speeduino-personal/speeduino/scheduler.ino

1313 lines
64 KiB
C++

/*
Speeduino - Simple engine management for the Arduino Mega 2560 platform
Copyright (C) Josh Stewart
A full copy of the license may be found in the projects root directory
*/
#include "globals.h"
#include "scheduler.h"
#include "scheduledIO.h"
void initialiseSchedulers()
{
nullSchedule.Status = OFF;
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
//Much help in this from http://arduinomega.blogspot.com.au/2011/05/timer2-and-overflow-interrupt-lets-get.html
//Fuel Schedules, which uses timer 3
TCCR3B = 0x00; //Disable Timer3 while we set it up
TCNT3 = 0; //Reset Timer Count
TIFR3 = 0x00; //Timer3 INT Flag Reg: Clear Timer Overflow Flag
TCCR3A = 0x00; //Timer3 Control Reg A: Wave Gen Mode normal
TCCR3B = (1 << CS12); //Timer3 Control Reg B: Timer Prescaler set to 256. Refer to http://www.instructables.com/files/orig/F3T/TIKL/H3WSA4V7/F3TTIKLH3WSA4V7.jpg
//TCCR3B = 0x03; //Timer3 Control Reg B: Timer Prescaler set to 64. Refer to http://www.instructables.com/files/orig/F3T/TIKL/H3WSA4V7/F3TTIKLH3WSA4V7.jpg
//Ignition Schedules, which uses timer 5. This is also used by the fast version of micros(). If the speed of this timer is changed from 4uS ticks, that MUST be changed as well. See globals.h and timers.ino
TCCR5B = 0x00; //Disable Timer5 while we set it up
TCNT5 = 0; //Reset Timer Count
TIFR5 = 0x00; //Timer5 INT Flag Reg: Clear Timer Overflow Flag
TCCR5A = 0x00; //Timer5 Control Reg A: Wave Gen Mode normal
//TCCR5B = (1 << CS12); //Timer5 Control Reg B: Timer Prescaler set to 256. Refer to http://www.instructables.com/files/orig/F3T/TIKL/H3WSA4V7/F3TTIKLH3WSA4V7.jpg
TCCR5B = 0x03; //aka Divisor = 64 = 490.1Hz
#if defined(TIMER5_MICROS)
TIMSK5 |= (1 << TOIE5); //Enable the timer5 overflow interrupt (See timers.ino for ISR)
TIMSK0 &= ~_BV(TOIE0); // disable timer0 overflow interrupt
#endif
//The remaining Schedules (Schedules 4 for fuel and ignition) use Timer4
TCCR4B = 0x00; //Disable Timer4 while we set it up
TCNT4 = 0; //Reset Timer Count
TIFR4 = 0x00; //Timer4 INT Flag Reg: Clear Timer Overflow Flag
TCCR4A = 0x00; //Timer4 Control Reg A: Wave Gen Mode normal
TCCR4B = (1 << CS12); //Timer4 Control Reg B: aka Divisor = 256 = 122.5HzTimer Prescaler set to 256. Refer to http://www.instructables.com/files/orig/F3T/TIKL/H3WSA4V7/F3TTIKLH3WSA4V7.jpg
#endif
fuelSchedule1.Status = OFF;
fuelSchedule2.Status = OFF;
fuelSchedule3.Status = OFF;
fuelSchedule4.Status = OFF;
fuelSchedule5.Status = OFF;
fuelSchedule6.Status = OFF;
fuelSchedule7.Status = OFF;
fuelSchedule8.Status = OFF;
fuelSchedule1.schedulesSet = 0;
fuelSchedule2.schedulesSet = 0;
fuelSchedule3.schedulesSet = 0;
fuelSchedule4.schedulesSet = 0;
fuelSchedule5.schedulesSet = 0;
fuelSchedule6.schedulesSet = 0;
fuelSchedule7.schedulesSet = 0;
fuelSchedule8.schedulesSet = 0;
fuelSchedule1.counter = &FUEL1_COUNTER;
fuelSchedule1.compare = &FUEL1_COMPARE;
fuelSchedule2.counter = &FUEL2_COUNTER;
fuelSchedule2.compare = &FUEL2_COMPARE;
fuelSchedule3.counter = &FUEL3_COUNTER;
fuelSchedule3.compare = &FUEL3_COMPARE;
fuelSchedule4.counter = &FUEL4_COUNTER;
fuelSchedule4.compare = &FUEL4_COMPARE;
#if (INJ_CHANNELS >= 5)
fuelSchedule5.counter = &FUEL5_COUNTER;
fuelSchedule5.compare = &FUEL5_COMPARE;
#endif
#if (INJ_CHANNELS >= 6)
fuelSchedule6.counter = &FUEL6_COUNTER;
fuelSchedule6.compare = &FUEL6_COMPARE;
#endif
#if (INJ_CHANNELS >= 7)
fuelSchedule7.counter = &FUEL7_COUNTER;
fuelSchedule7.compare = &FUEL7_COMPARE;
#endif
#if (INJ_CHANNELS >= 8)
fuelSchedule8.counter = &FUEL8_COUNTER;
fuelSchedule8.compare = &FUEL8_COMPARE;
#endif
ignitionSchedule1.Status = OFF;
ignitionSchedule2.Status = OFF;
ignitionSchedule3.Status = OFF;
ignitionSchedule4.Status = OFF;
ignitionSchedule5.Status = OFF;
ignitionSchedule6.Status = OFF;
ignitionSchedule7.Status = OFF;
ignitionSchedule8.Status = OFF;
ignitionSchedule1.schedulesSet = 0;
ignitionSchedule2.schedulesSet = 0;
ignitionSchedule3.schedulesSet = 0;
ignitionSchedule4.schedulesSet = 0;
ignitionSchedule5.schedulesSet = 0;
ignitionSchedule6.schedulesSet = 0;
ignitionSchedule7.schedulesSet = 0;
ignitionSchedule8.schedulesSet = 0;
ignitionSchedule1.counter = &IGN1_COUNTER;
ignitionSchedule1.compare = &IGN1_COMPARE;
ignitionSchedule2.counter = &IGN2_COUNTER;
ignitionSchedule2.compare = &IGN2_COMPARE;
ignitionSchedule3.counter = &IGN3_COUNTER;
ignitionSchedule3.compare = &IGN3_COMPARE;
ignitionSchedule4.counter = &IGN4_COUNTER;
