Arduino/core/PFont.java

1020 lines
33 KiB
Java

/* -*- mode: jde; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2004-06 Ben Fry & Casey Reas
Portions Copyright (c) 2001-04 Massachusetts Institute of Technology
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
package processing.core;
import java.awt.*;
import java.io.*;
import java.lang.reflect.*;
/**
* Grayscale bitmap font class used by Processing.
* <P>
* Awful (and by that, I mean awesome) ascii (non)art for how this works:
* <PRE>
* |
* | height is the full used height of the image
* |
* | ..XX.. }
* | ..XX.. }
* | ...... }
* | XXXX.. } topExtent (top y is baseline - topExtent)
* | ..XX.. }
* | ..XX.. } dotted areas are where the image data
* | ..XX.. } is actually located for the character
* +---XXXXXX---- } (it extends to the right and down
* | for power of two texture sizes)
* ^^^^ leftExtent (amount to move over before drawing the image
*
* ^^^^^^^^^^^^^^ setWidth (width displaced by char)
* </PRE>
*/
public class PFont implements PConstants {
public int charCount;
public PImage images[];
/**
* Native Java version of the font. If possible, this allows the
* PGraphics subclass to just use Java's font rendering stuff
* in situations where that's faster.
*/
public Font font;
/**
* Name of the font as seen by Java when it was created.
* If the font is available, the native version will be used.
*/
public String name;
/**
* Postscript name of the font that this bitmap was created from.
*/
public String psname;
/** "natural" size of the font (most often 48) */
public int size;
/** true if smoothing was enabled for this font, used for native impl */
public boolean smooth;
/** next power of 2 over the max image size (usually 64) */
public int mbox2;
/** floating point width (convenience) */
protected float fwidth;
/** floating point width (convenience) */
protected float fheight;
/** texture width, same as mbox2, but reserved for future use */
public int twidth;
/** texture height, same as mbox2, but reserved for future use */
public int theight;
public int value[]; // char code
public int height[]; // height of the bitmap data
public int width[]; // width of bitmap data
public int setWidth[]; // width displaced by the char
public int topExtent[]; // offset for the top
public int leftExtent[]; // offset for the left
public int ascent;
public int descent;
protected int ascii[]; // quick lookup for the ascii chars
// shared by the text() functions to avoid incessant allocation of memory
//protected char textBuffer[] = new char[8 * 1024];
//protected char widthBuffer[] = new char[8 * 1024];
public PFont() { } // for subclasses
public PFont(InputStream input) throws IOException {
DataInputStream is = new DataInputStream(input);
// number of character images stored in this font
charCount = is.readInt();
// bit count is ignored since this is always 8
//int numBits = is.readInt();
// used to be the bitCount, but now used for version number.
// version 8 is any font before 69, so 9 is anything from 83+
// 9 was buggy so gonna increment to 10.
int version = is.readInt();
// this was formerly ignored, now it's the actual font size
//mbox = is.readInt();
size = is.readInt();
// this was formerly mboxY, the one that was used
// this will make new fonts downward compatible
//mbox2 = is.readInt();
mbox2 = is.readInt();
fwidth = size; //mbox;
fheight = size; //mbox;
// size for image ("texture") is next power of 2
// over the font size. for most vlw fonts, the size is 48
// so the next power of 2 is 64.
// double-check to make sure that mbox2 is a power of 2
// there was a bug in the old font generator that broke this
//mbox2 = (int) Math.pow(2, Math.ceil(Math.log(mbox2) / Math.log(2)));
mbox2 = (int) Math.pow(2, Math.ceil(Math.log(mbox2) / Math.log(2)));
// size for the texture is stored in the font
twidth = theight = mbox2; //mbox2;
ascent = is.readInt(); // formerly baseHt (zero/ignored)
descent = is.readInt(); // formerly ignored struct padding
// allocate enough space for the character info
value = new int[charCount];
height = new int[charCount];
width = new int[charCount];
setWidth = new int[charCount];
topExtent = new int[charCount];
leftExtent = new int[charCount];
ascii = new int[128];
for (int i = 0; i < 128; i++) ascii[i] = -1;
// read the information about the individual characters
for (int i = 0; i < charCount; i++) {
value[i] = is.readInt();
height[i] = is.readInt();
width[i] = is.readInt();
setWidth[i] = is.readInt();
topExtent[i] = is.readInt();
leftExtent[i] = is.readInt();
// pointer in the c version, ignored
is.readInt();
// cache locations of the ascii charset
if (value[i] < 128) ascii[value[i]] = i;
// the values for getAscent() and getDescent() from FontMetrics
// seem to be way too large.. perhaps they're the max?
