146 lines
5.7 KiB
Go
146 lines
5.7 KiB
Go
package module
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import (
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"encoding/json"
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"math/rand"
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"sort"
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"time"
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sdkmath "cosmossdk.io/math"
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"github.com/cosmos/cosmos-sdk/codec"
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sdk "github.com/cosmos/cosmos-sdk/types"
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"github.com/cosmos/cosmos-sdk/types/simulation"
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)
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// AppModuleSimulation defines the standard functions that every module should expose
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// for the SDK blockchain simulator
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type AppModuleSimulation interface {
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// randomized genesis states
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GenerateGenesisState(input *SimulationState)
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// content functions used to simulate governance proposals
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ProposalContents(simState SimulationState) []simulation.WeightedProposalContent
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// randomized module parameters for param change proposals
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RandomizedParams(r *rand.Rand) []simulation.ParamChange
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// register a func to decode the each module's defined types from their corresponding store key
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RegisterStoreDecoder(sdk.StoreDecoderRegistry)
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// simulation operations (i.e msgs) with their respective weight
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WeightedOperations(simState SimulationState) []simulation.WeightedOperation
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}
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// SimulationManager defines a simulation manager that provides the high level utility
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// for managing and executing simulation functionalities for a group of modules
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type SimulationManager struct {
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Modules []AppModuleSimulation // array of app modules; we use an array for deterministic simulation tests
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StoreDecoders sdk.StoreDecoderRegistry // functions to decode the key-value pairs from each module's store
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}
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// NewSimulationManager creates a new SimulationManager object
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//
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// CONTRACT: All the modules provided must be also registered on the module Manager
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func NewSimulationManager(modules ...AppModuleSimulation) *SimulationManager {
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return &SimulationManager{
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Modules: modules,
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StoreDecoders: make(sdk.StoreDecoderRegistry),
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}
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}
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// NewSimulationManagerFromAppModules creates a new SimulationManager object.
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//
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// First it sets any SimulationModule provided by overrideModules, and ignores any AppModule
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// with the same moduleName.
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// Then it attempts to cast every provided AppModule into an AppModuleSimulation.
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// If the cast succeeds, its included, otherwise it is excluded.
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func NewSimulationManagerFromAppModules(modules map[string]AppModule, overrideModules map[string]AppModuleSimulation) *SimulationManager {
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simModules := []AppModuleSimulation{}
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appModuleNamesSorted := make([]string, 0, len(modules))
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for moduleName := range modules {
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appModuleNamesSorted = append(appModuleNamesSorted, moduleName)
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}
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sort.Strings(appModuleNamesSorted)
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for _, moduleName := range appModuleNamesSorted {
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// for every module, see if we override it. If so, use override.
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// Else, if we can cast the app module into a simulation module add it.
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// otherwise no simulation module.
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if simModule, ok := overrideModules[moduleName]; ok {
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simModules = append(simModules, simModule)
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} else {
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appModule := modules[moduleName]
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if simModule, ok := appModule.(AppModuleSimulation); ok {
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simModules = append(simModules, simModule)
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}
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// cannot cast, so we continue
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}
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}
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return NewSimulationManager(simModules...)
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}
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// GetProposalContents returns each module's proposal content generator function
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// with their default operation weight and key.
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func (sm *SimulationManager) GetProposalContents(simState SimulationState) []simulation.WeightedProposalContent {
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wContents := make([]simulation.WeightedProposalContent, 0, len(sm.Modules))
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for _, module := range sm.Modules {
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wContents = append(wContents, module.ProposalContents(simState)...)
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}
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return wContents
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}
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// RegisterStoreDecoders registers each of the modules' store decoders into a map
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func (sm *SimulationManager) RegisterStoreDecoders() {
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for _, module := range sm.Modules {
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module.RegisterStoreDecoder(sm.StoreDecoders)
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}
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}
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// GenerateGenesisStates generates a randomized GenesisState for each of the
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// registered modules
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func (sm *SimulationManager) GenerateGenesisStates(simState *SimulationState) {
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for _, module := range sm.Modules {
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module.GenerateGenesisState(simState)
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}
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}
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// GenerateParamChanges generates randomized contents for creating params change
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// proposal transactions
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func (sm *SimulationManager) GenerateParamChanges(seed int64) (paramChanges []simulation.ParamChange) {
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r := rand.New(rand.NewSource(seed))
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for _, module := range sm.Modules {
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paramChanges = append(paramChanges, module.RandomizedParams(r)...)
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}
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return
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}
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// WeightedOperations returns all the modules' weighted operations of an application
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func (sm *SimulationManager) WeightedOperations(simState SimulationState) []simulation.WeightedOperation {
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wOps := make([]simulation.WeightedOperation, 0, len(sm.Modules))
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for _, module := range sm.Modules {
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wOps = append(wOps, module.WeightedOperations(simState)...)
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}
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return wOps
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}
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// SimulationState is the input parameters used on each of the module's randomized
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// GenesisState generator function
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type SimulationState struct {
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AppParams simulation.AppParams
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Cdc codec.JSONCodec // application codec
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Rand *rand.Rand // random number
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GenState map[string]json.RawMessage // genesis state
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Accounts []simulation.Account // simulation accounts
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InitialStake sdkmath.Int // initial coins per account
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NumBonded int64 // number of initially bonded accounts
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GenTimestamp time.Time // genesis timestamp
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UnbondTime time.Duration // staking unbond time stored to use it as the slashing maximum evidence duration
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ParamChanges []simulation.ParamChange // simulated parameter changes from modules
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Contents []simulation.WeightedProposalContent // proposal content generator functions with their default weight and app sim key
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}
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