ignitionSchedule4.compare = &IGN4_COMPARE;
#if (INJ_CHANNELS >= 5)
ignitionSchedule5.counter = &IGN5_COUNTER;
ignitionSchedule5.compare = &IGN5_COMPARE;
#endif
#if (INJ_CHANNELS >= 6)
ignitionSchedule6.counter = &IGN6_COUNTER;
ignitionSchedule6.compare = &IGN6_COMPARE;
#endif
#if (INJ_CHANNELS >= 7)
ignitionSchedule7.counter = &IGN7_COUNTER;
ignitionSchedule7.compare = &IGN7_COMPARE;
#endif
#if (INJ_CHANNELS >= 8)
ignitionSchedule8.counter = &IGN8_COUNTER;
ignitionSchedule8.compare = &IGN8_COMPARE;
#endif
}
/*
These 8 function turn a schedule on, provides the time to start and the duration and gives it callback functions.
All 8 functions operate the same, just on different schedules
Args:
startCallback: The function to be called once the timeout is reached
timeout: The number of uS in the future that the startCallback should be triggered
duration: The number of uS after startCallback is called before endCallback is called
endCallback: This function is called once the duration time has been reached
*/
//Experimental new generic function
void setFuelSchedule(struct Schedule *targetSchedule, unsigned long timeout, unsigned long duration)
{
if(targetSchedule->Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule1.StartCallback = startCallback;
//fuelSchedule1.EndCallback = endCallback;
targetSchedule->duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >16x (Each tick represents 16uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
targetSchedule->startCompare = *targetSchedule->counter + timeout_timer_compare;
targetSchedule->endCompare = targetSchedule->startCompare + uS_TO_TIMER_COMPARE(duration);
targetSchedule->Status = PENDING; //Turn this schedule on
targetSchedule->schedulesSet++; //Increment the number of times this schedule has been set
*targetSchedule->compare = targetSchedule->startCompare;
interrupts();
FUEL1_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
targetSchedule->nextStartCompare = *targetSchedule->counter + uS_TO_TIMER_COMPARE(timeout);
targetSchedule->nextEndCompare = targetSchedule->nextStartCompare + uS_TO_TIMER_COMPARE(duration);
targetSchedule->hasNextSchedule = true;
}
}
//void setFuelSchedule1(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
void setFuelSchedule1(unsigned long timeout, unsigned long duration)
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD_SLOW)
{
if(fuelSchedule1.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule1.StartCallback = startCallback;
//fuelSchedule1.EndCallback = endCallback;
fuelSchedule1.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if ((timeout+duration) > MAX_TIMER_PERIOD_SLOW) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD_SLOW - 1 - duration) ); } // If the timeout is >16x (Each tick represents 16uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule1.startCompare = FUEL1_COUNTER + timeout_timer_compare;
fuelSchedule1.endCompare = fuelSchedule1.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
fuelSchedule1.Status = PENDING; //Turn this schedule on
fuelSchedule1.schedulesSet++; //Increment the number of times this schedule has been set
//Schedule 1 shares a timer with schedule 5
//if(channel5InjEnabled) { FUEL1_COMPARE = setQueue(timer3Aqueue, &fuelSchedule1, &fuelSchedule5, FUEL1_COUNTER); }
//else { timer3Aqueue[0] = &fuelSchedule1; timer3Aqueue[1] = &fuelSchedule1; timer3Aqueue[2] = &fuelSchedule1; timer3Aqueue[3] = &fuelSchedule1; FUEL1_COMPARE = fuelSchedule1.startCompare; }
//timer3Aqueue[0] = &fuelSchedule1; timer3Aqueue[1] = &fuelSchedule1; timer3Aqueue[2] = &fuelSchedule1; timer3Aqueue[3] = &fuelSchedule1;
FUEL1_COMPARE = fuelSchedule1.startCompare;
interrupts();
FUEL1_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
noInterrupts();
fuelSchedule1.nextStartCompare = FUEL1_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
fuelSchedule1.nextEndCompare = fuelSchedule1.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
fuelSchedule1.duration = duration;
fuelSchedule1.hasNextSchedule = true;
interrupts();
} //Schedule is RUNNING
} //Timeout less than threshold
}
void setFuelSchedule2(unsigned long timeout, unsigned long duration)
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD_SLOW)
{
if(fuelSchedule2.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule2.StartCallback = startCallback;
//fuelSchedule2.EndCallback = endCallback;
fuelSchedule2.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD_SLOW) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule2.startCompare = FUEL2_COUNTER + timeout_timer_compare;
