Removing old examples so I can copy over Tom's new ones.

This commit is contained in:
David A. Mellis 2009-07-11 00:33:27 +00:00
parent e9e928e03e
commit 8d73929f5d
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/*
* AnalogInput
* by DojoDave <http://www.0j0.org>
*
* Turns on and off a light emitting diode(LED) connected to digital
* pin 13. The amount of time the LED will be on and off depends on
* the value obtained by analogRead(). In the easiest case we connect
* a potentiometer to analog pin 2.
*
* http://www.arduino.cc/en/Tutorial/AnalogInput
*/
int potPin = 2; // select the input pin for the potentiometer
int ledPin = 13; // select the pin for the LED
int val = 0; // variable to store the value coming from the sensor
void setup() {
pinMode(ledPin, OUTPUT); // declare the ledPin as an OUTPUT
}
void loop() {
val = analogRead(potPin); // read the value from the sensor
digitalWrite(ledPin, HIGH); // turn the ledPin on
delay(val); // stop the program for some time
digitalWrite(ledPin, LOW); // turn the ledPin off
delay(val); // stop the program for some time
}

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/*
* Calibration
*
* Demonstrates one techinque for calibrating sensor input. The
* sensor readings during the first five seconds of the sketch
* execution define the minimum and maximum of expected values.
*/
int sensorPin = 2;
int ledPin = 9;
int val = 0;
int sensorMin = 1023, sensorMax = 0;
void setup() {
// signal the start of the calibration period
pinMode(13, OUTPUT);
digitalWrite(13, HIGH);
// calibrate during the first five seconds
while (millis() < 5000) {
val = analogRead(sensorPin);
// record the maximum sensor value
if (val > sensorMax) {
sensorMax = val;
}
// record the minimum sensor value
if (val < sensorMin) {
sensorMin = val;
}
}
// signal the end of the calibration period
digitalWrite(13, LOW);
}
void loop() {
val = analogRead(sensorPin);
// apply the calibration to the sensor reading
val = map(val, sensorMin, sensorMax, 0, 255);
// in case the sensor value is outside the range seen during calibration
val = constrain(val, 0, 255);
analogWrite(ledPin, val);
}

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// Fading LED
// by BARRAGAN <http://people.interaction-ivrea.it/h.barragan>
int value = 0; // variable to keep the actual value
int ledpin = 9; // light connected to digital pin 9
void setup()
{
// nothing for setup
}
void loop()
{
for(value = 0 ; value <= 255; value+=5) // fade in (from min to max)
{
analogWrite(ledpin, value); // sets the value (range from 0 to 255)
delay(30); // waits for 30 milli seconds to see the dimming effect
}
for(value = 255; value >=0; value-=5) // fade out (from max to min)
{
analogWrite(ledpin, value);
delay(30);
}
}

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/*
* Smoothing
* David A. Mellis <dam@mellis.org>
*
* Reads repeatedly from an analog input, calculating a running average
* and printing it to the computer.
*
* http://www.arduino.cc/en/Tutorial/Smoothing
*/
// Define the number of samples to keep track of. The higher the number,
// the more the readings will be smoothed, but the slower the output will
// respond to the input. Using a #define rather than a normal variable lets
// use this value to determine the size of the readings array.
#define NUMREADINGS 10
int readings[NUMREADINGS]; // the readings from the analog input
int index = 0; // the index of the current reading
int total = 0; // the running total
int average = 0; // the average
int inputPin = 0;
void setup()
{
Serial.begin(9600); // initialize serial communication with computer
for (int i = 0; i < NUMREADINGS; i++)
readings[i] = 0; // initialize all the readings to 0
}
void loop()
{
total -= readings[index]; // subtract the last reading
readings[index] = analogRead(inputPin); // read from the sensor
total += readings[index]; // add the reading to the total
index = (index + 1); // advance to the next index
if (index >= NUMREADINGS) // if we're at the end of the array...
index = 0; // ...wrap around to the beginning
average = total / NUMREADINGS; // calculate the average
Serial.println(average); // send it to the computer (as ASCII digits)
}

