176 lines
4.2 KiB
Go
176 lines
4.2 KiB
Go
package counter
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import (
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rawerr "errors"
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abci "github.com/tendermint/abci/types"
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"github.com/tendermint/go-wire"
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"github.com/tendermint/basecoin"
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"github.com/tendermint/basecoin/errors"
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"github.com/tendermint/basecoin/modules/coin"
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"github.com/tendermint/basecoin/stack"
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"github.com/tendermint/basecoin/types"
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)
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// CounterTx
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//--------------------------------------------------------------------------------
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// register the tx type with it's validation logic
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// make sure to use the name of the handler as the prefix in the tx type,
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// so it gets routed properly
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const (
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NameCounter = "cntr"
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ByteTx = 0x21
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TypeTx = NameCounter + "/count"
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)
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func init() {
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basecoin.TxMapper.RegisterImplementation(CounterTx{}, TypeTx, ByteTx)
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}
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type CounterTx struct {
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Valid bool `json:"valid"`
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Fee types.Coins `json:"fee"`
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}
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func NewCounterTx(valid bool, fee types.Coins) basecoin.Tx {
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return CounterTx{
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Valid: valid,
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Fee: fee,
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}.Wrap()
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}
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func (c CounterTx) Wrap() basecoin.Tx {
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return basecoin.Tx{c}
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}
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// ValidateBasic just makes sure the Fee is a valid, non-negative value
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func (c CounterTx) ValidateBasic() error {
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if !c.Fee.IsValid() {
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return coin.ErrInvalidCoins()
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}
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if !c.Fee.IsNonnegative() {
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return coin.ErrInvalidCoins()
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}
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return nil
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}
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// Custom errors
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//--------------------------------------------------------------------------------
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var (
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errInvalidCounter = rawerr.New("Counter Tx marked invalid")
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)
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// This is a custom error class
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func ErrInvalidCounter() error {
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return errors.WithCode(errInvalidCounter, abci.CodeType_BaseInvalidInput)
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}
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func IsInvalidCounterErr(err error) bool {
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return errors.IsSameError(errInvalidCounter, err)
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}
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// This is just a helper function to return a generic "internal error"
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func ErrDecoding() error {
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return errors.ErrInternal("Error decoding state")
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}
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// CounterHandler
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//--------------------------------------------------------------------------------
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func NewCounterHandler() basecoin.Handler {
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// use the default stack
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coin := coin.NewHandler()
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counter := CounterHandler{}
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dispatcher := stack.NewDispatcher(
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stack.WrapHandler(coin),
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stack.WrapHandler(counter),
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)
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return stack.NewDefault().Use(dispatcher)
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}
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type CounterHandler struct {
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basecoin.NopOption
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}
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var _ basecoin.Handler = CounterHandler{}
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func (_ CounterHandler) Name() string {
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return NameCounter
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}
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// CheckTx checks if the tx is properly structured
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func (h CounterHandler) CheckTx(ctx basecoin.Context, store types.KVStore, tx basecoin.Tx) (res basecoin.Result, err error) {
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_, err = checkTx(ctx, tx)
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return
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}
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// DeliverTx executes the tx if valid
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func (h CounterHandler) DeliverTx(ctx basecoin.Context, store types.KVStore, tx basecoin.Tx) (res basecoin.Result, err error) {
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ctr, err := checkTx(ctx, tx)
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if err != nil {
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return res, err
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}
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// note that we don't assert this on CheckTx (ValidateBasic),
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// as we allow them to be writen to the chain
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if !ctr.Valid {
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return res, ErrInvalidCounter()
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}
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// TODO: handle coin movement.... ugh, need sequence to do this, right?
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// like, actually decrement the other account
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// update the counter
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state, err := LoadState(store)
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if err != nil {
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return res, err
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}
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state.Counter += 1
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state.TotalFees = state.TotalFees.Plus(ctr.Fee)
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err = StoreState(store, state)
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return res, err
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}
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func checkTx(ctx basecoin.Context, tx basecoin.Tx) (ctr CounterTx, err error) {
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ctr, ok := tx.Unwrap().(CounterTx)
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if !ok {
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return ctr, errors.ErrInvalidFormat(tx)
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}
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err = ctr.ValidateBasic()
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if err != nil {
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return ctr, err
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}
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return ctr, nil
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}
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// CounterStore
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//--------------------------------------------------------------------------------
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type CounterState struct {
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Counter int `json:"counter"`
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TotalFees types.Coins `json:"total_fees"`
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}
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func StateKey() []byte {
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return []byte(NameCounter + "/state")
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}
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func LoadState(store types.KVStore) (state CounterState, err error) {
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bytes := store.Get(StateKey())
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if len(bytes) > 0 {
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err = wire.ReadBinaryBytes(bytes, &state)
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if err != nil {
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return state, errors.ErrDecoding()
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}
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}
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return state, nil
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}
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func StoreState(store types.KVStore, state CounterState) error {
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bytes := wire.BinaryBytes(state)
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store.Set(StateKey(), bytes)
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return nil
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}
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