package common import ( "sync" "testing" "time" // make govet noshadow happy... asrt "github.com/stretchr/testify/assert" ) type rCounter struct { input chan time.Time mtx sync.Mutex count int } func (c *rCounter) Increment() { c.mtx.Lock() c.count++ c.mtx.Unlock() } func (c *rCounter) Count() int { c.mtx.Lock() val := c.count c.mtx.Unlock() return val } // Read should run in a go-routine and // updates count by one every time a packet comes in func (c *rCounter) Read() { for range c.input { c.Increment() } } func TestRepeat(test *testing.T) { assert := asrt.New(test) dur := time.Duration(50) * time.Millisecond short := time.Duration(20) * time.Millisecond // delay waits for cnt durations, an a little extra delay := func(cnt int) time.Duration { return time.Duration(cnt)*dur + time.Millisecond } t := NewRepeatTimer("bar", dur) // start at 0 c := &rCounter{input: t.Ch} go c.Read() assert.Equal(0, c.Count()) // wait for 4 periods time.Sleep(delay(4)) assert.Equal(4, c.Count()) // keep reseting leads to no firing for i := 0; i < 20; i++ { time.Sleep(short) t.Reset() } assert.Equal(4, c.Count()) // after this, it still works normal time.Sleep(delay(2)) assert.Equal(6, c.Count()) // after a stop, nothing more is sent stopped := t.Stop() assert.True(stopped) time.Sleep(delay(7)) assert.Equal(6, c.Count()) // close channel to stop counter close(t.Ch) }