save transactions to blockstore move to a separate module benchmark KVIndexer batch write transactions Benchmarks: ``` BenchmarkKVIndexerIndex-2 100000 516300 ns/op PASS ok github.com/tendermint/tendermint/blockchain/tx 56.506s 5,16 s for 10000 transactions 1 s for 2000 transactions ``` ``` BenchmarkKVIndexerIndex-2 h 3000000 8622 ns/op PASS ok github.com/tendermint/tendermint/blockchain/tx 34.210s 86 ms for 10000 transactions 16 ms for 2000 transactions ``` ``` BenchmarkKVIndexerIndex1-2 5000000 7160 ns/op BenchmarkKVIndexerIndex500-2 20000 1750411 ns/op BenchmarkKVIndexerIndex1000-2 10000 3573973 ns/op BenchmarkKVIndexerIndex2000-2 5000 7836851 ns/op BenchmarkKVIndexerIndex10000-2 1000 33438980 ns/op PASS ok github.com/tendermint/tendermint/blockchain/tx 209.482s 7,8 ms for 2000 transactions ``` [state] write test for ApplyBlock review comments - move txindexer to state - fix type save Tx Index as well do not store tx itself in the result |
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.. | ||
test_data | ||
README.md | ||
byzantine_test.go | ||
common.go | ||
common_test.go | ||
height_vote_set.go | ||
height_vote_set_test.go | ||
log.go | ||
mempool_test.go | ||
reactor.go | ||
reactor_test.go | ||
replay.go | ||
replay_file.go | ||
replay_test.go | ||
state.go | ||
state_test.go | ||
ticker.go | ||
version.go | ||
wal.go |
README.md
The core consensus algorithm.
- state.go - The state machine as detailed in the whitepaper
- reactor.go - A reactor that connects the state machine to the gossip network
Go-routine summary
The reactor runs 2 go-routines for each added peer: gossipDataRoutine and gossipVotesRoutine.
The consensus state runs two persistent go-routines: timeoutRoutine and receiveRoutine. Go-routines are also started to trigger timeouts and to avoid blocking when the internalMsgQueue is really backed up.
Replay/WAL
A write-ahead log is used to record all messages processed by the receiveRoutine, which amounts to all inputs to the consensus state machine: messages from peers, messages from ourselves, and timeouts. They can be played back deterministically at startup or using the replay console.