hl2_ep2_content/scripts/npc_sounds_alyx.txt

1081 lines
17 KiB
Plaintext

//
//
// NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!!
// NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!!
// NOTE: AUTOMATICALLY GENERATED FILE, ANY HAND EDITED COMMENTS WILL BE LOST!!!
//
// VOL_NORM 1.0f
//
//-----------------------------------------------------------------------------
// common attenuation values
//-----------------------------------------------------------------------------
//
// DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
// ATTN_NONE 0.0f
// ATTN_NORM 0.8f
// ATTN_IDLE 2.0f
// ATTN_STATIC 1.25f
// ATTN_RICOCHET 1.5f
// ATTN_GUNFIRE 0.27f
//
// SNDLVL_NONE = 0,
// SNDLVL_25dB = 25,
// SNDLVL_30dB = 30,
// SNDLVL_35dB = 35,
// SNDLVL_40dB = 40,
// SNDLVL_45dB = 45,
// SNDLVL_50dB = 50, = 3.9
// SNDLVL_55dB = 55, = 3.0
// SNDLVL_IDLE = 60, = 2.0
// SNDLVL_TALKING = 60, = 2.0
// SNDLVL_60dB = 60, = 2.0
// SNDLVL_65dB = 65, = 1.5
// SNDLVL_STATIC = 66, = 1.25
// SNDLVL_70dB = 70, = 1.0
// SNDLVL_NORM = 75,
// SNDLVL_75dB = 75, = 0.8
// SNDLVL_80dB = 80, = 0.7
// SNDLVL_85dB = 85, = 0.6
// SNDLVL_90dB = 90, = 0.5
// SNDLVL_95dB = 95,
// SNDLVL_100dB = 100, = 0.4
// SNDLVL_105dB = 105,
// SNDLVL_120dB = 120,
// SNDLVL_130dB = 130,
// SNDLVL_GUNFIRE = 140, = 0.27
// SNDLVL_140dB = 140, = 0.2
// SNDLVL_150dB = 150, = 0.2
//
"NPC_Alyx.FootstepLeft"
{
"channel" "CHAN_BODY"
"volume" "0.500000"
"pitch" "125, 135"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "player/footsteps/tile1.wav"
"wave" "player/footsteps/tile2.wav"
}
}
"NPC_Alyx.FootstepRight"
{
"channel" "CHAN_BODY"
"volume" "0.500000"
"pitch" "125, 135"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "player/footsteps/tile3.wav"
"wave" "player/footsteps/tile4.wav"
}
}
"NPC_Alyx.RunFootstepLeft"
{
"channel" "CHAN_BODY"
"volume" "0.500000"
"pitch" "135, 145"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "npc/footsteps/hardboot_generic1.wav"
"wave" "npc/footsteps/hardboot_generic3.wav"
"wave" "npc/footsteps/hardboot_generic5.wav"
}
}
"NPC_Alyx.RunFootstepRight"
{
"channel" "CHAN_BODY"
"volume" "0.500000"
"pitch" "135, 145"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "npc/footsteps/hardboot_generic2.wav"
"wave" "npc/footsteps/hardboot_generic4.wav"
"wave" "npc/footsteps/hardboot_generic6.wav"
}
}
"NPC_Alyx.PushButton1"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "buttons/button3.wav"
}
"NPC_Alyx.PushButton2"
{
"channel" "CHAN_STATIC"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "buttons/lightswitch2.wav"
}
"NPC_Alyx.PushKeypad1"
{
"channel" "CHAN_STATIC"
"volume" "0.200000"
"pitch" "90, 110"
"soundlevel" "SNDLVL_NORM"
"wave" "buttons/lightswitch2.wav"
}
"NPC_Alyx.Vend_Coin"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "ambient/levels/labs/coinslot1.wav"
}
"NPC_Alyx.Vend_Button"
{
"channel" "CHAN_STATIC"
"volume" "0.500000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "buttons/lightswitch2.wav"
}
"NPC_Alyx.Vend_Hit"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "physics/metal/metal_barrel_impact_soft1.wav"
"wave" "physics/metal/metal_barrel_impact_soft2.wav"
"wave" "physics/metal/metal_barrel_impact_soft3.wav"
"wave" "physics/metal/metal_barrel_impact_soft4.wav"
}
}
"NPC_Alyx.JumpDown_Start"
{
"channel" "CHAN_STATIC"
"volume" "0.370000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "npc/footsteps/softshoe_generic6.wav"
}
"NPC_Alyx.Wood_Creak1"
{
"channel" "CHAN_STATIC"
"volume" "0.80000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "ambient/materials/wood_creak4.wav"
}
"NPC_Alyx.Wood_Creak2"
{
"channel" "CHAN_STATIC"
"volume" "0.80000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "ambient/materials/wood_creak6.wav"
}
"NPC_Alyx.JumpDown_Land"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "90, 110"
"soundlevel" "SNDLVL_70dB"
"rndwave"
{
"wave" "npc/footsteps/hardboot_generic2.wav"
"wave" "npc/footsteps/hardboot_generic3.wav"
"wave" "npc/footsteps/hardboot_generic5.wav"
"wave" "npc/footsteps/hardboot_generic8.wav"
}
}
"NPC_Alyx.ScrapYard_Hop"
{
"channel" "CHAN_STATIC"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "player/footsteps/gravel1.wav"
"wave" "player/footsteps/gravel2.wav"
"wave" "player/footsteps/gravel3.wav"
"wave" "player/footsteps/gravel4.wav"
}
}
"NPC_Alyx.Slap1"
{
"channel" "CHAN_STATIC"
"volume" "0.60000"
"pitch" "120"
"soundlevel" "SNDLVL_NORM"
"wave" "physics/body/body_medium_impact_soft5.wav"
}
"NPC_Alyx.ClimbLadder1"
{
"channel" "CHAN_STATIC"
"volume" "0.300000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "player/footsteps/ladder1.wav"
"wave" "player/footsteps/ladder2.wav"
