Removing old shell scripts.

This commit is contained in:
David A. Mellis 2010-05-22 20:25:43 +00:00
parent 5b19370b43
commit e5b24cc48b
4 changed files with 0 additions and 271 deletions

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#!/bin/sh
REVISION=`head -1 ../../todo.txt | awk '{print $1}'`
if [ $1 ]
then
RELEASE=$1
echo Creating Arduino release $RELEASE...
else
RELEASE=$REVISION
echo Creating Arduino distribution for revision $REVISION...
fi
# check to see if the version number in the app is correct
# so that mikkel doesn't kick my ass
VERSIONED=`cat ../../app/src/processing/app/Base.java | grep $REVISION`
if [ -z "$VERSIONED" ]
then
echo Fix the revision number in Base.java
exit
fi
./make.sh
# remove any old boogers
rm -rf arduino
rm -rf arduino-*
mkdir arduino
cp -r ../shared/lib arduino/
cp -r ../shared/tools arduino/
cp dist/*.dll arduino/
cp -r dist/drivers arduino/
cp -r ../../hardware arduino/
cp -r ../../libraries arduino/
if [ $1 ]
then
# write the release version number into the output directory
echo $1 > arduino/lib/version.txt
fi
cp ../../app/lib/antlr.jar arduino/lib/
cp ../../app/lib/ecj.jar arduino/lib/
cp ../../app/lib/jna.jar arduino/lib/
cp ../../app/lib/oro.jar arduino/lib/
cp ../../app/lib/RXTXcomm.jar arduino/lib/
cp ../../readme.txt arduino/
echo Copying examples...
cp -r ../shared/examples arduino/
echo Extracting reference...
unzip -q -d arduino/ ../shared/reference.zip
unzip -q -d arduino/hardware avr_tools.zip
# add java (jre) files
unzip -q -d arduino jre.zip
# get platform-specific goodies from the dist dir
cp launcher/arduino.exe arduino/
# grab pde.jar and export from the working dir
cp work/lib/pde.jar arduino/lib/
cp work/lib/core.jar arduino/lib/
# convert revisions.txt to windows LFs
# the 2> is because the app is a little chatty
unix2dos arduino/readme.txt 2> /dev/null
unix2dos arduino/lib/preferences.txt 2> /dev/null
unix2dos arduino/lib/keywords.txt 2> /dev/null
# remove boogers
find arduino -name "*.bak" -exec rm -f {} ';'
find arduino -name "*~" -exec rm -f {} ';'
find arduino -name ".DS_Store" -exec rm -f {} ';'
find arduino -name "._*" -exec rm -f {} ';'
find arduino -name "Thumbs.db" -exec rm -f {} ';'
# chmod +x the crew
find arduino -name "*.html" -exec chmod +x {} ';'
find arduino -name "*.dll" -exec chmod +x {} ';'
find arduino -name "*.exe" -exec chmod +x {} ';'
find arduino -name "*.html" -exec chmod +x {} ';'
# clean out the cvs entries
find arduino -name "CVS" -exec rm -rf {} ';' 2> /dev/null
find arduino -name ".cvsignore" -exec rm -rf {} ';'
find arduino -name ".svn" -exec rm -rf {} ';' 2> /dev/null
# zip it all up for release
echo Packaging standard release...
echo
P5=arduino-$RELEASE
mv arduino $P5
zip -rq $P5.zip $P5
# nah, keep the new directory around
#rm -rf $P5
# zip up another for experts
#echo Expert release is disabled until further notice.
echo Packaging expert release...
echo
cp -a $P5 $P5-expert
# remove enormous java runtime
rm -rf $P5-expert/java
zip -rq $P5-expert.zip $P5-expert
echo Done.

