436 lines
14 KiB
ReStructuredText
436 lines
14 KiB
ReStructuredText
Overview
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========
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The SDK design optimizes flexibility and security. The
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framework is designed around a modular execution stack which allows
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applications to mix and match elements as desired. In addition,
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all modules are sandboxed for greater application security.
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Framework Overview
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------------------
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Object-Capability Model
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~~~~~~~~~~~~~~~~~~~~~~~
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When thinking about security, it's good to start with a specific threat model. Our threat model is the following:
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::
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We assume that a thriving ecosystem of Cosmos-SDK modules that are easy to compose into a blockchain application will contain faulty or malicious modules.
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The Cosmos-SDK is designed to address this threat by being the foundation of an object capability system.
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::
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The structural properties of object capability systems favor
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modularity in code design and ensure reliable encapsulation in
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code implementation.
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These structural properties facilitate the analysis of some
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security properties of an object-capability program or operating
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system. Some of these — in particular, information flow properties
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— can be analyzed at the level of object references and
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connectivity, independent of any knowledge or analysis of the code
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that determines the behavior of the objects. As a consequence,
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these security properties can be established and maintained in the
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presence of new objects that contain unknown and possibly
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malicious code.
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These structural properties stem from the two rules governing
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access to existing objects:
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1) An object A can send a message to B only if object A holds a
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reference to B.
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2) An object A can obtain a reference to C only
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if object A receives a message containing a reference to C. As a
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consequence of these two rules, an object can obtain a reference
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to another object only through a preexisting chain of references.
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In short, "Only connectivity begets connectivity."
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See the `wikipedia article <https://en.wikipedia.org/wiki/Object-capability_model>`__ for more information.
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Strictly speaking, Golang does not implement object capabilities completely, because of several issues:
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* pervasive ability to import primitive modules (e.g. "unsafe", "os")
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* pervasive ability to override module vars https://github.com/golang/go/issues/23161
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* data-race vulnerability where 2+ goroutines can create illegal interface values
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The first is easy to catch by auditing imports and using a proper dependency version control system like Dep. The second and third are unfortunate but it can be audited with some cost.
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Perhaps `Go2 will implement the object capability model <https://github.com/golang/go/issues/23157>`__.
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What does it look like?
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^^^^^^^^^^^^^^^^^^^^^^^
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Only reveal what is necessary to get the work done.
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For example, the following code snippet violates the object capabilities principle:
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::
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type AppAccount struct {...}
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var account := &AppAccount{
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Address: pub.Address(),
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Coins: sdk.Coins{{"ATM", 100}},
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}
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var sumValue := externalModule.ComputeSumValue(account)
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The method "ComputeSumValue" implies a pure function, yet the implied capability of accepting a pointer value is the capability to modify that value. The preferred method signature should take a copy instead.
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::
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var sumValue := externalModule.ComputeSumValue(*account)
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In the Cosmos SDK, you can see the application of this principle in the basecoin examples folder.
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::
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// File: cosmos-sdk/examples/basecoin/app/init_handlers.go
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package app
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import (
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"github.com/cosmos/cosmos-sdk/x/bank"
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"github.com/cosmos/cosmos-sdk/x/sketchy"
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)
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func (app *BasecoinApp) initRouterHandlers() {
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// All handlers must be added here.
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// The order matters.
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app.router.AddRoute("bank", bank.NewHandler(app.accountMapper))
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app.router.AddRoute("sketchy", sketchy.NewHandler())
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}
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In the Basecoin example, the sketchy handler isn't provided an account mapper, which does provide the bank handler with the capability (in conjunction with the context of a transaction run).
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Security Overview
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-----------------
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For examples, see the `examples <https://github.com/cosmos/cosmos-sdk/tree/develop/examples>`__ directory.
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Design Goals
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~~~~~~~~~~~~
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The design of the Cosmos SDK is based on the principles of "capabilities systems".
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Capabilities systems
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~~~~~~~~~~~~~~~~~~~~
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TODO:
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* Need for module isolation
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* Capability is implied permission
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* Link to thesis
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Tx & Msg
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~~~~~~~~
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The SDK distinguishes between transactions (Tx) and messages
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(Msg). A Tx is a Msg wrapped with authentication and fee data.
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Messages
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^^^^^^^^
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Users can create messages containing arbitrary information by
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implementing the ``Msg`` interface:
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::
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type Msg interface {
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// Return the message type.
