Replaced LiquidCrystal_I2C lib with newer version which was reported to have worked on the arduino forum - ref http://forum.arduino.cc/index.php?topic=310743.msg2186521#msg2186521

This commit is contained in:
Roger Clark 2015-04-15 21:08:01 +10:00
parent f92015b9f4
commit 14b59151dd
15 changed files with 384 additions and 311 deletions

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@ -1,7 +1,10 @@
// LiquidCrystal_I2C V2.0
#include "LiquidCrystal_I2C.h"
#include <inttypes.h>
#include <Arduino.h>
#include <Wire.h>
#include "Wire.h"
#include "Arduino.h"
// When the display powers up, it is configured as follows:
//
@ -22,55 +25,64 @@
// can't assume that its in that state when a sketch starts (and the
// LiquidCrystal constructor is called).
LiquidCrystal_I2C::LiquidCrystal_I2C(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize)
LiquidCrystal_I2C::LiquidCrystal_I2C(uint8_t lcd_Addr,uint8_t lcd_cols,uint8_t lcd_rows)
{
_addr = lcd_addr;
_cols = lcd_cols;
_rows = lcd_rows;
_charsize = charsize;
_backlightval = LCD_BACKLIGHT;
_Addr = lcd_Addr;
_cols = lcd_cols;
_rows = lcd_rows;
_backlightval = LCD_NOBACKLIGHT;
}
void LiquidCrystal_I2C::begin() {
void LiquidCrystal_I2C::init(){
init_priv();
}
void LiquidCrystal_I2C::init_priv()
{
Wire.begin();
_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
begin(_cols, _rows);
}
if (_rows > 1) {
void LiquidCrystal_I2C::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
if (lines > 1) {
_displayfunction |= LCD_2LINE;
}
_numlines = lines;
// for some 1 line displays you can select a 10 pixel high font
if ((_charsize != 0) && (_rows == 1)) {
if ((dotsize != 0) && (lines == 1)) {
_displayfunction |= LCD_5x10DOTS;
}
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// according to datasheet, we need at least 40ms after power rises above 2.7V
// before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
delay(50);
delayMicroseconds(50000);
// Now we pull both RS and R/W low to begin commands
expanderWrite(_backlightval); // reset expanderand turn backlight off (Bit 8 =1)
delay(1000);
//put the LCD into 4 bit mode
//put the LCD into 4 bit mode
// this is according to the hitachi HD44780 datasheet
// figure 24, pg 46
// we start in 8bit mode, try to set 4 bit mode
write4bits(0x03 << 4);
write4bits(0x03);
delayMicroseconds(4500); // wait min 4.1ms
// second try
write4bits(0x03 << 4);
write4bits(0x03);
delayMicroseconds(4500); // wait min 4.1ms
// third go!
write4bits(0x03 << 4);
write4bits(0x03);
delayMicroseconds(150);
// finally, set to 4-bit interface
write4bits(0x02 << 4);
write4bits(0x02);
// set # lines, font size, etc.
command(LCD_FUNCTIONSET | _displayfunction);
@ -89,8 +101,11 @@ void LiquidCrystal_I2C::begin() {
command(LCD_ENTRYMODESET | _displaymode);
home();
}
/********** high level commands, for the user! */
void LiquidCrystal_I2C::clear(){
command(LCD_CLEARDISPLAY);// clear display, set cursor position to zero
@ -104,8 +119,8 @@ void LiquidCrystal_I2C::home(){
void LiquidCrystal_I2C::setCursor(uint8_t col, uint8_t row){
int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
