Base Adafruit_GFX_AS on Adafruit_GFX, keeping only the additiona in a derived class.

The point of this is to make drivers based on Adafruit_GFX_AS compatible with Adafruit_GFX,
without breaking existing code written for Adafruit_GFX_AS.

See also http://stm32duino.com/viewtopic.php?f=9&t=3352
This commit is contained in:
Thomas Friedrichsmeier 2018-03-14 21:45:27 +01:00
parent 1cc4f79191
commit ca3ead06b3
4 changed files with 22 additions and 528 deletions

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@ -59,451 +59,15 @@ POSSIBILITY OF SUCH DAMAGE.
#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
#endif
Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h):
WIDTH(w), HEIGHT(h)
Adafruit_GFX_AS::Adafruit_GFX_AS(int16_t w, int16_t h): Adafruit_GFX(w, h)
{
_width = WIDTH;
_height = HEIGHT;
rotation = 0;
cursor_y = cursor_x = 0;
textsize = 1;
textcolor = textbgcolor = 0xFFFF;
wrap = true;
}
// Draw a circle outline
void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
drawPixel(x0 , y0+r, color);
drawPixel(x0 , y0-r, color);
drawPixel(x0+r, y0 , color);
drawPixel(x0-r, y0 , color);
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
drawPixel(x0 + x, y0 + y, color);
drawPixel(x0 - x, y0 + y, color);
drawPixel(x0 + x, y0 - y, color);
drawPixel(x0 - x, y0 - y, color);
drawPixel(x0 + y, y0 + x, color);
drawPixel(x0 - y, y0 + x, color);
drawPixel(x0 + y, y0 - x, color);
drawPixel(x0 - y, y0 - x, color);
}
}
void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0,
int16_t r, uint8_t cornername, uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x4) {
drawPixel(x0 + x, y0 + y, color);
drawPixel(x0 + y, y0 + x, color);
}
if (cornername & 0x2) {
drawPixel(x0 + x, y0 - y, color);
drawPixel(x0 + y, y0 - x, color);
}
if (cornername & 0x8) {
drawPixel(x0 - y, y0 + x, color);
drawPixel(x0 - x, y0 + y, color);
}
if (cornername & 0x1) {
drawPixel(x0 - y, y0 - x, color);
drawPixel(x0 - x, y0 - y, color);
}
}
}
void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r,
uint16_t color) {
drawFastVLine(x0, y0-r, 2*r+1, color);
fillCircleHelper(x0, y0, r, 3, 0, color);
}
// Used to do circles and roundrects
void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
uint8_t cornername, int16_t delta, uint16_t color) {
int16_t f = 1 - r;
int16_t ddF_x = 1;
int16_t ddF_y = -2 * r;
int16_t x = 0;
int16_t y = r;
while (x<y) {
if (f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x1) {
drawFastVLine(x0+x, y0-y, 2*y+1+delta, color);
drawFastVLine(x0+y, y0-x, 2*x+1+delta, color);
}
if (cornername & 0x2) {
drawFastVLine(x0-x, y0-y, 2*y+1+delta, color);
drawFastVLine(x0-y, y0-x, 2*x+1+delta, color);
}
}
}
// Bresenham's algorithm - thx wikpedia
void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
int16_t x1, int16_t y1,
uint16_t color) {
int16_t steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
swap(x0, y0);
swap(x1, y1);
}
if (x0 > x1) {
swap(x0, x1);
swap(y0, y1);
}
int16_t dx, dy;
dx = x1 - x0;
dy = abs(y1 - y0);
int16_t err = dx / 2;
int16_t ystep;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;
}
for (; x0<=x1; x0++) {
if (steep) {
drawPixel(y0, x0, color);
} else {
drawPixel(x0, y0, color);
}
err -= dy;
if (err < 0) {
y0 += ystep;
err += dx;
}
}
}
// Draw a rectangle
void Adafruit_GFX::drawRect(int16_t x, int16_t y,
int16_t w, int16_t h,
uint16_t color) {
drawFastHLine(x, y, w, color);
drawFastHLine(x, y+h-1, w, color);
drawFastVLine(x, y, h, color);
drawFastVLine(x+w-1, y, h, color);
}
void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y,
int16_t h, uint16_t color) {
// Update in subclasses if desired!
drawLine(x, y, x, y+h-1, color);
}
void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y,
int16_t w, uint16_t color) {
// Update in subclasses if desired!
drawLine(x, y, x+w-1, y, color);
}
void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
uint16_t color) {
// Update in subclasses if desired!
