hl2_ep2_content/materials/wood/woodburnt001a.vmt

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"LightmappedGeneric"
{
// Original shader: BaseTimesLightmapSelfIllum
"$basetexture" "Wood/woodburnt001a"
"$selfillum" 1
"$surfaceprop" "wood"
"%keywords" "c17skyscraper"
}