node/proc: increase retryLimitOurs to 30h
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@ -57,7 +57,9 @@ var (
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const (
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settlementTime = time.Second * 30
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retryLimitOurs = time.Hour * 24
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// retryLimitOurs defines how long this Guardian will keep an observation in the local state before discarding it.
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// Oservations from other Guardians can take up to 24h to arrive if they are held in their Governor. Therefore, this value should be greater than 24h.
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retryLimitOurs = time.Hour * 30
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retryLimitNotOurs = time.Hour
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)
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