mirror of https://github.com/noisymime/Arduino.git
2599 lines
78 KiB
Java
2599 lines
78 KiB
Java
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/* -*- mode: jde; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2004-06 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.core;
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import java.awt.image.*;
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import java.io.*;
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import java.lang.reflect.*;
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/**
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* Storage class for pixel data. This is the base class for most image and
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* pixel information, such as PGraphics and the video library classes.
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* <P>
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* Code for copying, resizing, scaling, and blending contributed
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* by <A HREF="http://www.toxi.co.uk">toxi</A>
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* <P>
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*/
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public class PImage implements PConstants, Cloneable {
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/**
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* Format for this image, one of RGB, ARGB or ALPHA.
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* note that RGB images still require 0xff in the high byte
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* because of how they'll be manipulated by other functions
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*/
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public int format;
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public int pixels[];
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public int width, height;
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// would scan line be useful? maybe for pow of 2 gl textures
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/**
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* Path to parent object that will be used with save().
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* This prevents users from needing savePath() to use PImage.save().
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*/
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public PApplet parent;
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// note! inherited by PGraphics
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public int imageMode = CORNER;
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public boolean smooth = false;
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/** native storage for java 1.3 image object */
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//public Object image;
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/** for subclasses that need to store info about the image */
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public Object cache;
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/** modified portion of the image */
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public boolean modified;
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public int mx1, my1, mx2, my2;
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// private fields
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private int fracU, ifU, fracV, ifV, u1, u2, v1, v2, sX, sY, iw, iw1, ih1;
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private int ul, ll, ur, lr, cUL, cLL, cUR, cLR;
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private int srcXOffset, srcYOffset;
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private int r, g, b, a;
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private int[] srcBuffer;
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// fixed point precision is limited to 15 bits!!
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static final int PRECISIONB = 15;
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static final int PRECISIONF = 1 << PRECISIONB;
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static final int PREC_MAXVAL = PRECISIONF-1;
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static final int PREC_ALPHA_SHIFT = 24-PRECISIONB;
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static final int PREC_RED_SHIFT = 16-PRECISIONB;
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// internal kernel stuff for the gaussian blur filter
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int blurRadius;
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int blurKernelSize;
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int[] blurKernel;
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int[][] blurMult;
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//////////////////////////////////////////////////////////////
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/**
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* Create an empty image object, set its format to RGB.
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* The pixel array is not allocated.
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*/
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public PImage() {
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//format = RGB; // makes sure that this guy is useful
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format = ARGB; // default to ARGB images for release 0116
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cache = null;
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}
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/**
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* Create a new RGB (alpha ignored) image of a specific size.
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* All pixels are set to zero, meaning black, but since the
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* alpha is zero, it will be transparent.
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*/
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public PImage(int width, int height) {
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init(width, height, RGB);
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//init(width, height, RGB);
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//this(new int[width * height], width, height, ARGB);
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// toxi: is it maybe better to init the image with max alpha enabled?
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//for(int i=0; i<pixels.length; i++) pixels[i]=0xffffffff;
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// fry: i'm opting for the full transparent image, which is how
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// photoshop works, and our audience oughta be familiar with.
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// also, i want to avoid having to set all those pixels since
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// in java it's super slow, and most using this fxn will be
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// setting all the pixels anyway.
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// toxi: agreed and same reasons why i left it out ;)
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}
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public PImage(int width, int height, int format) {
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init(width, height, format);
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}
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/**
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* Function to be used by subclasses to setup their own bidness.
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* Used by Capture and Movie classes (and perhaps others),
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* because the width/height will not be known when super() is called.
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*/
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public void init(int width, int height, int format) { // ignore
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this.width = width;
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this.height = height;
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this.pixels = new int[width*height];
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this.format = format;
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this.cache = null;
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}
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/**
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* Check the alpha on an image, using a really primitive loop.
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*/
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protected void checkAlpha() {
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if (pixels == null) return;
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for (int i = 0; i < pixels.length; i++) {
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// since transparency is often at corners, hopefully this
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// will find a non-transparent pixel quickly and exit
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if ((pixels[i] & 0xff000000) != 0xff000000) {
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format = ARGB;
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break;
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}
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}
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}
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/**
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* Construct a new PImage from a java.awt.Image. This constructor assumes
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* that you've done the work of making sure a MediaTracker has been used
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* to fully download the data and that the img is valid.
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*/
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public PImage(java.awt.Image img) {
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width = img.getWidth(null);
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height = img.getHeight(null);
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pixels = new int[width*height];
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PixelGrabber pg =
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new PixelGrabber(img, 0, 0, width, height, pixels, 0, width);
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try {
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pg.grabPixels();
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} catch (InterruptedException e) { }
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format = RGB;
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cache = null;
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}
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//////////////////////////////////////////////////////////////
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/**
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* The mode can only be set to CORNERS or CORNER, because the others are
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* just too weird for the other functions. Do you really want to use
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* get() or copy() with imageMode(CENTER)?
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*/
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public void imageMode(int mode) {
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if ((mode == CORNER) || (mode == CORNERS)) {
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imageMode = mode;
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} else {
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String msg = "imageMode() only works with CORNER or CORNERS";
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throw new RuntimeException(msg);
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}
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}
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/**
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* If true in PImage, use bilinear interpolation for copy()
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* operations. When inherited by PGraphics, also controls shapes.
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*/
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public void smooth() {
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smooth = true;
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}
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/**
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* Disable smoothing. See smooth().
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*/
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public void noSmooth() {
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smooth = false;
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}
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//////////////////////////////////////////////////////////////
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// MARKING IMAGE AS MODIFIED / FOR USE w/ GET/SET
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/**
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* Call this when you want to mess with the pixels[] array.
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* <p/>
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* For subclasses where the pixels[] buffer isn't set by default,
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* this should copy all data into the pixels[] array
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*/
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public void loadPixels() { // ignore
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}
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/**
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* Call this when finished messing with the pixels[] array.
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* <p/>
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* Mark all pixels as needing update.
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*/
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public void updatePixels() {
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updatePixels(0, 0, width, height);
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}
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/**
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* Mark the pixels in this region as needing an update.
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* <P>
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* This is not currently used by any of the renderers, however the api
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* is structured this way in the hope of being able to use this to
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* speed things up in the future.
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* <P>
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* Note that when using imageMode(CORNERS),
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* the x2 and y2 positions are non-inclusive.
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*/
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public void updatePixels(int x1, int y1, int x2, int y2) {
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if (imageMode == CORNER) { // x2, y2 are w/h
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x2 += x1;
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y2 += y1;
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}
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if (!modified) {
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mx1 = x1;
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mx2 = x2;
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my1 = y1;
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my2 = y2;
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modified = true;
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} else {
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if (x1 < mx1) mx1 = x1;
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if (x1 > mx2) mx2 = x1;
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if (y1 < my1) my1 = y1;
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if (y1 > my2) my2 = y1;
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if (x2 < mx1) mx1 = x2;
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if (x2 > mx2) mx2 = x2;
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if (y2 < my1) my1 = y2;
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if (y2 > my2) my2 = y2;
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}
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}
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//////////////////////////////////////////////////////////////
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// GET/SET PIXELS
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/**
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* Returns an ARGB "color" type (a packed 32 bit int with the color.
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* If the coordinate is outside the image, zero is returned
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* (black, but completely transparent).
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* <P>
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* If the image is in RGB format (i.e. on a PVideo object),
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* the value will get its high bits set, just to avoid cases where
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* they haven't been set already.
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* <P>
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* If the image is in ALPHA format, this returns a white with its
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* alpha value set.
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* <P>
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* This function is included primarily for beginners. It is quite
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* slow because it has to check to see if the x, y that was provided
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* is inside the bounds, and then has to check to see what image
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* type it is. If you want things to be more efficient, access the
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* pixels[] array directly.
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*/
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public int get(int x, int y) {
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if ((x < 0) || (y < 0) || (x >= width) || (y >= height)) return 0;
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switch (format) {
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case RGB:
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return pixels[y*width + x] | 0xff000000;
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case ARGB:
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return pixels[y*width + x];
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case ALPHA:
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return (pixels[y*width + x] << 24) | 0xffffff;
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}
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return 0;
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}
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/**
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* Grab a subsection of a PImage, and copy it into a fresh PImage.
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* This honors imageMode() for the coordinates.
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*/
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public PImage get(int x, int y, int w, int h) {
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if (imageMode == CORNERS) { // if CORNER, do nothing
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//x2 += x1; y2 += y1;
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// w/h are x2/y2 in this case, bring em down to size
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w = (w - x);
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h = (h - x);
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}
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if (x < 0) {
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w += x; // clip off the left edge
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x = 0;
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}
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if (y < 0) {
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h += y; // clip off some of the height
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y = 0;
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}
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if (x + w > width) w = width - x;
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if (y + h > height) h = height - y;
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PImage newbie = new PImage(w, h, format);
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newbie.parent = parent;
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int index = y*width + x;
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int index2 = 0;
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for (int row = y; row < y+h; row++) {
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System.arraycopy(pixels, index,
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newbie.pixels, index2, w);
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index+=width;
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index2+=w;
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}
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return newbie;
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}
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/**
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* Returns a copy of this PImage. Equivalent to get(0, 0, width, height).
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*/
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public PImage get() {
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try {
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return (PImage) clone();
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} catch (CloneNotSupportedException e) {
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return null;
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}
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}
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/**
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* Silently ignores if the coordinate is outside the image.
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*/
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public void set(int x, int y, int c) {
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if ((x < 0) || (y < 0) || (x >= width) || (y >= height)) return;
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pixels[y*width + x] = c;
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}
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public void set(int dx, int dy, PImage src) {
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int sx = 0;
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int sy = 0;
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int sw = src.width;
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int sh = src.height;
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if (dx < 0) { // off left edge
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sx -= dx;
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sw += dx;
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dx = 0;
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}
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if (dy < 0) { // off top edge
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sy -= dy;
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sh += dy;
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dy = 0;
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}
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if (dx + sw > width) { // off right edge
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sw = width - dx;
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}
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if (dy + sh > height) { // off bottom edge
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sh = height - dy;
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}
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// this could be nonexistant
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if ((sw <= 0) || (sh <= 0)) return;
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setImpl(dx, dy, sx, sy, sw, sh, src);
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}
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/**
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* Internal function to actually handle setting a block of pixels that
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* has already been properly cropped from the image to a valid region.
