tendermint/types/events.go

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package types
import (
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// for registering TMEventData as events.EventData
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. "github.com/tendermint/go-common"
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"github.com/tendermint/go-events"
"github.com/tendermint/go-wire"
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)
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// Functions to generate eventId strings
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// Reserved
func EventStringBond() string { return "Bond" }
func EventStringUnbond() string { return "Unbond" }
func EventStringRebond() string { return "Rebond" }
func EventStringDupeout() string { return "Dupeout" }
func EventStringFork() string { return "Fork" }
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func EventStringTx(tx Tx) string { return Fmt("Tx:%X", tx.Hash()) }
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func EventStringNewBlock() string { return "NewBlock" }
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func EventStringNewBlockHeader() string { return "NewBlockHeader" }
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func EventStringNewRound() string { return "NewRound" }
func EventStringNewRoundStep() string { return "NewRoundStep" }
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func EventStringTimeoutPropose() string { return "TimeoutPropose" }
func EventStringCompleteProposal() string { return "CompleteProposal" }
func EventStringPolka() string { return "Polka" }
func EventStringUnlock() string { return "Unlock" }
func EventStringLock() string { return "Lock" }
func EventStringRelock() string { return "Relock" }
func EventStringTimeoutWait() string { return "TimeoutWait" }
func EventStringVote() string { return "Vote" }
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//----------------------------------------
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// implements events.EventData
type TMEventData interface {
events.EventData
// AssertIsTMEventData()
}
const (
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EventDataTypeNewBlock = byte(0x01)
EventDataTypeFork = byte(0x02)
EventDataTypeTx = byte(0x03)
EventDataTypeNewBlockHeader = byte(0x04)
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EventDataTypeRoundState = byte(0x11)
EventDataTypeVote = byte(0x12)
)
var _ = wire.RegisterInterface(
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struct{ TMEventData }{},
wire.ConcreteType{EventDataNewBlock{}, EventDataTypeNewBlock},
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wire.ConcreteType{EventDataNewBlockHeader{}, EventDataTypeNewBlockHeader},
// wire.ConcreteType{EventDataFork{}, EventDataTypeFork },
wire.ConcreteType{EventDataTx{}, EventDataTypeTx},
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wire.ConcreteType{EventDataRoundState{}, EventDataTypeRoundState},
wire.ConcreteType{EventDataVote{}, EventDataTypeVote},
)
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// Most event messages are basic types (a block, a transaction)
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// but some (an input to a call tx or a receive) are more exotic
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type EventDataNewBlock struct {
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Block *Block `json:"block"`
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}
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// light weight event for benchmarking
type EventDataNewBlockHeader struct {
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Header *Header `json:"header"`
}
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// All txs fire EventDataTx
type EventDataTx struct {
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Tx Tx `json:"tx"`
Result []byte `json:"result"`
Log string `json:"log"`
Error string `json:"error"`
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}
// NOTE: This goes into the replay WAL
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type EventDataRoundState struct {
Height int `json:"height"`
Round int `json:"round"`
Step string `json:"step"`
// private, not exposed to websockets
RoundState interface{} `json:"-"`
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}
type EventDataVote struct {
Index int
Address []byte
Vote *Vote
}
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func (_ EventDataNewBlock) AssertIsTMEventData() {}
func (_ EventDataNewBlockHeader) AssertIsTMEventData() {}
func (_ EventDataTx) AssertIsTMEventData() {}
func (_ EventDataRoundState) AssertIsTMEventData() {}
func (_ EventDataVote) AssertIsTMEventData() {}