// as such, use a more traditional marker for ascent/descent
if (value[i] == 'd') {
if (ascent == 0) ascent = topExtent[i];
}
if (value[i] == 'p') {
if (descent == 0) descent = -topExtent[i] + height[i];
}
}
// not a roman font, so throw an error and ask to re-build.
// that way can avoid a bunch of error checking hacks in here.
if ((ascent == 0) && (descent == 0)) {
throw new RuntimeException("Please use \"Create Font\" to " +
"re-create this font.");
}
images = new PImage[charCount];
for (int i = 0; i < charCount; i++) {
images[i] = new PImage(twidth, theight, ALPHA);
int bitmapSize = height[i] * width[i];
byte temp[] = new byte[bitmapSize];
is.readFully(temp);
// convert the bitmap to an alpha channel
int w = width[i];
int h = height[i];
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int valu = temp[y*w + x] & 0xff;
images[i].pixels[y * twidth + x] = valu;
//(valu << 24) | 0xFFFFFF; // windows
//0xFFFFFF00 | valu; // macosx
//System.out.print((images[i].pixels[y*64+x] > 128) ? "*" : ".");
}
//System.out.println();
}
//System.out.println();
}
if (version >= 10) { // includes the font name at the end of the file
name = is.readUTF();
psname = is.readUTF();
}
if (version == 11) {
smooth = is.readBoolean();
}
}
/**
* Try to find the native version of this font.
*/
protected Font findFont() {
// this font may or may not be installed
font = new Font(name, Font.PLAIN, size);
// if the ps name matches, then we're in fine shape
if (!font.getPSName().equals(psname)) {
// on osx java 1.4 (not 1.3.. ugh), you can specify the ps name
// of the font, so try that in case this .vlw font was created on pc
// and the name is different, but the ps name is found on the
// java 1.4 mac that's currently running this sketch.
font = new Font(psname, Font.PLAIN, size);
}
// check again, and if still bad, screw em
if (!font.getPSName().equals(psname)) {
font = null;
}
return font;
}
/**
* Write this PFont to an OutputStream.
* <p>
* This is used by the Create Font tool, or whatever anyone else dreams
* up for messing with fonts themselves.
* <p>
* It is assumed that the calling class will handle closing
* the stream when finished.
*/
public void save(OutputStream output) throws IOException {
DataOutputStream os = new DataOutputStream(output);
os.writeInt(charCount);
if ((name == null) || (psname == null)) {
name = "";
psname = "";
}
// formerly numBits, now used for version number
//os.writeInt((name != null) ? 11 : 8);
os.writeInt(11);
os.writeInt(size); // formerly mboxX (was 64, now 48)
os.writeInt(mbox2); // formerly mboxY (was 64, still 64)
os.writeInt(ascent); // formerly baseHt (was ignored)
os.writeInt(descent); // formerly struct padding for c version
for (int i = 0; i < charCount; i++) {
os.writeInt(value[i]);
os.writeInt(height[i]);
os.writeInt(width[i]);
os.writeInt(setWidth[i]);
os.writeInt(topExtent[i]);
os.writeInt(leftExtent[i]);
os.writeInt(0); // padding
}
for (int i = 0; i < charCount; i++) {
for (int y = 0; y < height[i]; y++) {
for (int x = 0; x < width[i]; x++) {
os.write(images[i].pixels[y * mbox2 + x] & 0xff);
}
}
}
//if (name != null) { // version 11
os.writeUTF(name);
os.writeUTF(psname);
os.writeBoolean(smooth);
//}
os.flush();
}
/**
* Get index for the char (convert from unicode to bagel charset).
