wormhole/node/pkg/processor/cleanup.go

262 lines
10 KiB
Go

// nolint:unparam // this will be refactored in https://github.com/wormhole-foundation/wormhole/pull/1953
package processor
import (
"context"
"encoding/hex"
"fmt"
"time"
"github.com/certusone/wormhole/node/pkg/common"
"github.com/certusone/wormhole/node/pkg/db"
gossipv1 "github.com/certusone/wormhole/node/pkg/proto/gossip/v1"
"github.com/prometheus/client_golang/prometheus"
"github.com/prometheus/client_golang/prometheus/promauto"
"github.com/wormhole-foundation/wormhole/sdk/vaa"
"go.uber.org/zap"
)
var (
aggregationStateEntries = promauto.NewGauge(
prometheus.GaugeOpts{
Name: "wormhole_aggregation_state_entries",
Help: "Current number of aggregation state entries (including unexpired succeed ones)",
})
aggregationStateExpiration = promauto.NewCounter(
prometheus.CounterOpts{
Name: "wormhole_aggregation_state_expirations_total",
Help: "Total number of expired submitted aggregation states",
})
aggregationStateLate = promauto.NewCounter(
prometheus.CounterOpts{
Name: "wormhole_aggregation_state_late_total",
Help: "Total number of late aggregation states (cluster achieved consensus without us)",
})
aggregationStateTimeout = promauto.NewCounter(
prometheus.CounterOpts{
Name: "wormhole_aggregation_state_timeout_total",
Help: "Total number of aggregation states expired due to timeout after exhausting retries",
})
aggregationStateRetries = promauto.NewCounter(
prometheus.CounterOpts{
Name: "wormhole_aggregation_state_retries_total",
Help: "Total number of aggregation states queued for resubmission",
})
aggregationStateUnobserved = promauto.NewCounter(
prometheus.CounterOpts{
Name: "wormhole_aggregation_state_unobserved_total",
Help: "Total number of aggregation states expired due to no matching local message observations",
})
aggregationStateFulfillment = promauto.NewCounterVec(
prometheus.CounterOpts{
Name: "wormhole_aggregation_state_settled_signatures_total",
Help: "Total number of signatures produced by a validator, counted after waiting a fixed amount of time",
}, []string{"addr", "origin", "status"})
)
const (
settlementTime = time.Second * 30
// retryLimitOurs defines how long this Guardian will keep an observation in the local state before discarding it.
// Oservations from other Guardians can take up to 24h to arrive if they are held in their Governor. Therefore, this value should be greater than 24h.
retryLimitOurs = time.Hour * 30
retryLimitNotOurs = time.Hour
)
var (
FirstRetryMinWait = time.Minute * 5
)
// handleCleanup handles periodic retransmissions and cleanup of observations
func (p *Processor) handleCleanup(ctx context.Context) {
p.logger.Info("aggregation state summary", zap.Int("cached", len(p.state.signatures)))
aggregationStateEntries.Set(float64(len(p.state.signatures)))
for hash, s := range p.state.signatures {
delta := time.Since(s.firstObserved)
if !s.submitted && s.ourObservation != nil && delta > settlementTime {
// Expire pending VAAs post settlement time if we have a stored quorum VAA.
//
// This occurs when we observed a message after the cluster has already reached
// consensus on it, causing us to never achieve quorum.
if ourVaa, ok := s.ourObservation.(*VAA); ok {
if p.haveSignedVAA(*db.VaaIDFromVAA(&ourVaa.VAA)) {
// If we have a stored quorum VAA, we can safely expire the state.
//
// This is a rare case, and we can safely expire the state, since we
// have a quorum VAA.
p.logger.Info("Expiring late VAA", zap.String("digest", hash), zap.Duration("delta", delta))
aggregationStateLate.Inc()
delete(p.state.signatures, hash)
continue
}
}
}
switch {
case !s.settled && delta > settlementTime:
// After 30 seconds, the observation is considered settled - it's unlikely that more observations will
// arrive, barring special circumstances. This is a better time to count misses than submission,
// because we submit right when we quorum rather than waiting for all observations to arrive.
s.settled = true
// Use either the most recent (in case of a observation we haven't seen) or stored gs, if available.
var gs *common.GuardianSet
if s.gs != nil {
gs = s.gs
} else {
gs = p.gs
}
hasSigs := len(s.signatures)
wantSigs := vaa.CalculateQuorum(len(gs.Keys))
quorum := hasSigs >= wantSigs
var chain vaa.ChainID
if s.ourObservation != nil {
chain = s.ourObservation.GetEmitterChain()
}
p.logger.Debug("observation considered settled",
zap.String("digest", hash),
zap.Duration("delta", delta),
zap.Int("have_sigs", hasSigs),
zap.Int("required_sigs", wantSigs),
zap.Bool("quorum", quorum),
zap.Stringer("emitter_chain", chain),
)
for _, k := range gs.Keys {
if _, ok := s.signatures[k]; ok {
aggregationStateFulfillment.WithLabelValues(k.Hex(), s.source, "present").Inc()
} else {
aggregationStateFulfillment.WithLabelValues(k.Hex(), s.source, "missing").Inc()
}
}
case s.submitted && delta.Hours() >= 1:
// We could delete submitted observations right away, but then we'd lose context about additional (late)
// observation that come in. Therefore, keep it for a reasonable amount of time.
