Arduino_STM32/STM32F1/libraries/Lcd7920_STM/lcd7920_STM.h

125 lines
6.4 KiB
C++

#include <Arduino.h>
#include <avr/pgmspace.h>
#include <Print.h>
#define mosifast(P) gpio_write_bit(GPIOB, 10, (P)); // STM32-define mosipin not in use -> much too fast!
#define sckfast(P) gpio_write_bit(GPIOA, 8, (P));// STM32-define sck pin
// Enumeration for specifying drawing modes
enum PixelMode
{
PixelClear = 0, // clear the pixel(s)
PixelSet = 1, // set the pixel(s)
PixelFlip = 2 // invert the pixel(s)
};
// Struct for describing a font table, always held in PROGMEM
struct LcdFont
{
PROGMEM const uint8_t *ptr; // pointer to font table
uint8_t startCharacter; // character code (e.g. ASCII) of the first character in the font
uint8_t endCharacter; // character code of the last character in the font
uint8_t height; // row height in pixels - only this number of pixels will be fetched and drawn - maximum 16 in this version of the sofware
uint8_t width; // max character width in pixels (the font table contains this number of bytes or words per character, plus 1 for the active width)
};
// Class for driving 128x64 graphical LCD fitted wirth ST7920 controller
// This drives the GLCD in serial mode so that it needs just 2 pins.
// Preferably, we use SPI to do the comms.
// Derive the LCD class from the Print class so that we can print stuff to it in alpha mode
class Lcd7920 : public Print
{
public:
// Construct a GLCD driver.
// cPin = clock pin (connects to E pin of ST7920)
// dPin = data pin (connects to R/W pin of ST7920)
// useSpi = true to use hardware SPI. If true then cPin must correspond to SCLK, dPin must correspond to MOSI, and SS must be configured as an output.
Lcd7920(uint8_t cPin, uint8_t dPin, bool useSpi); // constructor
// Write a single character in the current font. Called by the 'print' functions. Works in both graphic and alphanumeric mode.
// If in graphic mode, a call to setFont must have been made before calling this.
// c = character to write
// Returns the number of characters written (1 if we wrote it, 0 otherwise)
virtual size_t write(uint8_t c); // write a character
// Initialize the display. Call this in setup(). If using graphics mode, also call setFont to select initial text font.
// gmode = true to use graphics mode, false to use ST7920 alphanumeric mode.
void begin(bool gmode);
// Select the font to use for subsequent calls to write() in graphics mode. Must be called before calling write() in graphics mode.
// newFont = pointer to font descriptor in PROGMEM
void setFont(const PROGMEM LcdFont *newFont);
// Select normal or inverted text (only works in graphics mode)
void textInvert(bool b);
// Clear the display. Works in both graphic and alphanumeric mode. Also selects non-inverted text.
void clear();
// Set the cursor position
// r = row. In alphanumeric mode this is text row number.
// In graphics mode it is the number of pixels from the top of the display to the top of the character.
// c = column. In alphanumeric mode this must be even (S7920 restriction becasue the characters are double width).
// In graphics ode this is the number of pixels from the left hand edge of the display and the left hand edge of the character.
void setCursor(uint8_t r, uint8_t c); // 'c' in alpha mode, should be an even column number
// Flush the display buffer to the display. In graphics mode, calls to write, setPixel, line and circle will not be committed to the display until this is called.
void flush();
// Set, clear or invert a pixel
// x = x-coordinate of the pixel, measured from left hand edge of the display
// y = y-coordinate of the pixel, measured down from the top of the display
// mode = whether we want to set, clear or invert the pixel
void setPixel(uint8_t x, uint8_t y, PixelMode mode);
// Read a pixel. Returns true if the pixel is set, false if it is clear.
// x = x-coordinate of the pixel, measured from left hand edge of the display
// y = y-coordinate of the pixel, measured down from the top of the display
bool readPixel(uint8_t x, uint8_t y);
// Draw a line.
// x0 = x-coordinate of one end of the line, measured from left hand edge of the display
// y0 = y-coordinate of one end of the line, measured down from the top of the display
// x1, y1 = coordinates of the other end od the line
// mode = whether we want to set, clear or invert each pixel
void line(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, PixelMode mode);
void fastHline(uint8_t x0, uint8_t y0, uint8_t x1, PixelMode mode);
void fastVline(uint8_t x0, uint8_t y0, uint8_t y1, PixelMode mode);
void box(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, PixelMode mode); // new add Diro
void fillbox(uint8_t x0, uint8_t y0, uint8_t x1, uint8_t y1, PixelMode mode); // new add Diro
// Draw a circle
// x0 = x-coordinate of the centre, measured from left hand edge of the display
// y0 = y-coordinate of the centre, measured down from the top of the display
// redius = radius of the circle in pixels
// mode = whether we want to set, clear or invert each pixel
void circle(uint8_t x0, uint8_t y0, uint8_t radius, PixelMode mode);
// Draw a bitmap
// x0 = x-coordinate of the top left, measured from left hand edge of the display. Currently, must be a multiple of 8.
// y0 = y-coordinate of the top left, measured down from the top of the display
// width = width of bitmap in pixels. Currently, must be a multiple of 8.
// rows = height of bitmap in pixels
// data = bitmap image in PROGMEM, must be ((width/8) * rows) bytes long
void bitmap(uint8_t x0, uint8_t y0, uint8_t width, uint8_t height, PROGMEM const uint8_t data[]);
private:
bool gfxMode;
bool extendedMode;
bool useSpi;
bool textInverted;
uint8_t clockPin, dataPin;
uint16_t lastCharColData; // data for the last non-space column, used for kerning
uint8_t row, column;
uint8_t startRow, startCol, endRow, endCol; // coordinates of the dirty rectangle
uint8_t image[(128 * 64)/8]; // image buffer, 1K in size (= half the RAM of the Uno)
const PROGMEM struct LcdFont *currentFont; // pointer to descriptor for current font
void sendLcdCommand(uint8_t command);
void sendLcdData(uint8_t data);
void sendLcd(uint8_t data1, uint8_t data2);
void sendLcdSlow(uint8_t data);
void commandDelay();
void setGraphicsAddress(unsigned int r, unsigned int c);
void ensureBasicMode();
void ensureExtendedMode();
};