Arduino/core/PGraphicsJava2D.java

1382 lines
39 KiB
Java

/* -*- mode: jde; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2005-06 Ben Fry and Casey Reas
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
package processing.core;
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
/**
* Subclass for PGraphics that implements the graphics API
* in Java 1.3+ using Java 2D.
*
* <p>Pixel operations too slow? As of release 0085 (the first beta),
* the default renderer uses Java2D. It's more accurate than the renderer
* used in alpha releases of Processing (it handles stroke caps and joins,
* and has better polygon tessellation), but it's super slow for handling
* pixels. At least until we get a chance to get the old 2D renderer
* (now called P2D) working in a similar fashion, you can use
* <TT>size(w, h, P3D)</TT> instead of <TT>size(w, h)</TT> which will
* be faster for general pixel flipping madness. </p>
*
* <p>To get access to the Java 2D "Graphics2D" object for the default
* renderer, use:
* <PRE>Graphics2D g2 = ((PGraphicsJava2D)g).g2;</PRE>
* This will let you do Java 2D stuff directly, but is not supported in
* any way shape or form. Which just means "have fun, but don't complain
* if it breaks."</p>
*/
public class PGraphicsJava2D extends PGraphics {
public Graphics2D g2;
GeneralPath gpath;
int transformCount;
AffineTransform transformStack[] =
new AffineTransform[MATRIX_STACK_DEPTH];
double transform[] = new double[6];
Line2D.Float line = new Line2D.Float();
Ellipse2D.Float ellipse = new Ellipse2D.Float();
Rectangle2D.Float rect = new Rectangle2D.Float();
Arc2D.Float arc = new Arc2D.Float();
protected Color tintColorObject;
protected Color fillColorObject;
public boolean fillGradient;
public Paint fillGradientObject;
protected Color strokeColorObject;
public boolean strokeGradient;
public Paint strokeGradientObject;
//////////////////////////////////////////////////////////////
// INTERNAL
/**
* Constructor for the PGraphicsJava object.
* This prototype only exists because of annoying
* java compilers, and should not be used.
*/
//public PGraphicsJava2D() { }
/**
* Constructor for the PGraphics object. Use this to ensure that
* the defaults get set properly. In a subclass, use this(w, h)
* as the first line of a subclass' constructor to properly set
* the internal fields and defaults.
*
* @param iwidth viewport width
* @param iheight viewport height
*/
public PGraphicsJava2D(int iwidth, int iheight, PApplet parent) {
super(iwidth, iheight, parent);
//resize(iwidth, iheight);
}
/**
* Called in repsonse to a resize event, handles setting the
* new width and height internally, as well as re-allocating
* the pixel buffer for the new size.
*
* Note that this will nuke any cameraMode() settings.
*/
public void resize(int iwidth, int iheight) { // ignore
//System.out.println("resize " + iwidth + " " + iheight);
insideDrawWait();
insideResize = true;
width = iwidth;
height = iheight;
width1 = width - 1;
height1 = height - 1;
allocate();
// ok to draw again
insideResize = false;
}
// broken out because of subclassing for opengl
protected void allocate() {
image = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
g2 = (Graphics2D) image.getGraphics();
// can't un-set this because this may be only a resize (Bug #463)
//defaultsInited = false;
}
//////////////////////////////////////////////////////////////
// FRAME
public void beginDraw() {
insideResizeWait();
insideDraw = true;
// need to call defaults(), but can only be done when it's ok
// to draw (i.e. for opengl, no drawing can be done outside
// beginDraw/endDraw).
if (!defaultsInited) defaults();
resetMatrix(); // reset model matrix
// reset vertices
vertexCount = 0;
}
public void endDraw() {
// hm, mark pixels as changed, because this will instantly do a full
// copy of all the pixels to the surface.. so that's kind of a mess.
//updatePixels();
if (!mainDrawingSurface) {
loadPixels();
}
modified = true;
insideDraw = false;
}
//////////////////////////////////////////////////////////////
// SHAPES
public void beginShape(int kind) {
//super.beginShape(kind);
shape = kind;
vertexCount = 0;
splineVertexCount = 0;
// set gpath to null, because when mixing curves and straight
// lines, vertexCount will be set back to zero, so vertexCount == 1
// is no longer a good indicator of whether the shape is new.