for (int16_t i=x; i<x+w; i++) {
drawFastVLine(i, y, h, color);
}
}
void Adafruit_GFX::fillScreen(uint16_t color) {
fillRect(0, 0, _width, _height, color);
}
// Draw a rounded rectangle
void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) {
// smarter version
drawFastHLine(x+r , y , w-2*r, color); // Top
drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
drawFastVLine(x , y+r , h-2*r, color); // Left
drawFastVLine(x+w-1, y+r , h-2*r, color); // Right
// draw four corners
drawCircleHelper(x+r , y+r , r, 1, color);
drawCircleHelper(x+w-r-1, y+r , r, 2, color);
drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
drawCircleHelper(x+r , y+h-r-1, r, 8, color);
}
// Fill a rounded rectangle
void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) {
// smarter version
fillRect(x+r, y, w-2*r, h, color);
// draw four corners
fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
}
// Draw a triangle
void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color) {
drawLine(x0, y0, x1, y1, color);
drawLine(x1, y1, x2, y2, color);
drawLine(x2, y2, x0, y0, color);
}
// Fill a triangle
void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0,
int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color) {
int16_t a, b, y, last;
// Sort coordinates by Y order (y2 >= y1 >= y0)
if (y0 > y1) {
swap(y0, y1); swap(x0, x1);
}
if (y1 > y2) {
swap(y2, y1); swap(x2, x1);
}
if (y0 > y1) {
swap(y0, y1); swap(x0, x1);
}
if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
a = b = x0;
if(x1 < a) a = x1;
else if(x1 > b) b = x1;
if(x2 < a) a = x2;
else if(x2 > b) b = x2;
drawFastHLine(a, y0, b-a+1, color);
return;
}
int16_t
dx01 = x1 - x0,
dy01 = y1 - y0,
dx02 = x2 - x0,
dy02 = y2 - y0,
dx12 = x2 - x1,
dy12 = y2 - y1,
sa = 0,
sb = 0;
// For upper part of triangle, find scanline crossings for segments
// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
// is included here (and second loop will be skipped, avoiding a /0
// error there), otherwise scanline y1 is skipped here and handled
// in the second loop...which also avoids a /0 error here if y0=y1
// (flat-topped triangle).
if(y1 == y2) last = y1; // Include y1 scanline
else last = y1-1; // Skip it
for(y=y0; y<=last; y++) {
a = x0 + sa / dy01;
b = x0 + sb / dy02;
sa += dx01;
sb += dx02;
/* longhand:
a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if(a > b) swap(a,b);
drawFastHLine(a, y, b-a+1, color);
}
// For lower part of triangle, find scanline crossings for segments
// 0-2 and 1-2. This loop is skipped if y1=y2.
sa = dx12 * (y - y1);
sb = dx02 * (y - y0);
for(; y<=y2; y++) {
a = x1 + sa / dy12;
b = x0 + sb / dy02;
sa += dx12;
sb += dx02;
/* longhand:
a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
*/
if(a > b) swap(a,b);
drawFastHLine(a, y, b-a+1, color);
}
}
void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
const uint8_t *bitmap, int16_t w, int16_t h,
uint16_t color) {
int16_t i, j, byteWidth = (w + 7) / 8;
for(j=0; j<h; j++) {
for(i=0; i<w; i++ ) {
if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) {
drawPixel(x+i, y+j, color);
}
}
}
}
//#if ARDUINO >= 100
size_t Adafruit_GFX::write(uint8_t c) {
//#else
//void Adafruit_GFX::write(uint8_t c) {
//#endif
if (c == '\n') {
cursor_y += textsize*8;
cursor_x = 0;
} else if (c == '\r') {
// skip em
} else {
drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
cursor_x += textsize*6;
if (wrap && (cursor_x > (_width - textsize*6))) {
cursor_y += textsize*8;
cursor_x = 0;
}
}
//#if ARDUINO >= 100
return 1;
//#endif
}
// Draw a character
void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c,
uint16_t color, uint16_t bg, uint8_t size) {
#ifdef LOAD_GLCD
if((x >= _width) || // Clip right
(y >= _height) || // Clip bottom
((x + 6 * size - 1) < 0) || // Clip left
((y + 8 * size - 1) < 0)) // Clip top
return;
for (int8_t i=0; i<6; i++ ) {
uint8_t line;
if (i == 5)
line = 0x0;
else
line = pgm_read_byte(font+(c*5)+i);
for (int8_t j = 0; j<8; j++) {
if (line & 0x1) {
if (size == 1) // default size
drawPixel(x+i, y+j, color);
else { // big size
fillRect(x+(i*size), y+(j*size), size, size, color);
}
} else if (bg != color) {
if (size == 1) // default size
drawPixel(x+i, y+j, bg);
else { // big size
fillRect(x+i*size, y+j*size, size, size, bg);
}
}
line >>= 1;
}
}
#endif
}
void Adafruit_GFX::setCursor(int16_t x, int16_t y) {
cursor_x = x;
cursor_y = y;
}
void Adafruit_GFX::setTextSize(uint8_t s) {
textsize = (s > 0) ? s : 1;
}
void Adafruit_GFX::setTextColor(uint16_t c) {
// For 'transparent' background, we'll set the bg
// to the same as fg instead of using a flag
textcolor = textbgcolor = c;
}