fuelSchedule2.endCompare = fuelSchedule2.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
FUEL2_COMPARE = fuelSchedule2.startCompare; //Use the B compare unit of timer 3
fuelSchedule2.Status = PENDING; //Turn this schedule on
fuelSchedule2.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL2_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule2.nextStartCompare = FUEL2_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
fuelSchedule2.nextEndCompare = fuelSchedule2.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
fuelSchedule2.hasNextSchedule = true;
}
}
}
//void setFuelSchedule3(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
void setFuelSchedule3(unsigned long timeout, unsigned long duration)
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD_SLOW)
{
if(fuelSchedule3.Status != RUNNING)//Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule3.StartCallback = startCallback;
//fuelSchedule3.EndCallback = endCallback;
fuelSchedule3.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD_SLOW) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule3.startCompare = FUEL3_COUNTER + timeout_timer_compare;
fuelSchedule3.endCompare = fuelSchedule3.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
FUEL3_COMPARE = fuelSchedule3.startCompare; //Use the C copmare unit of timer 3
fuelSchedule3.Status = PENDING; //Turn this schedule on
fuelSchedule3.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL3_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule3.nextStartCompare = FUEL3_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
fuelSchedule3.nextEndCompare = fuelSchedule3.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
fuelSchedule3.hasNextSchedule = true;
}
}
}
//void setFuelSchedule4(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
void setFuelSchedule4(unsigned long timeout, unsigned long duration) //Uses timer 4 compare B
{
//Check whether timeout exceeds the maximum future time. This can potentially occur on sequential setups when below ~115rpm
if(timeout < MAX_TIMER_PERIOD_SLOW)
{
if(fuelSchedule4.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule4.StartCallback = startCallback;
//fuelSchedule4.EndCallback = endCallback;
fuelSchedule4.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD_SLOW) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule4.startCompare = FUEL4_COUNTER + timeout_timer_compare;
fuelSchedule4.endCompare = fuelSchedule4.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
FUEL4_COMPARE = fuelSchedule4.startCompare; //Use the C copmare unit of timer 3
fuelSchedule4.Status = PENDING; //Turn this schedule on
fuelSchedule4.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL4_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule4.nextStartCompare = FUEL4_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
fuelSchedule4.nextEndCompare = fuelSchedule4.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
fuelSchedule4.hasNextSchedule = true;
}
}
}
#if INJ_CHANNELS >= 5
void setFuelSchedule5(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(fuelSchedule5.Status != RUNNING) //Check that we're not already part way through a schedule
{
fuelSchedule5.StartCallback = startCallback; //Name the start callback function
fuelSchedule5.EndCallback = endCallback; //Name the end callback function
fuelSchedule5.duration = duration;
/*
* The following must be enclosed in the noIntterupts block to avoid contention caused if the relevant interrupts fires before the state is fully set
*/
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__)
noInterrupts();
fuelSchedule5.startCompare = TCNT3 + (timeout >> 4); //As above, but with bit shift instead of / 16
fuelSchedule5.endCompare = fuelSchedule5.startCompare + (duration >> 4);
fuelSchedule5.Status = PENDING; //Turn this schedule on
fuelSchedule5.schedulesSet++; //Increment the number of times this schedule has been set
OCR3A = setQueue(timer3Aqueue, &fuelSchedule1, &fuelSchedule5, TCNT3); //Schedule 1 shares a timer with schedule 5
interrupts();
TIMSK3 |= (1 << OCIE3A); //Turn on the A compare unit (ie turn on the interrupt)
#endif
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule5.nextStartCompare = FUEL5_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
fuelSchedule5.nextEndCompare = fuelSchedule5.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