// this way, just check to see if gpath is null, and if it isn't
// then just use it to continue the shape.
gpath = null;
}
public void textureMode(int mode) {
unavailableError("textureMode(mode)");
}
public void texture(PImage image) {
unavailableError("texture(image)");
}
public void vertex(float x, float y) {
splineVertexCount = 0;
//float vertex[];
if (vertexCount == vertices.length) {
float temp[][] = new float[vertexCount<<1][VERTEX_FIELD_COUNT];
System.arraycopy(vertices, 0, temp, 0, vertexCount);
vertices = temp;
//message(CHATTER, "allocating more vertices " + vertices.length);
}
// not everyone needs this, but just easier to store rather
// than adding another moving part to the code...
vertices[vertexCount][MX] = x;
vertices[vertexCount][MY] = y;
vertexCount++;
switch (shape) {
case POINTS:
point(x, y);
break;
case LINES:
if ((vertexCount % 2) == 0) {
line(vertices[vertexCount-2][MX],
vertices[vertexCount-2][MY], x, y);
}
break;
/*
case LINE_STRIP:
case LINE_LOOP:
if (gpath == null) {
gpath = new GeneralPath();
gpath.moveTo(x, y);
} else {
gpath.lineTo(x, y);
}
break;
*/
case TRIANGLES:
if ((vertexCount % 3) == 0) {
triangle(vertices[vertexCount - 3][MX],
vertices[vertexCount - 3][MY],
vertices[vertexCount - 2][MX],
vertices[vertexCount - 2][MY],
x, y);
}
break;
case TRIANGLE_STRIP:
if (vertexCount >= 3) {
triangle(vertices[vertexCount - 2][MX],
vertices[vertexCount - 2][MY],
vertices[vertexCount - 1][MX],
vertices[vertexCount - 1][MY],
vertices[vertexCount - 3][MX],
vertices[vertexCount - 3][MY]);
}
break;
case TRIANGLE_FAN:
if (vertexCount == 3) {
triangle(vertices[0][MX], vertices[0][MY],
vertices[1][MX], vertices[1][MY],
x, y);
} else if (vertexCount > 3) {
gpath = new GeneralPath();
// when vertexCount > 3, draw an un-closed triangle
// for indices 0 (center), previous, current
gpath.moveTo(vertices[0][MX],
vertices[0][MY]);
gpath.lineTo(vertices[vertexCount - 2][MX],
vertices[vertexCount - 2][MY]);
gpath.lineTo(x, y);
draw_shape(gpath);
}
break;
case QUADS:
if ((vertexCount % 4) == 0) {
quad(vertices[vertexCount - 4][MX],
vertices[vertexCount - 4][MY],
vertices[vertexCount - 3][MX],
vertices[vertexCount - 3][MY],
vertices[vertexCount - 2][MX],
vertices[vertexCount - 2][MY],
x, y);
}
break;
case QUAD_STRIP:
// 0---2---4
// | | |
// 1---3---5
if ((vertexCount >= 4) && ((vertexCount % 2) == 0)) {
quad(vertices[vertexCount - 4][MX],
vertices[vertexCount - 4][MY],
vertices[vertexCount - 2][MX],
vertices[vertexCount - 2][MY],
x, y,
vertices[vertexCount - 3][MX],
vertices[vertexCount - 3][MY]);
}
break;
case POLYGON:
if (gpath == null) {
gpath = new GeneralPath();
gpath.moveTo(x, y);
} else if (breakShape) {
gpath.moveTo(x, y);
breakShape = false;
} else {
gpath.lineTo(x, y);
}
break;
}
}
public void vertex(float x, float y, float u, float v) {
unavailableError("vertex(x, y, u, v");
}
public void vertex(float x, float y, float z) {
depthErrorXYZ("vertex");
}
public void vertex(float x, float y, float z, float u, float v) {
depthErrorXYZ("vertex");
}
public void bezierVertex(float x1, float y1,
float x2, float y2,
float x3, float y3) {
if (gpath == null) {
throw new RuntimeException("Must call vertex() at least once " +
"before using bezierVertex()");
}
switch (shape) {
//case LINE_LOOP:
//case LINE_STRIP:
case POLYGON:
gpath.curveTo(x1, y1, x2, y2, x3, y3);
break;
default:
throw new RuntimeException("bezierVertex() can only be used with " +
"LINE_STRIP, LINE_LOOP, or POLYGON");
}
}
float curveX[] = new float[4];
float curveY[] = new float[4];
public void curveVertex(float x, float y) {
//if ((shape != LINE_LOOP) && (shape != LINE_STRIP) && (shape != POLYGON)) {
if (shape != POLYGON) {
throw new RuntimeException("curveVertex() can only be used with " +
"POLYGON shapes");
//"LINE_LOOP, LINE_STRIP, and POLYGON shapes");
}
if (!curve_inited) curve_init();
vertexCount = 0;
if (splineVertices == null) {
splineVertices = new float[DEFAULT_SPLINE_VERTICES][VERTEX_FIELD_COUNT];