void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) {
textcolor = c;
textbgcolor = b;
}
void Adafruit_GFX::setTextWrap(boolean w) {
wrap = w;
}
uint8_t Adafruit_GFX::getRotation(void) {
return rotation;
}
void Adafruit_GFX::setRotation(uint8_t x) {
rotation = (x & 3);
switch(rotation) {
case 0:
case 2:
_width = WIDTH;
_height = HEIGHT;
break;
case 1:
case 3:
_width = HEIGHT;
_height = WIDTH;
break;
}
}
// Return the size of the display (per current rotation)
int16_t Adafruit_GFX::width(void) {
return _width;
}
int16_t Adafruit_GFX::height(void) {
return _height;
}
void Adafruit_GFX::invertDisplay(boolean i) {
// Do nothing, must be subclassed if supported
}
/***************************************************************************************
** Function name: drawUnicode
** Descriptions: draw a unicode
***************************************************************************************/
int16_t Adafruit_GFX::drawUnicode(uint16_t uniCode, int16_t x, int16_t y, int16_t size)
int16_t Adafruit_GFX_AS::drawUnicode(uint16_t uniCode, int16_t x, int16_t y, int16_t size)
{
if (size) uniCode -= 32;
@ -615,7 +179,7 @@ return (width+gap)*textsize; // x +
** Function name: drawNumber unsigned with size
** Descriptions: drawNumber
***************************************************************************************/
int16_t Adafruit_GFX::drawNumber(long long_num,int16_t poX, int16_t poY, int16_t size)
int16_t Adafruit_GFX_AS::drawNumber(long long_num,int16_t poX, int16_t poY, int16_t size)
{
char tmp[10];
if (long_num < 0) sprintf(tmp, "%li", long_num);
@ -627,7 +191,7 @@ int16_t Adafruit_GFX::drawNumber(long long_num,int16_t poX, int16_t poY, int16_t
** Function name: drawChar
** Descriptions: draw char
***************************************************************************************/
int16_t Adafruit_GFX::drawChar(char c, int16_t x, int16_t y, int16_t size)
int16_t Adafruit_GFX_AS::drawChar(char c, int16_t x, int16_t y, int16_t size)
{
return drawUnicode(c, x, y, size);
}
@ -636,7 +200,7 @@ int16_t Adafruit_GFX::drawChar(char c, int16_t x, int16_t y, int16_t size)
** Function name: drawString
** Descriptions: draw string
***************************************************************************************/
int16_t Adafruit_GFX::drawString(char *string, int16_t poX, int16_t poY, int16_t size)
int16_t Adafruit_GFX_AS::drawString(char *string, int16_t poX, int16_t poY, int16_t size)
{
int16_t sumX = 0;
@ -654,7 +218,7 @@ int16_t Adafruit_GFX::drawString(char *string, int16_t poX, int16_t poY, int16_t
** Function name: drawCentreString
** Descriptions: draw string across centre
***************************************************************************************/
int16_t Adafruit_GFX::drawCentreString(char *string, int16_t dX, int16_t poY, int16_t size)
int16_t Adafruit_GFX_AS::drawCentreString(char *string, int16_t dX, int16_t poY, int16_t size)
{
int16_t sumX = 0;
int16_t len = 0;
@ -703,7 +267,7 @@ int16_t Adafruit_GFX::drawCentreString(char *string, int16_t dX, int16_t poY, in
** Function name: drawRightString
** Descriptions: draw string right justified
***************************************************************************************/
int16_t Adafruit_GFX::drawRightString(char *string, int16_t dX, int16_t poY, int16_t size)
int16_t Adafruit_GFX_AS::drawRightString(char *string, int16_t dX, int16_t poY, int16_t size)
{
int16_t sumX = 0;
int16_t len = 0;
@ -754,7 +318,7 @@ int16_t Adafruit_GFX::drawRightString(char *string, int16_t dX, int16_t poY, int
** Function name: drawFloat
** Descriptions: drawFloat
***************************************************************************************/
int16_t Adafruit_GFX::drawFloat(float floatNumber, int16_t decimal, int16_t poX, int16_t poY, int16_t size)
int16_t Adafruit_GFX_AS::drawFloat(float floatNumber, int16_t decimal, int16_t poX, int16_t poY, int16_t size)
{
unsigned long temp=0;
float decy=0.0;

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@ -1,64 +1,20 @@
#ifndef _ADAFRUIT_GFX_H
#define _ADAFRUIT_GFX_H
#ifndef _ADAFRUIT_GFX_AS_H
#define _ADAFRUIT_GFX_AS_H
#include "Load_fonts.h"
#if ARDUINO >= 100
#include "Arduino.h"
#include "Print.h"
#else
#include "WProgram.h"
#endif
#include <Adafruit_GFX.h>
#define swap(a, b) { int16_t t = a; a = b; b = t; }
class Adafruit_GFX : public Print {
public:
Adafruit_GFX(int16_t w, int16_t h); // Constructor
// This MUST be defined by the subclass:
virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
// These MAY be overridden by the subclass to provide device-specific
// optimized code. Otherwise 'generic' versions are used.