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// Must be alphanumeric or empty.
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Type() string
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// Get some property of the Msg.
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Get(key interface{}) (value interface{})
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// Get the canonical byte representation of the Msg.
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GetSignBytes() []byte
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// ValidateBasic does a simple validation check that
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// doesn't require access to any other information.
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ValidateBasic() error
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// Signers returns the addrs of signers that must sign.
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// CONTRACT: All signatures must be present to be valid.
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// CONTRACT: Returns addrs in some deterministic order.
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GetSigners() []Address
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}
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Messages must specify their type via the ``Type()`` method. The type should
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correspond to the messages handler, so there can be many messages with the same
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type.
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Messages must also specify how they are to be authenticated. The ``GetSigners()``
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method return a list of addresses that must sign the message, while the
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``GetSignBytes()`` method returns the bytes that must be signed for a signature
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to be valid.
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Addresses in the SDK are arbitrary byte arrays that are hex-encoded when
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displayed as a string or rendered in JSON.
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Messages can specify basic self-consistency checks using the ``ValidateBasic()``
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method to enforce that message contents are well formed before any actual logic
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begins.
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Finally, messages can provide generic access to their contents via ``Get(key)``,
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but this is mostly for convenience and not type-safe.
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For instance, the ``Basecoin`` message types are defined in ``x/bank/tx.go``:
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::
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type SendMsg struct {
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Inputs []Input `json:"inputs"`
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Outputs []Output `json:"outputs"`
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}
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type IssueMsg struct {
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Banker sdk.Address `json:"banker"`
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Outputs []Output `json:"outputs"`
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}
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Each specifies the addresses that must sign the message:
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::
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func (msg SendMsg) GetSigners() []sdk.Address {
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addrs := make([]sdk.Address, len(msg.Inputs))
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for i, in := range msg.Inputs {
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addrs[i] = in.Address
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}
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return addrs
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}
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func (msg IssueMsg) GetSigners() []sdk.Address {
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return []sdk.Address{msg.Banker}
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}
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Transactions
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^^^^^^^^^^^^
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A transaction is a message with additional information for authentication:
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::
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type Tx interface {
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GetMsg() Msg
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// The address that pays the base fee for this message. The fee is
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// deducted before the Msg is processed.
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GetFeePayer() Address
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// Get the canonical byte representation of the Tx.
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// Includes any signatures (or empty slots).
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GetTxBytes() []byte
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// Signatures returns the signature of signers who signed the Msg.
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// CONTRACT: Length returned is same as length of
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// pubkeys returned from MsgKeySigners, and the order
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// matches.
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// CONTRACT: If the signature is missing (ie the Msg is
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// invalid), then the corresponding signature is
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// .Empty().
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GetSignatures() []StdSignature
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}
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The ``tx.GetSignatures()`` method returns a list of signatures, which must match
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the list of addresses returned by ``tx.Msg.GetSigners()``. The signatures come in
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a standard form:
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::
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type StdSignature struct {
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crypto.PubKey // optional
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crypto.Signature
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Sequence int64
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}
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It contains the signature itself, as well as the corresponding account's
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sequence number. The sequence number is expected to increment every time a
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message is signed by a given account. This prevents "replay attacks", where
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the same message could be executed over and over again.
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The ``StdSignature`` can also optionally include the public key for verifying the
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signature. An application can store the public key for each address it knows
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about, making it optional to include the public key in the transaction. In the
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case of Basecoin, the public key only needs to be included in the first
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transaction send by a given account - after that, the public key is forever
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stored by the application and can be left out of transactions.
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Transactions can also specify the address responsible for paying the
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transaction's fees using the ``tx.GetFeePayer()`` method.
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The standard way to create a transaction from a message is to use the ``StdTx``:
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::
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type StdTx struct {
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Msg
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Signatures []StdSignature
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}
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Encoding and Decoding Transactions
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Messages and transactions are designed to be generic enough for developers to
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specify their own encoding schemes. This enables the SDK to be used as the
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framwork for constructing already specified cryptocurrency state machines, for
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instance Ethereum.
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When initializing an application, a developer must specify a ``TxDecoder``
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function which determines how an arbitrary byte array should be unmarshalled
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into a ``Tx``:
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::
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type TxDecoder func(txBytes []byte) (Tx, error)
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In ``Basecoin``, we use the Tendermint wire format and the ``go-wire`` library for
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encoding and decoding all message types. The ``go-wire`` library has the nice
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property that it can unmarshal into interface types, but it requires the
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relevant types to be registered ahead of type. Registration happens on a
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``Codec`` object, so as not to taint the global name space.