}
// if more than 128 points, shift everything back to the beginning
if (splineVertexCount == DEFAULT_SPLINE_VERTICES) {
System.arraycopy(splineVertices[DEFAULT_SPLINE_VERTICES - 3], 0,
splineVertices[0], 0, VERTEX_FIELD_COUNT);
System.arraycopy(splineVertices[DEFAULT_SPLINE_VERTICES - 2], 0,
splineVertices[1], 0, VERTEX_FIELD_COUNT);
System.arraycopy(splineVertices[DEFAULT_SPLINE_VERTICES - 1], 0,
splineVertices[2], 0, VERTEX_FIELD_COUNT);
splineVertexCount = 3;
}
// this new guy will be the fourth point (or higher),
// which means it's time to draw segments of the curve
if (splineVertexCount >= 3) {
curveX[0] = splineVertices[splineVertexCount-3][MX];
curveY[0] = splineVertices[splineVertexCount-3][MY];
curveX[1] = splineVertices[splineVertexCount-2][MX];
curveY[1] = splineVertices[splineVertexCount-2][MY];
curveX[2] = splineVertices[splineVertexCount-1][MX];
curveY[2] = splineVertices[splineVertexCount-1][MY];
curveX[3] = x;
curveY[3] = y;
curveToBezierMatrix.mult(curveX, curveX);
curveToBezierMatrix.mult(curveY, curveY);
// since the paths are continuous,
// only the first point needs the actual moveto
if (gpath == null) {
gpath = new GeneralPath();
gpath.moveTo(curveX[0], curveY[0]);
}
gpath.curveTo(curveX[1], curveY[1],
curveX[2], curveY[2],
curveX[3], curveY[3]);
}
// add the current point to the list
splineVertices[splineVertexCount][MX] = x;
splineVertices[splineVertexCount][MY] = y;
splineVertexCount++;
}
boolean breakShape;
public void breakShape() {
breakShape = true;
}
public void endShape(int mode) {
if (gpath != null) { // make sure something has been drawn
if (shape == POLYGON) {
if (mode == CLOSE) {
gpath.closePath();
}
draw_shape(gpath);
}
}
shape = 0;
}
//////////////////////////////////////////////////////////////
/*
protected void fillGradient(Paint paint) {
fillGradient = true;
fillGradientObject = paint;
}
protected void noFillGradient() {
fillGradient = false;
}
*/
//////////////////////////////////////////////////////////////
protected void fill_shape(Shape s) {
if (fillGradient) {
g2.setPaint(fillGradientObject);
g2.fill(s);
} else if (fill) {
g2.setColor(fillColorObject);
g2.fill(s);
}
}
protected void stroke_shape(Shape s) {
if (strokeGradient) {
g2.setPaint(strokeGradientObject);
g2.draw(s);
} else if (stroke) {
g2.setColor(strokeColorObject);
g2.draw(s);
}
}
protected void draw_shape(Shape s) {
if (fillGradient) {
g2.setPaint(fillGradientObject);
g2.fill(s);
} else if (fill) {
g2.setColor(fillColorObject);
g2.fill(s);
}
if (strokeGradient) {
g2.setPaint(strokeGradientObject);
g2.draw(s);
} else if (stroke) {
g2.setColor(strokeColorObject);
g2.draw(s);
}
}
//////////////////////////////////////////////////////////////
public void point(float x, float y) {
line(x, y, x, y);
}
public void line(float x1, float y1, float x2, float y2) {
//graphics.setColor(strokeColorObject);
//graphics.drawLine(x1, y1, x2, y2);
line.setLine(x1, y1, x2, y2);
stroke_shape(line);
}
public void triangle(float x1, float y1, float x2, float y2,
float x3, float y3) {
gpath = new GeneralPath();
gpath.moveTo(x1, y1);
gpath.lineTo(x2, y2);
gpath.lineTo(x3, y3);
gpath.closePath();
draw_shape(gpath);
}
public void quad(float x1, float y1, float x2, float y2,
float x3, float y3, float x4, float y4) {
GeneralPath gp = new GeneralPath();
gp.moveTo(x1, y1);
gp.lineTo(x2, y2);
gp.lineTo(x3, y3);
gp.lineTo(x4, y4);
gp.closePath();
draw_shape(gp);
}
//////////////////////////////////////////////////////////////
protected void rectImpl(float x1, float y1, float x2, float y2) {
rect.setFrame(x1, y1, x2-x1, y2-y1);
draw_shape(rect);
}
protected void ellipseImpl(float x, float y, float w, float h) {
ellipse.setFrame(x, y, w, h);
draw_shape(ellipse);
}
protected void arcImpl(float x, float y, float w, float h,
float start, float stop) {
// 0 to 90 in java would be 0 to -90 for p5 renderer
// but that won't work, so -90 to 0?
