Refactor throttle timer

This commit is contained in:
Ethan Frey 2017-12-06 11:17:50 +01:00
parent 3d9113c16e
commit dcb4395604
2 changed files with 86 additions and 37 deletions

View File

@ -1,7 +1,7 @@
package common
import (
"sync"
"fmt"
"time"
)
@ -12,54 +12,88 @@ If a long continuous burst of .Set() calls happens, ThrottleTimer fires
at most once every "dur".
*/
type ThrottleTimer struct {
Name string
Ch chan struct{}
quit chan struct{}
dur time.Duration
Name string
Ch chan struct{}
input chan command
dur time.Duration
mtx sync.Mutex
timer *time.Timer
isSet bool
}
type command int32
const (
Set command = iota
Unset
Quit
)
func NewThrottleTimer(name string, dur time.Duration) *ThrottleTimer {
var ch = make(chan struct{})
var quit = make(chan struct{})
var t = &ThrottleTimer{Name: name, Ch: ch, dur: dur, quit: quit}
t.mtx.Lock()
t.timer = time.AfterFunc(dur, t.fireRoutine)
t.mtx.Unlock()
var t = &ThrottleTimer{
Name: name,
Ch: make(chan struct{}, 1),
dur: dur,
input: make(chan command),
timer: time.NewTimer(dur),
}
t.timer.Stop()
go t.run()
return t
}
func (t *ThrottleTimer) fireRoutine() {
t.mtx.Lock()
defer t.mtx.Unlock()
select {
case t.Ch <- struct{}{}:
t.isSet = false
case <-t.quit:
// do nothing
default:
t.timer.Reset(t.dur)
func (t *ThrottleTimer) run() {
for {
select {
case cmd := <-t.input:
// stop goroutine if the input says so
if t.processInput(cmd) {
// TODO: do we want to close the channels???
// close(t.Ch)
// close(t.input)
return
}
case <-t.timer.C:
t.isSet = false
t.Ch <- struct{}{}
}
}
}
// all modifications of the internal state of ThrottleTimer
// happen in this method. It is only called from the run goroutine
// so we avoid any race conditions
func (t *ThrottleTimer) processInput(cmd command) (shutdown bool) {
fmt.Printf("processInput: %d\n", cmd)
switch cmd {
case Set:
if !t.isSet {
t.isSet = true
t.timer.Reset(t.dur)
}
case Quit:
shutdown = true
fallthrough
case Unset:
if t.isSet {
t.isSet = false
if !t.timer.Stop() {
<-t.timer.C
}
}
default:
panic("unknown command!")
}
// return true
return shutdown
}
func (t *ThrottleTimer) Set() {
t.mtx.Lock()
defer t.mtx.Unlock()
if !t.isSet {
t.isSet = true
t.timer.Reset(t.dur)
}
t.input <- Set
}
func (t *ThrottleTimer) Unset() {
t.mtx.Lock()
defer t.mtx.Unlock()
t.isSet = false
t.timer.Stop()
t.input <- Unset
}
// For ease of .Stop()'ing services before .Start()'ing them,
@ -68,8 +102,6 @@ func (t *ThrottleTimer) Stop() bool {
if t == nil {
return false
}
close(t.quit)
t.mtx.Lock()
defer t.mtx.Unlock()
return t.timer.Stop()
t.input <- Quit
return true
}

View File

@ -41,6 +41,7 @@ func TestThrottle(test *testing.T) {
ms := 50
delay := time.Duration(ms) * time.Millisecond
shortwait := time.Duration(ms/2) * time.Millisecond
longwait := time.Duration(2) * delay
t := NewThrottleTimer("foo", delay)
@ -65,6 +66,21 @@ func TestThrottle(test *testing.T) {
time.Sleep(longwait)
assert.Equal(2, c.Count())
// keep cancelling before it is ready
for i := 0; i < 10; i++ {
t.Set()
time.Sleep(shortwait)
t.Unset()
}
time.Sleep(longwait)
assert.Equal(2, c.Count())
// a few unsets do nothing...
for i := 0; i < 5; i++ {
t.Unset()
}
assert.Equal(2, c.Count())
// send 12, over 2 delay sections, adds 3
short := time.Duration(ms/5) * time.Millisecond
for i := 0; i < 13; i++ {
@ -74,5 +90,6 @@ func TestThrottle(test *testing.T) {
time.Sleep(longwait)
assert.Equal(5, c.Count())
close(t.Ch)
stopped := t.Stop()
assert.True(stopped)
}