* @return index into arrays or -1 if not found
*/
public int index(char c) {
// degenerate case, but the find function will have trouble
// if there are somehow zero chars in the lookup
//if (value.length == 0) return -1;
if (charCount == 0) return -1;
// quicker lookup for the ascii fellers
if (c < 128) return ascii[c];
// some other unicode char, hunt it out
//return index_hunt(c, 0, value.length-1);
return indexHunt(c, 0, charCount-1);
}
protected int indexHunt(int c, int start, int stop) {
int pivot = (start + stop) / 2;
// if this is the char, then return it
if (c == value[pivot]) return pivot;
// char doesn't exist, otherwise would have been the pivot
//if (start == stop) return -1;
if (start >= stop) return -1;
// if it's in the lower half, continue searching that
if (c < value[pivot]) return indexHunt(c, start, pivot-1);
// if it's in the upper half, continue there
return indexHunt(c, pivot+1, stop);
}
/**
* Currently un-implemented for .vlw fonts,
* but honored for layout in case subclasses use it.
*/
public float kern(char a, char b) {
return 0;
}
/**
* Returns the ascent of this font from the baseline.
* The value is based on a font of size 1.
*/
public float ascent() {
return ((float)ascent / fheight);
}
/**
* Returns how far this font descends from the baseline.
* The value is based on a font size of 1.
*/
public float descent() {
return ((float)descent / fheight);
}
/**
* Width of this character for a font of size 1.
*/
public float width(char c) {
if (c == 32) return width('i');
int cc = index(c);
if (cc == -1) return 0;
return ((float)setWidth[cc] / fwidth);
}
/**
* Draw a character at an x, y position.
*/
/*
public void text(char c, float x, float y, PGraphics parent) {
text(c, x, y, 0, parent);
}
*/
/**
* Draw a character at an x, y, z position.
*/
/*
public void text(char c, float x, float y, float z, PGraphics parent) {
if (parent.textAlign == CENTER) {
x -= parent.textSize * width(c) / 2f;
} else if (parent.textAlign == RIGHT) {
x -= parent.textSize * width(c);
}
//textImpl(c, x, y, z, parent);
if (z != 0) parent.translate(0, 0, z); // TEMPORARY HACK! SLOW!
parent.textImpl(c, x, y, z);
if (z != 0) parent.translate(0, 0, -z); // TEMPORARY HACK! SLOW!
}
*/
/*
public void text(String str, float x, float y, PGraphics parent) {
text(str, x, y, 0, parent);
}
public void text(String str, float x, float y, float z, PGraphics parent) {
if (z != 0) parent.translate(0, 0, z); // TEMPORARY HACK! SLOW!
int length = str.length();
if (length > textBuffer.length) {
textBuffer = new char[length + 10];
}
str.getChars(0, length, textBuffer, 0);
int start = 0;
int index = 0;
while (index < length) {
if (textBuffer[index] == '\n') {
textLine(start, index, x, y, z, parent);
start = index + 1;
y += parent.textLeading;
}
index++;
}
if (start < length) {
textLine(start, index, x, y, z, parent);
}
if (z != 0) parent.translate(0, 0, -z); // TEMPORARY HACK! SLOW!
}
protected void textLine(int start, int stop,
float x, float y, float z,
PGraphics parent) {
if (parent.textAlign == CENTER) {
x -= parent.textSize * calcWidth(textBuffer, start, stop) / 2f;
} else if (parent.textAlign == RIGHT) {
x -= parent.textSize * calcWidth(textBuffer, start, stop);
}
for (int index = start; index < stop; index++) {
//textImpl(textBuffer[index], x, y, z, parent);
//parent.textImpl(textBuffer[index], x, y, z);
// HACK FOR Z COORDINATES.. FIX ME SOON
parent.textImpl(textBuffer[index], x, y, 0); //z);
x += parent.textSize *width(textBuffer[index]);
}
}
*/
/**
* Same as below, just without a z coordinate.
*/
/*
public void text(String str, float x, float y,
float c, float d, PGraphics parent) {
text(str, x, y, c, d, 0, parent);
}
*/
/**
* Draw text in a box that is constrained to a particular size.
* <P>
* The parent PApplet will have converted the coords based on
* the current rectMode().
* <P>
* Note that the x,y coords of the start of the box
* will align with the *ascent* of the text, not the baseline,
* as is the case for the other text() functions.
*/
/*
public void text(String str, float boxX1, float boxY1,
float boxX2, float boxY2, float boxZ, PGraphics parent) {
if (boxZ != 0) parent.translate(0, 0, boxZ); // TEMPORARY HACK! SLOW!
float spaceWidth = width(' ') * parent.textSize;
float runningX = boxX1;
float currentY = boxY1;
float boxWidth = boxX2 - boxX1;
float lineX = boxX1;
if (parent.textAlign == CENTER) {
lineX = lineX + boxWidth/2f;
} else if (parent.textAlign == RIGHT) {
lineX = boxX2;
}
// ala illustrator, the text itself must fit inside the box
currentY += ascent() * parent.textSize;
// if the box is already too small, tell em to f off
if (currentY > boxY2) return;
int length = str.length();
if (length > textBuffer.length) {
textBuffer = new char[length + 10];
}
str.getChars(0, length, textBuffer, 0);
int wordStart = 0;
int wordStop = 0;
int lineStart = 0;
int index = 0;
while (index < length) {
if ((textBuffer[index] == ' ') || (index == length-1)) {
// boundary of a word
float wordWidth = parent.textSize *
calcWidth(textBuffer, wordStart, index);
if (runningX + wordWidth > boxX2) {
if (runningX == boxX1) {
// if this is the first word, and its width is
// greater than the width of the text box,
// then break the word where at the max width,
// and send the rest of the word to the next line.
do {
index--;
if (index == wordStart) {
// not a single char will fit on this line. screw 'em.
//System.out.println("screw you");
return;
}
wordWidth = parent.textSize *
calcWidth(textBuffer, wordStart, index);
} while (wordWidth > boxWidth);
textLine(lineStart, index, lineX, currentY, boxZ, parent);
} else {
// next word is too big, output current line
// and advance to the next line
textLine(lineStart, wordStop, lineX, currentY, boxZ, parent);
// only increment index if a word wasn't broken inside the
// do/while loop above.. also, this is a while() loop too,
// because multiple spaces don't count for shit when they're
// at the end of a line like this.
index = wordStop; // back that ass up
while ((index < length) &&
(textBuffer[index] == ' ')) {
index++;
}
}
lineStart = index;
wordStart = index;
wordStop = index;
runningX = boxX1;
currentY += parent.textLeading;
if (currentY > boxY2) return; // box is now full
} else {
runningX += wordWidth + spaceWidth;
// on to the next word
wordStop = index;
wordStart = index + 1;
}
} else if (textBuffer[index] == '\n') {
if (lineStart != index) { // if line is not empty
textLine(lineStart, index, lineX, currentY, boxZ, parent);
}
lineStart = index + 1;
wordStart = lineStart;
currentY += parent.textLeading;
if (currentY > boxY2) return; // box is now full
}
index++;
}
if ((lineStart < length) && (lineStart != index)) {
textLine(lineStart, index, lineX, currentY, boxZ, parent);
}
if (boxZ != 0) parent.translate(0, 0, -boxZ); // TEMPORARY HACK! SLOW!
}
*/
//////////////////////////////////////////////////////////////
static final char[] EXTRA_CHARS = {
0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087,
0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F,
0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097,
0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E, 0x009F,
0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7,
0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF,
0x00B0, 0x00B1, 0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00BA,
0x00BB, 0x00BF, 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5,
0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD,
0x00CE, 0x00CF, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6,
0x00D7, 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DF,
0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7,
0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF,
0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8,
0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FF, 0x0102, 0x0103,
0x0104, 0x0105, 0x0106, 0x0107, 0x010C, 0x010D, 0x010E, 0x010F,
0x0110, 0x0111, 0x0118, 0x0119, 0x011A, 0x011B, 0x0131, 0x0139,
0x013A, 0x013D, 0x013E, 0x0141, 0x0142, 0x0143, 0x0144, 0x0147,
0x0148, 0x0150, 0x0151, 0x0152, 0x0153, 0x0154, 0x0155, 0x0158,
0x0159, 0x015A, 0x015B, 0x015E, 0x015F, 0x0160, 0x0161, 0x0162,
0x0163, 0x0164, 0x0165, 0x016E, 0x016F, 0x0170, 0x0171, 0x0178,
0x0179, 0x017A, 0x017B, 0x017C, 0x017D, 0x017E, 0x0192, 0x02C6,
0x02C7, 0x02D8, 0x02D9, 0x02DA, 0x02DB, 0x02DC, 0x02DD, 0x03A9,
0x03C0, 0x2013, 0x2014, 0x2018, 0x2019, 0x201A, 0x201C, 0x201D,
0x201E, 0x2020, 0x2021, 0x2022, 0x2026, 0x2030, 0x2039, 0x203A,
0x2044, 0x20AC, 0x2122, 0x2202, 0x2206, 0x220F, 0x2211, 0x221A,
0x221E, 0x222B, 0x2248, 0x2260, 0x2264, 0x2265, 0x25CA, 0xF8FF,
0xFB01, 0xFB02
};
/**
* The default Processing character set.