if (stop - start >= TWO_PI) {
start = 0;
stop = 360;
} else {
start = -start * RAD_TO_DEG;
stop = -stop * RAD_TO_DEG;
// ok to do this because already checked for NaN
while (start < 0) {
start += 360;
stop += 360;
}
if (start > stop) {
float temp = start;
start = stop;
stop = temp;
}
}
float span = stop - start;
// stroke as Arc2D.OPEN, fill as Arc2D.PIE
if (fill) {
//System.out.println("filla");
arc.setArc(x, y, w, h, start, span, Arc2D.PIE);
fill_shape(arc);
}
if (stroke) {
//System.out.println("strokey");
arc.setArc(x, y, w, h, start, span, Arc2D.OPEN);
stroke_shape(arc);
}
}
//////////////////////////////////////////////////////////////
/** Ignored (not needed) in Java 2D. */
public void bezierDetail(int detail) {
}
/** Ignored (not needed) in Java 2D. */
public void curveDetail(int detail) {
}
//////////////////////////////////////////////////////////////
/**
* Handle renderer-specific image drawing.
*/
protected void imageImpl(PImage who,
float x1, float y1, float x2, float y2,
int u1, int v1, int u2, int v2) {
if (who.cache != null) {
if (!(who.cache instanceof ImageCache)) {
// this cache belongs to another renderer.. fix me later,
// because this is gonna make drawing *really* inefficient
//who.cache = null;
}
}
if (who.cache == null) {
//System.out.println("making new image cache");
who.cache = new ImageCache(who);
who.updatePixels(); // mark the whole thing for update
who.modified = true;
}
ImageCache cash = (ImageCache) who.cache;
// if image previously was tinted, or the color changed
// or the image was tinted, and tint is now disabled
if ((tint && !cash.tinted) ||
(tint && (cash.tintedColor != tintColor)) ||
(!tint && cash.tinted)) {
// for tint change, mark all pixels as needing update
who.updatePixels();
}
if (who.modified) {
cash.update(tint, tintColor);
who.modified = false;
}
g2.drawImage(((ImageCache) who.cache).image,
(int) x1, (int) y1, (int) x2, (int) y2,
u1, v1, u2, v2, null);
}
class ImageCache {
PImage source;
boolean tinted;
int tintedColor;
int tintedPixels[];
BufferedImage image;
public ImageCache(PImage source) {
this.source = source;
// even if RGB, set the image type to ARGB, because the
// image may have an alpha value for its tint().
int type = BufferedImage.TYPE_INT_ARGB;
//System.out.println("making new buffered image");
image = new BufferedImage(source.width, source.height, type);
}
// for rev 0124, passing the tintColor in here. the problem is that
// the 'parent' PGraphics object of this inner class may not be
// the same one that's used when drawing. for instance, if this
// is a font used by the main drawing surface, then it's later
// used in an offscreen PGraphics, the tintColor value from the
// original PGraphics will be used.
