#include "LiquidCrystal.h" #include #include #include #include "WProgram.h" // When the display powers up, it is configured as follows: // // 1. Display clear // 2. Function set: // DL = 1; 8-bit interface data // N = 0; 1-line display // F = 0; 5x8 dot character font // 3. Display on/off control: // D = 0; Display off // C = 0; Cursor off // B = 0; Blinking off // 4. Entry mode set: // I/D = 1; Increment by 1 // S = 0; No shift // // Note, however, that resetting the Arduino doesn't reset the LCD, so we // can't assume that its in that state when a sketch starts (and the // LiquidCrystal constructor is called). LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable, uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7) : _four_bit_mode(0), _rs_pin(rs), _rw_pin(rw), _enable_pin(enable) { _data_pins[0] = d0; _data_pins[1] = d1; _data_pins[2] = d2; _data_pins[3] = d3; _data_pins[4] = d4; _data_pins[5] = d5; _data_pins[6] = d6; _data_pins[7] = d7; pinMode(_rs_pin, OUTPUT); pinMode(_rw_pin, OUTPUT); pinMode(_enable_pin, OUTPUT); for (int i = 0; i < 8; i++) pinMode(_data_pins[i], OUTPUT); command(0x38); // function set: 8 bits, 1 line, 5x8 dots command(0x0C); // display control: turn display on, cursor off, no blinking command(0x06); // entry mode set: increment automatically, display shift, right shift clear(); } LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable, uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3) : _four_bit_mode(1), _rs_pin(rs), _rw_pin(rw), _enable_pin(enable) { _data_pins[0] = d0; _data_pins[1] = d1; _data_pins[2] = d2; _data_pins[3] = d3; pinMode(_rs_pin, OUTPUT); pinMode(_rw_pin, OUTPUT); pinMode(_enable_pin, OUTPUT); for (int i = 0; i < 4; i++) pinMode(_data_pins[i], OUTPUT); command(0x28); // function set: 4 bits, 1 line, 5x8 dots command(0x0C); // display control: turn display on, cursor off, no blinking command(0x06); // entry mode set: increment automatically, display shift, right shift clear(); } void LiquidCrystal::clear() { command(0x01); // clear display, set cursor position to zero delayMicroseconds(2000); } void LiquidCrystal::home() { command(0x02); // set cursor position to zero delayMicroseconds(2000); } void LiquidCrystal::setCursor(int col, int row) { int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 }; command(0x80 | (col + row_offsets[row])); } void LiquidCrystal::command(uint8_t value) { send(value, LOW); } void LiquidCrystal::write(uint8_t value) { send(value, HIGH); } void LiquidCrystal::send(uint8_t value, uint8_t mode) { digitalWrite(_rs_pin, mode); digitalWrite(_rw_pin, LOW); if (_four_bit_mode) { for (int i = 0; i < 4; i++) { digitalWrite(_data_pins[i], (value >> (i + 4)) & 0x01); } digitalWrite(_enable_pin, HIGH); digitalWrite(_enable_pin, LOW); for (int i = 0; i < 4; i++) { digitalWrite(_data_pins[i], (value >> i) & 0x01); } digitalWrite(_enable_pin, HIGH); digitalWrite(_enable_pin, LOW); } else { for (int i = 0; i < 8; i++) { digitalWrite(_data_pins[i], (value >> i) & 0x01); } digitalWrite(_enable_pin, HIGH); digitalWrite(_enable_pin, LOW); } }