cosmos-sdk/server/mock/tx.go

92 lines
1.9 KiB
Go

//nolint
package mock
import (
"bytes"
"fmt"
"math"
sdk "github.com/cosmos/cosmos-sdk/types"
sdkerrors "github.com/cosmos/cosmos-sdk/types/errors"
"github.com/cosmos/cosmos-sdk/x/auth/middleware"
)
// kvstoreTx defines a tx for mock purposes. The `key` and `value` fields will
// set those bytes in the kvstore, and the `bytes` field represents its
// GetSignBytes value.
type kvstoreTx struct {
key []byte
value []byte
bytes []byte
}
// dummy implementation of proto.Message
func (msg *kvstoreTx) Reset() {}
func (msg *kvstoreTx) String() string { return "TODO" }
func (msg *kvstoreTx) ProtoMessage() {}
var _ sdk.Tx = &kvstoreTx{}
var _ sdk.Msg = &kvstoreTx{}
var _ middleware.GasTx = &kvstoreTx{}
func NewTx(key, value string) kvstoreTx {
bytes := fmt.Sprintf("%s=%s", key, value)
return kvstoreTx{
key: []byte(key),
value: []byte(value),
bytes: []byte(bytes),
}
}
func (tx kvstoreTx) Route() string {
return "kvstore"
}
func (tx kvstoreTx) Type() string {
return "kvstore_tx"
}
func (tx *kvstoreTx) GetMsgs() []sdk.Msg {
return []sdk.Msg{tx}
}
func (tx kvstoreTx) GetMemo() string {
return ""
}
func (tx kvstoreTx) GetSignBytes() []byte {
return tx.bytes
}
// Should the app be calling this? Or only handlers?
func (tx kvstoreTx) ValidateBasic() error {
return nil
}
func (tx kvstoreTx) GetSigners() []sdk.AccAddress {
return nil
}
func (tx kvstoreTx) GetGas() uint64 {
return math.MaxUint64
}
// takes raw transaction bytes and decodes them into an sdk.Tx. An sdk.Tx has
// all the signatures and can be used to authenticate.
func decodeTx(txBytes []byte) (sdk.Tx, error) {
var tx sdk.Tx
split := bytes.Split(txBytes, []byte("="))
if len(split) == 1 {
k := split[0]
tx = &kvstoreTx{k, k, txBytes}
} else if len(split) == 2 {
k, v := split[0], split[1]
tx = &kvstoreTx{k, v, txBytes}
} else {
return nil, sdkerrors.Wrap(sdkerrors.ErrTxDecode, "too many '='")
}
return tx, nil
}