* StoreKVPair protobuf message definition and generated go types * store WriteListener * update MultiStore, CacheWrap, CacheWrapper interfaces * adjust KVStores to fit new CacheWrapper interface * new ListenKVStore * adjust multistores to fit new MultiStore interface and enable wrapping returned KVStores with the new ListenKVStore * typo fixes in adr * ListenKV Store test * update server mock KVStore and MultiStore * multistore unit test; fix multistore constructor * update changelog * fix bug identified in CI * improve codecov, minor fixes/adjustments * review fixes * review updates; flip set to delete in KVStorePair, updated proto-docs from running 'make proto-gen' |
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versions |
README.md
Cosmos SDK Documentation
Get Started
- SDK Intro: High-level overview of the Cosmos SDK.
- Quick Start Guide: Scaffold a standard Cosmos SDK app and run a node.
- SDK Application Tutorial: A tutorial that showcases how to build an SDK-based blockchain from scratch and explains the basic principles of the SDK in the process.
Reference
- Basics: Documentation on the basic concepts of the Cosmos SDK, like the standard anatomy of an application, the transaction lifecycle and accounts management.
- Core: Documentation on the core concepts of the Cosmos SDK, like
baseapp
, thestore
or theserver
. - Building Modules: Important concepts for module developers like
message
s,keeper
s,handler
s andquerier
s. - IBC: Documentation for the IBC protocol integration and concepts.
- Running a Node, API, CLI: Documentation on how to run a node, and how to interact with it using the CLI and the API.
- Migrations: Migration guides for updating to Stargate.
Other Resources
- Module Directory: Module implementations and their respective documentation.
- Specifications: Specifications of modules and other parts of the Cosmos SDK.
- SDK API Reference: Godocs of the Cosmos SDK.
- REST API spec: List of endpoints to interact with a
gaia
full-node through REST.
Cosmos Hub
The Cosmos Hub (gaia
) docs have moved here.
Languages
The Cosmos-SDK is currently written in Golang, though the framework could be implemented similarly in other languages. Contact us for information about funding an implementation in another language.
Contribute
See this file for details of the build process and considerations when making changes.