fuelSchedule5.hasNextSchedule = true;
}
}
#endif
#if INJ_CHANNELS >= 6
//This uses timer
void setFuelSchedule6(unsigned long timeout, unsigned long duration)
{
if(fuelSchedule6.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule4.StartCallback = startCallback;
//fuelSchedule4.EndCallback = endCallback;
fuelSchedule6.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD_SLOW) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule6.startCompare = FUEL6_COUNTER + timeout_timer_compare;
fuelSchedule6.endCompare = fuelSchedule6.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
FUEL6_COMPARE = fuelSchedule6.startCompare; //Use the C copmare unit of timer 3
fuelSchedule6.Status = PENDING; //Turn this schedule on
fuelSchedule6.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL6_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule6.nextStartCompare = FUEL6_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
fuelSchedule6.nextEndCompare = fuelSchedule6.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
fuelSchedule6.hasNextSchedule = true;
}
}
#endif
#if INJ_CHANNELS >= 7
//This uses timer
void setFuelSchedule7(unsigned long timeout, unsigned long duration)
{
if(fuelSchedule7.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule4.StartCallback = startCallback;
//fuelSchedule4.EndCallback = endCallback;
fuelSchedule7.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule7.startCompare = FUEL7_COUNTER + timeout_timer_compare;
fuelSchedule7.endCompare = fuelSchedule7.startCompare + uS_TO_TIMER_COMPARE(duration);
FUEL7_COMPARE = fuelSchedule7.startCompare; //Use the C copmare unit of timer 3
fuelSchedule7.Status = PENDING; //Turn this schedule on
fuelSchedule7.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL7_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule7.nextStartCompare = FUEL7_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule7.nextEndCompare = fuelSchedule7.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule7.hasNextSchedule = true;
}
}
#endif
#if INJ_CHANNELS >= 8
//This uses timer
void setFuelSchedule8(unsigned long timeout, unsigned long duration)
{
if(fuelSchedule8.Status != RUNNING) //Check that we're not already part way through a schedule
{
//Callbacks no longer used, but retained for now:
//fuelSchedule4.StartCallback = startCallback;
//fuelSchedule4.EndCallback = endCallback;
fuelSchedule8.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
//The following must be enclosed in the noInterupts block to avoid contention caused if the relevant interrupt fires before the state is fully set
noInterrupts();
fuelSchedule8.startCompare = FUEL8_COUNTER + timeout_timer_compare;
fuelSchedule8.endCompare = fuelSchedule8.startCompare + uS_TO_TIMER_COMPARE(duration);
FUEL8_COMPARE = fuelSchedule8.startCompare; //Use the C copmare unit of timer 3
fuelSchedule8.Status = PENDING; //Turn this schedule on
fuelSchedule8.schedulesSet++; //Increment the number of times this schedule has been set
interrupts();
FUEL8_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
fuelSchedule8.nextStartCompare = FUEL8_COUNTER + uS_TO_TIMER_COMPARE(timeout);
fuelSchedule8.nextEndCompare = fuelSchedule8.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
fuelSchedule8.hasNextSchedule = true;
}
}
#endif
//Ignition schedulers use Timer 5
void setIgnitionSchedule1(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule1.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule1.StartCallback = startCallback; //Name the start callback function
ignitionSchedule1.EndCallback = endCallback; //Name the start callback function
ignitionSchedule1.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
//timeout -= (micros() - lastCrankAngleCalc);
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule1.startCompare = IGN1_COUNTER + timeout_timer_compare; //As there is a tick every 4uS, there are timeout/4 ticks until the interrupt should be triggered ( >>2 divides by 4)
if(ignitionSchedule1.endScheduleSetByDecoder == false) { ignitionSchedule1.endCompare = ignitionSchedule1.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN1_COMPARE = ignitionSchedule1.startCompare;
ignitionSchedule1.Status = PENDING; //Turn this schedule on
ignitionSchedule1.schedulesSet++;
interrupts();
IGN1_TIMER_ENABLE();
}
}
static inline void refreshIgnitionSchedule1(unsigned long timeToEnd)
{
if( (ignitionSchedule1.Status == RUNNING) && (timeToEnd < ignitionSchedule1.duration) )