public void update(boolean tint, int tintColor) {
if (tintedPixels == null) {
//System.out.println("tinted pixels null");
tintedPixels = new int[source.width * source.height];
}
if ((source.format == ARGB) || (source.format == RGB)) {
if (tint) {
// create tintedPixels[] if necessary
//if (tintedPixels == null) {
// tintedPixels = new int[source.width * source.height];
//}
int a2 = (tintColor >> 24) & 0xff;
int r2 = (tintColor >> 16) & 0xff;
int g2 = (tintColor >> 8) & 0xff;
int b2 = (tintColor) & 0xff;
// multiply each of the color components into tintedPixels
// if straight RGB image, don't bother multiplying
// (also avoids problems if high bits not set)
if (source.format == RGB) {
int alpha = a2 << 24;
for (int i = 0; i < tintedPixels.length; i++) {
int argb1 = source.pixels[i];
int r1 = (argb1 >> 16) & 0xff;
int g1 = (argb1 >> 8) & 0xff;
int b1 = (argb1) & 0xff;
tintedPixels[i] = alpha |
(((r2 * r1) & 0xff00) << 8) |
((g2 * g1) & 0xff00) |
(((b2 * b1) & 0xff00) >> 8);
}
} else {
for (int i = 0; i < tintedPixels.length; i++) {
int argb1 = source.pixels[i];
int a1 = (argb1 >> 24) & 0xff;
int r1 = (argb1 >> 16) & 0xff;
int g1 = (argb1 >> 8) & 0xff;
int b1 = (argb1) & 0xff;
tintedPixels[i] =
(((a2 * a1) & 0xff00) << 16) |
(((r2 * r1) & 0xff00) << 8) |
((g2 * g1) & 0xff00) |
(((b2 * b1) & 0xff00) >> 8);
}
}
tinted = true;
tintedColor = tintColor;
// finally, do a setRGB based on tintedPixels
//image.setRGB(0, 0, source.width, source.height,
// tintedPixels, 0, source.width);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.setDataElements(0, 0, source.width, source.height,
tintedPixels);
} else { // no tint
// just do a setRGB like before
// (and we'll just hope that the high bits are set)
//image.setRGB(0, 0, source.width, source.height,
// source.pixels, 0, source.width);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.setDataElements(0, 0, source.width, source.height,
source.pixels);
}
} else if (source.format == ALPHA) {
int lowbits = tintColor & 0x00ffffff;
if (((tintColor >> 24) & 0xff) >= 254) {
//PApplet.println(" no alfa " + PApplet.hex(tintColor));
// no actual alpha to the tint, set the image's alpha
// as the high 8 bits, and use the color as the low 24 bits
for (int i = 0; i < tintedPixels.length; i++) {
// don't bother with the math if value is zero
tintedPixels[i] = (source.pixels[i] == 0) ?
0 : (source.pixels[i] << 24) | lowbits;
}
} else {
//PApplet.println(" yes alfa " + PApplet.hex(tintColor));
// multiply each image alpha by the tint alpha
int alphabits = (tintColor >> 24) & 0xff;
for (int i = 0; i < tintedPixels.length; i++) {
tintedPixels[i] = (source.pixels[i] == 0) ?
0 : (((alphabits * source.pixels[i]) & 0xFF00) << 16) | lowbits;
}
}
// mark the pixels for next time
tinted = true;
tintedColor = tintColor;
// finally, do a setRGB based on tintedPixels
//image.setRGB(0, 0, source.width, source.height,
// tintedPixels, 0, source.width);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.setDataElements(0, 0, source.width, source.height, tintedPixels);
}
}
}
//////////////////////////////////////////////////////////////
public float textAscent() {
if (textFontNative == null) {
return super.textAscent();
}
return textFontNativeMetrics.getAscent();
}
public float textDescent() {
if (textFontNative == null) {
return super.textDescent();
}
return textFontNativeMetrics.getDescent();
}
/**
* Same as parent, but override for native version of the font.
* <p/>
* Also gets called by textFont, so the metrics
* will get recorded properly.
*/
public void textSize(float size) {
// if a native version available, subset this font
if (textFontNative != null) {
textFontNative = textFontNative.deriveFont(size);
g2.setFont(textFontNative);
textFontNativeMetrics = g2.getFontMetrics(textFontNative);
}
// take care of setting the textSize and textLeading vars
// this has to happen second, because it calls textAscent()
// (which requires the native font metrics to be set)
super.textSize(size);
}
protected float textWidthImpl(char buffer[], int start, int stop) {
if (textFontNative == null) {
//System.out.println("native is null");
return super.textWidthImpl(buffer, start, stop);
}
// maybe should use one of the newer/fancier functions for this?
int length = stop - start;
return textFontNativeMetrics.charsWidth(buffer, start, length);
}
protected void textLinePlacedImpl(char buffer[], int start, int stop,
float x, float y) {
if (textFontNative == null) {
super.textLinePlacedImpl(buffer, start, stop, x, y);
return;
}
/*
// save the current setting for text smoothing. note that this is
// different from the smooth() function, because the font smoothing
// is controlled when the font is created, not now as it's drawn.
