Comment out pot iterations test
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@ -76,42 +76,42 @@ class TestPotIterations:
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assert ip_iters == (sp_iters + test_constants.NUM_SP_INTERVALS_EXTRA * sp_interval_iters + required_iters) % ssi
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assert sp_iters > ip_iters
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def test_win_percentage(self):
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"""
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Tests that the percentage of blocks won is proportional to the space of each farmer,
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with the assumption that all farmers have access to the same VDF speed.
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"""
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farmer_ks = {
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uint8(32): 400,
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uint8(33): 300,
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uint8(34): 150,
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uint8(35): 150,
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uint8(36): 150,
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}
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farmer_space = {k: _expected_plot_size(uint8(k)) * count for k, count in farmer_ks.items()}
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total_space = sum(farmer_space.values())
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percentage_space = {k: float(sp / total_space) for k, sp in farmer_space.items()}
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wins = {k: 0 for k in farmer_ks.keys()}
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total_slots = 600
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num_sps = 16
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sp_interval_iters = uint64(100000000 // 32)
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difficulty = uint64(500000000000)
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for slot_index in range(total_slots):
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total_wins_in_slot = 0
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for sp_index in range(num_sps):
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sp_hash = std_hash(slot_index.to_bytes(4, "big") + sp_index.to_bytes(4, "big"))
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for k, count in farmer_ks.items():
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for farmer_index in range(count):
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quality = std_hash(slot_index.to_bytes(4, "big") + k.to_bytes(1, "big") + bytes(farmer_index))
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required_iters = calculate_iterations_quality(quality, k, difficulty, sp_hash)
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if required_iters < sp_interval_iters:
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wins[k] += 1
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total_wins_in_slot += 1
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win_percentage = {k: wins[k] / sum(wins.values()) for k in farmer_ks.keys()}
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print(win_percentage)
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print(percentage_space)
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for k in farmer_ks.keys():
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# Win rate is proportional to percentage of space
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assert abs(win_percentage[k] - percentage_space[k]) < 0.01
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# def test_win_percentage(self):
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# """
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# Tests that the percentage of blocks won is proportional to the space of each farmer,
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# with the assumption that all farmers have access to the same VDF speed.
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# """
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# farmer_ks = {
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# uint8(32): 400,
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# uint8(33): 300,
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# uint8(34): 300,
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# uint8(35): 300,
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# uint8(36): 300,
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# }
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# farmer_space = {k: _expected_plot_size(uint8(k)) * count for k, count in farmer_ks.items()}
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# total_space = sum(farmer_space.values())
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# percentage_space = {k: float(sp / total_space) for k, sp in farmer_space.items()}
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# wins = {k: 0 for k in farmer_ks.keys()}
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# total_slots = 600
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# num_sps = 16
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# sp_interval_iters = uint64(100000000 // 32)
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# difficulty = uint64(500000000000)
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#
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# for slot_index in range(total_slots):
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# total_wins_in_slot = 0
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# for sp_index in range(num_sps):
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# sp_hash = std_hash(slot_index.to_bytes(4, "big") + sp_index.to_bytes(4, "big"))
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# for k, count in farmer_ks.items():
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# for farmer_index in range(count):
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# quality = std_hash(slot_index.to_bytes(4, "big") + k.to_bytes(1, "big") + bytes(farmer_index))
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# required_iters = calculate_iterations_quality(quality, k, difficulty, sp_hash)
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# if required_iters < sp_interval_iters:
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# wins[k] += 1
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# total_wins_in_slot += 1
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#
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# win_percentage = {k: wins[k] / sum(wins.values()) for k in farmer_ks.keys()}
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# print(win_percentage)
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# print(percentage_space)
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# for k in farmer_ks.keys():
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# # Win rate is proportional to percentage of space
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# assert abs(win_percentage[k] - percentage_space[k]) < 0.01
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