hl2_ep2_content/materials/sprites/glow_test01.vmt

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"Sprite"
{
"$spriteorientation" "vp_parallel"
"$spriteorigin" "[ 0.50 0.00 ]"
"$basetexture" "sprites/glow_test01"
"$ignorevertexcolors" 1
"Proxies"
{
"lampbeam"
{
}
}
}