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*/
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protected void setImpl(int dx, int dy, int sx, int sy, int sw, int sh,
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PImage src) {
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int srcOffset = sy * src.width + sx;
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int dstOffset = dy * width + dx;
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for (int y = sy; y < sy + sh; y++) {
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System.arraycopy(src.pixels, srcOffset, pixels, dstOffset, sw);
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srcOffset += src.width;
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dstOffset += width;
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}
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}
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//////////////////////////////////////////////////////////////
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// ALPHA CHANNEL
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/**
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* Set alpha channel for an image. Black colors in the source
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* image will make the destination image completely transparent,
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* and white will make things fully opaque. Gray values will
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* be in-between steps.
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* <P>
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* Strictly speaking the "blue" value from the source image is
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* used as the alpha color. For a fully grayscale image, this
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* is correct, but for a color image it's not 100% accurate.
|
||
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* For a more accurate conversion, first use filter(GRAY)
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* which will make the image into a "correct" grayscake by
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* performing a proper luminance-based conversion.
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||
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*/
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public void mask(int alpha[]) {
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||
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// don't execute if mask image is different size
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||
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if (alpha.length != pixels.length) {
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throw new RuntimeException("The PImage used with mask() must be " +
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||
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"the same size as the applet.");
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||
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}
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for (int i = 0; i < pixels.length; i++) {
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||
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pixels[i] = ((alpha[i] & 0xff) << 24) | (pixels[i] & 0xffffff);
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}
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format = ARGB;
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}
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/**
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||
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* Set alpha channel for an image using another image as the source.
|
||
|
*/
|
||
|
public void mask(PImage alpha) {
|
||
|
mask(alpha.pixels);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Method to apply a variety of basic filters to this image.
|
||
|
* <P>
|
||
|
* <UL>
|
||
|
* <LI>filter(BLUR) provides a basic blur.
|
||
|
* <LI>filter(GRAY) converts the image to grayscale based on luminance.
|
||
|
* <LI>filter(INVERT) will invert the color components in the image.
|
||
|
* <LI>filter(OPAQUE) set all the high bits in the image to opaque
|
||
|
* <LI>filter(THRESHOLD) converts the image to black and white.
|
||
|
* <LI>filter(DILATE) grow white/light areas
|
||
|
* <LI>filter(ERODE) shrink white/light areas
|
||
|
* </UL>
|
||
|
* Luminance conversion code contributed by
|
||
|
* <A HREF="http://www.toxi.co.uk">toxi</A>
|
||
|
* <P/>
|
||
|
* Gaussian blur code contributed by
|
||
|
* <A HREF="http://incubator.quasimondo.com">Mario Klingemann</A>
|
||
|
*/
|
||
|
public void filter(int kind) {
|
||
|
loadPixels();
|
||
|
|
||
|
switch (kind) {
|
||
|
case BLUR:
|
||
|
// TODO write basic low-pass filter blur here
|
||
|
// what does photoshop do on the edges with this guy?
|
||
|
// better yet.. why bother? just use gaussian with radius 1
|
||
|
filter(BLUR, 1);
|
||
|
break;
|
||
|
|
||
|
case GRAY:
|
||
|
if (format == ALPHA) {
|
||
|
// for an alpha image, convert it to an opaque grayscale
|
||
|
for (int i = 0; i < pixels.length; i++) {
|
||
|
int col = 255 - pixels[i];
|
||
|
pixels[i] = 0xff000000 | (col << 16) | (col << 8) | col;
|
||
|
}
|
||
|
format = RGB;
|
||
|
|
||
|
} else {
|
||
|
// Converts RGB image data into grayscale using
|
||
|
// weighted RGB components, and keeps alpha channel intact.
|
||
|
// [toxi 040115]
|
||
|
for (int i = 0; i < pixels.length; i++) {
|
||
|
int col = pixels[i];
|
||
|
// luminance = 0.3*red + 0.59*green + 0.11*blue
|
||
|
// 0.30 * 256 = 77
|
||
|
// 0.59 * 256 = 151
|
||
|
// 0.11 * 256 = 28
|
||
|
int lum = (77*(col>>16&0xff) + 151*(col>>8&0xff) + 28*(col&0xff))>>8;
|
||
|
pixels[i] = (col & ALPHA_MASK) | lum<<16 | lum<<8 | lum;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case INVERT:
|
||
|
for (int i = 0; i < pixels.length; i++) {
|
||
|
//pixels[i] = 0xff000000 |
|
||
|
pixels[i] ^= 0xffffff;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case POSTERIZE:
|
||
|
throw new RuntimeException("Use filter(POSTERIZE, int levels) " +
|
||
|
"instead of filter(POSTERIZE)");
|
||
|
|
||
|
case RGB:
|
||
|
for (int i = 0; i < pixels.length; i++) {
|
||
|
pixels[i] |= 0xff000000;
|
||
|
}
|
||
|
format = RGB;
|
||
|
break;
|
||
|
|
||
|
case THRESHOLD:
|
||
|
filter(THRESHOLD, 0.5f);
|
||
|
break;
|
||
|
|
||
|
// [toxi20050728] added new filters
|
||
|
case ERODE:
|
||
|
dilate(true);
|
||
|
break;
|
||
|
|
||
|
case DILATE:
|
||
|
dilate(false);
|
||
|
break;
|
||
|
}
|
||
|
updatePixels(); // mark as modified
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Method to apply a variety of basic filters to this image.
|
||
|
* These filters all take a parameter.
|
||
|
* <P>
|
||
|
* <UL>
|
||
|
* <LI>filter(BLUR, int radius) performs a gaussian blur of the
|
||
|
* specified radius.
|
||
|
* <LI>filter(POSTERIZE, int levels) will posterize the image to
|
||
|
* between 2 and 255 levels.
|
||
|
* <LI>filter(THRESHOLD, float center) allows you to set the
|
||
|
* center point for the threshold. It takes a value from 0 to 1.0.
|
||
|
* </UL>
|
||
|
* Gaussian blur code contributed by
|
||
|
* <A HREF="http://incubator.quasimondo.com">Mario Klingemann</A>
|
||
|
* and later updated by toxi for better speed.
|
||
|
*/
|
||
|
public void filter(int kind, float param) {
|
||
|
loadPixels();
|
||
|
|
||
|
switch (kind) {
|
||
|
case BLUR:
|
||
|
if (format == ALPHA)
|
||
|
blurAlpha(param);
|
||
|
else if (format == ARGB)
|
||
|
blurARGB(param);
|
||
|
else
|
||
|
blurRGB(param);
|
||
|
break;
|
||
|
|
||
|
case GRAY:
|
||
|
throw new RuntimeException("Use filter(GRAY) instead of " +
|
||
|
"filter(GRAY, param)");
|
||
|
|
||
|
case INVERT:
|
||
|
throw new RuntimeException("Use filter(INVERT) instead of " +
|
||
|
"filter(INVERT, param)");
|
||
|
|
||
|
case OPAQUE:
|
||
|
throw new RuntimeException("Use filter(OPAQUE) instead of " +
|
||
|
"filter(OPAQUE, param)");
|
||
|
|
||
|
case POSTERIZE:
|
||
|
int levels = (int)param;
|
||
|
if ((levels < 2) || (levels > 255)) {
|
||
|
throw new RuntimeException("Levels must be between 2 and 255 for " +
|
||
|
"filter(POSTERIZE, levels)");
|
||
|
}
|
||
|
int levels1 = levels - 1;
|
||
|
for (int i = 0; i < pixels.length; i++) {
|
||
|
int rlevel = (pixels[i] >> 16) & 0xff;
|
||
|
int glevel = (pixels[i] >> 8) & 0xff;
|
||
|
int blevel = pixels[i] & 0xff;
|
||
|
rlevel = (((rlevel * levels) >> 8) * 255) / levels1;
|
||
|
glevel = (((glevel * levels) >> 8) * 255) / levels1;
|
||
|
blevel = (((blevel * levels) >> 8) * 255) / levels1;
|
||
|
pixels[i] = ((0xff000000 & pixels[i]) |
|
||
|
(rlevel << 16) |
|
||
|
(glevel << 8) |
|
||
|
blevel);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case THRESHOLD: // greater than or equal to the threshold
|
||
|
int thresh = (int) (param * 255);
|
||
|
for (int i = 0; i < pixels.length; i++) {
|
||
|
int max = Math.max((pixels[i] & RED_MASK) >> 16,
|
||
|
Math.max((pixels[i] & GREEN_MASK) >> 8,
|
||
|
(pixels[i] & BLUE_MASK)));
|
||
|
pixels[i] = (pixels[i] & ALPHA_MASK) |
|
||
|
((max < thresh) ? 0x000000 : 0xffffff);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
// [toxi20050728] added new filters
|
||
|
case ERODE:
|
||
|
throw new RuntimeException("Use filter(ERODE) instead of " +
|
||
|
"filter(ERODE, param)");
|
||
|
case DILATE:
|
||
|
throw new RuntimeException("Use filter(DILATE) instead of " +
|
||
|
"filter(DILATE, param)");
|
||
|
}
|
||
|
updatePixels(); // mark as modified
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Optimized code for building the blur kernel.
