97 lines
4.3 KiB
C++
97 lines
4.3 KiB
C++
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void initialiseScheduler()
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{
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// Much help in this from http://arduinomega.blogspot.com.au/2011/05/timer2-and-overflow-interrupt-lets-get.html
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//Schedule 1, which is uses timer 3
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TCCR3B = 0x00; //Disbale Timer2 while we set it up
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TCNT3 = 0; //Reset Timer Count
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TIFR3 = 0x00; //Timer2 INT Flag Reg: Clear Timer Overflow Flag
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TIMSK3 = 0x01; //Timer2 INT Reg: Timer2 Overflow Interrupt Enable
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TCCR3A = 0x00; //Timer2 Control Reg A: Wave Gen Mode normal
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TCCR3B = (1 << CS12); //Timer2 Control Reg B: Timer Prescaler set to 256. Refer to http://www.instructables.com/files/orig/F3T/TIKL/H3WSA4V7/F3TTIKLH3WSA4V7.jpg
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//Schedule 2, which is uses timer 4
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TCCR4B = 0x00; //Disbale Timer2 while we set it up
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TCNT4 = 0; //Reset Timer Count
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TIFR4 = 0x00; //Timer2 INT Flag Reg: Clear Timer Overflow Flag
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TIMSK4 = 0x01; //Timer2 INT Reg: Timer2 Overflow Interrupt Enable
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TCCR4A = 0x00; //Timer2 Control Reg A: Wave Gen Mode normal
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TCCR4B = (1 << CS12); //Timer2 Control Reg B: Timer Prescaler set to 256. Refer to http://www.instructables.com/files/orig/F3T/TIKL/H3WSA4V7/F3TTIKLH3WSA4V7.jpg
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schedule1Active = 0;
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schedule2Active = 0;
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}
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/*
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This turns schedule 1 on, gives it callback functions and resets the relevant timer based on the time in the future that this should be triggered
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Args:
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startCallback: The function to be called once the timeout1 is reached
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timeout1: The number of uS in the future that the callback should be triggered
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duration: The number of uS before endCallback is called
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endCallback
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*/
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void setSchedule1(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
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{
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//We need to calculate the value to reset the timer to (preload) in order to achieve the desired overflow time
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//As the timer is ticking every 16uS (Time per Tick = (Prescale)*(1/Frequency))
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//TODO: Need to add check for timeout > 1048576 ????
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TCNT3 = 65536 - (timeout / 16); //Each tick occurs every 16uS with a 256 prescaler so divide the timeout by 16 to get ther required number of ticks. Subtract this from the total number of tick (65536 for 16-bit timer)
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schedule1Duration = duration;
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schedule1StartCallback = startCallback; //Name the start callback function
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schedule1EndCallback = endCallback; //Name the start callback function
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schedule1Active = 1; //Turn this schedule on and set it
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}
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//As above, but for schedule2
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void setSchedule2(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
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{
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//TODO: Need to add check for timeout > 1048576 ????
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TCNT4 = 65536 - (timeout / 16); //Each tick occurs every 16uS with a 256 prescaler so divide the timeout by 16 to get ther required number of ticks. Subtract this from the total number of tick (65536 for 16-bit timer)
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schedule2Duration = duration;
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schedule2StartCallback = startCallback; //Name the callback function
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schedule2EndCallback = endCallback; //Name the callback function
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schedule2Active = 1; //Turn this schedule on
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}
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//Timer3 (schedule 1) Overflow Interrupt Vector
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//This needs to call the callback function if one has been provided and rest the timer
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ISR(TIMER3_OVF_vect)
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{
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if (schedule1Active == 1) //Check to see if this schedule is turn on
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{
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schedule1StartCallback(); //Replace with user provided callback
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schedule1Active = 2; //Turn off the callback
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TCNT3 = 65536 - (schedule1Duration / 16);
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}
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else if (schedule1Active == 2)
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{
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schedule1EndCallback();
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schedule1Active = 0; //Turn off the callback
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TCNT3 = 0; //Reset Timer to 0 out of 255
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}
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TIFR3 = 0x00; //Timer2 INT Flag Reg: Clear Timer Overflow Flag
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}
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//AS above for schedule2
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ISR(TIMER4_OVF_vect)
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{
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if (schedule2Active == 1) //A value of 1 means call the start callback
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{
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schedule2StartCallback();
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schedule2Active = 2; //Set to call the end callback on the next run
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TCNT4 = 65536 - (schedule2Duration / 16);
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}
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else if (schedule2Active == 2)
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{
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schedule2EndCallback();
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schedule2Active = 0; //Turn off the callback
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TCNT4 = 0; //Reset Timer to 0 out of 255
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}
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TIFR4 = 0x00; //Timer2 INT Flag Reg: Clear Timer Overflow Flag
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}
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