//Must have the threshold check here otherwise it can cause a condition where the compare fires twice, once after the other, both for the end
//if( (timeToEnd < ignitionSchedule1.duration) && (timeToEnd > IGNITION_REFRESH_THRESHOLD) )
{
noInterrupts();
ignitionSchedule1.endCompare = IGN1_COUNTER + uS_TO_TIMER_COMPARE(timeToEnd);
IGN1_COMPARE = ignitionSchedule1.endCompare;
interrupts();
}
}
void setIgnitionSchedule2(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule2.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule2.StartCallback = startCallback; //Name the start callback function
ignitionSchedule2.EndCallback = endCallback; //Name the start callback function
ignitionSchedule2.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule2.startCompare = IGN2_COUNTER + timeout_timer_compare; //As there is a tick every 4uS, there are timeout/4 ticks until the interrupt should be triggered ( >>2 divides by 4)
if(ignitionSchedule2.endScheduleSetByDecoder == false) { ignitionSchedule2.endCompare = ignitionSchedule2.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN2_COMPARE = ignitionSchedule2.startCompare;
ignitionSchedule2.Status = PENDING; //Turn this schedule on
ignitionSchedule2.schedulesSet++;
interrupts();
IGN2_TIMER_ENABLE();
}
}
void setIgnitionSchedule3(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule3.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule3.StartCallback = startCallback; //Name the start callback function
ignitionSchedule3.EndCallback = endCallback; //Name the start callback function
ignitionSchedule3.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE(timeout); } //Normal case
noInterrupts();
ignitionSchedule3.startCompare = IGN3_COUNTER + timeout_timer_compare; //As there is a tick every 4uS, there are timeout/4 ticks until the interrupt should be triggered ( >>2 divides by 4)
if(ignitionSchedule3.endScheduleSetByDecoder == false) { ignitionSchedule3.endCompare = ignitionSchedule3.startCompare + uS_TO_TIMER_COMPARE(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN3_COMPARE = ignitionSchedule3.startCompare;
ignitionSchedule3.Status = PENDING; //Turn this schedule on
ignitionSchedule3.schedulesSet++;
interrupts();
IGN3_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
ignitionSchedule3.nextStartCompare = IGN3_COUNTER + uS_TO_TIMER_COMPARE(timeout);
ignitionSchedule3.nextEndCompare = ignitionSchedule3.nextStartCompare + uS_TO_TIMER_COMPARE(duration);
ignitionSchedule3.hasNextSchedule = true;
}
}
void setIgnitionSchedule4(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule4.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule4.StartCallback = startCallback; //Name the start callback function
ignitionSchedule4.EndCallback = endCallback; //Name the start callback function
ignitionSchedule4.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
noInterrupts();
ignitionSchedule4.startCompare = IGN4_COUNTER + timeout_timer_compare;
if(ignitionSchedule4.endScheduleSetByDecoder == false) { ignitionSchedule4.endCompare = ignitionSchedule4.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN4_COMPARE = ignitionSchedule4.startCompare;
ignitionSchedule4.Status = PENDING; //Turn this schedule on
ignitionSchedule4.schedulesSet++;
interrupts();
IGN4_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
ignitionSchedule4.nextStartCompare = IGN4_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
ignitionSchedule4.nextEndCompare = ignitionSchedule4.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
ignitionSchedule4.hasNextSchedule = true;
}
}
void setIgnitionSchedule5(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule5.Status != RUNNING)//Check that we're not already part way through a schedule
{
ignitionSchedule5.StartCallback = startCallback; //Name the start callback function
ignitionSchedule5.EndCallback = endCallback; //Name the start callback function
ignitionSchedule5.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
noInterrupts();
ignitionSchedule5.startCompare = IGN5_COUNTER + timeout_timer_compare;
if(ignitionSchedule5.endScheduleSetByDecoder == false) { ignitionSchedule5.endCompare = ignitionSchedule5.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN5_COMPARE = ignitionSchedule5.startCompare;
ignitionSchedule5.Status = PENDING; //Turn this schedule on
ignitionSchedule5.schedulesSet++;
interrupts();
IGN5_TIMER_ENABLE();
}
}