|
||
|
* further optimized blur code (approx. 15% for radius=20)
|
||
|
* bigger speed gains for larger radii (~30%)
|
||
|
* added support for various image types (ALPHA, RGB, ARGB)
|
||
|
* [toxi 050728]
|
||
|
*/
|
||
|
protected void buildBlurKernel(float r) {
|
||
|
int radius = (int) (r * 3.5f);
|
||
|
radius = (radius < 1) ? 1 : ((radius < 248) ? radius : 248);
|
||
|
if (blurRadius != radius) {
|
||
|
blurRadius = radius;
|
||
|
blurKernelSize = 1 + blurRadius<<1;
|
||
|
blurKernel = new int[blurKernelSize];
|
||
|
blurMult = new int[blurKernelSize][256];
|
||
|
|
||
|
int bk,bki;
|
||
|
int[] bm,bmi;
|
||
|
|
||
|
for (int i = 1, radiusi = radius - 1; i < radius; i++) {
|
||
|
blurKernel[radius+i] = blurKernel[radiusi] = bki = radiusi * radiusi;
|
||
|
bm=blurMult[radius+i];
|
||
|
bmi=blurMult[radiusi--];
|
||
|
for (int j = 0; j < 256; j++)
|
||
|
bm[j] = bmi[j] = bki*j;
|
||
|
}
|
||
|
bk = blurKernel[radius] = radius * radius;
|
||
|
bm = blurMult[radius];
|
||
|
for (int j = 0; j < 256; j++)
|
||
|
bm[j] = bk*j;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected void blurAlpha(float r) {
|
||
|
int sum, /*cr, cg,*/ cb; //, k;
|
||
|
int /*pixel,*/ read, ri, /*roff,*/ ym, ymi, /*riw,*/ bk0;
|
||
|
int b2[] = new int[pixels.length];
|
||
|
int yi = 0;
|
||
|
|
||
|
buildBlurKernel(r);
|
||
|
|
||
|
for (int y = 0; y < height; y++) {
|
||
|
for (int x = 0; x < width; x++) {
|
||
|
//cb = cg = cr = sum = 0;
|
||
|
cb = sum = 0;
|
||
|
read = x - blurRadius;
|
||
|
if (read<0) {
|
||
|
bk0=-read;
|
||
|
read=0;
|
||
|
} else {
|
||
|
if (read >= width)
|
||
|
break;
|
||
|
bk0=0;
|
||
|
}
|
||
|
for (int i = bk0; i < blurKernelSize; i++) {
|
||
|
if (read >= width)
|
||
|
break;
|
||
|
int c = pixels[read + yi];
|
||
|
int[] bm=blurMult[i];
|
||
|
cb += bm[c & BLUE_MASK];
|
||
|
sum += blurKernel[i];
|
||
|
read++;
|
||
|
}
|
||
|
ri = yi + x;
|
||
|
b2[ri] = cb / sum;
|
||
|
}
|
||
|
yi += width;
|
||
|
}
|
||
|
|
||
|
yi = 0;
|
||
|
ym=-blurRadius;
|
||
|
ymi=ym*width;
|
||
|
|
||
|
for (int y = 0; y < height; y++) {
|
||
|
for (int x = 0; x < width; x++) {
|
||
|
//cb = cg = cr = sum = 0;
|
||
|
cb = sum = 0;
|
||
|
if (ym<0) {
|
||
|
bk0 = ri = -ym;
|
||
|
read = x;
|
||
|
} else {
|
||
|
if (ym >= height)
|
||
|
break;
|
||
|
bk0 = 0;
|
||
|
ri = ym;
|
||
|
read = x + ymi;
|
||
|
}
|
||
|
for (int i = bk0; i < blurKernelSize; i++) {
|
||
|
if (ri >= height)
|
||
|
break;
|
||
|
int[] bm=blurMult[i];
|
||
|
cb += bm[b2[read]];
|
||
|
sum += blurKernel[i];
|
||
|
ri++;
|
||
|
read += width;
|
||
|
}
|
||
|
pixels[x+yi] = (cb/sum);
|
||
|
}
|
||
|
yi += width;
|
||
|
ymi += width;
|
||
|
ym++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected void blurRGB(float r) {
|
||
|
int sum, cr, cg, cb; //, k;
|
||
|
int /*pixel,*/ read, ri, /*roff,*/ ym, ymi, /*riw,*/ bk0;
|
||
|
int r2[] = new int[pixels.length];
|
||
|
int g2[] = new int[pixels.length];
|
||
|
int b2[] = new int[pixels.length];
|
||
|
int yi = 0;
|
||
|
|
||
|
buildBlurKernel(r);
|
||
|
|
||
|
for (int y = 0; y < height; y++) {
|
||
|
for (int x = 0; x < width; x++) {
|
||
|
cb = cg = cr = sum = 0;
|
||
|
read = x - blurRadius;
|
||
|
if (read<0) {
|
||
|
bk0=-read;
|
||
|
read=0;
|
||
|
} else {
|
||
|
if (read >= width)
|
||
|
break;
|
||
|
bk0=0;
|
||
|
}
|
||
|
for (int i = bk0; i < blurKernelSize; i++) {
|
||
|
if (read >= width)
|
||
|
break;
|
||
|
int c = pixels[read + yi];
|
||
|
int[] bm=blurMult[i];
|
||
|
cr += bm[(c & RED_MASK) >> 16];
|
||
|
cg += bm[(c & GREEN_MASK) >> 8];
|
||
|
cb += bm[c & BLUE_MASK];
|
||
|
sum += blurKernel[i];
|
||
|
read++;
|
||
|
}
|
||
|
ri = yi + x;
|
||
|
r2[ri] = cr / sum;
|
||
|
g2[ri] = cg / sum;
|
||
|
b2[ri] = cb / sum;
|
||
|
}
|
||
|
yi += width;
|
||
|
}
|
||
|
|
||
|
yi = 0;
|
||
|
ym=-blurRadius;
|
||
|
ymi=ym*width;
|
||
|
|
||
|
for (int y = 0; y < height; y++) {
|
||
|
for (int x = 0; x < width; x++) {
|
||
|
cb = cg = cr = sum = 0;
|
||
|
if (ym<0) {
|
||
|
bk0 = ri = -ym;
|
||
|
read = x;
|
||
|
} else {
|
||
|
if (ym >= height)
|
||
|
break;
|
||
|
bk0 = 0;
|
||
|
ri = ym;
|
||
|
read = x + ymi;
|
||
|
}
|
||
|
for (int i = bk0; i < blurKernelSize; i++) {
|
||
|
if (ri >= height)
|
||
|
break;
|
||
|
int[] bm=blurMult[i];
|
||
|
cr += bm[r2[read]];
|
||
|
cg += bm[g2[read]];
|
||
|
cb += bm[b2[read]];
|
||
|
sum += blurKernel[i];
|
||
|
ri++;
|
||
|
read += width;
|
||
|
}
|
||
|
pixels[x+yi] = 0xff000000 | (cr/sum)<<16 | (cg/sum)<<8 | (cb/sum);
|
||
|
}
|
||
|
yi += width;
|
||
|
ymi += width;
|
||
|
ym++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected void blurARGB(float r) {
|
||
|
int sum, cr, cg, cb, ca;
|
||
|
int /*pixel,*/ read, ri, /*roff,*/ ym, ymi, /*riw,*/ bk0;
|
||
|
int wh = pixels.length;
|
||
|
int r2[] = new int[wh];
|
||
|
int g2[] = new int[wh];
|
||
|
int b2[] = new int[wh];
|
||
|
int a2[] = new int[wh];
|
||
|
int yi = 0;
|
||
|
|
||
|
buildBlurKernel(r);
|
||
|
|
||
|
for (int y = 0; y < height; y++) {
|
||
|
for (int x = 0; x < width; x++) {
|
||
|
cb = cg = cr = ca = sum = 0;
|
||
|
read = x - blurRadius;
|
||
|
if (read<0) {
|
||
|
bk0=-read;
|
||
|
read=0;
|
||
|
} else {
|
||
|
if (read >= width)
|
||
|
break;
|
||
|
bk0=0;
|
||
|
}
|
||
|
for (int i = bk0; i < blurKernelSize; i++) {
|
||
|
if (read >= width)
|
||
|
break;
|
||
|
int c = pixels[read + yi];
|
||
|
int[] bm=blurMult[i];
|
||
|
ca += bm[(c & ALPHA_MASK) >>> 24];
|
||
|
cr += bm[(c & RED_MASK) >> 16];
|
||
|
cg += bm[(c & GREEN_MASK) >> 8];
|
||
|
cb += bm[c & BLUE_MASK];
|
||
|
sum += blurKernel[i];
|
||
|
read++;
|
||
|
}
|
||
|
ri = yi + x;
|
||
|
a2[ri] = ca / sum;
|
||
|
r2[ri] = cr / sum;
|
||
|
g2[ri] = cg / sum;
|
||
|
b2[ri] = cb / sum;
|
||
|
}
|
||
|
yi += width;
|
||
|
}
|
||
|
|
||
|
yi = 0;
|
||
|
ym=-blurRadius;
|
||
|
ymi=ym*width;
|
||
|
|
||
|
for (int y = 0; y < height; y++) {
|
||
|
for (int x = 0; x < width; x++) {
|
||
|
cb = cg = cr = ca = sum = 0;
|
||
|
if (ym<0) {
|
||
|
bk0 = ri = -ym;
|
||
|
read = x;
|
||
|
} else {
|
||
|
if (ym >= height)
|
||
|
break;
|
||
|
bk0 = 0;
|
||
|
ri = ym;
|
||
|
read = x + ymi;
|
||
|
}
|
||
|
for (int i = bk0; i < blurKernelSize; i++) {
|
||
|
if (ri >= height)
|
||
|
break;
|
||
|
int[] bm=blurMult[i];
|
||
|
ca += bm[a2[read]];
|
||
|
cr += bm[r2[read]];
|
||
|
cg += bm[g2[read]];
|
||
|
cb += bm[b2[read]];
|
||
|
sum += blurKernel[i];
|
||
|
ri++;
|
||
|
read += width;
|
||
|
}
|
||
|
pixels[x+yi] = (ca/sum)<<24 | (cr/sum)<<16 | (cg/sum)<<8 | (cb/sum);
|
||
|
}
|
||
|
yi += width;
|
||
|
ymi += width;
|
||
|
ym++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Generic dilate/erode filter using luminance values
|
||
|
* as decision factor. [toxi 050728]
|
||
|
*/
|
||
|
protected void dilate(boolean isInverted) {
|
||
|