virtual void
drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color),
drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color),
drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color),
drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
fillScreen(uint16_t color),
invertDisplay(boolean i);
// These exist only with Adafruit_GFX (no subclass overrides)
void
drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
uint16_t color),
fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
int16_t delta, uint16_t color),
drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
int16_t w, int16_t h, uint16_t color),
drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
uint16_t bg, uint8_t size),
setCursor(int16_t x, int16_t y),
setTextColor(uint16_t c),
setTextColor(uint16_t c, uint16_t bg),
setTextSize(uint8_t s),
setTextWrap(boolean w),
setRotation(uint8_t r);
/** This class provides a few extensions to Adafruit_GFX, mostly for compatibility with
* existing code. Note that the fonts ("size" parameter) are not the same ones use as the
* ones provided by Adafruit_GFX. Using any of the functions defined in this class will
* therefore pull additional font tables into flash. If that is an issue, try to stick
* to the base class, or trim down the fonts loaded in Load_fonts.h . */
class Adafruit_GFX_AS : public Adafruit_GFX {
public:
Adafruit_GFX_AS(int16_t w, int16_t h); // Constructor
int16_t drawUnicode(uint16_t uniCode, int16_t x, int16_t y, int16_t size);
int16_t drawNumber(long long_num,int16_t poX, int16_t poY, int16_t size);
int16_t drawChar(char c, int16_t x, int16_t y, int16_t size);
@ -66,32 +22,6 @@ class Adafruit_GFX : public Print {
int16_t drawCentreString(char *string, int16_t dX, int16_t poY, int16_t size);
int16_t drawRightString(char *string, int16_t dX, int16_t poY, int16_t size);
int16_t drawFloat(float floatNumber,int16_t decimal,int16_t poX, int16_t poY, int16_t size);
#if ARDUINO >= 100
virtual size_t write(uint8_t);
#else
virtual void write(uint8_t);
#endif
int16_t
height(void),
width(void);
uint8_t getRotation(void);
protected:
const int16_t
WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes
int16_t
_width, _height, // Display w/h as modified by current rotation
cursor_x, cursor_y;
uint16_t
textcolor, textbgcolor;
uint8_t
textsize,
rotation;
boolean
wrap; // If set, 'wrap' text at right edge of display
};
#endif // _ADAFRUIT_GFX_H
#endif // _ADAFRUIT_GFX_AS_H

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@ -8,7 +8,7 @@ Includes DMA transfers on DMA1 CH2 and CH3.
// Constructor when using hardware SPI. Faster, but must use SPI pins
// specific to each board type (e.g. 11,13 for Uno, 51,52 for Mega, etc.)
Adafruit_ILI9341_STM::Adafruit_ILI9341_STM(int8_t cs, int8_t dc, int8_t rst) : Adafruit_GFX(ILI9341_TFTWIDTH, ILI9341_TFTHEIGHT)
Adafruit_ILI9341_STM::Adafruit_ILI9341_STM(int8_t cs, int8_t dc, int8_t rst) : Adafruit_GFX_AS(ILI9341_TFTWIDTH, ILI9341_TFTHEIGHT)
{
_cs = cs;
_dc = dc;

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@ -95,7 +95,7 @@ This library has been modified for the Maple Mini
#define ILI9341_GREENYELLOW 0xAFE5 /* 173, 255, 47 */
#define ILI9341_PINK 0xF81F
class Adafruit_ILI9341_STM : public Adafruit_GFX {
class Adafruit_ILI9341_STM : public Adafruit_GFX_AS {
public: