/** ******************************************************************************* * @file flag.h * @version V1.12 * @date 2010.03.01 * @brief Evnet flag management header file * @details This file including some defines and declares about flag management. ******************************************************************************* * @copy * * INTERNAL FILE,DON'T PUBLIC. * *

© COPYRIGHT 2009 CooCox

******************************************************************************* */ #ifndef _FLAG_H #define _FLAG_H /** * @struct FlagNode flag.h * @brief Flag node struct * @details */ typedef struct FlagNode { struct FlagNode* nextNode; /*!< A pointer to next flag node */ struct FlagNode* prevNode; /*!< A pointer to prev flag node */ U32 waitFlags; /*!< Flag value */ P_OSTCB waitTask; /*!< A pointer to task waitting flag */ U8 waitType; /*!< Wait type */ }FLAG_NODE,*P_FLAG_NODE; /** * @struct Flag flag.h * @brief Flag control block * @details This struct use to mange event flag. */ typedef struct Flag { U32 flagRdy; /*!< Ready flag */ U32 resetOpt; /*!< Reset option */ U32 flagActive; /*!< Active flag */ P_FLAG_NODE headNode; /*!< Head node */ P_FLAG_NODE tailNode; /*!< Tail node */ }FCB,*P_FCB; /*---------------------------- Variable declare ------------------------------*/ extern FCB FlagCrl; /*---------------------------- Function declare ------------------------------*/ extern void RemoveLinkNode(P_FLAG_NODE pnode); #endif