// If a very late observation arrives after cleanup, a nil aggregation state will be created
// and then expired after a while (as noted in observation.go, this can be abused by a byzantine guardian).
p.logger.Debug("expiring submitted observation", zap.String("digest", hash), zap.Duration("delta", delta))
delete(p.state.signatures, hash)
aggregationStateExpiration.Inc()
case !s.submitted && ((s.ourMsg != nil && delta > retryLimitOurs) || (s.ourMsg == nil && delta > retryLimitNotOurs)):
// Clearly, this horse is dead and continued beatings won't bring it closer to quorum.
p.logger.Info("expiring unsubmitted observation after exhausting retries", zap.String("digest", hash), zap.Duration("delta", delta), zap.Bool("weObserved", s.ourMsg != nil))
delete(p.state.signatures, hash)
aggregationStateTimeout.Inc()
case !s.submitted && delta >= FirstRetryMinWait && time.Since(s.nextRetry) >= 0:
// Poor observation has been unsubmitted for five minutes - clearly, something went wrong.
// If we have previously submitted an observation, and it was reliable, we can make another attempt to get
// it over the finish line by sending a re-observation request to the network and rebroadcasting our
// sig. If we do not have an observation, it means we either never observed it, or it got
// revived by a malfunctioning guardian node, in which case, we can't do anything about it
// and just delete it to keep our state nice and lean.
if s.ourMsg != nil {
// Unreliable observations cannot be resubmitted and can be considered failed after 5 minutes
if !s.ourObservation.IsReliable() {
p.logger.Info("expiring unsubmitted unreliable observation", zap.String("digest", hash), zap.Duration("delta", delta))
delete(p.state.signatures, hash)
aggregationStateTimeout.Inc()
break
}
// Reobservation requests should not be resubmitted but we will keep waiting for more observations.
if s.ourObservation.IsReobservation() {
p.logger.Debug("not submitting reobservation request for reobservation", zap.String("digest", hash), zap.Duration("delta", delta))
break
}
// If we have already stored this VAA, there is no reason for us to request reobservation.
alreadyInDB, err := p.signedVaaAlreadyInDB(hash, s)
if err != nil {
p.logger.Error("failed to check if observation is already in DB, requesting reobservation", zap.String("hash", hash), zap.Error(err))
}
if alreadyInDB {
p.logger.Debug("observation already in DB, not requesting reobservation", zap.String("digest", hash))
} else {
p.logger.Info("resubmitting observation",
zap.String("digest", hash),
zap.Duration("delta", delta),
zap.String("firstObserved", s.firstObserved.String()),
)
req := &gossipv1.ObservationRequest{
ChainId: uint32(s.ourObservation.GetEmitterChain()),
TxHash: s.txHash,
}
if err := common.PostObservationRequest(p.obsvReqSendC, req); err != nil {
p.logger.Warn("failed to broadcast re-observation request", zap.Error(err))
}
p.gossipSendC <- s.ourMsg
s.retryCtr++
s.nextRetry = time.Now().Add(nextRetryDuration(s.retryCtr))
aggregationStateRetries.Inc()
}
} else {
// For nil state entries, we log the quorum to determine whether the
// network reached consensus without us. We don't know the correct guardian
// set, so we simply use the most recent one.
hasSigs := len(s.signatures)
wantSigs := vaa.CalculateQuorum(len(p.gs.Keys))
p.logger.Debug("expiring unsubmitted nil observation",
zap.String("digest", hash),
zap.Duration("delta", delta),
zap.Int("have_sigs", hasSigs),
zap.Int("required_sigs", wantSigs),
zap.Bool("quorum", hasSigs >= wantSigs),
)
delete(p.state.signatures, hash)
aggregationStateUnobserved.Inc()
}
}
}
// Clean up old pythnet VAAs.
oldestTime := time.Now().Add(-time.Hour)
for key, pe := range p.pythnetVaas {
if pe.updateTime.Before(oldestTime) {
delete(p.pythnetVaas, key)
}
}
}
// signedVaaAlreadyInDB checks if the VAA is already in the DB. If it is, it makes sure the hash matches.
func (p *Processor) signedVaaAlreadyInDB(hash string, s *state) (bool, error) {
if s.ourObservation == nil {
p.logger.Debug("unable to check if VAA is already in DB, no observation", zap.String("digest", hash))
return false, nil
}
vaaID, err := db.VaaIDFromString(s.ourObservation.MessageID())
if err != nil {
return false, fmt.Errorf(`failed to generate VAA ID from message id "%s": %w`, s.ourObservation.MessageID(), err)
}
vb, err := p.db.GetSignedVAABytes(*vaaID)
if err != nil {
if err == db.ErrVAANotFound {
p.logger.Debug("VAA not in DB", zap.String("digest", hash), zap.String("message_id", s.ourObservation.MessageID()))
return false, nil
} else {
return false, fmt.Errorf(`failed to look up message id "%s" in db: %w`, s.ourObservation.MessageID(), err)
}
}
v, err := vaa.Unmarshal(vb)
if err != nil {
return false, fmt.Errorf("failed to unmarshal VAA: %w", err)
}
oldHash := hex.EncodeToString(v.SigningDigest().Bytes())
if hash != oldHash {
p.logger.Debug("VAA already in DB but hash is different", zap.String("old_hash", oldHash), zap.String("new_hash", hash))
return false, fmt.Errorf("hash mismatch in_db: %s, new: %s", oldHash, hash)
}
return true, nil
}