Fix validValue rule

This commit is contained in:
Zarko Milosevic 2018-04-17 15:43:40 +02:00 committed by Ethan Buchman
parent 3dde0584ed
commit 2c125b6c78
6 changed files with 23 additions and 6 deletions

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@ -32,7 +32,7 @@ func BenchmarkEncodeStatusWire(b *testing.B) {
LatestBlockTime: time.Unix(0, 1234),
},
ValidatorInfo: ctypes.ValidatorInfo{
PubKey: nodeKey.PubKey(),
PubKey: nodeKey.PubKey(),
},
}
b.StartTimer()

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@ -6,7 +6,6 @@ import (
"github.com/spf13/cobra"
"github.com/tendermint/tendermint/p2p"
)
// ShowNodeIDCmd dumps node's ID to the standard output.

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@ -2,6 +2,7 @@ package commands
import (
"fmt"
"github.com/spf13/cobra"
privval "github.com/tendermint/tendermint/types/priv_validator"

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@ -1316,6 +1316,22 @@ func (cs *ConsensusState) addProposalBlockPart(height int64, part *types.Part, v
}
// NOTE: it's possible to receive complete proposal blocks for future rounds without having the proposal
cs.Logger.Info("Received complete proposal block", "height", cs.ProposalBlock.Height, "hash", cs.ProposalBlock.Hash())
// Update ValidBlock
prevotes := cs.Votes.Prevotes(cs.Round)
blockID, ok := prevotes.TwoThirdsMajority()
if ok && !blockID.IsZero() && (cs.ValidRound < cs.Round) {
// update valid value
if !cs.ValidBlock.HashesTo(blockID.Hash) && cs.ProposalBlock.HashesTo(blockID.Hash) {
cs.ValidRound = cs.Round
cs.ValidBlock = cs.ProposalBlock
cs.ValidBlockParts = cs.ProposalBlockParts
}
//TODO: In case there is +2/3 majority in Prevotes set for some block and cs.ProposalBlock contains different block,
//either proposer is faulty or voting power of faulty processes is more than 1/3. We should
//trigger in the future accountability procedure at this point.
}
if cs.Step == cstypes.RoundStepPropose && cs.isProposalComplete() {
// Move onto the next step
cs.enterPrevote(height, cs.Round)
@ -1422,9 +1438,9 @@ func (cs *ConsensusState) addVote(vote *types.Vote, peerID p2p.ID) (added bool,
}
}
// Update ValidBlock
if ok && !blockID.IsZero() && !cs.ValidBlock.HashesTo(blockID.Hash) && vote.Round > cs.ValidRound {
if ok && !blockID.IsZero() && (cs.ValidRound < vote.Round) && (vote.Round <= cs.Round) {
// update valid value
if cs.ProposalBlock.HashesTo(blockID.Hash) {
if !cs.ValidBlock.HashesTo(blockID.Hash) && cs.ProposalBlock.HashesTo(blockID.Hash) {
cs.ValidRound = vote.Round
cs.ValidBlock = cs.ProposalBlock
cs.ValidBlockParts = cs.ProposalBlockParts

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@ -32,7 +32,7 @@ func TestWaitForHeight(t *testing.T) {
// now set current block height to 10
m.Call = mock.Call{
Response: &ctypes.ResultStatus{SyncInfo: ctypes.SyncInfo{LatestBlockHeight: 10} },
Response: &ctypes.ResultStatus{SyncInfo: ctypes.SyncInfo{LatestBlockHeight: 10}},
}
// we will not wait for more than 10 blocks

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@ -1,9 +1,10 @@
package types
import (
"testing"
"github.com/stretchr/testify/assert"
"github.com/tendermint/go-crypto"
"testing"
)
func TestGenesisBad(t *testing.T) {