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/*
ASCII table
Prints out byte values in all possible formats:
* as raw binary values
* as ASCII-encoded decimal, hex, octal, and binary values
For more on ASCII, see http://www.asciitable.com and http://en.wikipedia.org/wiki/ASCII
The circuit: No external hardware needed.
created 2006
by Nicholas Zambetti
modified 18 Jan 2009
by Tom Igoe
<http://www.zambetti.com>
*/
void setup()
{
Serial.begin(9600);
// prints title with ending line break
Serial.println("ASCII Table ~ Character Map");
}
// first visible ASCIIcharacter '!' is number 33:
int thisByte = 33;
// you can also write ASCII characters in single quotes.
// for example. '!' is the same as 33, so you could also use this:
//int thisByte = '!';
void loop()
{
// prints value unaltered, i.e. the raw binary version of the
// byte. The serial monitor interprets all bytes as
// ASCII, so 33, the first number, will show up as '!'
Serial.print(thisByte, BYTE);
Serial.print(", dec: ");
// prints value as string as an ASCII-encoded decimal (base 10).
// Decimal is the default format for Serial.print() and Serial.println(),
// so no modifier is needed:
Serial.print(thisByte);
// But you can declare the modifier for decimal if you want to.
//this also works if you uncomment it:
// Serial.print(thisByte, DEC);
Serial.print(", hex: ");
// prints value as string in hexadecimal (base 16):
Serial.print(thisByte, HEX);
Serial.print(", oct: ");
// prints value as string in octal (base 8);
Serial.print(thisByte, OCT);
Serial.print(", bin: ");
// prints value as string in binary (base 2)
// also prints ending line break:
Serial.println(thisByte, BIN);
// if printed last visible character '~' or 126, stop:
if(thisByte == 126) { // you could also use if (thisByte == '~') {
// This loop loops forever and does nothing
while(true) {
continue;
}
}
// go on to the next character
thisByte++;
}

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/*
Dimmer
Demonstrates the sending data from the computer to the Arduino board,
in this case to control the brightness of an LED. The data is sent
in individual bytes, each of which ranges from 0 to 255. Arduino
reads these bytes and uses them to set the brightness of the LED.
The circuit:
LED attached from digital pin 9 to ground.
Serial connection to Processing, Max/MSP, or another serial application
created 2006
by David A. Mellis
modified 14 Apr 2009
by Tom Igoe and Scott Fitzgerald
http://www.arduino.cc/en/Tutorial/Dimmer
*/
const int ledPin = 9; // the pin that the LED is attached to
void setup()
{
// initialize the serial communication:
Serial.begin(9600);
// initialize the ledPin as an output:
pinMode(ledPin, OUTPUT);
}
void loop() {
byte brightness;
// check if data has been sent from the computer:
if (Serial.available()) {
// read the most recent byte (which will be from 0 to 255):
brightness = Serial.read();
// set the brightness of the LED:
analogWrite(ledPin, brightness);
}
}
/* Processing code for this example
// Dimmer - sends bytes over a serial port
// by David A. Mellis
import processing.serial.*;
Serial port;
void setup() {
size(256, 150);
println("Available serial ports:");
println(Serial.list());
// Uses the first port in this list (number 0). Change this to
// select the port corresponding to your Arduino board. The last
// parameter (e.g. 9600) is the speed of the communication. It
// has to correspond to the value passed to Serial.begin() in your
// Arduino sketch.
port = new Serial(this, Serial.list()[0], 9600);
// If you know the name of the port used by the Arduino board, you
// can specify it directly like this.
//port = new Serial(this, "COM1", 9600);
}
void draw() {
// draw a gradient from black to white
for (int i = 0; i < 256; i++) {
stroke(i);
line(i, 0, i, 150);
}
// write the current X-position of the mouse to the serial port as
// a single byte
port.write(mouseX);
}
*/
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/*
Graph
A simple example of communication from the Arduino board to the computer:
the value of analog input 0 is sent out the serial port. We call this "serial"
communication because the connection appears to both the Arduino and the
computer as a serial port, even though it may actually use
a USB cable. Bytes are sent one after another (serially) from the Arduino
to the computer.
You can use the Arduino serial monitor to view the sent data, or it can
be read by Processing, PD, Max/MSP, or any other program capable of reading
data from a serial port. The Processing code below graphs the data received
so you can see the value of the analog input changing over time.
The circuit:
Any analog input sensor is attached to analog in pin 0.
http://www.arduino.cc/en/Tutorial/Graph
created 2006
by David A. Mellis
modified 14 Apr 2009
by Tom Igoe and Scott Fitzgerald
http://www.arduino.cc/en/Tutorial/Graph
*/
void setup() {
// initialize the serial communication:
Serial.begin(9600);
}
void loop() {
// send the value of analog input 0:
Serial.println(analogRead(0));
// wait a bit for the analog-to-digital converter
// to stabilize after the last reading:
delay(10);
}
/* Processing code for this example
// Graphing sketch
// This program takes ASCII-encoded strings
// from the serial port at 9600 baud and graphs them. It expects values in the
// range 0 to 1023, followed by a newline, or newline and carriage return
// Created 20 Apr 2005
// Updated 18 Jan 2008
// by Tom Igoe
import processing.serial.*;
Serial myPort; // The serial port
int xPos = 1; // horizontal position of the graph
void setup () {
// set the window size:
size(400, 300);
// List all the available serial ports
println(Serial.list());
// I know that the first port in the serial list on my mac
// is always my Arduino, so I open Serial.list()[0].
// Open whatever port is the one you're using.
myPort = new Serial(this, Serial.list()[0], 9600);
// don't generate a serialEvent() unless you get a newline character:
myPort.bufferUntil('\n');
// set inital background:
background(0);
}
void draw () {
// everything happens in the serialEvent()
}
void serialEvent (Serial myPort) {
// get the ASCII string:
String inString = myPort.readStringUntil('\n');
if (inString != null) {
// trim off any whitespace:
inString = trim(inString);
// convert to an int and map to the screen height:
float inByte = float(inString);
inByte = map(inByte, 0, 1023, 0, height);
// draw the line:
stroke(127,34,255);
line(xPos, height, xPos, height - inByte);
// at the edge of the screen, go back to the beginning:
if (xPos >= width) {
xPos = 0;
background(0);
}
else {
// increment the horizontal position:
xPos++;
}
}
}
*/
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View File

@ -1,707 +0,0 @@
/*
Physical Pixel
An example of using the Arduino board to receive data from the
computer. In this case, the Arduino boards turns on an LED when
it receives the character 'H', and turns off the LED when it
receives the character 'L'.
The data can be sent from the Arduino serial monitor, or another
program like Processing (see code below), Flash (via a serial-net
proxy), PD, or Max/MSP.
The circuit:
* LED connected from digital pin 13 to ground
created 2006
by David A. Mellis
modified 14 Apr 2009
by Tom Igoe and Scott Fitzgerald
http://www.arduino.cc/en/Tutorial/PhysicalPixel
*/
const int ledPin = 13; // the pin that the LED is attached to
int incomingByte; // a variable to read incoming serial data into
void setup() {
// initialize serial communication:
Serial.begin(9600);
// initialize the LED pin as an output:
pinMode(ledPin, OUTPUT);
}
void loop() {
// see if there's incoming serial data:
if (Serial.available() > 0) {
// read the oldest byte in the serial buffer:
incomingByte = Serial.read();
// if it's a capital H (ASCII 72), turn on the LED:
if (incomingByte == 'H') {
digitalWrite(ledPin, HIGH);
}
// if it's an L (ASCII 76) turn off the LED:
if (incomingByte == 'L') {
digitalWrite(ledPin, LOW);
}
}
}
/* Processing code for this example
// mouseover serial
// Demonstrates how to send data to the Arduino I/O board, in order to
// turn ON a light if the mouse is over a square and turn it off
// if the mouse is not.
// created 2003-4
// based on examples by Casey Reas and Hernando Barragan
// modified 18 Jan 2009
// by Tom Igoe
import processing.serial.*;
float boxX;
float boxY;
int boxSize = 20;
boolean mouseOverBox = false;
Serial port;
void setup() {
size(200, 200);
boxX = width/2.0;
boxY = height/2.0;
rectMode(RADIUS);
// List all the available serial ports in the output pane.
// You will need to choose the port that the Arduino board is
// connected to from this list. The first port in the list is
// port #0 and the third port in the list is port #2.
println(Serial.list());
// Open the port that the Arduino board is connected to (in this case #0)
// Make sure to open the port at the same speed Arduino is using (9600bps)
port = new Serial(this, Serial.list()[0], 9600);
}
void draw()
{
background(0);
// Test if the cursor is over the box
if (mouseX > boxX-boxSize && mouseX < boxX+boxSize &&
mouseY > boxY-boxSize && mouseY < boxY+boxSize) {
mouseOverBox = true;
// draw a line around the box and change its color:
stroke(255);
fill(153);
// send an 'H' to indicate mouse is over square:
port.write('H');
}
else {
// return the box to it's inactive state:
stroke(153);
fill(153);
// send an 'L' to turn the LED off:
port.write('L');
mouseOverBox = false;
}
// Draw the box
rect(boxX, boxY, boxSize, boxSize);
}
*/
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View File