int currIdx=0;
|
||
|
int maxIdx=pixels.length;
|
||
|
int[] out=new int[maxIdx];
|
||
|
|
||
|
if (!isInverted) {
|
||
|
// erosion (grow light areas)
|
||
|
while (currIdx<maxIdx) {
|
||
|
int currRowIdx=currIdx;
|
||
|
int maxRowIdx=currIdx+width;
|
||
|
while (currIdx<maxRowIdx) {
|
||
|
int colOrig,colOut;
|
||
|
colOrig=colOut=pixels[currIdx];
|
||
|
int idxLeft=currIdx-1;
|
||
|
int idxRight=currIdx+1;
|
||
|
int idxUp=currIdx-width;
|
||
|
int idxDown=currIdx+width;
|
||
|
if (idxLeft<currRowIdx)
|
||
|
idxLeft=currIdx;
|
||
|
if (idxRight>=maxRowIdx)
|
||
|
idxRight=currIdx;
|
||
|
if (idxUp<0)
|
||
|
idxUp=0;
|
||
|
if (idxDown>=maxIdx)
|
||
|
idxDown=currIdx;
|
||
|
|
||
|
int colUp=pixels[idxUp];
|
||
|
int colLeft=pixels[idxLeft];
|
||
|
int colDown=pixels[idxDown];
|
||
|
int colRight=pixels[idxRight];
|
||
|
|
||
|
// compute luminance
|
||
|
int currLum =
|
||
|
77*(colOrig>>16&0xff) + 151*(colOrig>>8&0xff) + 28*(colOrig&0xff);
|
||
|
int lumLeft =
|
||
|
77*(colLeft>>16&0xff) + 151*(colLeft>>8&0xff) + 28*(colLeft&0xff);
|
||
|
int lumRight =
|
||
|
77*(colRight>>16&0xff) + 151*(colRight>>8&0xff) + 28*(colRight&0xff);
|
||
|
int lumUp =
|
||
|
77*(colUp>>16&0xff) + 151*(colUp>>8&0xff) + 28*(colUp&0xff);
|
||
|
int lumDown =
|
||
|
77*(colDown>>16&0xff) + 151*(colDown>>8&0xff) + 28*(colDown&0xff);
|
||
|
|
||
|
if (lumLeft>currLum) {
|
||
|
colOut=colLeft;
|
||
|
currLum=lumLeft;
|
||
|
}
|
||
|
if (lumRight>currLum) {
|
||
|
colOut=colRight;
|
||
|
currLum=lumRight;
|
||
|
}
|
||
|
if (lumUp>currLum) {
|
||
|
colOut=colUp;
|
||
|
currLum=lumUp;
|
||
|
}
|
||
|
if (lumDown>currLum) {
|
||
|
colOut=colDown;
|
||
|
currLum=lumDown;
|
||
|
}
|
||
|
out[currIdx++]=colOut;
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// dilate (grow dark areas)
|
||
|
while (currIdx<maxIdx) {
|
||
|
int currRowIdx=currIdx;
|
||
|
int maxRowIdx=currIdx+width;
|
||
|
while (currIdx<maxRowIdx) {
|
||
|
int colOrig,colOut;
|
||
|
colOrig=colOut=pixels[currIdx];
|
||
|
int idxLeft=currIdx-1;
|
||
|
int idxRight=currIdx+1;
|
||
|
int idxUp=currIdx-width;
|
||
|
int idxDown=currIdx+width;
|
||
|
if (idxLeft<currRowIdx)
|
||
|
idxLeft=currIdx;
|
||
|
if (idxRight>=maxRowIdx)
|
||
|
idxRight=currIdx;
|
||
|
if (idxUp<0)
|
||
|
idxUp=0;
|
||
|
if (idxDown>=maxIdx)
|
||
|
idxDown=currIdx;
|
||
|
|
||
|
int colUp=pixels[idxUp];
|
||
|
int colLeft=pixels[idxLeft];
|
||
|
int colDown=pixels[idxDown];
|
||
|
int colRight=pixels[idxRight];
|
||
|
|
||
|
// compute luminance
|
||
|
int currLum =
|
||
|
77*(colOrig>>16&0xff) + 151*(colOrig>>8&0xff) + 28*(colOrig&0xff);
|
||
|
int lumLeft =
|
||
|
77*(colLeft>>16&0xff) + 151*(colLeft>>8&0xff) + 28*(colLeft&0xff);
|
||
|
int lumRight =
|
||
|
77*(colRight>>16&0xff) + 151*(colRight>>8&0xff) + 28*(colRight&0xff);
|
||
|
int lumUp =
|
||
|
77*(colUp>>16&0xff) + 151*(colUp>>8&0xff) + 28*(colUp&0xff);
|
||
|
int lumDown =
|
||
|
77*(colDown>>16&0xff) + 151*(colDown>>8&0xff) + 28*(colDown&0xff);
|
||
|
|
||
|
if (lumLeft<currLum) {
|
||
|
colOut=colLeft;
|
||
|
currLum=lumLeft;
|
||
|
}
|
||
|
if (lumRight<currLum) {
|
||
|
colOut=colRight;
|
||
|
currLum=lumRight;
|
||
|
}
|
||
|
if (lumUp<currLum) {
|
||
|
colOut=colUp;
|
||
|
currLum=lumUp;
|
||
|
}
|
||
|
if (lumDown<currLum) {
|
||
|
colOut=colDown;
|
||
|
currLum=lumDown;
|
||
|
}
|
||
|
out[currIdx++]=colOut;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
System.arraycopy(out,0,pixels,0,maxIdx);
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// REPLICATING & BLENDING (AREAS) OF PIXELS
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Copy things from one area of this image
|
||
|
* to another area in the same image.
|
||
|
*/
|
||
|
public void copy(int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2) {
|
||
|
copy(this, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Copies area of one image into another PImage object.
|
||
|
*/
|
||
|
public void copy(PImage src,
|
||
|
int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2) {
|
||
|
if (imageMode == CORNER) { // if CORNERS, do nothing
|
||
|
sx2 += sx1;
|
||
|
sy2 += sy1;
|
||
|
dx2 += dx1;
|
||
|
dy2 += dy1;
|
||
|
|
||
|
//} else if (imageMode == CENTER) {
|
||
|
//sx2 /= 2f; sy2 /= 2f;
|
||
|
//dx2 /= 2f; dy2 /= 2f;
|
||
|
}
|
||
|
|
||
|
if ((src == this) &&
|
||
|
intersect(sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2)) {
|
||
|
// if src is me, and things intersect, make a copy of the data
|
||
|
blit_resize(get(sx1, sy1, sx2 - sx1, sy2 - sy1),
|
||
|
0, 0, sx2 - sx1 - 1, sy2 - sy1 - 1,
|
||
|
pixels, width, height, dx1, dy1, dx2, dy2, REPLACE);
|
||
|
} else {
|
||
|
blit_resize(src, sx1, sy1, sx2, sy2,
|
||
|
pixels, width, height, dx1, dy1, dx2, dy2, REPLACE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Blend two colors based on a particular mode.
|
||
|
* <UL>
|
||
|
* <LI>REPLACE - destination colour equals colour of source pixel: C = A.
|
||
|
* Sometimes called "Normal" or "Copy" in other software.
|
||
|
*
|
||
|
* <LI>BLEND - linear interpolation of colours:
|
||
|
* <TT>C = A*factor + B</TT>
|
||
|
*
|
||
|
* <LI>ADD - additive blending with white clip:
|
||
|
* <TT>C = min(A*factor + B, 255)</TT>.
|
||
|
* Clipped to 0..255, Photoshop calls this "Linear Burn",
|
||
|
* and Director calls it "Add Pin".
|
||
|
*
|
||
|
* <LI>SUBTRACT - substractive blend with black clip:
|
||
|
* <TT>C = max(B - A*factor, 0)</TT>.
|
||
|
* Clipped to 0..255, Photoshop calls this "Linear Dodge",
|
||
|
* and Director calls it "Subtract Pin".
|
||
|
*
|
||
|
* <LI>DARKEST - only the darkest colour succeeds:
|
||
|
* <TT>C = min(A*factor, B)</TT>.
|
||
|
* Illustrator calls this "Darken".
|
||
|
*
|
||
|
* <LI>LIGHTEST - only the lightest colour succeeds:
|
||
|
* <TT>C = max(A*factor, B)</TT>.
|
||
|
* Illustrator calls this "Lighten".
|
||
|
*
|
||
|
* <LI>DIFFERENCE - subtract colors from underlying image.
|
||
|
*
|
||
|
* <LI>EXCLUSION - similar to DIFFERENCE, but less extreme.
|
||
|
*
|
||
|
* <LI>MULTIPLY - Multiply the colors, result will always be darker.
|
||
|
*
|
||
|
* <LI>SCREEN - Opposite multiply, uses inverse values of the colors.
|
||
|
*
|
||
|
* <LI>OVERLAY - A mix of MULTIPLY and SCREEN. Multiplies dark values,
|
||
|
* and screens light values.
|
||
|
*
|
||
|
* <LI>HARD_LIGHT - SCREEN when greater than 50% gray, MULTIPLY when lower.
|
||
|
*
|
||
|
* <LI>SOFT_LIGHT - Mix of DARKEST and LIGHTEST.
|
||
|
* Works like OVERLAY, but not as harsh.
|
||
|
*
|
||
|
* <LI>DODGE - Lightens light tones and increases contrast, ignores darks.
|
||
|
* Called "Color Dodge" in Illustrator and Photoshop.
|
||
|
*
|
||
|
* <LI>BURN - Darker areas are applied, increasing contrast, ignores lights.
|
||
|
* Called "Color Burn" in Illustrator and Photoshop.
