Update BlinkNcount.ino to use LED_BUILTIN

This commit is contained in:
LightningStalker 2017-11-10 04:10:31 -05:00
parent de56edb5b0
commit fd00f02072
2 changed files with 7 additions and 10 deletions

View File

@ -1,35 +1,32 @@
/*
BlinkNcount for Maple Mini by m. ray burnette, update by The Lightning Stalker to use #define
BlinkNcount for Maple Mini by m. ray burnette
Sketch uses 13,808 bytes (12%) of program storage space. Maximum is 108,000 bytes.
Global variables use 2,592 bytes of dynamic memory.
Turns on an LED on for one second, then off for one second, repeatedly.
Counts and displays the count on the attached serial monitor
This example code is in the public domain.
*/
#define LED_PIN PC13 // Maple Mini LED is on PB1, other boards may vary
*/
int n = 0;
void setup() {
// initialize the digital pin as an output.
pinMode(LED_PIN, OUTPUT);
pinMode(LED_BUILTIN, OUTPUT);
// Initialize virtual COM over USB on Maple Mini
Serial.begin(9600); // BAUD has no effect on USB serial: placeholder for physical UART
// wait for serial monitor to be connected.
while (!Serial)
{
digitalWrite(LED_PIN, !digitalRead(LED_PIN)); // Turn the LED from off to on, or on to off
digitalWrite(LED_BUILTIN,!digitalRead(LED_BUILTIN)); // Turn the LED from off to on, or on to off
delay(100); // fast blink
}
Serial.println("Blink LED & count Demo");
}
void loop() {
digitalWrite(LED_PIN, HIGH); // set the LED on
digitalWrite(LED_BUILTIN, HIGH); // set the LED on
delay(500); // wait for a second
digitalWrite(LED_PIN, LOW); // set the LED off
digitalWrite(LED_BUILTIN, LOW); // set the LED off
Serial.print("Loop #: ");
n++;
Serial.println(n);

View File

@ -19,4 +19,4 @@ static const uint8_t SCK = BOARD_SPI1_SCK_PIN;
#define LED_BUILTIN PC13
#endif /* _VARIANT_ARDUINO_STM32_ */
#endif /* _VARIANT_ARDUINO_STM32_ */