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/*
This example reads three analog sensors (potentiometers are easiest)
and sends their values serially. The Processing and Max/MSP programs at the bottom
take those three values and use them to change the background color of the screen.
The circuit:
* potentiometers attached to analog inputs 0, 1, and 2
http://www.arduino.cc/en/Tutorial/VirtualColorMixer
created 2 Dec 2006
by David A. Mellis
modified 14 Apr 2009
by Tom Igoe and Scott Fitzgerald
*/
const int redPin = 0; // sensor to control red color
const int greenPin = 1; // sensor to control green color
const int bluePin = 2; // sensor to control blue color
void setup()
{
Serial.begin(9600);
}
void loop()
{
Serial.print(analogRead(redPin));
Serial.print(",");
Serial.print(analogRead(greenPin));
Serial.print(",");
Serial.println(analogRead(bluePin));
}
/* Processing code for this example
import processing.serial.*;
float redValue = 0; // red value
float greenValue = 0; // green value
float blueValue = 0; // blue value
Serial myPort;
void setup() {
size(200, 200);
// List all the available serial ports
println(Serial.list());
// I know that the first port in the serial list on my mac
// is always my Arduino, so I open Serial.list()[0].
// Open whatever port is the one you're using.
myPort = new Serial(this, Serial.list()[0], 9600);
// don't generate a serialEvent() unless you get a newline character:
myPort.bufferUntil('\n');
}
void draw() {
// set the background color with the color values:
background(redValue, greenValue, blueValue);
}
void serialEvent(Serial myPort) {
// get the ASCII string:
String inString = myPort.readStringUntil('\n');
if (inString != null) {
// trim off any whitespace:
inString = trim(inString);
// split the string on the commas and convert the
// resulting substrings into an integer array:
float[] colors = float(split(inString, ","));
// if the array has at least three elements, you know
// you got the whole thing. Put the numbers in the
// color variables:
if (colors.length >=3) {
// map them to the range 0-255:
redValue = map(colors[0], 0, 1023, 0, 255);
greenValue = map(colors[1], 0, 1023, 0, 255);
blueValue = map(colors[2], 0, 1023, 0, 255);
}
}
}
*/
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View File

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/*
* Blink
*
* The basic Arduino example. Turns on an LED on for one second,
* then off for one second, and so on... We use pin 13 because,
* depending on your Arduino board, it has either a built-in LED
* or a built-in resistor so that you need only an LED.
*
* http://www.arduino.cc/en/Tutorial/Blink
*/
int ledPin = 13; // LED connected to digital pin 13
void setup() // run once, when the sketch starts
{
pinMode(ledPin, OUTPUT); // sets the digital pin as output
}
void loop() // run over and over again
{
digitalWrite(ledPin, HIGH); // sets the LED on
delay(1000); // waits for a second
digitalWrite(ledPin, LOW); // sets the LED off
delay(1000); // waits for a second
}

