Arduino_STM32/examples/Digital/Debounce/Debounce.ino

56 lines
1.8 KiB
C++

/*
Debounce
Each time the input pin goes from LOW to HIGH (e.g. because of a push-button
press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There's
a minimum delay between toggles to debounce the circuit (i.e. to ignore
noise).
created 21 November 2006
by David A. Mellis
modified 3 Jul 2009
by Limor Fried
modified 15 Jul 2010
by Bryan Newbold; thanks adamfeuer!
*/
// Variables:
int ledState = HIGH; // the current state of the output pin
int buttonState; // the current reading from the input pin
int lastButtonState = LOW; // the previous reading from the input pin
int lastDebounceTime = 0; // the last time the output pin was toggled
int debounceDelay = 50; // the debounce time; increase if the output flickers
void setup() {
pinMode(BOARD_BUTTON_PIN, INPUT);
pinMode(33, OUTPUT);
}
void loop() {
// read the state of the switch into a local variable:
int reading = digitalRead(BOARD_BUTTON_PIN);
// check to see if you just pressed the button
// (i.e. the input went from LOW to HIGH), and you've waited
// long enough since the last press to ignore any noise:
// If the switch changed, due to noise or pressing:
if (reading != lastButtonState) {
// reset the debouncing timer
lastDebounceTime = millis();
}
if ((millis() - lastDebounceTime) > debounceDelay) {
// whatever the reading is at, it's been there for longer
// than the debounce delay, so take it as the actual current state:
buttonState = reading;
}
// set the LED using the state of the button:
digitalWrite(33, buttonState);
// save the reading. Next time through the loop,
// it'll be the lastButtonState:
lastButtonState = reading;
}