if (row > _rows) {
row = _rows-1; // we count rows starting w/0
if ( row > _numlines ) {
row = _numlines-1; // we count rows starting w/0
}
command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
}
@ -193,6 +208,8 @@ void LiquidCrystal_I2C::backlight(void) {
expanderWrite(0);
}
/*********** mid level commands, for sending data/cmds */
inline void LiquidCrystal_I2C::command(uint8_t value) {
@ -201,17 +218,19 @@ inline void LiquidCrystal_I2C::command(uint8_t value) {
inline size_t LiquidCrystal_I2C::write(uint8_t value) {
send(value, Rs);
return 0;
}
/************ low level data pushing commands **********/
// write either command or data
void LiquidCrystal_I2C::send(uint8_t value, uint8_t mode) {
uint8_t highnib=value&0xf0;
uint8_t lownib=(value<<4)&0xf0;
uint8_t highnib=value>>4;
uint8_t lownib=value & 0x0F;
write4bits((highnib)|mode);
write4bits((lownib)|mode);
write4bits((lownib)|mode);
}
void LiquidCrystal_I2C::write4bits(uint8_t value) {
@ -219,28 +238,47 @@ void LiquidCrystal_I2C::write4bits(uint8_t value) {
pulseEnable(value);
}
void LiquidCrystal_I2C::expanderWrite(uint8_t _data){
Wire.beginTransmission(_addr);
void LiquidCrystal_I2C::expanderWrite(uint8_t _data){
Wire.beginTransmission(_Addr);
Wire.write((int)(_data) | _backlightval);
Wire.endTransmission();
}
void LiquidCrystal_I2C::pulseEnable(uint8_t _data){
expanderWrite(_data | En); // En high
delayMicroseconds(1); // enable pulse must be >450ns
void LiquidCrystal_I2C::pulseEnable(uint8_t _data){
expanderWrite(_data | En); // En high
delayMicroseconds(1); // enable pulse must be >450ns
expanderWrite(_data & ~En); // En low
delayMicroseconds(50); // commands need > 37us to settle
expanderWrite(_data & ~En); // En low
delayMicroseconds(50); // commands need > 37us to settle
}
// Alias functions
void LiquidCrystal_I2C::cursor_on(){
cursor();
}
void LiquidCrystal_I2C::cursor_off(){
noCursor();
}
void LiquidCrystal_I2C::blink_on(){
blink();
}
void LiquidCrystal_I2C::blink_off(){
noBlink();
}
void LiquidCrystal_I2C::load_custom_character(uint8_t char_num, uint8_t *rows){
createChar(char_num, rows);
createChar(char_num, rows);
}
void LiquidCrystal_I2C::setBacklight(uint8_t new_val){
if (new_val) {
if(new_val){
backlight(); // turn backlight on
} else {
}else{
noBacklight(); // turn backlight off
}
}
@ -250,3 +288,17 @@ void LiquidCrystal_I2C::printstr(const char c[]){
//it's here so the user sketch doesn't have to be changed
print(c);
}
// unsupported API functions
void LiquidCrystal_I2C::off(){}
void LiquidCrystal_I2C::on(){}
void LiquidCrystal_I2C::setDelay (int cmdDelay,int charDelay) {}
uint8_t LiquidCrystal_I2C::status(){return 0;}
uint8_t LiquidCrystal_I2C::keypad (){return 0;}
uint8_t LiquidCrystal_I2C::init_bargraph(uint8_t graphtype){return 0;}
void LiquidCrystal_I2C::draw_horizontal_graph(uint8_t row, uint8_t column, uint8_t len, uint8_t pixel_col_end){}
void LiquidCrystal_I2C::draw_vertical_graph(uint8_t row, uint8_t column, uint8_t len, uint8_t pixel_row_end){}
void LiquidCrystal_I2C::setContrast(uint8_t new_val){}