|
||
|
* </UL>
|
||
|
* <P>A useful reference for blending modes and their algorithms can be
|
||
|
* found in the <A HREF="http://www.w3.org/TR/SVG12/rendering.html">SVG</A>
|
||
|
* specification.</P>
|
||
|
* <P>It is important to note that Processing uses "fast" code, not
|
||
|
* necessarily "correct" code. No biggie, most software does. A nitpicker
|
||
|
* can find numerous "off by 1 division" problems in the blend code where
|
||
|
* <TT>>>8</TT> or <TT>>>7</TT> is used when strictly speaking
|
||
|
* <TT>/255.0</T> or <TT>/127.0</TT> should have been used.</P>
|
||
|
* <P>For instance, exclusion (not intended for real-time use) reads
|
||
|
* <TT>r1 + r2 - ((2 * r1 * r2) / 255)</TT> because <TT>255 == 1.0</TT>
|
||
|
* not <TT>256 == 1.0</TT>. In other words, <TT>(255*255)>>8</TT> is not
|
||
|
* the same as <TT>(255*255)/255</TT>. But for real-time use the shifts
|
||
|
* are preferrable, and the difference is insignificant for applications
|
||
|
* built with Processing.</P>
|
||
|
*/
|
||
|
static public int blendColor(int c1, int c2, int mode) {
|
||
|
switch (mode) {
|
||
|
case REPLACE: return c2;
|
||
|
case BLEND: return blend_blend(c1, c2);
|
||
|
|
||
|
case ADD: return blend_add_pin(c1, c2);
|
||
|
case SUBTRACT: return blend_sub_pin(c1, c2);
|
||
|
|
||
|
case LIGHTEST: return blend_lightest(c1, c2);
|
||
|
case DARKEST: return blend_darkest(c1, c2);
|
||
|
|
||
|
case DIFFERENCE: return blend_difference(c1, c2);
|
||
|
case EXCLUSION: return blend_exclusion(c1, c2);
|
||
|
|
||
|
case MULTIPLY: return blend_multiply(c1, c2);
|
||
|
case SCREEN: return blend_screen(c1, c2);
|
||
|
|
||
|
case HARD_LIGHT: return blend_hard_light(c1, c2);
|
||
|
case SOFT_LIGHT: return blend_soft_light(c1, c2);
|
||
|
case OVERLAY: return blend_overlay(c1, c2);
|
||
|
|
||
|
case DODGE: return blend_dodge(c1, c2);
|
||
|
case BURN: return blend_burn(c1, c2);
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Blends one area of this image to another area.
|
||
|
* @see processing.core.PImage#blendColor(int,int,int)
|
||
|
*/
|
||
|
public void blend(int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2, int mode) {
|
||
|
blend(this, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, mode);
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Copies area of one image into another PImage object.
|
||
|
* @see processing.core.PImage#blendColor(int,int,int)
|
||
|
*/
|
||
|
public void blend(PImage src,
|
||
|
int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2, int mode) {
|
||
|
if (imageMode == CORNER) { // if CORNERS, do nothing
|
||
|
sx2 += sx1; sy2 += sy1;
|
||
|
dx2 += dx1; dy2 += dy1;
|
||
|
|
||
|
//} else if (imageMode == CENTER) {
|
||
|
//sx2 /= 2f; sy2 /= 2f;
|
||
|
//dx2 /= 2f; dy2 /= 2f;
|
||
|
}
|
||
|
|
||
|
if ((src == this) &&
|
||
|
intersect(sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2)) {
|
||
|
blit_resize(get(sx1, sy1, sx2 - sx1, sy2 - sy1),
|
||
|
0, 0, sx2 - sx1 - 1, sy2 - sy1 - 1,
|
||
|
pixels, width, height, dx1, dy1, dx2, dy2, mode);
|
||
|
} else {
|
||
|
blit_resize(src, sx1, sy1, sx2, sy2,
|
||
|
pixels, width, height, dx1, dy1, dx2, dy2, mode);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Check to see if two rectangles intersect one another
|
||
|
*/
|
||
|
protected boolean intersect(int sx1, int sy1, int sx2, int sy2,
|
||
|
int dx1, int dy1, int dx2, int dy2) {
|
||
|
int sw = sx2 - sx1 + 1;
|
||
|
int sh = sy2 - sy1 + 1;
|
||
|
int dw = dx2 - dx1 + 1;
|
||
|
int dh = dy2 - dy1 + 1;
|
||
|
|
||
|
if (dx1 < sx1) {
|
||
|
dw += dx1 - sx1;
|
||
|
if (dw > sw) {
|
||
|
dw = sw;
|
||
|
}
|
||
|
} else {
|
||
|
int w = sw + sx1 - dx1;
|
||
|
if (dw > w) {
|
||
|
dw = w;
|
||
|
}
|
||
|
}
|
||
|
if (dy1 < sy1) {
|
||
|
dh += dy1 - sy1;
|
||
|
if (dh > sh) {
|
||
|
dh = sh;
|
||
|
}
|
||
|
} else {
|
||
|
int h = sh + sy1 - dy1;
|
||
|
if (dh > h) {
|
||
|
dh = h;
|
||
|
}
|
||
|
}
|
||
|
return !(dw <= 0 || dh <= 0);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// COPYING IMAGE DATA
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Duplicate an image, returns new PImage object.
|
||
|
* The pixels[] array for the new object will be unique
|
||
|
* and recopied from the source image. This is implemented as an
|
||
|
* override of Object.clone(). We recommend using get() instead,
|
||
|
* because it prevents you from needing to catch the
|
||
|
* CloneNotSupportedException, and from doing a cast from the result.
|
||
|
*/
|
||
|
public Object clone() throws CloneNotSupportedException { // ignore
|
||
|
PImage c = (PImage) super.clone();
|
||
|
|
||
|
// super.clone() will only copy the reference to the pixels
|
||
|
// array, so this will do a proper duplication of it instead.
|
||
|
c.pixels = new int[width * height];
|
||
|
System.arraycopy(pixels, 0, c.pixels, 0, pixels.length);
|
||
|
|
||
|
// return the goods
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
/**
|
||
|
* Internal blitter/resizer/copier from toxi.
|
||
|
* Uses bilinear filtering if smooth() has been enabled
|
||
|
* 'mode' determines the blending mode used in the process.
|
||
|
*/
|
||
|
private void blit_resize(PImage img,
|
||
|
int srcX1, int srcY1, int srcX2, int srcY2,
|
||
|
int[] destPixels, int screenW, int screenH,
|
||
|
int destX1, int destY1, int destX2, int destY2,
|
||
|
int mode) {
|
||
|
if (srcX1 < 0) srcX1 = 0;
|
||
|
if (srcY1 < 0) srcY1 = 0;
|
||
|
if (srcX2 >= img.width) srcX2 = img.width - 1;
|
||
|
if (srcY2 >= img.height) srcY2 = img.height - 1;
|
||
|
|
||
|
int srcW = srcX2 - srcX1;
|
||
|
int srcH = srcY2 - srcY1;
|
||
|
int destW = destX2 - destX1;
|
||
|
int destH = destY2 - destY1;
|
||
|
|
||
|
if (!smooth) {
|
||
|
srcW++; srcH++;
|
||
|
}
|
||
|
|
||
|
if (destW <= 0 || destH <= 0 ||
|
||
|
srcW <= 0 || srcH <= 0 ||
|
||
|
destX1 >= screenW || destY1 >= screenH ||
|
||
|
srcX1 >= img.width || srcY1 >= img.height) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
int dx = (int) (srcW / (float) destW * PRECISIONF);
|
||
|
int dy = (int) (srcH / (float) destH * PRECISIONF);
|
||
|
|
||
|
srcXOffset = (int) (destX1 < 0 ? -destX1 * dx : srcX1 * PRECISIONF);
|
||
|
srcYOffset = (int) (destY1 < 0 ? -destY1 * dy : srcY1 * PRECISIONF);
|
||
|
|
||
|
if (destX1 < 0) {
|
||
|
destW += destX1;
|
||
|
destX1 = 0;
|
||
|
}
|
||
|
if (destY1 < 0) {
|
||
|
destH += destY1;
|
||
|
destY1 = 0;
|
||
|
}
|
||
|
|
||
|
destW = low(destW, screenW - destX1);
|
||
|
destH = low(destH, screenH - destY1);
|
||
|
|
||
|
int destOffset = destY1 * screenW + destX1;
|
||
|
srcBuffer = img.pixels;
|
||
|
|
||
|
if (smooth) {
|
||
|
// use bilinear filtering
|
||
|
iw = img.width;
|
||
|
iw1 = img.width - 1;
|
||
|
ih1 = img.height - 1;
|
||
|
|
||
|
switch (mode) {
|
||
|
|
||
|
case BLEND:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
// davbol - renamed old blend_multiply to blend_blend
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_blend(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ADD:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_add_pin(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SUBTRACT:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_sub_pin(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case LIGHTEST:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_lightest(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case DARKEST:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_darkest(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case REPLACE:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] = filter_bilinear();
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case DIFFERENCE:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_difference(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case EXCLUSION:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_exclusion(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case MULTIPLY:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_multiply(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SCREEN:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_screen(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case OVERLAY:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_overlay(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case HARD_LIGHT:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_hard_light(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SOFT_LIGHT:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_soft_light(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
// davbol - proposed 2007-01-09
|
||
|
case DODGE:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_dodge(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case BURN:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
filter_new_scanline();
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_burn(destPixels[destOffset + x], filter_bilinear());
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
// nearest neighbour scaling (++fast!)
