113 lines
6.4 KiB
C++
113 lines
6.4 KiB
C++
#include "lcd7920_STM.h"
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// Standard ASCII 6x8 font
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PROGMEM const uint8_t glcd5x7_STM[] PROGMEM = {
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0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
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0x04, 0x00, 0x06, 0x5F, 0x06, 0x00, // Code for char !
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0x05, 0x07, 0x03, 0x00, 0x07, 0x03, // Code for char "
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0x05, 0x24, 0x7E, 0x24, 0x7E, 0x24, // Code for char #
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0x04, 0x24, 0x2B, 0x6A, 0x12, 0x00, // Code for char $
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0x05, 0x63, 0x13, 0x08, 0x64, 0x63, // Code for char %
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0x05, 0x36, 0x49, 0x56, 0x20, 0x50, // Code for char &
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0x03, 0x00, 0x07, 0x03, 0x00, 0x00, // Code for char '
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0x03, 0x00, 0x3E, 0x41, 0x00, 0x00, // Code for char (
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0x03, 0x00, 0x41, 0x3E, 0x00, 0x00, // Code for char )
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0x05, 0x08, 0x3E, 0x1C, 0x3E, 0x08, // Code for char *
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0x05, 0x08, 0x08, 0x3E, 0x08, 0x08, // Code for char +
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0x03, 0x00, 0x60, 0x60, 0x00, 0x00, // Code for char ,
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0x05, 0x08, 0x08, 0x08, 0x08, 0x08, // Code for char -
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0x03, 0x00, 0x60, 0x60, 0x00, 0x00, // Code for char .
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0x05, 0x20, 0x10, 0x08, 0x04, 0x02, // Code for char /
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0x05, 0x3E, 0x51, 0x49, 0x45, 0x3E, // Code for char 0
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0x04, 0x00, 0x42, 0x7F, 0x40, 0x00, // Code for char 1
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0x05, 0x62, 0x51, 0x49, 0x49, 0x46, // Code for char 2
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0x05, 0x22, 0x49, 0x49, 0x49, 0x36, // Code for char 3
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0x05, 0x18, 0x14, 0x12, 0x7F, 0x10, // Code for char 4
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0x05, 0x2F, 0x49, 0x49, 0x49, 0x31, // Code for char 5
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0x05, 0x3C, 0x4A, 0x49, 0x49, 0x30, // Code for char 6
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0x05, 0x01, 0x71, 0x09, 0x05, 0x03, // Code for char 7
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0x05, 0x36, 0x49, 0x49, 0x49, 0x36, // Code for char 8
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0x05, 0x06, 0x49, 0x49, 0x29, 0x1E, // Code for char 9
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0x03, 0x00, 0x6C, 0x6C, 0x00, 0x00, // Code for char :
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0x03, 0x00, 0x6C, 0x6C, 0x00, 0x00, // Code for char ;
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0x04, 0x08, 0x14, 0x22, 0x41, 0x00, // Code for char <
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0x05, 0x24, 0x24, 0x24, 0x24, 0x24, // Code for char =
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0x05, 0x00, 0x41, 0x22, 0x14, 0x08, // Code for char >
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0x05, 0x02, 0x01, 0x59, 0x09, 0x06, // Code for char ?
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0x05, 0x3E, 0x41, 0x5D, 0x55, 0x1E, // Code for char @
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0x05, 0x7E, 0x11, 0x11, 0x11, 0x7E, // Code for char A
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0x05, 0x7F, 0x49, 0x49, 0x49, 0x36, // Code for char B
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0x05, 0x3E, 0x41, 0x41, 0x41, 0x22, // Code for char C
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0x05, 0x7F, 0x41, 0x41, 0x41, 0x3E, // Code for char D
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0x05, 0x7F, 0x49, 0x49, 0x49, 0x41, // Code for char E
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0x05, 0x7F, 0x09, 0x09, 0x09, 0x01, // Code for char F
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0x05, 0x3E, 0x41, 0x49, 0x49, 0x7A, // Code for char G
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0x05, 0x7F, 0x08, 0x08, 0x08, 0x7F, // Code for char H
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0x04, 0x00, 0x41, 0x7F, 0x41, 0x00, // Code for char I
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0x05, 0x30, 0x40, 0x40, 0x40, 0x3F, // Code for char J
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0x05, 0x7F, 0x08, 0x14, 0x22, 0x41, // Code for char K
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0x05, 0x7F, 0x40, 0x40, 0x40, 0x40, // Code for char L
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0x05, 0x7F, 0x02, 0x04, 0x02, 0x7F, // Code for char M
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0x05, 0x7F, 0x02, 0x04, 0x08, 0x7F, // Code for char N
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0x05, 0x3E, 0x41, 0x41, 0x41, 0x3E, // Code for char O
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0x05, 0x7F, 0x09, 0x09, 0x09, 0x06, // Code for char P
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0x05, 0x3E, 0x41, 0x51, 0x21, 0x5E, // Code for char Q
