hl2_ep2_content/materials/props/decal_prison04a.vmt

10 lines
194 B
Plaintext

"LightmappedGeneric"
{
// Original shader: DecalBaseTimesLightmapAlphaBlend
"$translucent" 1
"$basetexture" "props/decal_prison04a"
"$decal" 1
"$decalscale" 0.25
"%keywords" "wasteland"
}