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For instance, in ``Basecoin``, we wish to register the ``SendMsg`` and ``IssueMsg``
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types:
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::
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cdc.RegisterInterface((*sdk.Msg)(nil), nil)
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cdc.RegisterConcrete(bank.SendMsg{}, "cosmos-sdk/SendMsg", nil)
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cdc.RegisterConcrete(bank.IssueMsg{}, "cosmos-sdk/IssueMsg", nil)
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Note how each concrete type is given a name - these name determine the type's
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unique "prefix bytes" during encoding. A registered type will always use the
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same prefix-bytes, regardless of what interface it is satisfying. For more
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details, see the `go-wire documentation <https://github.com/tendermint/go-wire/tree/develop>`__.
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MultiStore
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~~~~~~~~~~
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MultiStore is like a filesystem
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Mounting an IAVLStore
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^^^^^^^^^^^^^^^^^^^^^
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TODO:
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* IAVLStore: Fast balanced dynamic Merkle store.
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* supports iteration.
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* MultiStore: multiple Merkle tree backends in a single store
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* allows using Ethereum Patricia Trie and Tendermint IAVL in same app
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* Provide caching for intermediate state during execution of blocks and transactions (including for iteration)
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* Historical state pruning and snapshotting.
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* Query proofs (existence, absence, range, etc.) on current and retained historical state.
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Context
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-------
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The SDK uses a ``Context`` to propogate common information across functions. The
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``Context`` is modelled after the Golang ``context.Context`` object, which has
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become ubiquitous in networking middleware and routing applications as a means
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to easily propogate request context through handler functions.
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The main information stored in the ``Context`` includes the application
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MultiStore (see below), the last block header, and the transaction bytes.
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Effectively, the context contains all data that may be necessary for processing
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a transaction.
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Many methods on SDK objects receive a context as the first argument.
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Handler
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-------
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Transaction processing in the SDK is defined through ``Handler`` functions:
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::
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type Handler func(ctx Context, tx Tx) Result
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A handler takes a context and a transaction and returns a result. All
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information necessary for processing a transaction should be available in the
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context.
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While the context holds the entire application state (all referenced from the
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root MultiStore), a particular handler only needs a particular kind of access
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to a particular store (or two or more). Access to stores is managed using
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capabilities keys and mappers. When a handler is initialized, it is passed a
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key or mapper that gives it access to the relevant stores.
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::
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// File: cosmos-sdk/examples/basecoin/app/init_stores.go
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app.BaseApp.MountStore(app.capKeyMainStore, sdk.StoreTypeIAVL)
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app.accountMapper = auth.NewAccountMapper(
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app.capKeyMainStore, // target store
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&types.AppAccount{}, // prototype
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)
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// File: cosmos-sdk/examples/basecoin/app/init_handlers.go
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app.router.AddRoute("bank", bank.NewHandler(app.accountMapper))
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// File: cosmos-sdk/x/bank/handler.go
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// NOTE: Technically, NewHandler only needs a CoinMapper
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func NewHandler(am sdk.AccountMapper) sdk.Handler {
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return func(ctx sdk.Context, msg sdk.Msg) sdk.Result {
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cm := CoinMapper{am}
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...
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}
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}
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AnteHandler
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-----------
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Handling Fee payment
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~~~~~~~~~~~~~~~~~~~~
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Handling Authentication
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~~~~~~~~~~~~~~~~~~~~~~~
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Accounts and x/auth
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-------------------
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sdk.Account
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~~~~~~~~~~~
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auth.BaseAccount
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~~~~~~~~~~~~~~~~
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auth.AccountMapper
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~~~~~~~~~~~~~~~~~~
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Wire codec
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----------
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Why another codec?
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~~~~~~~~~~~~~~~~~~
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vs encoding/json
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~~~~~~~~~~~~~~~~
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vs protobuf
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~~~~~~~~~~~
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KVStore example
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---------------
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Basecoin example
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----------------
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The quintessential SDK application is Basecoin - a simple
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multi-asset cryptocurrency. Basecoin consists of a set of
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accounts stored in a Merkle tree, where each account may have
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many coins. There are two message types: SendMsg and IssueMsg.
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SendMsg allows coins to be sent around, while IssueMsg allows a
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set of predefined users to issue new coins.
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