|
||
|
switch (mode) {
|
||
|
|
||
|
case BLEND:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
// davbol - renamed old blend_multiply to blend_blend
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_blend(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ADD:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_add_pin(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SUBTRACT:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_sub_pin(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case LIGHTEST:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_lightest(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case DARKEST:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_darkest(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case REPLACE:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] = srcBuffer[sY + (sX >> PRECISIONB)];
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case DIFFERENCE:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_difference(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case EXCLUSION:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_exclusion(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case MULTIPLY:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_multiply(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SCREEN:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_screen(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case OVERLAY:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_overlay(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case HARD_LIGHT:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_hard_light(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case SOFT_LIGHT:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_soft_light(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
// davbol - proposed 2007-01-09
|
||
|
case DODGE:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_dodge(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case BURN:
|
||
|
for (int y = 0; y < destH; y++) {
|
||
|
sX = srcXOffset;
|
||
|
sY = (srcYOffset >> PRECISIONB) * img.width;
|
||
|
for (int x = 0; x < destW; x++) {
|
||
|
destPixels[destOffset + x] =
|
||
|
blend_burn(destPixels[destOffset + x],
|
||
|
srcBuffer[sY + (sX >> PRECISIONB)]);
|
||
|
sX += dx;
|
||
|
}
|
||
|
destOffset += screenW;
|
||
|
srcYOffset += dy;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
private void filter_new_scanline() {
|
||
|
sX = srcXOffset;
|
||
|
fracV = srcYOffset & PREC_MAXVAL;
|
||
|
ifV = PREC_MAXVAL - fracV;
|
||
|
v1 = (srcYOffset >> PRECISIONB) * iw;
|
||
|
v2 = low((srcYOffset >> PRECISIONB) + 1, ih1) * iw;
|
||
|
}
|
||
|
|
||
|
|
||
|
private int filter_bilinear() {
|
||
|
fracU = sX & PREC_MAXVAL;
|
||
|
ifU = PREC_MAXVAL - fracU;
|
||
|
ul = (ifU * ifV) >> PRECISIONB;
|
||
|
ll = (ifU * fracV) >> PRECISIONB;
|
||
|
ur = (fracU * ifV) >> PRECISIONB;
|
||
|
lr = (fracU * fracV) >> PRECISIONB;
|
||
|
u1 = (sX >> PRECISIONB);
|
||
|
u2 = low(u1 + 1, iw1);
|
||
|
|
||
|
// get color values of the 4 neighbouring texels
|
||
|
cUL = srcBuffer[v1 + u1];
|
||
|
cUR = srcBuffer[v1 + u2];
|
||
|
cLL = srcBuffer[v2 + u1];
|
||
|
cLR = srcBuffer[v2 + u2];
|
||
|
|
||
|
r = ((ul*((cUL&RED_MASK)>>16) + ll*((cLL&RED_MASK)>>16) +
|
||
|
ur*((cUR&RED_MASK)>>16) + lr*((cLR&RED_MASK)>>16))
|
||
|
<< PREC_RED_SHIFT) & RED_MASK;
|
||
|
|
||
|
g = ((ul*(cUL&GREEN_MASK) + ll*(cLL&GREEN_MASK) +
|
||
|
ur*(cUR&GREEN_MASK) + lr*(cLR&GREEN_MASK))
|
||
|
>>> PRECISIONB) & GREEN_MASK;
|
||
|
|
||
|
b = (ul*(cUL&BLUE_MASK) + ll*(cLL&BLUE_MASK) +
|
||
|
ur*(cUR&BLUE_MASK) + lr*(cLR&BLUE_MASK))
|
||
|
>>> PRECISIONB;
|
||
|
|
||
|
a = ((ul*((cUL&ALPHA_MASK)>>>24) + ll*((cLL&ALPHA_MASK)>>>24) +
|
||
|
ur*((cUR&ALPHA_MASK)>>>24) + lr*((cLR&ALPHA_MASK)>>>24))
|
||
|
<< PREC_ALPHA_SHIFT) & ALPHA_MASK;
|
||
|
|
||
|
return a | r | g | b;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// internal blending methods
|
||
|
|
||
|
|
||
|
private static int low(int a, int b) {
|
||
|
return (a < b) ? a : b;
|
||
|
}
|
||
|
|
||
|
|
||
|
private static int high(int a, int b) {
|
||
|
return (a > b) ? a : b;
|
||
|
}
|
||
|
|
||
|
// davbol - added peg helper, equiv to constrain(n,0,255)
|
||
|
private static int peg(int n) {
|
||
|
return (n < 0) ? 0 : ((n > 255) ? 255 : n);
|
||
|
}
|
||
|
|
||
|
private static int mix(int a, int b, int f) {
|
||
|
return a + (((b - a) * f) >> 8);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////
|
||
|
|
||
|
// BLEND MODE IMPLEMENTIONS
|
||
|
|
||
|
|
||
|
private static int blend_blend(int a, int b) {
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
mix(a & RED_MASK, b & RED_MASK, f) & RED_MASK |
|
||
|
mix(a & GREEN_MASK, b & GREEN_MASK, f) & GREEN_MASK |
|
||
|
mix(a & BLUE_MASK, b & BLUE_MASK, f));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* additive blend with clipping
|
||
|
*/
|
||
|
private static int blend_add_pin(int a, int b) {
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
low(((a & RED_MASK) +
|
||
|
((b & RED_MASK) >> 8) * f), RED_MASK) & RED_MASK |
|
||
|
low(((a & GREEN_MASK) +
|
||
|
((b & GREEN_MASK) >> 8) * f), GREEN_MASK) & GREEN_MASK |
|
||
|
low((a & BLUE_MASK) +
|
||
|
(((b & BLUE_MASK) * f) >> 8), BLUE_MASK));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* subtractive blend with clipping
|
||
|
*/
|
||
|
private static int blend_sub_pin(int a, int b) {
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
high(((a & RED_MASK) - ((b & RED_MASK) >> 8) * f),
|
||
|
GREEN_MASK) & RED_MASK |
|
||
|
high(((a & GREEN_MASK) - ((b & GREEN_MASK) >> 8) * f),
|
||
|
BLUE_MASK) & GREEN_MASK |
|
||
|
high((a & BLUE_MASK) - (((b & BLUE_MASK) * f) >> 8), 0));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* only returns the blended lightest colour
|
||
|
*/
|
||
|
private static int blend_lightest(int a, int b) {
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
high(a & RED_MASK, ((b & RED_MASK) >> 8) * f) & RED_MASK |
|
||
|
high(a & GREEN_MASK, ((b & GREEN_MASK) >> 8) * f) & GREEN_MASK |
|
||
|
high(a & BLUE_MASK, ((b & BLUE_MASK) * f) >> 8));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* only returns the blended darkest colour
|
||
|
*/
|
||
|
private static int blend_darkest(int a, int b) {
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
mix(a & RED_MASK,
|
||
|
low(a & RED_MASK,
|
||
|
((b & RED_MASK) >> 8) * f), f) & RED_MASK |
|
||
|
mix(a & GREEN_MASK,
|
||
|
low(a & GREEN_MASK,
|
||
|
((b & GREEN_MASK) >> 8) * f), f) & GREEN_MASK |
|
||
|
mix(a & BLUE_MASK,
|
||
|
low(a & BLUE_MASK,
|
||
|
((b & BLUE_MASK) * f) >> 8), f));
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* returns the absolute value of the difference of the input colors
|
||
|
* C = |A - B|
|
||
|
*/
|
||
|
private static int blend_difference(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = (ar > br) ? (ar-br) : (br-ar);
|
||
|
int cg = (ag > bg) ? (ag-bg) : (bg-ag);
|
||
|
int cb = (ab > bb) ? (ab-bb) : (bb-ab);
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Cousin of difference, algorithm used here is based on a Lingo version
|
||
|
* found here: http://www.mediamacros.com/item/item-1006687616/
|
||
|
* (Not yet verified to be correct).
|
||
|
*/
|
||
|
private static int blend_exclusion(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = ar + br - ((ar * br) >> 7);
|
||
|
int cg = ag + bg - ((ag * bg) >> 7);
|
||
|
int cb = ab + bb - ((ab * bb) >> 7);
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* returns the product of the input colors
|
||
|
* C = A * B
|
||
|
*/
|
||
|
private static int blend_multiply(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = (ar * br) >> 8;
|
||
|
int cg = (ag * bg) >> 8;
|
||
|
int cb = (ab * bb) >> 8;
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* returns the inverse of the product of the inverses of the input colors
|
||
|
* (the inverse of multiply). C = 1 - (1-A) * (1-B)
|
||
|
*/
|
||
|
private static int blend_screen(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = 255 - (((255 - ar) * (255 - br)) >> 8);
|
||
|
int cg = 255 - (((255 - ag) * (255 - bg)) >> 8);
|
||
|
int cb = 255 - (((255 - ab) * (255 - bb)) >> 8);
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* returns either multiply or screen for darker or lighter values of A
|
||
|
* (the inverse of hard light)
|
||
|
* C =
|
||
|
* A < 0.5 : 2 * A * B
|
||
|
* A >=0.5 : 1 - (2 * (255-A) * (255-B))
|
||
|
*/
|
||
|
private static int blend_overlay(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = (ar < 128) ? ((ar*br)>>7) : (255-(((255-ar)*(255-br))>>7));
|
||
|
int cg = (ag < 128) ? ((ag*bg)>>7) : (255-(((255-ag)*(255-bg))>>7));
|
||
