wasmd/x/wasm/simulation/genesis.go

30 lines
724 B
Go

package simulation
import (
"github.com/cosmos/cosmos-sdk/types/module"
"github.com/CosmWasm/wasmd/x/wasm/types"
)
// RandomizeGenState generates a random GenesisState for wasm
func RandomizedGenState(simstate *module.SimulationState) {
params := types.DefaultParams()
wasmGenesis := types.GenesisState{
Params: params,
Codes: nil,
Contracts: nil,
Sequences: []types.Sequence{
{IDKey: types.KeyLastCodeID, Value: simstate.Rand.Uint64()},
{IDKey: types.KeyLastInstanceID, Value: simstate.Rand.Uint64()},
},
GenMsgs: nil,
}
_, err := simstate.Cdc.MarshalJSON(&wasmGenesis)
if err != nil {
panic(err)
}
simstate.GenState[types.ModuleName] = simstate.Cdc.MustMarshalJSON(&wasmGenesis)
}