"wave" "player/footsteps/ladder3.wav"
"wave" "player/footsteps/ladder4.wav"
}
}
"NPC_Alyx.Climb_Metal_Soft"
{
"channel" "CHAN_STATIC"
"volume" "0.800000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "physics/metal/metal_grenade_impact_soft2.wav"
}
"NPC_Alyx.Climb_Footstep_Metal"
{
"channel" "CHAN_STATIC"
"volume" "0.900000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "player/footsteps/metal1.wav"
"wave" "player/footsteps/metal2.wav"
"wave" "player/footsteps/metal3.wav"
"wave" "player/footsteps/metal4.wav"
}
}
"NPC_Alyx.Climb_Pipe"
{
"channel" "CHAN_STATIC"
"volume" "0.2, 0.9"
"pitch" "90, 110"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "physics/metal/metal_box_footstep1.wav"
"wave" "physics/metal/metal_box_footstep2.wav"
"wave" "physics/metal/metal_box_footstep3.wav"
"wave" "physics/metal/metal_box_footstep4.wav"
"wave" "physics/metal/metal_computer_impact_soft1.wav"
"wave" "physics/metal/metal_computer_impact_soft2.wav"
"wave" "physics/metal/metal_computer_impact_soft3.wav"
}
}
"NPC_Alyx.Climb_Footstep_BuildingSide"
{
"channel" "CHAN_STATIC"
"volume" "0.3, 0.9"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_90dB"
"rndwave"
{
"wave" "player/footsteps/sand1.wav"
"wave" "player/footsteps/sand2.wav"
"wave" "player/footsteps/sand3.wav"
"wave" "player/footsteps/sand4.wav"
}
}
"NPC_Alyx.Climb_Pipe_strain_1"
{
"channel" "CHAN_STATIC"
"volume" "1.000000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_120dB"
"wave" "physics/metal/metal_box_strain3.wav"
}
"NPC_Alyx.Climb_Pipe_strain_2"
{
"channel" "CHAN_STATIC"
"volume" "1.000000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_120dB"
"wave" "physics/metal/metal_box_strain4.wav"
}
"npc_alyx.bettergetmoving02"
{
"channel" "CHAN_VOICE"
"volume" "0.520000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/bettergetmoving02.wav"
}
"npc_alyx.brutal02"
{
"channel" "CHAN_VOICE"
"volume" "0.660000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/brutal02.wav"
}
"npc_alyx.careful01"
{
"channel" "CHAN_VOICE"
"volume" "0.660000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/careful01.wav"
}
"npc_alyx.careful02"
{
"channel" "CHAN_VOICE"
"volume" "0.900000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/careful02.wav"
}
"npc_alyx.comeon01"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/comeon01.wav"
}
"npc_alyx.comeon02"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/comeon02.wav"
}
"npc_alyx.comeon_dist01"
{
"channel" "CHAN_VOICE"
"volume" "VOL_NORM"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/comeon_dist01.wav"
}
"npc_alyx.coverme01"
{
"channel" "CHAN_VOICE"
"volume" "0.900000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/coverme01.wav"
}
"npc_alyx.coverme02"
{
"channel" "CHAN_VOICE"
"volume" "0.900000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/coverme02.wav"
}
"npc_alyx.coverme03"
{
"channel" "CHAN_VOICE"
"volume" "0.800000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/coverme03.wav"
}
"npc_alyx.excuseme01"
{
"channel" "CHAN_VOICE"
"volume" "0.350000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/al_excuse01.wav"
}
"npc_alyx.excuseme02"
{
"channel" "CHAN_VOICE"
"volume" "0.350000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/al_excuse02.wav"
}
"npc_alyx.excuseme03"
{
"channel" "CHAN_VOICE"
"volume" "0.300000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/al_excuse03.wav"
}
"npc_alyx.followme01"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/followme01.wav"
}
"npc_alyx.followme_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/followme_dist01.wav"
}
"npc_alyx.gasp02"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/gasp02.wav"
}
"npc_alyx.gasp03"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/gasp03.wav"
}
"npc_alyx.getback01"
{
"channel" "CHAN_VOICE"
"volume" "0.800000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/getback01.wav"
}
"npc_alyx.getback02"
{
"channel" "CHAN_VOICE"
"volume" ".8"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/getback02.wav"
}
"npc_alyx.getdown01"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/getdown02.wav"
}
"npc_alyx.getmoving01"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/getmoving01.wav"
}
"npc_alyx.getmoving_action02"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/getmoving_action02.wav"
}
"npc_alyx.getmoving_action_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/getmoving_action_dist01.wav"
}
"npc_alyx.go01"
{
"channel" "CHAN_VOICE"
"volume" ".67"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/go01.wav"
}
"npc_alyx.gordon"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/gordon.wav"