* <P>
* This is the union of the Mac Roman and Windows ANSI (CP1250)
* character sets. ISO 8859-1 Latin 1 is Unicode characters 0x80 -> 0xFF,
* and would seem a good standard, but in practice, most P5 users would
* rather have characters that they expect from their platform's fonts.
* <P>
* This is more of an interim solution until a much better
* font solution can be determined. (i.e. create fonts on
* the fly from some sort of vector format).
* <P>
* Not that I expect that to happen.
*/
static public char[] DEFAULT_CHARSET;
static {
DEFAULT_CHARSET = new char[126-33+1 + EXTRA_CHARS.length];
int index = 0;
for (int i = 33; i <= 126; i++) {
DEFAULT_CHARSET[index++] = (char)i;
}
for (int i = 0; i < EXTRA_CHARS.length; i++) {
DEFAULT_CHARSET[index++] = EXTRA_CHARS[i];
}
};
/**
* Use reflection to create a new .vlw font on the fly.
* This only works with Java 1.3 and higher.
*
* @param font the font object to create from
* @param charset array of all unicode chars that should be included
* @param smooth true to enable smoothing/anti-aliasing
*/
public PFont(Font font, boolean smooth, char charset[]) {
if (PApplet.javaVersion < 1.3f) {
throw new RuntimeException("Can only create fonts with " +
"Java 1.3 or higher");
}
// save this so that we can use the native version
this.font = font;
this.smooth = smooth;
name = font.getName();
psname = font.getPSName();
try {
// fix regression from sorting (bug #564)
if (charset != null) {
// charset needs to be sorted to make index lookup run more quickly
// http://dev.processing.org/bugs/show_bug.cgi?id=494
//Arrays.sort(charset);
Class arraysClass = Class.forName("java.util.Arrays");
Method sortMethod =
arraysClass.getMethod("sort", new Class[] { charset.getClass() });
sortMethod.invoke(null, new Object[] { charset });
}
// the count gets reset later based on how many of
// the chars are actually found inside the font.
this.charCount = (charset == null) ? 65536 : charset.length;
this.size = font.getSize();
fwidth = fheight = size;
PImage bitmaps[] = new PImage[charCount];
// allocate enough space for the character info
value = new int[charCount];
height = new int[charCount];
width = new int[charCount];
setWidth = new int[charCount];
topExtent = new int[charCount];
leftExtent = new int[charCount];
ascii = new int[128];
for (int i = 0; i < 128; i++) ascii[i] = -1;
int mbox3 = size * 3;
/*
BufferedImage playground =
new BufferedImage(mbox3, mbox3, BufferedImage.TYPE_INT_RGB);
Graphics2D g = (Graphics2D) playground.getGraphics();
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
smooth ?
RenderingHints.VALUE_ANTIALIAS_ON :
RenderingHints.VALUE_ANTIALIAS_OFF);
*/
Class bufferedImageClass =
Class.forName("java.awt.image.BufferedImage");
Constructor bufferedImageConstructor =
bufferedImageClass.getConstructor(new Class[] {
Integer.TYPE,
Integer.TYPE,
Integer.TYPE });
Field typeIntRgbField = bufferedImageClass.getField("TYPE_INT_RGB");
int typeIntRgb = typeIntRgbField.getInt(typeIntRgbField);
Object playground =
bufferedImageConstructor.newInstance(new Object[] {
new Integer(mbox3),
new Integer(mbox3),
new Integer(typeIntRgb) });
Class graphicsClass =
Class.forName("java.awt.Graphics2D");
Method getGraphicsMethod =
bufferedImageClass.getMethod("getGraphics", new Class[] { });
//Object g = getGraphicsMethod.invoke(playground, new Object[] { });
Graphics g = (Graphics)
getGraphicsMethod.invoke(playground, new Object[] { });
Class renderingHintsClass =
Class.forName("java.awt.RenderingHints");
Class renderingHintsKeyClass =
Class.forName("java.awt.RenderingHints$Key");
//PApplet.printarr(renderingHintsClass.getFields());
Field antialiasingKeyField =
renderingHintsClass.getField("KEY_TEXT_ANTIALIASING");
Object antialiasingKey =
antialiasingKeyField.get(renderingHintsClass);
Field antialiasField = smooth ?
