tendermint/state/state.go

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package state
import (
"bytes"
"errors"
"sync"
"time"
. "github.com/tendermint/tendermint/binary"
. "github.com/tendermint/tendermint/blocks"
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. "github.com/tendermint/tendermint/db"
"github.com/tendermint/tendermint/merkle"
)
var (
ErrStateInvalidSequenceNumber = errors.New("Error State invalid sequence number")
stateKey = []byte("stateKey")
)
type State struct {
mtx sync.Mutex
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db DB
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height uint32 // Last known block height
blockHash []byte // Last known block hash
commitTime time.Time
accounts merkle.Tree
validators *ValidatorSet
}
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func GenesisState(db DB, genesisTime time.Time, accountBalances []*AccountBalance) *State {
accounts := merkle.NewIAVLTree(db)
validators := map[uint64]*Validator{}
for _, account := range accountBalances {
// XXX make codec merkle tree.
//accounts.Set(account.Id, BinaryBytes(account))
validators[account.Id] = &Validator{
Account: account.Account,
BondHeight: 0,
VotingPower: account.Balance,
Accum: 0,
}
}
validatorSet := NewValidatorSet(validators)
return &State{
db: db,
height: 0,
blockHash: nil,
commitTime: genesisTime,
accounts: accounts,
validators: validatorSet,
}
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}
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func LoadState(db DB) *State {
s := &State{db: db}
buf := db.Get(stateKey)
if len(buf) == 0 {
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return nil
} else {
reader := bytes.NewReader(buf)
var n int64
var err error
s.height = ReadUInt32(reader, &n, &err)
s.commitTime = ReadTime(reader, &n, &err)
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s.blockHash = ReadByteSlice(reader, &n, &err)
accountsMerkleRoot := ReadByteSlice(reader, &n, &err)
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s.accounts = merkle.LoadIAVLTreeFromHash(db, accountsMerkleRoot)
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var validators = map[uint64]*Validator{}
for reader.Len() > 0 {
validator := ReadValidator(reader, &n, &err)
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validators[validator.Id] = validator
}
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s.validators = NewValidatorSet(validators)
if err != nil {
panic(err)
}
}
return s
}
// Save this state into the db.
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// For convenience, the commitTime (required by ConsensusAgent)
// is saved here.
func (s *State) Save(commitTime time.Time) {
s.mtx.Lock()
defer s.mtx.Unlock()
s.commitTime = commitTime
s.accounts.Save()
var buf bytes.Buffer
var n int64
var err error
WriteUInt32(&buf, s.height, &n, &err)
WriteTime(&buf, commitTime, &n, &err)
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WriteByteSlice(&buf, s.blockHash, &n, &err)
WriteByteSlice(&buf, s.accounts.Hash(), &n, &err)
for _, validator := range s.validators.Map() {
WriteBinary(&buf, validator, &n, &err)
}
if err != nil {
panic(err)
}
s.db.Set(stateKey, buf.Bytes())
}
func (s *State) Copy() *State {
s.mtx.Lock()
defer s.mtx.Unlock()
return &State{
db: s.db,
height: s.height,
commitTime: s.commitTime,
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blockHash: s.blockHash,
accounts: s.accounts.Copy(),
validators: s.validators.Copy(),
}
}
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// If the tx is invalid, an error will be returned.
// Unlike CommitBlock(), state will not be altered.
func (s *State) CommitTx(tx Tx) error {
s.mtx.Lock()
defer s.mtx.Unlock()
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return s.commitTx(tx)
}
func (s *State) commitTx(tx Tx) error {
/*
// Get the signer's incr
signerId := tx.Signature().SignerId
if mem.state.AccountSequence(signerId) != tx.Sequence() {
return ErrStateInvalidSequenceNumber
}
*/
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// XXX commit the tx
panic("Implement CommitTx()")
return nil
}
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// NOTE: If an error occurs during block execution, state will be left
// at an invalid state. Copy the state before calling Commit!
func (s *State) CommitBlock(b *Block) error {
s.mtx.Lock()
defer s.mtx.Unlock()
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// Basic block validation.
err := b.ValidateBasic(s.height, s.blockHash)
if err != nil {
return err
}
// Commit each tx
for _, tx := range b.Data.Txs {
err := s.commitTx(tx)
if err != nil {
return err
}
}
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// After all state has been mutated, finally increment validators.
s.validators.IncrementAccum()
return nil
}
func (s *State) Height() uint32 {
s.mtx.Lock()
defer s.mtx.Unlock()
return s.height
}
func (s *State) CommitTime() time.Time {
s.mtx.Lock()
defer s.mtx.Unlock()
return s.commitTime
}
// The returned ValidatorSet gets mutated upon s.Commit*().
func (s *State) Validators() *ValidatorSet {
s.mtx.Lock()
defer s.mtx.Unlock()
return s.validators
}
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func (s *State) AccountBalance(accountId uint64) (*AccountBalance, error) {
s.mtx.Lock()
defer s.mtx.Unlock()
idBytes, err := BasicCodec.Write(accountId)
if err != nil {
return nil, err
}
accountBytes := s.accounts.Get(idBytes)
if accountBytes == nil {
return nil, nil
}
n, err := int64(0), error(nil)
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accountBalance := ReadAccountBalance(bytes.NewBuffer(accountBytes), &n, &err)
return accountBalance, err
}