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@ -1,8 +1,11 @@
#ifndef FDB_LIQUID_CRYSTAL_I2C_H
#define FDB_LIQUID_CRYSTAL_I2C_H
// LiquidCrystal_I2C V2.0
#ifndef LiquidCrystal_I2C_h
#define LiquidCrystal_I2C_h
#include <inttypes.h>
#include <Print.h>
#include "Print.h"
#include <Wire.h>
// commands
#define LCD_CLEARDISPLAY 0x01
@ -43,122 +46,78 @@
#define LCD_5x8DOTS 0x00
// flags for backlight control
#define LCD_BACKLIGHT 0x08
#define LCD_NOBACKLIGHT 0x00
#define LCD_BACKLIGHT 0x00
#define LCD_NOBACKLIGHT 0x80
#define En B00000100 // Enable bit
#define Rw B00000010 // Read/Write bit
#define Rs B00000001 // Register select bit
#define En B00010000 // Enable bit
#define Rw B00100000 // Read/Write bit
#define Rs B01000000 // Register select bit
/**
* This is the driver for the Liquid Crystal LCD displays that use the I2C bus.
*
* After creating an instance of this class, first call begin() before anything else.
* The backlight is on by default, since that is the most likely operating mode in
* most cases.
*/
class LiquidCrystal_I2C : public Print {
public:
/**
* Constructor
*
* @param lcd_addr I2C slave address of the LCD display. Most likely printed on the
* LCD circuit board, or look in the supplied LCD documentation.
* @param lcd_cols Number of columns your LCD display has.
* @param lcd_rows Number of rows your LCD display has.
* @param charsize The size in dots that the display has, use LCD_5x10DOTS or LCD_5x8DOTS.
*/
LiquidCrystal_I2C(uint8_t lcd_addr, uint8_t lcd_cols, uint8_t lcd_rows, uint8_t charsize = LCD_5x8DOTS);
LiquidCrystal_I2C(uint8_t lcd_Addr,uint8_t lcd_cols,uint8_t lcd_rows);
void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS );
void clear();
void home();
void noDisplay();
void display();
void noBlink();
void blink();
void noCursor();
void cursor();
void scrollDisplayLeft();
void scrollDisplayRight();
void printLeft();
void printRight();
void leftToRight();
void rightToLeft();
void shiftIncrement();
void shiftDecrement();
void noBacklight();
void backlight();
void autoscroll();
void noAutoscroll();
void createChar(uint8_t, uint8_t[]);
void setCursor(uint8_t, uint8_t);
virtual size_t write(uint8_t);
void command(uint8_t);
void init();
/**
* Set the LCD display in the correct begin state, must be called before anything else is done.
*/
void begin();
/**
* Remove all the characters currently shown. Next print/write operation will start
* from the first position on LCD display.
*/
void clear();
/**
* Next print/write operation will will start from the first position on the LCD display.
*/
void home();
////compatibility API function aliases
void blink_on(); // alias for blink()
void blink_off(); // alias for noBlink()
void cursor_on(); // alias for cursor()
void cursor_off(); // alias for noCursor()
void setBacklight(uint8_t new_val); // alias for backlight() and nobacklight()
void load_custom_character(uint8_t char_num, uint8_t *rows); // alias for createChar()
void printstr(const char[]);
/**
* Do not show any characters on the LCD display. Backlight state will remain unchanged.
* Also all characters written on the display will return, when the display in enabled again.
*/
void noDisplay();
/**
* Show the characters on the LCD display, this is the normal behaviour. This method should
* only be used after noDisplay() has been used.
*/
void display();
////Unsupported API functions (not implemented in this library)
uint8_t status();
void setContrast(uint8_t new_val);
uint8_t keypad();
void setDelay(int,int);
void on();
void off();
uint8_t init_bargraph(uint8_t graphtype);
void draw_horizontal_graph(uint8_t row, uint8_t column, uint8_t len, uint8_t pixel_col_end);
void draw_vertical_graph(uint8_t row, uint8_t column, uint8_t len, uint8_t pixel_col_end);
/**
* Do not blink the cursor indicator.
*/
void noBlink();
/**
* Start blinking the cursor indicator.
*/
void blink();
/**
* Do not show a cursor indicator.
*/
void noCursor();
/**
* Show a cursor indicator, cursor can blink on not blink. Use the
* methods blink() and noBlink() for changing cursor blink.
*/
void cursor();
void scrollDisplayLeft();
void scrollDisplayRight();
void printLeft();
void printRight();
void leftToRight();
void rightToLeft();
void shiftIncrement();
void shiftDecrement();
void noBacklight();
void backlight();
void autoscroll();
void noAutoscroll();
void createChar(uint8_t, uint8_t[]);
void setCursor(uint8_t, uint8_t);
virtual size_t write(uint8_t);
void command(uint8_t);
inline void blink_on() { blink(); }
inline void blink_off() { noBlink(); }
inline void cursor_on() { cursor(); }
inline void cursor_off() { noCursor(); }
// Compatibility API function aliases
void setBacklight(uint8_t new_val); // alias for backlight() and nobacklight()
void load_custom_character(uint8_t char_num, uint8_t *rows); // alias for createChar()
void printstr(const char[]);
private:
void send(uint8_t, uint8_t);
void write4bits(uint8_t);
void expanderWrite(uint8_t);
void pulseEnable(uint8_t);
uint8_t _addr;
uint8_t _displayfunction;
uint8_t _displaycontrol;
uint8_t _displaymode;
uint8_t _cols;
uint8_t _rows;
uint8_t _charsize;
uint8_t _backlightval;
void init_priv();
void send(uint8_t, uint8_t);
void write4bits(uint8_t);
void expanderWrite(uint8_t);
void pulseEnable(uint8_t);
uint8_t _Addr;
uint8_t _displayfunction;
uint8_t _displaycontrol;
uint8_t _displaymode;
uint8_t _numlines;
uint8_t _cols;
uint8_t _rows;
uint8_t _backlightval;
};
#endif // FDB_LIQUID_CRYSTAL_I2C_H
#endif

