package state import ( "bytes" "errors" "sync" "time" . "github.com/tendermint/tendermint/binary" . "github.com/tendermint/tendermint/blocks" . "github.com/tendermint/tendermint/db" "github.com/tendermint/tendermint/merkle" ) var ( ErrStateInvalidSequenceNumber = errors.New("Error State invalid sequence number") stateKey = []byte("stateKey") ) type accountBalanceCodec struct{} func (abc accountBalanceCodec) Write(accBal interface{}) (accBalBytes []byte, err error) { w := new(bytes.Buffer) _, err = accBal.(*AccountBalance).WriteTo(w) return w.Bytes(), err } func (abc accountBalanceCodec) Read(accBalBytes []byte) (interface{}, error) { n, err, r := new(int64), new(error), bytes.NewBuffer(accBalBytes) return ReadAccountBalance(r, n, err), *err } //----------------------------------------------------------------------------- type State struct { mtx sync.Mutex db DB height uint32 // Last known block height blockHash []byte // Last known block hash commitTime time.Time accountBalances *merkle.TypedTree validators *ValidatorSet } func GenesisState(db DB, genesisTime time.Time, accBals []*AccountBalance) *State { // TODO: Use "uint64Codec" instead of BasicCodec accountBalances := merkle.NewTypedTree(merkle.NewIAVLTree(db), BasicCodec, accountBalanceCodec{}) validators := map[uint64]*Validator{} for _, accBal := range accBals { accountBalances.Set(accBal.Id, accBal) validators[accBal.Id] = &Validator{ Account: accBal.Account, BondHeight: 0, VotingPower: accBal.Balance, Accum: 0, } } validatorSet := NewValidatorSet(validators) return &State{ db: db, height: 0, blockHash: nil, commitTime: genesisTime, accountBalances: accountBalances, validators: validatorSet, } } func LoadState(db DB) *State { s := &State{db: db} buf := db.Get(stateKey) if len(buf) == 0 { return nil } else { reader := bytes.NewReader(buf) var n int64 var err error s.height = ReadUInt32(reader, &n, &err) s.commitTime = ReadTime(reader, &n, &err) s.blockHash = ReadByteSlice(reader, &n, &err) accountBalancesHash := ReadByteSlice(reader, &n, &err) s.accountBalances = merkle.NewTypedTree(merkle.LoadIAVLTreeFromHash(db, accountBalancesHash), BasicCodec, accountBalanceCodec{}) var validators = map[uint64]*Validator{} for reader.Len() > 0 { validator := ReadValidator(reader, &n, &err) validators[validator.Id] = validator } s.validators = NewValidatorSet(validators) if err != nil { panic(err) } } return s } // Save this state into the db. // For convenience, the commitTime (required by ConsensusAgent) // is saved here. func (s *State) Save(commitTime time.Time) { s.mtx.Lock() defer s.mtx.Unlock() s.commitTime = commitTime s.accountBalances.Tree.Save() var buf bytes.Buffer var n int64 var err error WriteUInt32(&buf, s.height, &n, &err) WriteTime(&buf, commitTime, &n, &err) WriteByteSlice(&buf, s.blockHash, &n, &err) WriteByteSlice(&buf, s.accountBalances.Tree.Hash(), &n, &err) for _, validator := range s.validators.Map() { WriteBinary(&buf, validator, &n, &err) } if err != nil { panic(err) } s.db.Set(stateKey, buf.Bytes()) } func (s *State) Copy() *State { s.mtx.Lock() defer s.mtx.Unlock() return &State{ db: s.db, height: s.height, commitTime: s.commitTime, blockHash: s.blockHash, accountBalances: s.accountBalances.Copy(), validators: s.validators.Copy(), } } // If the tx is invalid, an error will be returned. // Unlike AppendBlock(), state will not be altered. func (s *State) ExecTx(tx Tx) error { s.mtx.Lock() defer s.mtx.Unlock() return s.execTx(tx) } func (s *State) execTx(tx Tx) error { /* // Get the signer's incr signerId := tx.Signature().SignerId if mem.state.AccountSequence(signerId) != tx.Sequence() { return ErrStateInvalidSequenceNumber } */ // XXX commit the tx panic("Implement ExecTx()") return nil } // NOTE: If an error occurs during block execution, state will be left // at an invalid state. Copy the state before calling Commit! func (s *State) AppendBlock(b *Block) error { s.mtx.Lock() defer s.mtx.Unlock() // Basic block validation. err := b.ValidateBasic(s.height, s.blockHash) if err != nil { return err } // Commit each tx for _, tx := range b.Data.Txs { err := s.execTx(tx) if err != nil { return err } } s.validators.IncrementAccum() s.height = b.Height s.blockHash = b.Hash() return nil } func (s *State) Height() uint32 { s.mtx.Lock() defer s.mtx.Unlock() return s.height } func (s *State) CommitTime() time.Time { s.mtx.Lock() defer s.mtx.Unlock() return s.commitTime } // The returned ValidatorSet gets mutated upon s.Commit*(). func (s *State) Validators() *ValidatorSet { s.mtx.Lock() defer s.mtx.Unlock() return s.validators } func (s *State) AccountBalance(accountId uint64) *AccountBalance { s.mtx.Lock() defer s.mtx.Unlock() accBal := s.accountBalances.Get(accountId) if accBal == nil { return nil } return accBal.(*AccountBalance) }