void setIgnitionSchedule6(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule6.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule6.StartCallback = startCallback; //Name the start callback function
ignitionSchedule6.EndCallback = endCallback; //Name the start callback function
ignitionSchedule6.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
noInterrupts();
ignitionSchedule6.startCompare = IGN6_COUNTER + timeout_timer_compare;
if(ignitionSchedule6.endScheduleSetByDecoder == false) { ignitionSchedule6.endCompare = ignitionSchedule6.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN6_COMPARE = ignitionSchedule6.startCompare;
ignitionSchedule6.Status = PENDING; //Turn this schedule on
ignitionSchedule6.schedulesSet++;
interrupts();
IGN6_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
ignitionSchedule6.nextStartCompare = IGN6_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
ignitionSchedule6.nextEndCompare = ignitionSchedule6.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
ignitionSchedule6.hasNextSchedule = true;
}
}
void setIgnitionSchedule7(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule7.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule7.StartCallback = startCallback; //Name the start callback function
ignitionSchedule7.EndCallback = endCallback; //Name the start callback function
ignitionSchedule7.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
noInterrupts();
ignitionSchedule7.startCompare = IGN4_COUNTER + timeout_timer_compare;
if(ignitionSchedule7.endScheduleSetByDecoder == false) { ignitionSchedule7.endCompare = ignitionSchedule7.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN7_COMPARE = ignitionSchedule7.startCompare;
ignitionSchedule7.Status = PENDING; //Turn this schedule on
ignitionSchedule7.schedulesSet++;
interrupts();
IGN7_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
ignitionSchedule7.nextStartCompare = IGN7_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
ignitionSchedule7.nextEndCompare = ignitionSchedule7.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
ignitionSchedule7.hasNextSchedule = true;
}
}
void setIgnitionSchedule8(void (*startCallback)(), unsigned long timeout, unsigned long duration, void(*endCallback)())
{
if(ignitionSchedule8.Status != RUNNING) //Check that we're not already part way through a schedule
{
ignitionSchedule8.StartCallback = startCallback; //Name the start callback function
ignitionSchedule8.EndCallback = endCallback; //Name the start callback function
ignitionSchedule8.duration = duration;
//Need to check that the timeout doesn't exceed the overflow
uint16_t timeout_timer_compare;
if (timeout > MAX_TIMER_PERIOD) { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW( (MAX_TIMER_PERIOD - 1) ); } // If the timeout is >4x (Each tick represents 4uS) the maximum allowed value of unsigned int (65535), the timer compare value will overflow when appliedcausing erratic behaviour such as erroneous sparking.
else { timeout_timer_compare = uS_TO_TIMER_COMPARE_SLOW(timeout); } //Normal case
noInterrupts();
ignitionSchedule8.startCompare = IGN8_COUNTER + timeout_timer_compare;
if(ignitionSchedule8.endScheduleSetByDecoder == false) { ignitionSchedule8.endCompare = ignitionSchedule8.startCompare + uS_TO_TIMER_COMPARE_SLOW(duration); } //The .endCompare value is also set by the per tooth timing in decoders.ino. The check here is so that it's not getting overridden.
IGN8_COMPARE = ignitionSchedule8.startCompare;
ignitionSchedule8.Status = PENDING; //Turn this schedule on
ignitionSchedule8.schedulesSet++;
interrupts();
IGN8_TIMER_ENABLE();
}
else
{
//If the schedule is already running, we can set the next schedule so it is ready to go
//This is required in cases of high rpm and high DC where there otherwise would not be enough time to set the schedule
ignitionSchedule8.nextStartCompare = IGN8_COUNTER + uS_TO_TIMER_COMPARE_SLOW(timeout);
ignitionSchedule8.nextEndCompare = ignitionSchedule8.nextStartCompare + uS_TO_TIMER_COMPARE_SLOW(duration);
ignitionSchedule8.hasNextSchedule = true;
}
}
/*******************************************************************************************************************************************************************************************************/
//This function (All 8 ISR functions that are below) gets called when either the start time or the duration time are reached
//This calls the relevant callback function (startCallback or endCallback) depending on the status of the schedule.