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@ -1,11 +0,0 @@
# Installation #
Create a new folder called "LiquidCrystal_I2C" under the folder named "libraries" in your Arduino sketchbook folder.
Create the folder "libraries" in case it does not exist yet. Place all the files in the "LiquidCrystal_I2C" folder.
# Usage #
To use the library in your own sketch, select it from *Sketch > Import Library*.
-------------------------------------------------------------------------------------------------------------------
This library is based on work done by DFROBOT (www.dfrobot.com).
File supplied by @swe-dude on the Arduino forum, and reported to be working with Maple mini

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@ -1,32 +0,0 @@
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Set the LCD address to 0x27 for a 16 chars and 2 line display
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup()
{
// initialize the LCD
lcd.begin();
}
void loop()
{
bool blinking = true;
lcd.cursor();
while (1) {
if (blinking) {
lcd.clear();
lcd.print("No cursor blink");
lcd.noBlink();
blinking = false;
} else {
lcd.clear();
lcd.print("Cursor blink");
lcd.blink();
blinking = true;
}
delay(4000);
}
}

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@ -1,65 +1,60 @@
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
uint8_t bell[8] = {0x4, 0xe, 0xe, 0xe, 0x1f, 0x0, 0x4};
uint8_t note[8] = {0x2, 0x3, 0x2, 0xe, 0x1e, 0xc, 0x0};
uint8_t clock[8] = {0x0, 0xe, 0x15, 0x17, 0x11, 0xe, 0x0};
uint8_t heart[8] = {0x0, 0xa, 0x1f, 0x1f, 0xe, 0x4, 0x0};
uint8_t duck[8] = {0x0, 0xc, 0x1d, 0xf, 0xf, 0x6, 0x0};
uint8_t check[8] = {0x0, 0x1 ,0x3, 0x16, 0x1c, 0x8, 0x0};
uint8_t cross[8] = {0x0, 0x1b, 0xe, 0x4, 0xe, 0x1b, 0x0};
uint8_t retarrow[8] = { 0x1, 0x1, 0x5, 0x9, 0x1f, 0x8, 0x4};
// Set the LCD address to 0x27 for a 16 chars and 2 line display
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup()
{
lcd.begin();
lcd.backlight();
lcd.createChar(0, bell);
lcd.createChar(1, note);
lcd.createChar(2, clock);
lcd.createChar(3, heart);
lcd.createChar(4, duck);
lcd.createChar(5, check);
lcd.createChar(6, cross);
lcd.createChar(7, retarrow);
lcd.home();
lcd.print("Hello world...");
lcd.setCursor(0, 1);
lcd.print(" i ");
lcd.write(3);
lcd.print(" arduinos!");
delay(5000);
displayKeyCodes();
}
// display all keycodes
void displayKeyCodes(void) {
uint8_t i = 0;
while (1) {
lcd.clear();
lcd.print("Codes 0x");
lcd.print(i, HEX);
lcd.print("-0x");
lcd.print(i + 16, HEX);
lcd.setCursor(0, 1);
for (int j = 0; j < 16; j++) {
lcd.write(i + j);
}
i += 16;
delay(4000);
}
}
void loop()
{
// Do nothing here...
}
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
uint8_t bell[8] = {0x4,0xe,0xe,0xe,0x1f,0x0,0x4};
uint8_t note[8] = {0x2,0x3,0x2,0xe,0x1e,0xc,0x0};
uint8_t clock[8] = {0x0,0xe,0x15,0x17,0x11,0xe,0x0};
uint8_t heart[8] = {0x0,0xa,0x1f,0x1f,0xe,0x4,0x0};
uint8_t duck[8] = {0x0,0xc,0x1d,0xf,0xf,0x6,0x0};
uint8_t check[8] = {0x0,0x1,0x3,0x16,0x1c,0x8,0x0};
uint8_t cross[8] = {0x0,0x1b,0xe,0x4,0xe,0x1b,0x0};
uint8_t retarrow[8] = { 0x1,0x1,0x5,0x9,0x1f,0x8,0x4};
LiquidCrystal_I2C lcd(0x20,16,2); // set the LCD address to 0x20 for a 16 chars and 2 line display
void setup()
{
lcd.init(); // initialize the lcd
lcd.backlight();
lcd.createChar(0, bell);
lcd.createChar(1, note);