// fixed a bug in 0116 that handled this incorrectly.
Object textAntialias =
g2.getRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING);
// override the current text smoothing setting based on the font
// (don't change the global smoothing settings)
g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
textFont.smooth ?
RenderingHints.VALUE_ANTIALIAS_ON :
RenderingHints.VALUE_ANTIALIAS_OFF);
*/
Object antialias =
g2.getRenderingHint(RenderingHints.KEY_ANTIALIASING);
if (antialias == null) {
// if smooth() and noSmooth() not called, this will be null (0120)
antialias = RenderingHints.VALUE_ANTIALIAS_DEFAULT;
}
// override the current smoothing setting based on the font
// also changes global setting for antialiasing, but this is because it's
// not possible to enable/disable them independently in some situations.
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
textFont.smooth ?
RenderingHints.VALUE_ANTIALIAS_ON :
RenderingHints.VALUE_ANTIALIAS_OFF);
g2.setColor(fillColorObject);
// better to use drawString(float, float)?
int length = stop - start;
g2.drawChars(buffer, start, length, (int) (x + 0.5f), (int) (y + 0.5f));
// this didn't seem to help the scaling issue
// and creates garbage because of the new temporary object
//java.awt.font.GlyphVector gv = textFontNative.createGlyphVector(g2.getFontRenderContext(), new String(buffer, start, stop));
//g2.drawGlyphVector(gv, x, y);
// return to previous smoothing state if it was changed
//g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, textAntialias);
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, antialias);
textX = x + textWidthImpl(buffer, start, stop);
textY = y;
textZ = 0; // this will get set by the caller if non-zero
}
//////////////////////////////////////////////////////////////
public void translate(float tx, float ty) {
g2.translate(tx, ty);
}
public void rotate(float angle) {
g2.rotate(angle);
}
public void scale(float s) {
g2.scale(s, s);
}
public void scale(float sx, float sy) {
g2.scale(sx, sy);
}
//////////////////////////////////////////////////////////////
public void pushMatrix() {
if (transformCount == transformStack.length) {
throw new RuntimeException("pushMatrix() cannot use push more than " +
transformStack.length + " times");
}
transformStack[transformCount] = g2.getTransform();
transformCount++;
}
public void popMatrix() {
if (transformCount == 0) {
throw new RuntimeException("missing a popMatrix() " +
"to go with that pushMatrix()");
}
transformCount--;
g2.setTransform(transformStack[transformCount]);
}
public void resetMatrix() {
g2.setTransform(new AffineTransform());
}
public void applyMatrix(float n00, float n01, float n02,
float n10, float n11, float n12) {
g2.transform(new AffineTransform(n00, n10, n01, n11, n02, n12));
}
public void loadMatrix() {
g2.getTransform().getMatrix(transform);
m00 = (float) transform[0];
m01 = (float) transform[2];
m02 = (float) transform[4];
m10 = (float) transform[1];
m11 = (float) transform[3];
m12 = (float) transform[5];
}
public float screenX(float x, float y) {
loadMatrix();
return super.screenX(x, y);
//g2.getTransform().getMatrix(transform);
//return (float)transform[0]*x + (float)transform[2]*y + (float)transform[4];
}
public float screenY(float x, float y) {
loadMatrix();
return super.screenY(x, y);
//g2.getTransform().getMatrix(transform);
//return (float)transform[1]*x + (float)transform[3]*y + (float)transform[5];
}
//////////////////////////////////////////////////////////////
protected void tintFromCalc() {
super.tintFromCalc();
// TODO actually implement tinted images
tintColorObject = new Color(tintColor, true);
}
protected void fillFromCalc() {
super.fillFromCalc();
fillColorObject = new Color(fillColor, true);
fillGradient = false;
}
protected void strokeFromCalc() {
super.strokeFromCalc();
strokeColorObject = new Color(strokeColor, true);
strokeGradient = false;
}
//////////////////////////////////////////////////////////////
public void strokeWeight(float weight) {
super.strokeWeight(weight);
set_stroke();
}
public void strokeJoin(int join) {
super.strokeJoin(join);
set_stroke();
}
public void strokeCap(int cap) {
super.strokeCap(cap);
set_stroke();
}
protected void set_stroke() {
int cap = BasicStroke.CAP_BUTT;
if (strokeCap == ROUND) {
cap = BasicStroke.CAP_ROUND;
} else if (strokeCap == PROJECT) {
cap = BasicStroke.CAP_SQUARE;
}
int join = BasicStroke.JOIN_BEVEL;
if (strokeJoin == MITER) {
join = BasicStroke.JOIN_MITER;
} else if (strokeJoin == ROUND) {
join = BasicStroke.JOIN_ROUND;
}
g2.setStroke(new BasicStroke(strokeWeight, cap, join));
}
//////////////////////////////////////////////////////////////
public void background(PImage image) {
if ((image.width != width) || (image.height != height)) {
throw new RuntimeException("background image must be " +
"the same size as your application");
}
if ((image.format != RGB) && (image.format != ARGB)) {
throw new RuntimeException("background images should be RGB or ARGB");
}
// draw the image to screen without any transformations
set(0, 0, image);
}
int[] clearPixels;
public void clear() {
// the only way to properly clear the screen is to re-allocate
if (backgroundAlpha) {
// clearRect() doesn't work because it just makes everything black.