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0x05, 0x7F, 0x09, 0x09, 0x19, 0x66, // Code for char R
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0x05, 0x26, 0x49, 0x49, 0x49, 0x32, // Code for char S
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0x05, 0x01, 0x01, 0x7F, 0x01, 0x01, // Code for char T
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0x05, 0x3F, 0x40, 0x40, 0x40, 0x3F, // Code for char U
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0x05, 0x1F, 0x20, 0x40, 0x20, 0x1F, // Code for char V
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0x05, 0x3F, 0x40, 0x3C, 0x40, 0x3F, // Code for char W
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0x05, 0x63, 0x14, 0x08, 0x14, 0x63, // Code for char X
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0x05, 0x07, 0x08, 0x70, 0x08, 0x07, // Code for char Y
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0x04, 0x71, 0x49, 0x45, 0x43, 0x00, // Code for char Z
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0x04, 0x00, 0x7F, 0x41, 0x41, 0x00, // Code for char [
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0x05, 0x02, 0x04, 0x08, 0x10, 0x20, // Code for char BackSlash
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0x04, 0x00, 0x41, 0x41, 0x7F, 0x00, // Code for char ]
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0x05, 0x04, 0x02, 0x01, 0x02, 0x04, // Code for char ^
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
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0x03, 0x00, 0x03, 0x07, 0x00, 0x00, // Code for char `
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0x05, 0x20, 0x54, 0x54, 0x54, 0x78, // Code for char a
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0x05, 0x7F, 0x44, 0x44, 0x44, 0x38, // Code for char b
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0x05, 0x38, 0x44, 0x44, 0x44, 0x28, // Code for char c
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0x05, 0x38, 0x44, 0x44, 0x44, 0x7F, // Code for char d
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0x05, 0x38, 0x54, 0x54, 0x54, 0x08, // Code for char e
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0x04, 0x08, 0x7E, 0x09, 0x09, 0x00, // Code for char f
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0x05, 0x18, 0x24, 0x24, 0x24, 0x7C, // Code for char g
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0x04, 0x7F, 0x04, 0x04, 0x78, 0x00, // Code for char h
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0x04, 0x00, 0x00, 0x7D, 0x40, 0x00, // Code for char i
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0x04, 0x40, 0x00, 0x04, 0x7D, 0x00, // Code for char j
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0x04, 0x7F, 0x10, 0x28, 0x44, 0x00, // Code for char k
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0x04, 0x00, 0x00, 0x7F, 0x40, 0x00, // Code for char l
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0x05, 0x7C, 0x04, 0x18, 0x04, 0x78, // Code for char m
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0x04, 0x7C, 0x04, 0x04, 0x78, 0x00, // Code for char n
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0x05, 0x38, 0x44, 0x44, 0x44, 0x38, // Code for char o
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0x05, 0x7C, 0x44, 0x44, 0x44, 0x38, // Code for char p
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0x05, 0x38, 0x44, 0x44, 0x44, 0x7C, // Code for char q
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0x05, 0x44, 0x78, 0x44, 0x04, 0x08, // Code for char r
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0x05, 0x08, 0x54, 0x54, 0x54, 0x20, // Code for char s
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0x04, 0x04, 0x3E, 0x44, 0x24, 0x00, // Code for char t
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0x04, 0x3C, 0x40, 0x20, 0x7C, 0x00, // Code for char u
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0x05, 0x1C, 0x20, 0x40, 0x20, 0x1C, // Code for char v
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0x05, 0x3C, 0x60, 0x30, 0x60, 0x3C, // Code for char w
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0x04, 0x6C, 0x10, 0x10, 0x6C, 0x00, // Code for char x
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0x04, 0x1C, 0x20, 0x60, 0x3C, 0x00, // Code for char y
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0x04, 0x64, 0x54, 0x54, 0x4C, 0x00, // Code for char z
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0x04, 0x08, 0x3E, 0x41, 0x41, 0x00, // Code for char {
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0x03, 0x00, 0x00, 0x77, 0x00, 0x00, // Code for char |
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0x05, 0x00, 0x41, 0x41, 0x3E, 0x08, // Code for char }
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0x04, 0x02, 0x01, 0x02, 0x01, 0x00, // Code for char ~
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0x05, 0x3C, 0x26, 0x23, 0x26, 0x3C // Code for char
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};
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extern const PROGMEM LcdFont font5x7_STM =
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{
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glcd5x7_STM, // font data
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0x20, // first character code
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0x7F, // last character code
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7, // row height in pixels
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5 // character width in pixels
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};
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