//If the startCallback function is called, we put the scheduler into RUNNING state
//Timer3A (fuel schedule 1) Compare Vector
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER3_COMPA_vect) //fuelSchedules 1 and 5
#else
static inline void fuelSchedule1Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule1.Status == PENDING) //Check to see if this schedule is turn on
{
//To use timer queue, change fuelShedule1 to timer3Aqueue[0];
if (configPage2.injLayout == INJ_SEMISEQUENTIAL) { openInjector1and4(); }
else { openInjector1(); }
fuelSchedule1.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL1_COMPARE = FUEL1_COUNTER + uS_TO_TIMER_COMPARE_SLOW(fuelSchedule1.duration); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule1.Status == RUNNING)
{
//timer3Aqueue[0]->EndCallback();
if (configPage2.injLayout == INJ_SEMISEQUENTIAL) { closeInjector1and4(); }
else { closeInjector1(); }
fuelSchedule1.Status = OFF; //Turn off the schedule
fuelSchedule1.schedulesSet = 0;
//FUEL1_COMPARE = fuelSchedule1.endCompare;
//If there is a next schedule queued up, activate it
if(fuelSchedule1.hasNextSchedule == true)
{
FUEL1_COMPARE = fuelSchedule1.nextStartCompare;
fuelSchedule1.endCompare = fuelSchedule1.nextEndCompare;
fuelSchedule1.Status = PENDING;
fuelSchedule1.schedulesSet = 1;
fuelSchedule1.hasNextSchedule = false;
}
else { FUEL1_TIMER_DISABLE(); }
}
else if (fuelSchedule1.Status == OFF) { FUEL1_TIMER_DISABLE(); } //Safety check. Turn off this output compare unit and return without performing any action
}
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER3_COMPB_vect) //fuelSchedule2
#else
static inline void fuelSchedule2Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule2.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule2.StartCallback();
if (configPage2.injLayout == INJ_SEMISEQUENTIAL) { openInjector2and3(); }
else { openInjector2(); }
fuelSchedule2.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL2_COMPARE = FUEL2_COUNTER + uS_TO_TIMER_COMPARE_SLOW(fuelSchedule2.duration); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule2.Status == RUNNING)
{
//fuelSchedule2.EndCallback();
if (configPage2.injLayout == INJ_SEMISEQUENTIAL) { closeInjector2and3(); }
else { closeInjector2(); }
fuelSchedule2.Status = OFF; //Turn off the schedule
fuelSchedule2.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule2.hasNextSchedule == true)
{
FUEL2_COMPARE = fuelSchedule2.nextStartCompare;
fuelSchedule2.endCompare = fuelSchedule2.nextEndCompare;
fuelSchedule2.Status = PENDING;
fuelSchedule2.schedulesSet = 1;
fuelSchedule2.hasNextSchedule = false;
}
else { FUEL2_TIMER_DISABLE(); }
}
}
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER3_COMPC_vect) //fuelSchedule3
#else
static inline void fuelSchedule3Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule3.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule3.StartCallback();
//Hack for 5 cylinder
if(channel5InjEnabled) { openInjector3and5(); }
else { openInjector3(); }
fuelSchedule3.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL3_COMPARE = FUEL3_COUNTER + uS_TO_TIMER_COMPARE_SLOW(fuelSchedule3.duration); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule3.Status == RUNNING)
{
//fuelSchedule3.EndCallback();
//Hack for 5 cylinder
if(channel5InjEnabled) { closeInjector3and5(); }
else { closeInjector3and5(); }
fuelSchedule3.Status = OFF; //Turn off the schedule
fuelSchedule3.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule3.hasNextSchedule == true)
{
FUEL3_COMPARE = fuelSchedule3.nextStartCompare;
fuelSchedule3.endCompare = fuelSchedule3.nextEndCompare;
fuelSchedule3.Status = PENDING;
fuelSchedule3.schedulesSet = 1;
fuelSchedule3.hasNextSchedule = false;
}
else { FUEL3_TIMER_DISABLE(); }
}
}
#if defined(__AVR_ATmega1280__) || defined(__AVR_ATmega2560__) || defined(__AVR_ATmega2561__) //AVR chips use the ISR for this
ISR(TIMER4_COMPB_vect) //fuelSchedule4
#else
static inline void fuelSchedule4Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule4.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule4.StartCallback();
openInjector4();
fuelSchedule4.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL4_COMPARE = FUEL4_COUNTER + uS_TO_TIMER_COMPARE_SLOW(fuelSchedule4.duration); //Doing this here prevents a potential overflow on restarts
}
else if (fuelSchedule4.Status == RUNNING)
{
//fuelSchedule4.EndCallback();
closeInjector4();
fuelSchedule4.Status = OFF; //Turn off the schedule
fuelSchedule4.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule4.hasNextSchedule == true)
{
FUEL4_COMPARE = fuelSchedule4.nextStartCompare;
fuelSchedule4.endCompare = fuelSchedule4.nextEndCompare;
fuelSchedule4.Status = PENDING;
fuelSchedule4.schedulesSet = 1;
fuelSchedule4.hasNextSchedule = false;