|
int cb = (ab < 128) ? ((ab*bb)>>7) : (255-(((255-ab)*(255-bb))>>7));
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* returns either multiply or screen for darker or lighter values of B
|
||
|
* (the inverse of overlay)
|
||
|
* C =
|
||
|
* B < 0.5 : 2 * A * B
|
||
|
* B >=0.5 : 1 - (2 * (255-A) * (255-B))
|
||
|
*/
|
||
|
private static int blend_hard_light(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = (br < 128) ? ((ar*br)>>7) : (255-(((255-ar)*(255-br))>>7));
|
||
|
int cg = (bg < 128) ? ((ag*bg)>>7) : (255-(((255-ag)*(255-bg))>>7));
|
||
|
int cb = (bb < 128) ? ((ab*bb)>>7) : (255-(((255-ab)*(255-bb))>>7));
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* returns the inverse multiply plus screen, which simplifies to
|
||
|
* C = 2AB + A^2 - 2A^2B
|
||
|
*/
|
||
|
private static int blend_soft_light(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = ((ar*br)>>7) + ((ar*ar)>>8) - ((ar*ar*br)>>15);
|
||
|
int cg = ((ag*bg)>>7) + ((ag*ag)>>8) - ((ag*ag*bg)>>15);
|
||
|
int cb = ((ab*bb)>>7) + ((ab*ab)>>8) - ((ab*ab*bb)>>15);
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Returns the first (underlay) color divided by the inverse of
|
||
|
* the second (overlay) color. C = A / (255-B)
|
||
|
*/
|
||
|
private static int blend_dodge(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = (br==255) ? 255 : peg((ar << 8) / (255 - br)); // division requires pre-peg()-ing
|
||
|
int cg = (bg==255) ? 255 : peg((ag << 8) / (255 - bg)); // "
|
||
|
int cb = (bb==255) ? 255 : peg((ab << 8) / (255 - bb)); // "
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* returns the inverse of the inverse of the first (underlay) color
|
||
|
* divided by the second (overlay) color. C = 255 - (255-A) / B
|
||
|
*/
|
||
|
private static int blend_burn(int a, int b) {
|
||
|
// setup (this portion will always be the same)
|
||
|
int f = (b & ALPHA_MASK) >>> 24;
|
||
|
int ar = (a & RED_MASK) >> 16;
|
||
|
int ag = (a & GREEN_MASK) >> 8;
|
||
|
int ab = (a & BLUE_MASK);
|
||
|
int br = (b & RED_MASK) >> 16;
|
||
|
int bg = (b & GREEN_MASK) >> 8;
|
||
|
int bb = (b & BLUE_MASK);
|
||
|
// formula:
|
||
|
int cr = (br==0) ? 0 : 255 - peg(((255 - ar) << 8) / br); // division requires pre-peg()-ing
|
||
|
int cg = (bg==0) ? 0 : 255 - peg(((255 - ag) << 8) / bg); // "
|
||
|
int cb = (bb==0) ? 0 : 255 - peg(((255 - ab) << 8) / bb); // "
|
||
|
// alpha blend (this portion will always be the same)
|
||
|
return (low(((a & ALPHA_MASK) >>> 24) + f, 0xff) << 24 |
|
||
|
(peg(ar + (((cr - ar) * f) >> 8)) << 16) |
|
||
|
(peg(ag + (((cg - ag) * f) >> 8)) << 8) |
|
||
|
(peg(ab + (((cb - ab) * f) >> 8)) ) );
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////
|
||
|
|
||
|
// FILE I/O
|
||
|
|
||
|
|
||
|
static byte TIFF_HEADER[] = {
|
||
|
77, 77, 0, 42, 0, 0, 0, 8, 0, 9, 0, -2, 0, 4, 0, 0, 0, 1, 0, 0,
|
||
|
0, 0, 1, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 3, 0, 0, 0, 1,
|
||
|
0, 0, 0, 0, 1, 2, 0, 3, 0, 0, 0, 3, 0, 0, 0, 122, 1, 6, 0, 3, 0,
|
||
|
0, 0, 1, 0, 2, 0, 0, 1, 17, 0, 4, 0, 0, 0, 1, 0, 0, 3, 0, 1, 21,
|
||
|
0, 3, 0, 0, 0, 1, 0, 3, 0, 0, 1, 22, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0,
|
||
|
1, 23, 0, 4, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8
|
||
|
};
|
||
|
|
||
|
|
||
|
/*
|
||
|
protected boolean saveHeaderTIFF(OutputStream output) {
|
||
|
try {
|
||
|
byte tiff[] = new byte[768];
|
||
|
System.arraycopy(tiff_header, 0, tiff, 0, tiff_header.length);
|
||
|
|
||
|
tiff[30] = (byte) ((width >> 8) & 0xff);
|
||
|
tiff[31] = (byte) ((width) & 0xff);
|
||
|
tiff[42] = tiff[102] = (byte) ((height >> 8) & 0xff);
|
||
|
tiff[43] = tiff[103] = (byte) ((height) & 0xff);
|
||
|
|
||
|
int count = width*height*3;
|
||
|
tiff[114] = (byte) ((count >> 24) & 0xff);
|
||
|
tiff[115] = (byte) ((count >> 16) & 0xff);
|
||
|
tiff[116] = (byte) ((count >> 8) & 0xff);
|
||
|
tiff[117] = (byte) ((count) & 0xff);
|
||
|
|
||
|
output.write(tiff);
|
||
|
return true;
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
|
||
|
static final String TIFF_ERROR =
|
||
|
"Error: Processing can only read its own TIFF files.";
|
||
|
|
||
|
static protected PImage loadTIFF(byte tiff[]) {
|
||
|
if ((tiff[42] != tiff[102]) || // width/height in both places
|
||
|
(tiff[43] != tiff[103])) {
|
||
|
System.err.println(TIFF_ERROR);
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
int width =
|
||
|
((tiff[30] & 0xff) << 8) | (tiff[31] & 0xff);
|
||
|
int height =
|
||
|
((tiff[42] & 0xff) << 8) | (tiff[43] & 0xff);
|
||
|
|
||
|
int count =
|
||
|
((tiff[114] & 0xff) << 24) |
|
||
|
((tiff[115] & 0xff) << 16) |
|
||
|
((tiff[116] & 0xff) << 8) |
|
||
|
(tiff[117] & 0xff);
|
||
|
if (count != width * height * 3) {
|
||
|
System.err.println(TIFF_ERROR + " (" + width + ", " + height +")");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
// check the rest of the header
|
||
|
for (int i = 0; i < TIFF_HEADER.length; i++) {
|
||
|
if ((i == 30) || (i == 31) || (i == 42) || (i == 43) ||
|
||
|
(i == 102) || (i == 103) ||
|
||
|
(i == 114) || (i == 115) || (i == 116) || (i == 117)) continue;
|
||
|
|
||
|
if (tiff[i] != TIFF_HEADER[i]) {
|
||
|
System.err.println(TIFF_ERROR + " (" + i + ")");
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
PImage outgoing = new PImage(width, height, RGB);
|
||
|
int index = 768;
|
||
|
count /= 3;
|
||
|
for (int i = 0; i < count; i++) {
|
||
|
outgoing.pixels[i] =
|
||
|
0xFF000000 |
|
||
|
(tiff[index++] & 0xff) << 16 |
|
||
|
(tiff[index++] & 0xff) << 8 |
|
||
|
(tiff[index++] & 0xff);
|
||
|
}
|
||
|
return outgoing;
|
||
|
}
|
||
|
|
||
|
|
||
|
protected boolean saveTIFF(OutputStream output) {
|
||
|
// shutting off the warning, people can figure this out themselves
|
||
|
/*
|
||
|
if (format != RGB) {
|
||
|
System.err.println("Warning: only RGB information is saved with " +
|
||
|
".tif files. Use .tga or .png for ARGB images and others.");
|
||
|
}
|
||
|
*/
|
||
|
try {
|
||
|
byte tiff[] = new byte[768];
|
||
|
System.arraycopy(TIFF_HEADER, 0, tiff, 0, TIFF_HEADER.length);
|
||
|
|
||
|
tiff[30] = (byte) ((width >> 8) & 0xff);
|
||
|
tiff[31] = (byte) ((width) & 0xff);
|
||
|
tiff[42] = tiff[102] = (byte) ((height >> 8) & 0xff);
|
||
|
tiff[43] = tiff[103] = (byte) ((height) & 0xff);
|
||
|
|
||
|
int count = width*height*3;
|
||
|
tiff[114] = (byte) ((count >> 24) & 0xff);
|
||
|
tiff[115] = (byte) ((count >> 16) & 0xff);
|
||
|
tiff[116] = (byte) ((count >> 8) & 0xff);
|
||
|
tiff[117] = (byte) ((count) & 0xff);
|
||
|
|
||
|
// spew the header to the disk
|
||
|
output.write(tiff);
|
||
|
|
||
|
for (int i = 0; i < pixels.length; i++) {
|
||
|
output.write((pixels[i] >> 16) & 0xff);
|
||
|
output.write((pixels[i] >> 8) & 0xff);
|
||
|
output.write(pixels[i] & 0xff);
|
||
|
}
|
||
|
output.flush();
|
||
|
return true;
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Creates a Targa32 formatted byte sequence of specified
|
||
|
* pixel buffer using RLE compression.
|
||
|
* </p>
|
||
|
* Also figured out how to avoid parsing the image upside-down
|
||
|
* (there's a header flag to set the image origin to top-left)
|
||
|
* </p>
|
||
|
* Starting with revision 0092, the format setting is taken into account:
|
||
|
* <UL>
|
||
|
* <LI><TT>ALPHA</TT> images written as 8bit grayscale (uses lowest byte)
|
||
|
* <LI><TT>RGB</TT> → 24 bits
|
||
|
* <LI><TT>ARGB</TT> → 32 bits
|
||
|
* </UL>
|
||
|
* All versions are RLE compressed.
|
||
|
* </p>
|
||
|
* Contributed by toxi 8-10 May 2005, based on this RLE
|
||
|
* <A HREF="http://www.wotsit.org/download.asp?f=tga">specification</A>
|
||
|
*/
|
||
|
protected boolean saveTGA(OutputStream output) {
|
||
|
byte header[] = new byte[18];
|
||
|
|
||
|
if (format == ALPHA) { // save ALPHA images as 8bit grayscale
|
||
|
header[2] = 0x0B;
|
||
|
header[16] = 0x08;
|
||
|
header[17] = 0x28;
|
||
|
|
||
|
} else if (format == RGB) {
|
||
|
header[2] = 0x0A;
|
||
|
header[16] = 24;
|
||
|
header[17] = 0x20;
|
||
|
|
||
|
} else if (format == ARGB) {
|
||
|
header[2] = 0x0A;
|
||
|
header[16] = 32;
|
||
|
header[17] = 0x28;
|
||
|
|
||
|
} else {
|
||
|
throw new RuntimeException("Image format not recognized inside save()");
|
||
|
}
|
||
|
// set image dimensions lo-hi byte order
|
||
|
header[12] = (byte) (width & 0xff);
|
||
|
header[13] = (byte) (width >> 8);
|
||
|
header[14] = (byte) (height & 0xff);
|
||
|
header[15] = (byte) (height >> 8);
|
||
|
|
||
|
try {
|
||
|
output.write(header);
|
||
|
|
||
|
int maxLen = height * width;
|
||
|
int index = 0;
|
||
|
int col; //, prevCol;
|
||
|
int[] currChunk = new int[128];
|
||
|
|
||
|
// 8bit image exporter is in separate loop
|
||
|
// to avoid excessive conditionals...
|
||
|
if (format == ALPHA) {
|
||
|
while (index < maxLen) {
|
||
|
boolean isRLE = false;
|
||
|
int rle = 1;
|
||
|
currChunk[0] = col = pixels[index] & 0xff;
|
||
|
while (index + rle < maxLen) {
|
||
|
if (col != (pixels[index + rle]&0xff) || rle == 128) {
|
||
|
isRLE = (rle > 1);
|
||
|
break;
|
||
|
}
|
||
|
rle++;
|
||
|
}
|
||
|
if (isRLE) {
|
||
|
output.write(0x80 | (rle - 1));
|
||
|
output.write(col);
|
||
|
|
||
|
} else {
|
||
|
rle = 1;
|
||
|
while (index + rle < maxLen) {
|
||
|
int cscan = pixels[index + rle] & 0xff;
|
||
|
if ((col != cscan && rle < 128) || rle < 3) {
|
||
|
currChunk[rle] = col = cscan;
|
||
|
} else {
|
||
|
if (col == cscan) rle -= 2;
|
||
|
break;
|
||
|
}
|
||
|
rle++;
|
||
|
}
|
||
|
output.write(rle - 1);
|
||
|
for (int i = 0; i < rle; i++) output.write(currChunk[i]);
|
||
|
}
|
||
|
index += rle;
|
||
|
}
|
||
|
} else { // export 24/32 bit TARGA
|
||
|
while (index < maxLen) {
|
||
|
boolean isRLE = false;
|
||
|
currChunk[0] = col = pixels[index];
|
||
|
int rle = 1;
|
||
|
// try to find repeating bytes (min. len = 2 pixels)
|
||
|
// maximum chunk size is 128 pixels
|
||
|
while (index + rle < maxLen) {
|
||
|
if (col != pixels[index + rle] || rle == 128) {
|
||
|
isRLE = (rle > 1); // set flag for RLE chunk
|
||
|
break;
|
||
|
}
|
||
|
rle++;
|
||
|
}
|
||
|
if (isRLE) {
|
||
|
output.write(128 | (rle - 1));
|
||
|
output.write(col & 0xff);
|
||
|
output.write(col >> 8 & 0xff);
|
||
|
output.write(col >> 16 & 0xff);
|
||
|
if (format == ARGB) output.write(col >>> 24 & 0xff);
|
||
|
|
||
|
} else { // not RLE
|
||
|
rle = 1;
|
||
|
while (index + rle < maxLen) {
|
||
|
if ((col != pixels[index + rle] && rle < 128) || rle < 3) {
|
||
|
currChunk[rle] = col = pixels[index + rle];
|
||
|
} else {
|
||
|
// check if the exit condition was the start of
|
||
|
// a repeating colour
|
||
|
if (col == pixels[index + rle]) rle -= 2;
|
||
|
break;
|
||
|
}
|
||
|
rle++;
|
||
|
}
|
||
|
// write uncompressed chunk
|
||
|
output.write(rle - 1);
|
||
|
if (format == ARGB) {
|
||
|
for (int i = 0; i < rle; i++) {
|
||
|
col = currChunk[i];
|
||
|
output.write(col & 0xff);
|
||
|
output.write(col >> 8 & 0xff);
|
||
|
output.write(col >> 16 & 0xff);
|
||
|
output.write(col >>> 24 & 0xff);
|
||
|
}
|
||
|
} else {
|
||
|
for (int i = 0; i < rle; i++) {
|
||
|
col = currChunk[i];
|
||
|
output.write(col & 0xff);
|
||
|
output.write(col >> 8 & 0xff);
|
||
|
output.write(col >> 16 & 0xff);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
index += rle;
|
||
|
}
|
||
|
}
|
||
|
output.flush();
|
||
|
return true;
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
e.printStackTrace();
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Use ImageIO functions from Java 1.4 and later to handle image save.
|
||
|
* Various formats are supported, typically jpeg, png, bmp, and wbmp.
|
||
|
* To get a list of the supported formats for writing, use: <BR>
|
||
|
* <TT>println(javax.imageio.ImageIO.getReaderFormatNames())</TT>
|
||
|
*/
|
||
|
protected void saveImageIO(String path) throws IOException {
|
||
|
try {
|
||
|
//BufferedImage bimage =
|
||
|
// new BufferedImage(width, height, (format == ARGB) ?
|
||
|
// BufferedImage.TYPE_INT_ARGB :
|
||
|
// BufferedImage.TYPE_INT_RGB);
|
||
|
Class bufferedImageClass =
|
||
|
Class.forName("java.awt.image.BufferedImage");
|
||
|
Constructor bufferedImageConstructor =
|
||
|
bufferedImageClass.getConstructor(new Class[] {
|
||
|
Integer.TYPE,
|
||
|
Integer.TYPE,
|
||
|
Integer.TYPE });
|
||
|
Field typeIntRgbField = bufferedImageClass.getField("TYPE_INT_RGB");
|
||
|
int typeIntRgb = typeIntRgbField.getInt(typeIntRgbField);
|
||
|
Field typeIntArgbField = bufferedImageClass.getField("TYPE_INT_ARGB");
|
||
|
int typeIntArgb = typeIntArgbField.getInt(typeIntArgbField);
|
||
|
Object bimage =
|
||
|
bufferedImageConstructor.newInstance(new Object[] {
|
||
|
new Integer(width),
|
||
|
new Integer(height),
|
||
|
new Integer((format == ARGB) ? typeIntArgb : typeIntRgb)
|
||
|
});
|
||
|
|
||
|
//bimage.setRGB(0, 0, width, height, pixels, 0, width);
|
||
|
Method setRgbMethod =
|
||
|
bufferedImageClass.getMethod("setRGB", new Class[] {
|
||
|
Integer.TYPE, Integer.TYPE,
|
||
|
Integer.TYPE, Integer.TYPE,
|
||
|
pixels.getClass(),
|
||
|
Integer.TYPE, Integer.TYPE
|
||
|
});
|
||
|
setRgbMethod.invoke(bimage, new Object[] {
|
||
|
new Integer(0), new Integer(0),
|
||
|
new Integer(width), new Integer(height),
|
||
|
pixels, new Integer(0), new Integer(width)
|
||
|
});
|
||
|
|
||
|
File file = new File(path);
|
||
|
String extension = path.substring(path.lastIndexOf('.') + 1);
|
||
|
|
||
|
//ImageIO.write(bimage, extension, file);
|
||
|
Class renderedImageClass =
|
||
|
Class.forName("java.awt.image.RenderedImage");
|
||
|
Class ioClass = Class.forName("javax.imageio.ImageIO");
|
||
|
Method writeMethod =
|
||
|
ioClass.getMethod("write", new Class[] {
|
||
|
renderedImageClass, String.class, File.class
|
||
|
});
|
||
|
writeMethod.invoke(null, new Object[] { bimage, extension, file });
|
||
|
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
throw new IOException("image save failed.");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
protected String[] saveImageFormats;
|
||
|
|
||
|
/**
|
||
|
* Save this image to disk.
|
||
|
* <p>
|
||
|
* As of revision 0100, this function requires an absolute path,
|
||
|
* in order to avoid confusion. To save inside the sketch folder,
|
||
|
* use the function savePath() from PApplet, or use saveFrame() instead.
|
||
|
* <p>
|
||
|
* As of revision 0115, when using Java 1.4 and later, you can write
|
||
|
* to several formats besides tga and tiff. If Java 1.4 is installed
|
||
|
* and the extension used is supported (usually png, jpg, jpeg, bmp,
|
||
|
* and tiff), then those methods will be used to write the image.
|
||
|
* To get a list of the supported formats for writing, use: <BR>
|
||
|
* <TT>println(javax.imageio.ImageIO.getReaderFormatNames())</TT>
|
||
|
* <p>
|
||
|
* To use the original built-in image writers, use .tga as the extension,
|
||
|
* or don't include an extension, in which case .tif will be added.
|
||
|
* <p>
|
||
|
* The ImageIO API claims to support wbmp files, however they probably
|
||
|
* require a black and white image. Basic testing produced a zero-length
|
||
|
* file with no error.
|
||
|
* <p>
|
||
|
* As of revision 0116, savePath() is not needed if this object has been
|
||
|
* created (as recommended) via createImage() or createGraphics() or
|
||
|
* one of its neighbors.
|
||
|
*/
|
||
|
public void save(String path) { // ignore
|
||
|
boolean success = false;
|
||
|
|
||
|
File file = new File(path);
|
||
|
if (!file.isAbsolute()) {
|
||
|
if (parent != null) {
|
||
|
//file = new File(parent.savePath(filename));
|
||
|
path = parent.savePath(path);
|
||
|
} else {
|
||
|
String re = "PImage.save() requires an absolute path. " +
|
||
|
"Use createImage(), or pass savePath() to save().";
|
||
|
throw new RuntimeException(re);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
OutputStream os = null;
|
||
|
|
||
|
if (PApplet.javaVersion >= 1.4f) {
|
||
|
if (saveImageFormats == null) {
|
||
|
//saveImageFormats = javax.imageio.ImageIO.getWriterFormatNames();
|
||
|
try {
|
||
|
Class ioClass = Class.forName("javax.imageio.ImageIO");
|
||
|
Method getFormatNamesMethod =
|
||
|
ioClass.getMethod("getWriterFormatNames", (Class[]) null);
|
||
|
saveImageFormats = (String[])
|
||
|
getFormatNamesMethod.invoke((Class[]) null, (Object[]) null);
|
||
|
} catch (Exception e) {
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
if (saveImageFormats != null) {
|
||
|
for (int i = 0; i < saveImageFormats.length; i++) {
|
||
|
if (path.endsWith("." + saveImageFormats[i])) {
|
||
|
saveImageIO(path);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (path.toLowerCase().endsWith(".tga")) {
|
||
|
os = new BufferedOutputStream(new FileOutputStream(path), 32768);
|
||
|
success = saveTGA(os); //, pixels, width, height, format);
|
||
|
|
||
|
} else {
|
||
|
if (!path.toLowerCase().endsWith(".tif") &&
|
||
|
!path.toLowerCase().endsWith(".tiff")) {
|
||
|
// if no .tif extension, add it..
|
||
|
path += ".tif";
|
||
|
}
|
||
|
os = new BufferedOutputStream(new FileOutputStream(path), 32768);
|
||
|
success = saveTIFF(os); //, pixels, width, height);
|
||
|
}
|
||
|
os.flush();
|
||
|
os.close();
|
||
|
|
||
|
} catch (IOException e) {
|
||
|
//System.err.println("Error while saving image.");
|
||
|
e.printStackTrace();
|
||
|
success = false;
|
||
|
}
|
||
|
if (!success) {
|
||
|
throw new RuntimeException("Error while saving image.");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|