diff --git a/build/shared/dist/examples/Digital/Debounce/Debounce/Debounce.pde b/build/shared/dist/examples/Digital/Debounce/Debounce/Debounce.pde deleted file mode 100644 index 568100ff6..000000000 --- a/build/shared/dist/examples/Digital/Debounce/Debounce/Debounce.pde +++ /dev/null @@ -1,74 +0,0 @@ -/* - Debounce - - Each time the input pin goes from LOW to HIGH (e.g. because of a push-button - press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There's - a minimum delay between toggles to debounce the circuit (i.e. to ignore - noise). - - The circuit: - * LED attached from pin 13 to ground - * pushbutton attached from pin 2 to +5V - * 10K resistor attached from pin 2 to ground - - * Note: On most Arduino boards, there is already an LED on the board - connected to pin 13, so you don't need any extra components for this example. - - - created 21 November 2006 - by David A. Mellis - modified 3 Jul 2009 - by Limor Fried - - - http://www.arduino.cc/en/Tutorial/Debounce - */ - -// constants won't change. They're used here to -// set pin numbers: -const int buttonPin = 2; // the number of the pushbutton pin -const int ledPin = 13; // the number of the LED pin - -// Variables will change: -int ledState = HIGH; // the current state of the output pin -int buttonState; // the current reading from the input pin -int lastButtonState = LOW; // the previous reading from the input pin - -// the following variables are long's because the time, measured in miliseconds, -// will quickly become a bigger number than can be stored in an int. -long lastDebounceTime = 0; // the last time the output pin was toggled -long debounceDelay = 50; // the debounce time; increase if the output flickers - -void setup() { - pinMode(buttonPin, INPUT); - pinMode(ledPin, OUTPUT); -} - -void loop() { - // read the state of the switch into a local variable: - int reading = digitalRead(buttonPin); - - // check to see if you just pressed the button - // (i.e. the input went from LOW to HIGH), and you've waited - // long enough since the last press to ignore any noise: - - // If the switch changed, due to noise or pressing: - if (reading != lastButtonState) { - // reset the debouncing timer - lastDebounceTime = millis(); - } - - if ((millis() - lastDebounceTime) > debounceDelay) { - // whatever the reading is at, it's been there for longer - // than the debounce delay, so take it as the actual current state: - buttonState = reading; - } - - // set the LED using the state of the button: - digitalWrite(ledPin, buttonState); - - // save the reading. Next time through the loop, - // it'll be the lastButtonState: - lastButtonState = reading; -} -