Refactored RepeatTimer, tests hang

This commit is contained in:
Ethan Frey 2017-12-07 10:15:38 +01:00
parent daa6c39dcb
commit 887d766c86
3 changed files with 85 additions and 64 deletions

View File

@ -1,7 +1,7 @@
package common package common
import ( import (
"sync" "fmt"
"time" "time"
) )
@ -11,54 +11,40 @@ It's good for keeping connections alive.
A RepeatTimer must be Stop()'d or it will keep a goroutine alive. A RepeatTimer must be Stop()'d or it will keep a goroutine alive.
*/ */
type RepeatTimer struct { type RepeatTimer struct {
Ch chan time.Time Name string
Ch <-chan time.Time
output chan<- time.Time
input chan repeatCommand
mtx sync.Mutex
name string
ticker *time.Ticker
quit chan struct{}
wg *sync.WaitGroup
dur time.Duration dur time.Duration
timer *time.Timer
} }
type repeatCommand int32
const (
Reset repeatCommand = iota
RQuit
)
func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer { func NewRepeatTimer(name string, dur time.Duration) *RepeatTimer {
c := make(chan time.Time)
var t = &RepeatTimer{ var t = &RepeatTimer{
Ch: make(chan time.Time), Name: name,
ticker: time.NewTicker(dur), Ch: c,
quit: make(chan struct{}), output: c,
wg: new(sync.WaitGroup), input: make(chan repeatCommand),
name: name,
timer: time.NewTimer(dur),
dur: dur, dur: dur,
} }
t.wg.Add(1) go t.run()
go t.fireRoutine(t.ticker)
return t return t
} }
func (t *RepeatTimer) fireRoutine(ticker *time.Ticker) {
for {
select {
case t_ := <-ticker.C:
t.Ch <- t_
case <-t.quit:
// needed so we know when we can reset t.quit
t.wg.Done()
return
}
}
}
// Wait the duration again before firing. // Wait the duration again before firing.
func (t *RepeatTimer) Reset() { func (t *RepeatTimer) Reset() {
t.Stop() t.input <- Reset
t.mtx.Lock() // Lock
defer t.mtx.Unlock()
t.ticker = time.NewTicker(t.dur)
t.quit = make(chan struct{})
t.wg.Add(1)
go t.fireRoutine(t.ticker)
} }
// For ease of .Stop()'ing services before .Start()'ing them, // For ease of .Stop()'ing services before .Start()'ing them,
@ -67,20 +53,55 @@ func (t *RepeatTimer) Stop() bool {
if t == nil { if t == nil {
return false return false
} }
t.mtx.Lock() // Lock t.input <- RQuit
defer t.mtx.Unlock() return true
}
exists := t.ticker != nil func (t *RepeatTimer) run() {
if exists { for {
t.ticker.Stop() // does not close the channel fmt.Println("for")
select { select {
case <-t.Ch: case cmd := <-t.input:
// read off channel if there's anything there // stop goroutine if the input says so
// don't close channels, as closed channels mess up select reads
if t.processInput(cmd) {
t.timer.Stop()
return
}
case <-t.timer.C:
fmt.Println("tick")
// send if not blocked, then start the next tick
// for blocking send, just
// t.output <- time.Now()
t.trySend()
t.timer.Reset(t.dur)
}
}
}
// trySend performs non-blocking send on t.Ch
func (t *RepeatTimer) trySend() {
// TODO: this was blocking in previous version (t.Ch <- t_)
// should I use that behavior unstead of unblocking as per throttle?
select {
case t.output <- time.Now():
default: default:
} }
close(t.quit) }
t.wg.Wait() // must wait for quit to close else we race Reset
t.ticker = nil // all modifications of the internal state of ThrottleTimer
} // happen in this method. It is only called from the run goroutine
return exists // so we avoid any race conditions
func (t *RepeatTimer) processInput(cmd repeatCommand) (shutdown bool) {
fmt.Printf("process: %d\n", cmd)
switch cmd {
case Reset:
t.timer.Reset(t.dur)
case RQuit:
t.timer.Stop()
shutdown = true
default:
panic("unknown command!")
}
return shutdown
} }

View File

@ -10,7 +10,7 @@ import (
) )
type rCounter struct { type rCounter struct {
input chan time.Time input <-chan time.Time
mtx sync.Mutex mtx sync.Mutex
count int count int
} }
@ -74,5 +74,5 @@ func TestRepeat(test *testing.T) {
assert.Equal(6, c.Count()) assert.Equal(6, c.Count())
// close channel to stop counter // close channel to stop counter
close(t.Ch) t.Stop()
} }

View File

@ -13,7 +13,7 @@ at most once every "dur".
type ThrottleTimer struct { type ThrottleTimer struct {
Name string Name string
Ch <-chan struct{} Ch <-chan struct{}
input chan command input chan throttleCommand
output chan<- struct{} output chan<- struct{}
dur time.Duration dur time.Duration
@ -21,12 +21,12 @@ type ThrottleTimer struct {
isSet bool isSet bool
} }
type command int32 type throttleCommand int32
const ( const (
Set command = iota Set throttleCommand = iota
Unset Unset
Quit TQuit
) )
// NewThrottleTimer creates a new ThrottleTimer. // NewThrottleTimer creates a new ThrottleTimer.
@ -36,7 +36,7 @@ func NewThrottleTimer(name string, dur time.Duration) *ThrottleTimer {
Name: name, Name: name,
Ch: c, Ch: c,
dur: dur, dur: dur,
input: make(chan command), input: make(chan throttleCommand),
output: c, output: c,
timer: time.NewTimer(dur), timer: time.NewTimer(dur),
} }
@ -74,14 +74,14 @@ func (t *ThrottleTimer) trySend() {
// all modifications of the internal state of ThrottleTimer // all modifications of the internal state of ThrottleTimer
// happen in this method. It is only called from the run goroutine // happen in this method. It is only called from the run goroutine
// so we avoid any race conditions // so we avoid any race conditions
func (t *ThrottleTimer) processInput(cmd command) (shutdown bool) { func (t *ThrottleTimer) processInput(cmd throttleCommand) (shutdown bool) {
switch cmd { switch cmd {
case Set: case Set:
if !t.isSet { if !t.isSet {
t.isSet = true t.isSet = true
t.timer.Reset(t.dur) t.timer.Reset(t.dur)
} }
case Quit: case TQuit:
shutdown = true shutdown = true
fallthrough fallthrough
case Unset: case Unset:
@ -122,6 +122,6 @@ func (t *ThrottleTimer) Stop() bool {
if t == nil { if t == nil {
return false return false
} }
t.input <- Quit t.input <- TQuit
return true return true
} }