#include #include "boards.h" /* Measures the length (in microseconds) of a pulse on the pin; state is HIGH * or LOW, the type of pulse to measure. Works on pulses from 2-3 microseconds * to 3 minutes in length, but must be called at least a few dozen microseconds * before the start of the pulse. */ /* * Roger Clark * * Note. The API spec for this function published on http://www.arduino.cc/en/Reference/PulseIn * doesn't reflect what either the AVR or SAM version of this function actualy do with regard to the timeout value * * "timeout (optional): the number of microseconds to wait for the pulse to start; default is one second (unsigned long) " * * Because the timeout, is actually coded as the total time to both wait while the input is in the state requested * then wait for the opposite state duration * then count the length of the pulse when it has the value of state (HIGH or LOW) * * So I think the code for both the AVR and the Due is wrong in that it doesnt match the spec * * I have done basically the same as the AVR and Due code, except to make the timeout a bit more accurate I have put in a dummy volatile varable * dummyWidth so that both the waiting while loops take the same number of clock cycles to execute as the acount width counting loop * * to be slighly more accurate the maxLoops variable really needs to take into account the loop setup code, but its probably as good as necessary * */ uint32_t pulseIn( uint32_t pin, uint32_t state, uint32_t timeout ) { // cache the port and bit of the pin in order to speed up the // pulse width measuring loop and achieve finer resolution. calling // digitalRead() instead yields much coarser resolution. gpio_dev *dev=PIN_MAP[pin].gpio_device; uint32_t bit = (1U << PIN_MAP[pin].gpio_bit); uint32_t width = 0; // keep initialization out of time critical area // convert the timeout from microseconds to a number of times through // the initial loop; it takes 16 clock cycles per iteration. uint32_t numloops = 0; uint32_t maxloops = timeout * ( F_CPU / 16000000); volatile uint32_t dummyWidth=0; // wait for any previous pulse to end while ( (dev->regs->IDR & bit) == bit) { if (numloops++ == maxloops) { return 0; } dummyWidth++; } // wait for the pulse to start while ((dev->regs->IDR & bit) != bit) { if (numloops++ == maxloops) { return 0; } dummyWidth++; } // wait for the pulse to stop while ((dev->regs->IDR & bit) == bit) { if (numloops++ == maxloops) { return 0; } width++; } // Excluding time taking up by the interrupts, it needs 16 clock cycles to look through the last while loop // 5 is added as a fiddle factor to correct for interrupts etc. But ultimately this would only be accurate if it was done ona hardware timer return (uint32_t)( ( (unsigned long long)(width+5) * (unsigned long long) 16000000.0) /(unsigned long long)F_CPU ) ; }