renderingHintsClass.getField("VALUE_TEXT_ANTIALIAS_ON") :
renderingHintsClass.getField("VALUE_TEXT_ANTIALIAS_OFF");
Object antialiasState =
antialiasField.get(renderingHintsClass);
Method setRenderingHintMethod =
graphicsClass.getMethod("setRenderingHint",
new Class[] { renderingHintsKeyClass,
Object.class });
setRenderingHintMethod.invoke(g, new Object[] {
antialiasingKey,
antialiasState
});
g.setFont(font);
FontMetrics metrics = g.getFontMetrics();
Method canDisplayMethod = null;
Method getDataMethod = null;
Method getSamplesMethod = null;
int samples[] = new int[mbox3 * mbox3];
canDisplayMethod =
Font.class.getMethod("canDisplay", new Class[] { Character.TYPE });
getDataMethod =
bufferedImageClass.getMethod("getData", new Class[] { });
Class rasterClass = Class.forName("java.awt.image.Raster");
getSamplesMethod = rasterClass.getMethod("getSamples", new Class[] {
Integer.TYPE,
Integer.TYPE,
Integer.TYPE,
Integer.TYPE,
Integer.TYPE,
// integer array type?
//Array.class
samples.getClass()
});
//} catch (Exception e) {
//e.printStackTrace();
//return;
//}
//Array samples = Array.newInstance(Integer.TYPE, mbox3*mbox3);
int maxWidthHeight = 0;
int index = 0;
for (int i = 0; i < charCount; i++) {
char c = (charset == null) ? (char)i : charset[i];
//if (!font.canDisplay(c)) { // skip chars not in the font
try {
Character ch = new Character(c);
Boolean canDisplay = (Boolean)
canDisplayMethod.invoke(font, new Object[] { ch });
if (canDisplay.booleanValue() == false) {
continue;
}
} catch (Exception e) {
e.printStackTrace();
return;
}
g.setColor(Color.white);
g.fillRect(0, 0, mbox3, mbox3);
g.setColor(Color.black);
g.drawString(String.valueOf(c), size, size * 2);
// grabs copy of the current data.. so no updates (do each time)
/*
Raster raster = playground.getData();
raster.getSamples(0, 0, mbox3, mbox3, 0, samples);
*/
Object raster = getDataMethod.invoke(playground, new Object[] {});
getSamplesMethod.invoke(raster, new Object[] {
new Integer(0),
new Integer(0),
new Integer(mbox3),
new Integer(mbox3),
new Integer(0),
samples
});
//int w = metrics.charWidth(c);
int minX = 1000, maxX = 0;
int minY = 1000, maxY = 0;
boolean pixelFound = false;
for (int y = 0; y < mbox3; y++) {
for (int x = 0; x < mbox3; x++) {
//int sample = raster.getSample(x, y, 0); // maybe?
int sample = samples[y * mbox3 + x] & 0xff;
// or int samples[] = raster.getPixel(x, y, null);
//if (sample == 0) { // or just not white? hmm
if (sample != 255) {
if (x < minX) minX = x;
if (y < minY) minY = y;
if (x > maxX) maxX = x;
if (y > maxY) maxY = y;
pixelFound = true;
//System.out.println(x + " " + y + " = " + sample);
}
}
}
if (!pixelFound) {
//System.out.println("no pixels found in unicode char " + c +
// "(" + PApplet.hex(c) + ")");
// this was dumb that it was set to 20 & 30, because for small
// fonts, those guys don't exist
minX = minY = 0; //20;
maxX = maxY = 0; //30;
// this will create a 1 pixel white (clear) character..
// maybe better to set one to -1 so nothing is added?
