Add rules in gossipVotesForHeight to clarify priorities on messages to send
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@ -696,6 +696,16 @@ func (conR *ConsensusReactor) gossipVotesForHeight(logger log.Logger, rs *cstype
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return true
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}
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}
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// If there are POL prevotes to send...
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if prs.Step <= cstypes.RoundStepPropose && prs.Round != -1 && prs.Round <= rs.Round && prs.ProposalPOLRound != -1 {
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if polPrevotes := rs.Votes.Prevotes(prs.ProposalPOLRound); polPrevotes != nil {
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if ps.PickSendVote(polPrevotes) {
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logger.Debug("Picked rs.Prevotes(prs.ProposalPOLRound) to send",
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"round", prs.ProposalPOLRound)
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return true
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}
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}
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}
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// If there are prevotes to send...
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if prs.Step <= cstypes.RoundStepPrevoteWait && prs.Round != -1 && prs.Round <= rs.Round {
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if ps.PickSendVote(rs.Votes.Prevotes(prs.Round)) {
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@ -710,6 +720,13 @@ func (conR *ConsensusReactor) gossipVotesForHeight(logger log.Logger, rs *cstype
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return true
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}
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}
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// If there are prevotes to send...Needed because of validBlock mechanism
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if prs.Round != -1 && prs.Round <= rs.Round {
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if ps.PickSendVote(rs.Votes.Prevotes(prs.Round)) {
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logger.Debug("Picked rs.Prevotes(prs.Round) to send", "round", prs.Round)
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return true
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}
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}
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// If there are POLPrevotes to send...
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if prs.ProposalPOLRound != -1 {
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if polPrevotes := rs.Votes.Prevotes(prs.ProposalPOLRound); polPrevotes != nil {
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