View File

@ -1,38 +0,0 @@
/* Blink without Delay
*
* Turns on and off a light emitting diode(LED) connected to a digital
* pin, without using the delay() function. This means that other code
* can run at the same time without being interrupted by the LED code.
*
* http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
*/
int ledPin = 13; // LED connected to digital pin 13
int value = LOW; // previous value of the LED
long previousMillis = 0; // will store last time LED was updated
long interval = 1000; // interval at which to blink (milliseconds)
void setup()
{
pinMode(ledPin, OUTPUT); // sets the digital pin as output
}
void loop()
{
// here is where you'd put code that needs to be running all the time.
// check to see if it's time to blink the LED; that is, is the difference
// between the current time and last time we blinked the LED bigger than
// the interval at which we want to blink the LED.
if (millis() - previousMillis > interval) {
previousMillis = millis(); // remember the last time we blinked the LED
// if the LED is off turn it on and vice-versa.
if (value == LOW)
value = HIGH;
else
value = LOW;
digitalWrite(ledPin, value);
}
}

View File

@ -1,27 +0,0 @@
/*
* Button
* by DojoDave <http://www.0j0.org>
*
* Turns on and off a light emitting diode(LED) connected to digital
* pin 13, when pressing a pushbutton attached to pin 7.
*
* http://www.arduino.cc/en/Tutorial/Button
*/
int ledPin = 13; // choose the pin for the LED
int inputPin = 2; // choose the input pin (for a pushbutton)
int val = 0; // variable for reading the pin status
void setup() {
pinMode(ledPin, OUTPUT); // declare LED as output
pinMode(inputPin, INPUT); // declare pushbutton as input
}
void loop(){
val = digitalRead(inputPin); // read input value
if (val == HIGH) { // check if the input is HIGH
digitalWrite(ledPin, LOW); // turn LED OFF
} else {
digitalWrite(ledPin, HIGH); // turn LED ON
}
}

View File

@ -1,52 +0,0 @@
/* Debounce
*
* Each time the input pin goes from LOW to HIGH (e.g. because of a push-button
* press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There's
* a minimum delay between toggles to debounce the circuit (i.e. to ignore
* noise).
*
* David A. Mellis
* 21 November 2006
*
* http://www.arduino.cc/en/Tutorial/Debounce
*/
int inPin = 7; // the number of the input pin
int outPin = 13; // the number of the output pin
int state = HIGH; // the current state of the output pin
int reading; // the current reading from the input pin
int previous = LOW; // the previous reading from the input pin
// the follow variables are long's because the time, measured in miliseconds,
// will quickly become a bigger number than can be stored in an int.
long time = 0; // the last time the output pin was toggled
long debounce = 200; // the debounce time, increase if the output flickers
void setup()
{
pinMode(inPin, INPUT);
pinMode(outPin, OUTPUT);
}
void loop()
{
reading = digitalRead(inPin);
// if we just pressed the button (i.e. the input went from LOW to HIGH),
// and we've waited long enough since the last press to ignore any noise...
if (reading == HIGH && previous == LOW && millis() - time > debounce) {
// ... invert the output
if (state == HIGH)
state = LOW;
else
state = HIGH;
// ... and remember when the last button press was
time = millis();
}
digitalWrite(outPin, state);
previous = reading;
}