/*
} else {
System.out.println(PApplet.hex(c) + " has bounds " +
minX + ", " + minY + " to " +
maxX + ", " + maxY);
*/
}
value[index] = c;
height[index] = (maxY - minY) + 1;
width[index] = (maxX - minX) + 1;
setWidth[index] = metrics.charWidth(c);
//System.out.println((char)c + " " + setWidth[index]);
// cache locations of the ascii charset
//if (value[i] < 128) ascii[value[i]] = i;
if (c < 128) ascii[c] = index;
// offset from vertical location of baseline
// of where the char was drawn (size*2)
topExtent[index] = size*2 - minY;
// offset from left of where coord was drawn
leftExtent[index] = minX - size;
if (c == 'd') {
ascent = topExtent[index];
}
if (c == 'p') {
descent = -topExtent[index] + height[index];
}
if (width[index] > maxWidthHeight) maxWidthHeight = width[index];
if (height[index] > maxWidthHeight) maxWidthHeight = height[index];
bitmaps[index] = new PImage(width[index], height[index], ALPHA);
for (int y = minY; y <= maxY; y++) {
for (int x = minX; x <= maxX; x++) {
int val = 255 - (samples[y * mbox3 + x] & 0xff);
int pindex = (y - minY) * width[index] + (x - minX);
bitmaps[index].pixels[pindex] = val;
}
}
index++;
}
charCount = index;
// foreign font, so just make ascent the max topExtent
if ((ascent == 0) && (descent == 0)) {
for (int i = 0; i < charCount; i++) {
char cc = (char) value[i];
if (Character.isWhitespace(cc) ||
(cc == '\u00A0') || (cc == '\u2007') || (cc == '\u202F')) {
continue;
}
if (topExtent[i] > ascent) {
ascent = topExtent[i];
}
int d = -topExtent[i] + height[i];
if (d > descent) {
descent = d;
}
}
}
// size for image/texture is next power of 2 over largest char
mbox2 = (int)
Math.pow(2, Math.ceil(Math.log(maxWidthHeight) / Math.log(2)));
twidth = theight = mbox2;
// shove the smaller PImage data into textures of next-power-of-2 size,
// so that this font can be used immediately by p5.
images = new PImage[charCount];
for (int i = 0; i < charCount; i++) {
images[i] = new PImage(mbox2, mbox2, ALPHA);
for (int y = 0; y < height[i]; y++) {
System.arraycopy(bitmaps[i].pixels, y*width[i],
images[i].pixels, y*mbox2,
width[i]);
}
bitmaps[i] = null;
}
} catch (Exception e) { // catch-all for reflection stuff
e.printStackTrace();
throw new RuntimeException(e.getMessage());
}
}
/**
* Get a list of the fonts installed on the system that can be used
* by Java. Not all fonts can be used in Java, in fact it's mostly
* only TrueType fonts. OpenType fonts with CFF data such as Adobe's
* OpenType fonts seem to have trouble (even though they're sort of
* TrueType fonts as well, or may have a .ttf extension). Regular
* PostScript fonts seem to work O.K. though.
* <P>
* Not recommended for use in applets, but this is implemented
* in PFont because the Java methods to access this information
* have changed between 1.1 and 1.4, and the 1.4 method is
* typical of the sort of undergraduate-level over-abstraction
* that the seems to have made its way into the Java API after 1.1.
*/
static public String[] list() {
if (PApplet.javaVersion < 1.3f) {
// make this reflection too, since compilers complain about the
// deprecation, and it's bound to stop working in 1.6 or something
//return Toolkit.getDefaultToolkit().getFontList();
try {
Toolkit tk = Toolkit.getDefaultToolkit();
Method getFontListMethod =
tk.getClass().getMethod("getFontList", (Class[]) null);
return (String[]) getFontListMethod.invoke(tk, (Object[]) null);
} catch (Exception e) {
e.printStackTrace();
return new String[] { };
}
}
// getFontList is deprecated in 1.4, so this has to be used
try {
//GraphicsEnvironment ge =
// GraphicsEnvironment.getLocalGraphicsEnvironment();
Class geClass = Class.forName("java.awt.GraphicsEnvironment");
Method glgeMethod =
geClass.getMethod("getLocalGraphicsEnvironment", (Class[]) null);
Object ge = glgeMethod.invoke((Class[]) null, (Object[]) null);
//Font fonts[] = ge.getAllFonts();
Method gafMethod = geClass.getMethod("getAllFonts", (Class[]) null);
Font fonts[] = (Font[]) gafMethod.invoke(ge, (Object[]) null);
String list[] = new String[fonts.length];
for (int i = 0; i < list.length; i++) {
list[i] = fonts[i].getName();
}
return list;
} catch (Exception e) {
e.printStackTrace();
throw new RuntimeException("Error inside PFont.list()");
}
}
}