lcd.createChar(2, clock);
lcd.createChar(3, heart);
lcd.createChar(4, duck);
lcd.createChar(5, check);
lcd.createChar(6, cross);
lcd.createChar(7, retarrow);
lcd.home();
lcd.print("Hello world...");
lcd.setCursor(0, 1);
lcd.print(" i ");
lcd.write(3);
lcd.print(" arduinos!");
delay(5000);
displayKeyCodes();
}
// display all keycodes
void displayKeyCodes(void) {
uint8_t i = 0;
while (1) {
lcd.clear();
lcd.print("Codes 0x"); lcd.print(i, HEX);
lcd.print("-0x"); lcd.print(i+16, HEX);
lcd.setCursor(0, 1);
for (int j=0; j<16; j++) {
lcd.write(i+j);
}
i+=16;
delay(4000);
}
}
void loop()
{
}

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@ -1,20 +1,17 @@
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Set the LCD address to 0x27 for a 16 chars and 2 line display
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup()
{
// initialize the LCD
lcd.begin();
// Turn on the blacklight and print a message.
lcd.backlight();
lcd.print("Hello, world!");
}
void loop()
{
// Do nothing here...
}
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x20,16,2); // set the LCD address to 0x20 for a 16 chars and 2 line display
void setup()
{
lcd.init(); // initialize the lcd
// Print a message to the LCD.
lcd.backlight();
lcd.print("Hello, world!");
}
void loop()
{
}

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@ -0,0 +1,24 @@
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd1(0x20,16,2); // set the LCD address of the first lcd to 0x20 for a 16 chars and 2 line display
LiquidCrystal_I2C lcd2(0x21,16,2); // set the LCD address of the second lcd to 0x21 for a 16 chars and 2 line display
void setup()
{
lcd1.init(); // initialize the first lcd
lcd2.init(); // initialize the second lcd
// Print a message on the first LCD.
lcd1.backlight();
lcd1.print("Hello, #1 world!");
// Print a message on the second LCD.
lcd2.backlight();
lcd2.print("Hello, #2 world!");
}
void loop()
{
}

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@ -1,34 +1,31 @@
/**
* Displays text sent over the serial port (e.g. from the Serial Monitor) on
* an attached LCD.
*/
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Set the LCD address to 0x27 for a 16 chars and 2 line display
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup()
{
lcd.begin();
lcd.backlight();
// Initialize the serial port at a speed of 9600 baud
Serial.begin(9600);
}
void loop()
{
// If characters arrived over the serial port...
if (Serial.available()) {
// Wait a bit for the entire message to arrive
delay(100);
// Clear the screen
lcd.clear();
// Write all characters received with the serial port to the LCD.
while (Serial.available() > 0) {
lcd.write(Serial.read());
}
}
}
/*
* Displays text sent over the serial port (e.g. from the Serial Monitor) on
* an attached LCD.
*/
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x20,16,2); // set the LCD address to 0x20 for a 16 chars and 2 line display
void setup()
{
lcd.init(); // initialize the lcd
lcd.backlight();
Serial.begin(9600);
}
void loop()
{
// when characters arrive over the serial port...
if (Serial.available()) {
// wait a bit for the entire message to arrive
delay(100);
// clear the screen
lcd.clear();
// read all the available characters
while (Serial.available() > 0) {
// display each character to the LCD
lcd.write(Serial.read());
}
}
}

