hl2_ep2_content/materials/props/sign_gate5.vmt

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"LightmappedGeneric"
{
// Original shader: DecalBaseTimesLightmapAlphaBlend
"$translucent" 1
"$basetexture" "props/sign_gate5"
"$decal" 1
"$decalscale" 0.25
"%keywords" "wasteland"
}