// instead, just wipe out the canvas to its transparent original
//allocate();
// allocate also won't work, because all the settings
// (like smooth) will be completely reset.
// Instead, create a small array that can be used to set the pixels
// several times. Using a single-pixel line of length 'width' is a
// tradeoff between speed (setting each pixel individually is too slow)
// and memory (an array for width*height would waste lots of memory
// if it stayed resident, and would terrify the gc if it were
// re-created on each trip to background().
WritableRaster raster = ((BufferedImage) image).getRaster();
if ((clearPixels == null) || (clearPixels.length < width)) {
clearPixels = new int[width];
}
for (int i = 0; i < width; i++) {
clearPixels[i] = backgroundColor;
}
for (int i = 0; i < height; i++) {
raster.setDataElements(0, i, width, 1, clearPixels);
}
} else {
// in case people do transformations before background(),
// need to handle this with a push/reset/pop
pushMatrix();
resetMatrix();
g2.setColor(new Color(backgroundColor, backgroundAlpha));
g2.fillRect(0, 0, width, height);
popMatrix();
}
}
//////////////////////////////////////////////////////////////
// FROM PIMAGE
public void smooth() {
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_BICUBIC);
}
public void noSmooth() {
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_OFF);
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_NEAREST_NEIGHBOR);
}
//////////////////////////////////////////////////////////////
public void beginRaw(PGraphics recorderRaw) {
throw new RuntimeException("beginRaw() not available with this renderer");
}
public void endRaw() {
}
//////////////////////////////////////////////////////////////
public void loadPixels() {
if ((pixels == null) || (pixels.length != width * height)) {
pixels = new int[width * height];
}
//((BufferedImage) image).getRGB(0, 0, width, height, pixels, 0, width);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.getDataElements(0, 0, width, height, pixels);
}
/**
* Update the pixels[] buffer to the PGraphics image.
* <P>
* Unlike in PImage, where updatePixels() only requests that the
* update happens, in PGraphicsJava2D, this will happen immediately.
*/
public void updatePixels() {
//updatePixels(0, 0, width, height);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.setDataElements(0, 0, width, height, pixels);
}
/**
* Update the pixels[] buffer to the PGraphics image.
* <P>
* Unlike in PImage, where updatePixels() only requests that the
* update happens, in PGraphicsJava2D, this will happen immediately.