}
"npc_alyx.gordon_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/gordon_dist01.wav"
}
"npc_alyx.herewego01"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/herewego01.wav"
}
"npc_alyx.herewego_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/herewego_dist01.wav"
}
"npc_alyx.howlongwait01"
{
"channel" "CHAN_VOICE"
"volume" ".35"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/howlongwait01.wav"
}
"npc_alyx.watchout01"
{
"channel" "CHAN_VOICE"
"volume" ".85"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/watchout01.wav"
}
"npc_alyx.watchout02"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/watchout02.wav"
}
"npc_alyx.hurt04"
{
"channel" "CHAN_VOICE"
"volume" ".8"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/hurt04.wav"
}
"npc_alyx.hurt05"
{
"channel" "CHAN_VOICE"
"volume" ".5"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/hurt05.wav"
}
"npc_alyx.hurt06"
{
"channel" "CHAN_VOICE"
"volume" ".8"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/hurt06.wav"
}
"npc_alyx.hurt08"
{
"channel" "CHAN_VOICE"
"volume" ".8"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/hurt08.wav"
}
"npc_alyx.keepmoving01"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/keepmoving01.wav"
}
"npc_alyx.keepmoving_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/keepmoving_dist01.wav"
}
"npc_alyx.letsgetgoing01"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/letsgetgoing01.wav"
}
"npc_alyx.letsgetgoing02"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/letsgetgoing02.wav"
}
"npc_alyx.letsgetgoing_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/letsgetgoing_dist01.wav"
}
"npc_alyx.lookout01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/lookout01.wav"
}
"npc_alyx.lookout03"
{
"channel" "CHAN_VOICE"
"volume" "0.750"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/lookout03.wav"
}
"npc_alyx.lookout_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/lookout_dist01.wav"
}
"npc_alyx.lookout_dist02"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/lookout_dist02.wav"
}
"npc_alyx.no01"
{
"channel" "CHAN_VOICE"
"volume" ".35"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/no01.wav"
}
"npc_alyx.no02"
{
"channel" "CHAN_VOICE"
"volume" ".5"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/no02.wav"
}
"npc_alyx.no03"
{
"channel" "CHAN_VOICE"
"volume" ".5"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/no03.wav"
}
"npc_alyx.ohgod01"
{
"channel" "CHAN_VOICE"
"volume" ".45"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/ohgod01.wav"
}
"npc_alyx.ohmother01"
{
"channel" "CHAN_VOICE"
"volume" ".28"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/ohmother01.wav"
}
"npc_alyx.ohno_startle01"
{
"channel" "CHAN_VOICE"
"volume" ".9"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/ohno_startle01.wav"
}
"npc_alyx.ohno_startle02"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/ohno_startle02.wav"
}
"npc_alyx.ohno_startle03"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/ohno_startle03.wav"
}
"npc_alyx.overhere01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/overhere01.wav"
}
"npc_alyx.quick02"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/quick02.wav"
}
"npc_alyx.quick_dist02"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/quick_dist02.wav"
}
"npc_alyx.run01"
{
"channel" "CHAN_VOICE"
"volume" "0.600000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/run01.wav"
}
"npc_alyx.run_dist01"
{
"channel" "CHAN_VOICE"
"volume" "1"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/run_dist01.wav"
}
"npc_alyx.uggh01"
{
"channel" "CHAN_VOICE"
"volume" ".75"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/uggh01.wav"
}
"npc_alyx.uggh02"
{
"channel" "CHAN_VOICE"
"volume" ".9"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/uggh02.wav"
}
"npc_alyx.youcoming01"
{
"channel" "CHAN_VOICE"
"volume" ".6"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/youcoming01.wav"
}
"npc_alyx.youcoming02"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/youcoming02.wav"
}
"npc_alyx.youreload01"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/youreload01.wav"
}
"npc_alyx.youreload02"
{
"channel" "CHAN_VOICE"
"volume" "0.600"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"wave" "*vo/npc/Alyx/youreload02.wav"
}
"npc_alyx.die"
{
"channel" "CHAN_VOICE"
"volume" "0.850000"
"pitch" "PITCH_NORM"
"soundlevel" "SNDLVL_NORM"
"rndwave"
{
"wave" "*vo/npc/Alyx/no01.wav"
"wave" "*vo/npc/Alyx/no02.wav"
"wave" "*vo/npc/Alyx/no03.wav"
"wave" "*vo/npc/Alyx/uggh02.wav"
"wave" "*vo/npc/Alyx/gordon_dist01.wav"
"wave" "*vo/npc/Alyx/ohgod01.wav"
}
}