Arduino/app/syntax/SyntaxUtilities.java

164 lines
4.9 KiB
Java

/*
* SyntaxUtilities.java - Utility functions used by syntax colorizing
* Copyright (C) 1999 Slava Pestov
*
* You may use and modify this package for any purpose. Redistribution is
* permitted, in both source and binary form, provided that this notice
* remains intact in all source distributions of this package.
*/
package processing.app.syntax;
import javax.swing.text.*;
import java.awt.*;
/**
* Class with several utility functions used by jEdit's syntax colorizing
* subsystem.
*
* @author Slava Pestov
* @version $Id$
*/
public class SyntaxUtilities
{
/**
* Checks if a subregion of a <code>Segment</code> is equal to a
* string.
* @param ignoreCase True if case should be ignored, false otherwise
* @param text The segment
* @param offset The offset into the segment
* @param match The string to match
*/
public static boolean regionMatches(boolean ignoreCase, Segment text,
int offset, String match)
{
int length = offset + match.length();
char[] textArray = text.array;
if(length > text.offset + text.count)
return false;
for(int i = offset, j = 0; i < length; i++, j++)
{
char c1 = textArray[i];
char c2 = match.charAt(j);
if(ignoreCase)
{
c1 = Character.toUpperCase(c1);
c2 = Character.toUpperCase(c2);
}
if(c1 != c2)
return false;
}
return true;
}
/**
* Checks if a subregion of a <code>Segment</code> is equal to a
* character array.
* @param ignoreCase True if case should be ignored, false otherwise
* @param text The segment
* @param offset The offset into the segment
* @param match The character array to match
*/
public static boolean regionMatches(boolean ignoreCase, Segment text,
int offset, char[] match)
{
int length = offset + match.length;
char[] textArray = text.array;
if(length > text.offset + text.count)
return false;
for(int i = offset, j = 0; i < length; i++, j++)
{
char c1 = textArray[i];
char c2 = match[j];
if(ignoreCase)
{
c1 = Character.toUpperCase(c1);
c2 = Character.toUpperCase(c2);
}
if(c1 != c2)
return false;
}
return true;
}
/**
* Returns the default style table. This can be passed to the
* <code>setStyles()</code> method of <code>SyntaxDocument</code>
* to use the default syntax styles.
*/
public static SyntaxStyle[] getDefaultSyntaxStyles()
{
SyntaxStyle[] styles = new SyntaxStyle[Token.ID_COUNT];
styles[Token.COMMENT1] = new SyntaxStyle(Color.black,true,false);
styles[Token.COMMENT2] = new SyntaxStyle(new Color(0x990033),true,false);
styles[Token.KEYWORD1] = new SyntaxStyle(Color.black,false,true);
styles[Token.KEYWORD2] = new SyntaxStyle(Color.magenta,false,false);
styles[Token.KEYWORD3] = new SyntaxStyle(new Color(0x009600),false,false);
styles[Token.LITERAL1] = new SyntaxStyle(new Color(0x650099),false,false);
styles[Token.LITERAL2] = new SyntaxStyle(new Color(0x650099),false,true);
styles[Token.LABEL] = new SyntaxStyle(new Color(0x990033),false,true);
styles[Token.OPERATOR] = new SyntaxStyle(Color.black,false,true);
styles[Token.INVALID] = new SyntaxStyle(Color.red,false,true);
return styles;
}
/**
* Paints the specified line onto the graphics context. Note that this
* method munges the offset and count values of the segment.
* @param line The line segment
* @param tokens The token list for the line
* @param styles The syntax style list
* @param expander The tab expander used to determine tab stops. May
* be null
* @param gfx The graphics context
* @param x The x co-ordinate
* @param y The y co-ordinate
* @return The x co-ordinate, plus the width of the painted string
*/
public static int paintSyntaxLine(Segment line, Token tokens,
SyntaxStyle[] styles,
TabExpander expander, Graphics gfx,
int x, int y)
{
Font defaultFont = gfx.getFont();
Color defaultColor = gfx.getColor();
int offset = 0;
for(;;)
{
byte id = tokens.id;
if(id == Token.END)
break;
int length = tokens.length;
if(id == Token.NULL)
{
if(!defaultColor.equals(gfx.getColor()))
gfx.setColor(defaultColor);
if(!defaultFont.equals(gfx.getFont()))
gfx.setFont(defaultFont);
}
else
styles[id].setGraphicsFlags(gfx,defaultFont);
line.count = length;
x = Utilities.drawTabbedText(line,x,y,gfx,expander,0);
line.offset += length;
offset += length;
tokens = tokens.next;
}
return x;
}
// private members
private SyntaxUtilities() {}
}