*/
public void updatePixels(int x, int y, int c, int d) {
if ((x == 0) && (y == 0) && (c == width) && (d == height)) {
updatePixels();
} else {
throw new RuntimeException("updatePixels(x, y, c, d) not implemented");
}
/*
((BufferedImage) image).setRGB(x, y,
(imageMode == CORNER) ? c : (c - x),
(imageMode == CORNER) ? d : (d - y),
pixels, 0, width);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.setDataElements(x, y,
(imageMode == CORNER) ? c : (c - x),
(imageMode == CORNER) ? d : (d - y),
pixels);
*/
}
//////////////////////////////////////////////////////////////
static int getset[] = new int[1];
public int get(int x, int y) {
if ((x < 0) || (y < 0) || (x >= width) || (y >= height)) return 0;
//return ((BufferedImage) image).getRGB(x, y);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.getDataElements(x, y, getset);
return getset[0];
}
public PImage get(int x, int y, int w, int h) {
if (imageMode == CORNERS) { // if CORNER, do nothing
// w/h are x2/y2 in this case, bring em down to size
w = (w - x);
h = (h - x);
}
if (x < 0) {
w += x; // clip off the left edge
x = 0;
}
if (y < 0) {
h += y; // clip off some of the height
y = 0;
}
if (x + w > width) w = width - x;
if (y + h > height) h = height - y;
PImage output = new PImage(w, h);
output.parent = parent;
// oops, the last parameter is the scan size of the *target* buffer
//((BufferedImage) image).getRGB(x, y, w, h, output.pixels, 0, w);
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.getDataElements(x, y, w, h, output.pixels);
return output;
}
/**
* Grab a copy of the current pixel buffer.
*/
public PImage get() {
/*
PImage outgoing = new PImage(width, height);
((BufferedImage) image).getRGB(0, 0, width, height,
outgoing.pixels, 0, width);
return outgoing;
*/
return get(0, 0, width, height);
}
public void set(int x, int y, int argb) {
if ((x < 0) || (y < 0) || (x >= width) || (y >= height)) return;
//((BufferedImage) image).setRGB(x, y, argb);
getset[0] = argb;
WritableRaster raster = ((BufferedImage) image).getRaster();
raster.setDataElements(x, y, getset);
}
protected void setImpl(int dx, int dy, int sx, int sy, int sw, int sh,
PImage src) {
WritableRaster raster = ((BufferedImage) image).getRaster();
if ((sx == 0) && (sy == 0) && (sw == src.width) && (sh == src.height)) {
raster.setDataElements(dx, dy, src.width, src.height, src.pixels);
} else {
int mode = src.imageMode;
src.imageMode = CORNER;
// TODO Optimize, incredibly inefficient to reallocate this much memory
PImage temp = src.get(sx, sy, sw, sh);
src.imageMode = mode;
raster.setDataElements(dx, dy, temp.width, temp.height, temp.pixels);
}
}
//////////////////////////////////////////////////////////////
public void mask(int alpha[]) {
throw new RuntimeException("mask() cannot be used with JAVA2D");
}
public void mask(PImage alpha) {
throw new RuntimeException("mask() cannot be used with JAVA2D");
}
//////////////////////////////////////////////////////////////
public void filter(int kind) {
loadPixels();
super.filter(kind);
updatePixels();
}
public void filter(int kind, float param) {
loadPixels();
super.filter(kind, param);
updatePixels();
}
//////////////////////////////////////////////////////////////
public void copy(int sx, int sy, int sw, int sh,
int dx, int dy, int dw, int dh) {
if ((sw != dw) || (sh != dh)) {
// use slow version if changing size
copy(this, sx, sy, sw, sh, dx, dy, dw, dh);
} else {
if (imageMode == CORNERS) {
sw -= sx;
sh -= sy;
}
dx = dx - sx; // java2d's "dx" is the delta, not dest
dy = dy - sy;
g2.copyArea(sx, sy, sw, sh, dx, dy);
}
}
public void copy(PImage src,
int sx1, int sy1, int sx2, int sy2,
int dx1, int dy1, int dx2, int dy2) {
loadPixels();
super.copy(src, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
updatePixels();
}
//////////////////////////////////////////////////////////////
/*
public void blend(PImage src, int sx, int sy, int dx, int dy, int mode) {
loadPixels();
super.blend(src, sx, sy, dx, dy, mode);
updatePixels();
}
public void blend(int sx, int sy, int dx, int dy, int mode) {
loadPixels();
super.blend(sx, sy, dx, dy, mode);
updatePixels();
}
*/
public void blend(int sx1, int sy1, int sx2, int sy2,
int dx1, int dy1, int dx2, int dy2, int mode) {
loadPixels();
super.blend(sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, mode);
updatePixels();
}
public void blend(PImage src, int sx1, int sy1, int sx2, int sy2,
int dx1, int dy1, int dx2, int dy2, int mode) {
loadPixels();
super.blend(src, sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2, mode);
updatePixels();
}
//////////////////////////////////////////////////////////////
public void save(String filename) {
//System.out.println("start load");
loadPixels();
//System.out.println("end load, start save");
super.save(filename);
//System.out.println("done with save");
}
}