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Notes for users with a Pollin.de interface board
http://www.pollin.de/shop/dt/NDU4OTgxOTk-/Bausaetze_Module/Bausaetze/LCD_I2C_Modul.html
The pollin interface board will not work with de default library.
To get it working two control lines to the LCD need to be changed.
Open file "LiquidCrystal_I2C.h" with a text editor like Notepad (not WordPad !)
In that file look for:
#define En B00010000 // Enable bit
#define Rw B00100000 // Read/Write bit
#define Rs B01000000 // Register select bit
Replace these lines by:
#define En B01000000 // Enable bit
#define Rw B00100000 // Read/Write bit
#define Rs B00010000 // Register select bit
People at Pollin also have misunderstood the PCF8574 Datasheet and list the wrong addresses on their PCB
For PCF8574A the addressing is:
Jp3 Jp2 Jp1
A2 A1 A0 Dec Hex
L L L 56 0x38
L L H 57 0x39
L H L 64 0x40
L H H 74 0x4A
H L L 75 0x4B
H L H 76 0x4C
H H L 77 0x4D
H H H 78 0x4E
They also seem to ship boards with a PCF8574
For PCF8574 the addressing is:
Jp3 Jp2 Jp1
A2 A1 A0 Dec Hex
L L L 32 0x20
L L H 33 0x21
L H L 34 0x22
L H H 35 0x23
H L L 36 0x24
H L H 37 0x25
H H L 38 0x26
H H H 39 0x27
They have also chosen two rather high pull-up resistors (10K) for the I2C lines. Usually two 4K7 resistors should do the job.
Please note that on a I2C bus only one device should have the pull-up resistors installed!
I hope this helps in getting your LCD working.
Mario

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LiquidCrystal_I2C V2.0
The LiquidCrystal_I2C library is a modified version of the standard LiquidCrystal library as found on
the Arduino website.
This library is intended to be used when a parallel HD44780 compatible LCD is controlled over I2C using
a PCF8574 extender (see datasheet for details).
4 of the 8 outputs are used for LDC data lines 4 to 7.
3 outputs are used for the Enable, register-select and Read/Write lines.
The one output left can be used to control the backlight of the LCD (if available).
For backlight control some extra resistors and a pnp-type transistor are required (for details see
schematic diagram).
The PCF8574 extender is available in two versions, the PCF8574 and the PCF8574A.
The only difference between the two is the I2C base address.
The base address for the PCF8574 is 0x20 and the base address for the PCF8574A is 0x38.
The examples included in this zip file assume the use of an PCF8574 set for address 0x20
(A0, A1 and A3 grounded).
For compatibility reasons this library contains some aliases for functions that are known under different
names in other libraries. This should make it fairly easy to implement the library in existing sketches
without changing to much code.
Functions not supported by this library will return nothing at all and in case a return value is expected
the function will return 0.
Update 8-12-2011:
Due to the relaese of Arduino IDE 1.0 some changes were made to the library to get it working under the new IDE.
Because of these changes this version of the LiquidCrystal_I2C library can not be used for older IDE versions.
The old version of the LiquidCrystal_I2Clibrary can be downloaded form http://www.xs4all.nl/~hmario/arduino/LiquidCrystal_I2C/V1.0/LiquidCrystal_I2C_V1.0.zip
Download the latest version from:
http://www.xs4all.nl/~hmario/arduino/LiquidCrystal_I2C/LiquidCrystal_I2C.zip
(Thanks to Ailton F. for beta testing.)
Mario H.
atmega@xs4all.nl

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# Syntax Coloring Map For LiquidCrystal_I2C
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