View File

@ -1,37 +0,0 @@
/*
* Loop
* by David A. Mellis
*
* Lights multiple LEDs in sequence, then in reverse. Demonstrates
* the use of a for() loop and arrays.
*
* http://www.arduino.cc/en/Tutorial/Loop
*/
int timer = 100; // The higher the number, the slower the timing.
int pins[] = { 2, 3, 4, 5, 6, 7 }; // an array of pin numbers
int num_pins = 6; // the number of pins (i.e. the length of the array)
void setup()
{
int i;
for (i = 0; i < num_pins; i++) // the array elements are numbered from 0 to num_pins - 1
pinMode(pins[i], OUTPUT); // set each pin as an output
}
void loop()
{
int i;
for (i = 0; i < num_pins; i++) { // loop through each pin...
digitalWrite(pins[i], HIGH); // turning it on,
delay(timer); // pausing,
digitalWrite(pins[i], LOW); // and turning it off.
}
for (i = num_pins - 1; i >= 0; i--) {
digitalWrite(pins[i], HIGH);
delay(timer);
digitalWrite(pins[i], LOW);
}
}

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/* Melody
* (cleft) 2005 D. Cuartielles for K3
*
* This example uses a piezo speaker to play melodies. It sends
* a square wave of the appropriate frequency to the piezo, generating
* the corresponding tone.
*
* The calculation of the tones is made following the mathematical
* operation:
*
* timeHigh = period / 2 = 1 / (2 * toneFrequency)
*
* where the different tones are described as in the table:
*
* note frequency period timeHigh
* c 261 Hz 3830 1915
* d 294 Hz 3400 1700
* e 329 Hz 3038 1519
* f 349 Hz 2864 1432
* g 392 Hz 2550 1275
* a 440 Hz 2272 1136
* b 493 Hz 2028 1014
* C 523 Hz 1912 956
*
* http://www.arduino.cc/en/Tutorial/Melody
*/
int speakerPin = 9;
int length = 15; // the number of notes
char notes[] = "ccggaagffeeddc "; // a space represents a rest
int beats[] = { 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4 };
int tempo = 300;
void playTone(int tone, int duration) {
for (long i = 0; i < duration * 1000L; i += tone * 2) {
digitalWrite(speakerPin, HIGH);
delayMicroseconds(tone);
digitalWrite(speakerPin, LOW);
delayMicroseconds(tone);
}
}
void playNote(char note, int duration) {
char names[] = { 'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' };
int tones[] = { 1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };
// play the tone corresponding to the note name
for (int i = 0; i < 8; i++) {
if (names[i] == note) {
playTone(tones[i], duration);
}
}
}
void setup() {
pinMode(speakerPin, OUTPUT);
}
void loop() {
for (int i = 0; i < length; i++) {
if (notes[i] == ' ') {
delay(beats[i] * tempo); // rest
} else {
playNote(notes[i], beats[i] * tempo);
}
// pause between notes
delay(tempo / 2);
}
}

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// ADXL3xx
//
// Reads an Analog Devices ADXL3xx accelerometer and communicates the
// acceleration to the computer. The pins used are designed to be easily
// compatible with the breakout boards from Sparkfun, available from:
// http://www.sparkfun.com/commerce/categories.php?c=80
//
// http://www.arduino.cc/en/Tutorial/ADXL3xx
// Breakout Board Pinout
// 0: self test
// 1: z-axis
// 2: y-axis
// 3: x-axis
// 4: ground
// 5: vcc
int groundpin = 18; // analog input pin 4
int powerpin = 19; // analog input pin 5
int xpin = 3; // x-axis of the accelerometer
int ypin = 2; // y-axis
int zpin = 1; // z-axis (only on 3-axis models)
void setup()
{
Serial.begin(9600);
// Provide ground and power by using the analog inputs as normal
// digital pins. This makes it possible to directly connect the
// breakout board to the Arduino. If you use the normal 5V and
// GND pins on the Arduino, you can remove these lines.
pinMode(groundpin, OUTPUT);
pinMode(powerpin, OUTPUT);
digitalWrite(groundpin, LOW);
digitalWrite(powerpin, HIGH);
}
void loop()
{
Serial.print(analogRead(xpin));
Serial.print(" ");
Serial.print(analogRead(ypin));
Serial.print(" ");
Serial.print(analogRead(zpin));
Serial.println();
delay(1000);
}

