add limit to how many messages can be queued for each web socket client
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@ -551,7 +551,12 @@ void AsyncWebSocketClient::_queueMessage(AsyncWebSocketMessage *dataMessage){
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delete dataMessage;
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return;
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}
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_messageQueue.add(dataMessage);
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if(_messageQueue.length() > WS_MAX_QUEUED_MESSAGES){
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ets_printf("ERROR: Too many messages queued\n");
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delete dataMessage;
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} else {
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_messageQueue.add(dataMessage);
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}
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if(_client->canSend())
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_runQueue();
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}
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@ -24,8 +24,10 @@
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#include <Arduino.h>
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#ifdef ESP32
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#include <AsyncTCP.h>
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#define WS_MAX_QUEUED_MESSAGES 32
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#else
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#include <ESPAsyncTCP.h>
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#define WS_MAX_QUEUED_MESSAGES 8
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#endif
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#include <ESPAsyncWebServer.h>
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