Arduino_STM32/STM32F1/libraries/Ethernet_STM/examples/UDPSendReceiveString/UDPSendReceiveString.ino

142 lines
3.6 KiB
C++

/*
UDPSendReceive.pde:
This sketch receives UDP message strings, prints them to the serial port
and sends an "acknowledge" string back to the sender
A Processing sketch is included at the end of file that can be used to send
and received messages for testing with a computer.
created 21 Aug 2010
by Michael Margolis
modified 12 Aug 2013
by Soohwan Kim
Modified 18 Aug 2015
by Vassilis Serasidis
=========================================================
Ported to STM32F103 on 18 Aug 2015 by Vassilis Serasidis
<---- Pinout ---->
W5x00 <--> STM32F103
SS <--> PA4 <--> BOARD_SPI1_NSS_PIN
SCK <--> PA5 <--> BOARD_SPI1_SCK_PIN
MISO <--> PA6 <--> BOARD_SPI1_MISO_PIN
MOSI <--> PA7 <--> BOARD_SPI1_MOSI_PIN
=========================================================
This code is in the public domain.
*/
#include <SPI.h> // needed for Arduino versions later than 0018
#include <Ethernet_STM.h>
#include <EthernetUdp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
#if defined(WIZ550io_WITH_MACADDRESS) // Use assigned MAC address of WIZ550io
;
#else
byte mac[] = {0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED};
#endif
IPAddress ip(192, 168, 1, 177);
unsigned int localPort = 8888; // local port to listen on
// buffers for receiving and sending data
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
char ReplyBuffer[] = "acknowledged"; // a string to send back
// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
void setup() {
// start the Ethernet and UDP:
#if defined(WIZ550io_WITH_MACADDRESS)
Ethernet.begin(ip);
#else
Ethernet.begin(mac,ip);
#endif
Udp.begin(localPort);
Serial.begin(9600);
}
void loop() {
// if there's data available, read a packet
int packetSize = Udp.parsePacket();
if(packetSize)
{
Serial.print("Received packet of size ");
Serial.println(packetSize);
Serial.print("From ");
IPAddress remote = Udp.remoteIP();
for (int i =0; i < 4; i++)
{
Serial.print(remote[i], DEC);
if (i < 3)
{
Serial.print(".");
}
}
Serial.print(", port ");
Serial.println(Udp.remotePort());
// read the packet into packetBufffer
Udp.read(packetBuffer,UDP_TX_PACKET_MAX_SIZE);
Serial.println("Contents:");
Serial.println(packetBuffer);
// send a reply, to the IP address and port that sent us the packet we received
Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
Udp.write(ReplyBuffer);
Udp.endPacket();
}
delay(10);
}
/*
Processing sketch to run with this example
=====================================================
// Processing UDP example to send and receive string data from Arduino
// press any key to send the "Hello Arduino" message
import hypermedia.net.*;
UDP udp; // define the UDP object
void setup() {
udp = new UDP( this, 6000 ); // create a new datagram connection on port 6000
//udp.log( true ); // <-- printout the connection activity
udp.listen( true ); // and wait for incoming message
}
void draw()
{
}
void keyPressed() {
String ip = "192.168.1.177"; // the remote IP address
int port = 8888; // the destination port
udp.send("Hello World", ip, port ); // the message to send
}
void receive( byte[] data ) { // <-- default handler
//void receive( byte[] data, String ip, int port ) { // <-- extended handler
for(int i=0; i < data.length; i++)
print(char(data[i]));
println();
}
*/