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/* Knock Sensor
* by DojoDave <http://www.0j0.org>
*
* Program using a Piezo element as if it was a knock sensor.
*
* We have to basically listen to an analog pin and detect
* if the signal goes over a certain threshold. It writes
* "knock" to the serial port if the Threshold is crossed,
* and toggles the LED on pin 13.
*
* http://www.arduino.cc/en/Tutorial/Knock
*/
int ledPin = 13; // led connected to control pin 13
int knockSensor = 0; // the knock sensor will be plugged at analog pin 0
byte val = 0; // variable to store the value read from the sensor pin
int statePin = LOW; // variable used to store the last LED status, to toggle the light
int THRESHOLD = 100; // threshold value to decide when the detected sound is a knock or not
void setup() {
pinMode(ledPin, OUTPUT); // declare the ledPin as as OUTPUT
Serial.begin(9600); // use the serial port
}
void loop() {
val = analogRead(knockSensor); // read the sensor and store it in the variable "val"
if (val >= THRESHOLD) {
statePin = !statePin; // toggle the status of the ledPin (this trick doesn't use time cycles)
digitalWrite(ledPin, statePin); // turn the led on or off
Serial.println("Knock!"); // send the string "Knock!" back to the computer, followed by newline
}
delay(100); // we have to make a delay to avoid overloading the serial port
}

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/*
* Memsic2125
*
* Read the Memsic 2125 two-axis accelerometer. Converts the
* pulses output by the 2125 into milli-g's (1/1000 of earth's
* gravity) and prints them over the serial connection to the
* computer.
*
* http://www.arduino.cc/en/Tutorial/Memsic2125
*/
int xpin = 2;
int ypin = 3;
void setup()
{
Serial.begin(9600);
pinMode(xpin, INPUT);
pinMode(ypin, INPUT);
}
void loop()
{
int pulseX, pulseY;
int accX, accY;
// read pulse from x- and y-axes
pulseX = pulseIn(xpin,HIGH);
pulseY = pulseIn(ypin,HIGH);
// convert the pulse width into acceleration
// accX and accY are in milli-g's: earth's gravity is 1000.
accX = ((pulseX / 10) - 500) * 8;
accY = ((pulseY / 10) - 500) * 8;
// print the acceleration
Serial.print(accX);
Serial.print(" ");
Serial.print(accY);
Serial.println();
delay(100);
}

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int pingPin = 7;
void setup()
{
Serial.begin(9600);
}
void loop()
{
long duration, inches, cm;
// The PING))) is triggered by a HIGH pulse of 2 or more microseconds.
// We give a short LOW pulse beforehand to ensure a clean HIGH pulse.
pinMode(pingPin, OUTPUT);
digitalWrite(pingPin, LOW);
delayMicroseconds(2);
digitalWrite(pingPin, HIGH);
delayMicroseconds(5);
digitalWrite(pingPin, LOW);
// The same pin is used to read the signal from the PING))): a HIGH
// pulse whose duration is the time (in microseconds) from the sending
// of the ping to the reception of its echo off of an object.
pinMode(pingPin, INPUT);
duration = pulseIn(pingPin, HIGH);
// convert the time into a distance
inches = microsecondsToInches(duration);
cm = microsecondsToCentimeters(duration);
Serial.print(inches);
Serial.print("in, ");
Serial.print(cm);
Serial.print("cm");
Serial.println();
delay(100);
}
long microsecondsToInches(long microseconds)
{
// According to Parallax's datasheet for the PING))), there are
// 73.746 microseconds per inch (i.e. sound travels at 1130 feet per
// second). This gives the distance travelled by the ping, outbound
// and return, so we divide by 2 to get the distance of the obstacle.
// See: http://www.parallax.com/dl/docs/prod/acc/28015-PING-v1.3.pdf
return microseconds / 74 / 2;
}
long microsecondsToCentimeters(long microseconds)
{
// The speed of sound is 340 m/s or 29 microseconds per centimeter.
// The ping travels out and back, so to find the distance of the
// object we take half of the distance travelled.
return microseconds / 29 / 2;
}