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#!/bin/sh
### -- SETUP WORK DIR -------------------------------------------
if test -d work
then
BUILD_PREPROC=false
else
echo Setting up directories to build P5...
BUILD_PREPROC=true
mkdir work
cp -r ../shared/lib work/
cp -r ../shared/tools work/
cp dist/*.dll work/
cp -r dist/drivers work/
cp -r ../../hardware work/
cp -r ../../libraries work/
cp ../../app/lib/antlr.jar work/lib/
cp ../../app/lib/ecj.jar work/lib/
cp ../../app/lib/jna.jar work/lib/
cp ../../app/lib/oro.jar work/lib/
cp ../../app/lib/RXTXcomm.jar work/lib/
echo Copying examples...
cp -r ../shared/examples work/
echo Extracting reference...
unzip -q -d work/ ../shared/reference.zip
echo Extracting avr tools...
unzip -q -d work/hardware/ avr_tools.zip
echo Extracting enormous JRE...
unzip -q -d work/ jre.zip
# build the processing.exe bundle
# there are a few hacks in the source to launch4j-3.0.1
# to build them, use the following:
# cd head_src/gui_head && make -f Makefile.win
cd launcher
./launch4j/launch4jc.exe config.xml
cp arduino.exe ../work/
cd ..
# chmod +x the crew
# cygwin requires this because of unknown weirdness
# it was not formerly this anal retentive
# with the html, it's necessary on windows for launching reference
# from shell/command prompt, which is done internally to view reference
find work -name "*.html" -exec chmod +x {} ';'
find work -name "*.dll" -exec chmod +x {} ';'
find work -name "*.exe" -exec chmod +x {} ';'
find work -name "*.html" -exec chmod +x {} ';'
fi
cd ../..
### -- BUILD CORE ----------------------------------------------
echo Building processing.core...
cd core
#CLASSPATH="..\\build\\windows\\work\\java\\lib\\rt.jar;..\\build\\windows\\work\\java\\lib\\tools.jar"
#CLASSPATH="..\\build\\windows\\work\\java\\lib\\tools.jar"
#export CLASSPATH
perl preproc.pl
mkdir -p bin
../build/windows/work/java/bin/java \
-classpath "..\\build\\windows\\work\\java\\lib\\tools.jar" \
com.sun.tools.javac.Main \
-source 1.5 -target 1.5 -d bin \
src/processing/core/*.java src/processing/xml/*.java
rm -f ../build/windows/work/lib/core.jar
# package this folder into core.jar
cd bin && zip -rq ../../build/windows/work/lib/core.jar \
processing/core/*.class processing/xml/*.class && cd ..
# back to base processing dir
cd ..
### -- BUILD PDE ------------------------------------------------
echo Building the PDE...
cd app
# has to be present, otherwise javac will complain of file writing errors
rm -rf ../build/windows/work/classes
mkdir ../build/windows/work/classes
../build/windows/work/java/bin/java \
-classpath "..\\build\\windows\\work\\java\\lib\\tools.jar" \
com.sun.tools.javac.Main \
-source 1.5 -target 1.5 \
-classpath "..\\build\\windows\\work\\lib\\core.jar;..\\build\\windows\\work\\lib\antlr.jar;..\\build\\windows\\work\\lib\\ecj.jar;..\\build\\windows\\work\\lib\\jna.jar;..\\build\\windows\\work\\lib\\oro.jar;..\\build\\windows\\work\\lib\\RXTXcomm.jar;..\\build\\windows\\work\\java\\lib\\tools.jar" \
-d ..\\build\\windows\\work\\classes \
src/processing/app/*.java \
src/processing/app/debug/*.java \
src/processing/app/syntax/*.java \
src/processing/app/preproc/*.java \
src/processing/app/tools/*.java \
src/processing/app/windows/*.java
cd ../build/windows/work/classes
rm -f ../lib/pde.jar
zip -rq ../lib/pde.jar .
cd ../..
echo
echo Done.

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#!/bin/sh
CLASSPATH=lib\\pde.jar\;lib\\core.jar\;lib\\jna.jar\;lib\\ecj.jar\;lib\\antlr.jar\;lib\\oro.jar\;lib\\RXTXcomm.jar\;java\\lib\\tools.jar
export CLASSPATH
cd work && ./java/bin/java processing.app.Base

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#!/bin/sh
QT_JAVA_PATH="$WINDIR\\system32\\QTJava.zip"
if test -f "${QT_JAVA_PATH}"
then
#echo "Found Quicktime at $QT_JAVA_PATH"
else
QT_JAVA_PATH="$WINDIR\\system\\QTJava.zip"
if test -f "${QT_JAVA_PATH}"
echo "could not find qtjava.zip in either"
echo "${WINDIR}\\system32\\qtjava.zip or"
echo "${WINDIR}\\system\\qtjava.zip"
echo "quicktime for java must be installed before building."
exit 1;
then
#echo "Found Quicktime at $QT_JAVA_PATH"
else
fi
fi
CLASSPATH=\"java\\lib\\rt.jar\;lib\;lib\\build\;lib\\pde.jar\;lib\\kjc.jar\;lib\\antlr.jar\;lib\\oro.jar\;lib\\comm.jar\;lib\\RXTXcomm.jar\;${QT_JAVA_PATH}\"
export CLASSPATH
cd work && ./java/bin/java -Djava.compiler=NONE PdeBase