}
else { FUEL4_TIMER_DISABLE(); }
}
}
#if (INJ_CHANNELS >= 5)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER1_COMPC_vect) //fuelSchedule5
#else
static inline void fuelSchedule5Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule5.Status == PENDING) //Check to see if this schedule is turn on
{
openInjector5();
fuelSchedule5.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL5_COMPARE = fuelSchedule5.endCompare;
}
else if (fuelSchedule5.Status == RUNNING)
{
closeInjector5();
fuelSchedule5.Status = OFF; //Turn off the schedule
fuelSchedule5.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule5.hasNextSchedule == true)
{
FUEL5_COMPARE = fuelSchedule5.nextStartCompare;
fuelSchedule5.endCompare = fuelSchedule5.nextEndCompare;
fuelSchedule5.Status = PENDING;
fuelSchedule5.schedulesSet = 1;
fuelSchedule5.hasNextSchedule = false;
}
else { FUEL5_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 6)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER4_COMPA_vect) //fuelSchedule6
#else
static inline void fuelSchedule6Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule6.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule4.StartCallback();
openInjector6();
fuelSchedule6.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL6_COMPARE = fuelSchedule6.endCompare;
}
else if (fuelSchedule6.Status == RUNNING)
{
//fuelSchedule4.EndCallback();
closeInjector6();
fuelSchedule6.Status = OFF; //Turn off the schedule
fuelSchedule6.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule6.hasNextSchedule == true)
{
FUEL6_COMPARE = fuelSchedule6.nextStartCompare;
fuelSchedule6.endCompare = fuelSchedule6.nextEndCompare;
fuelSchedule6.Status = PENDING;
fuelSchedule6.schedulesSet = 1;
fuelSchedule6.hasNextSchedule = false;
}
else { FUEL6_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 7)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPC_vect) //fuelSchedule7
#else
static inline void fuelSchedule7Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule7.Status == PENDING) //Check to see if this schedule is turn on
{
openInjector7();
fuelSchedule7.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL7_COMPARE = fuelSchedule7.endCompare;
}
else if (fuelSchedule7.Status == RUNNING)
{
closeInjector7();
fuelSchedule7.Status = OFF; //Turn off the schedule
fuelSchedule7.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule7.hasNextSchedule == true)
{
FUEL7_COMPARE = fuelSchedule7.nextStartCompare;
fuelSchedule7.endCompare = fuelSchedule7.nextEndCompare;
fuelSchedule7.Status = PENDING;
fuelSchedule7.schedulesSet = 1;
fuelSchedule7.hasNextSchedule = false;
}
else { FUEL7_TIMER_DISABLE(); }
}
}
#endif
#if (INJ_CHANNELS >= 8)
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPB_vect) //fuelSchedule8
#else
static inline void fuelSchedule8Interrupt() //Most ARM chips can simply call a function
#endif
{
if (fuelSchedule8.Status == PENDING) //Check to see if this schedule is turn on
{
//fuelSchedule4.StartCallback();
openInjector8();
fuelSchedule8.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
FUEL8_COMPARE = fuelSchedule8.endCompare;
}
else if (fuelSchedule8.Status == RUNNING)
{
//fuelSchedule4.EndCallback();
closeInjector8();
fuelSchedule8.Status = OFF; //Turn off the schedule
fuelSchedule8.schedulesSet = 0;
//If there is a next schedule queued up, activate it
if(fuelSchedule8.hasNextSchedule == true)
{
FUEL8_COMPARE = fuelSchedule8.nextStartCompare;
fuelSchedule8.endCompare = fuelSchedule8.nextEndCompare;
fuelSchedule8.Status = PENDING;
fuelSchedule8.schedulesSet = 1;
fuelSchedule8.hasNextSchedule = false;
}
else { FUEL8_TIMER_DISABLE(); }
}
}
#endif
#if IGN_CHANNELS >= 1
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPA_vect) //ignitionSchedule1
#else
static inline void ignitionSchedule1Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule1.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule1.StartCallback();
ignitionSchedule1.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule1.startTime = micros();
if(ignitionSchedule1.endScheduleSetByDecoder == true) { IGN1_COMPARE = ignitionSchedule1.endCompare; }
else { IGN1_COMPARE = IGN1_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule1.duration); } //Doing this here prevents a potential overflow on restarts
}
else if (ignitionSchedule1.Status == RUNNING)
{
ignitionSchedule1.EndCallback();
// *ign1_pin_port &= ~(ign1_pin_mask);
ignitionSchedule1.Status = OFF; //Turn off the schedule
ignitionSchedule1.schedulesSet = 0;
ignitionSchedule1.hasNextSchedule = false;
ignitionSchedule1.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
IGN1_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 2
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPB_vect) //ignitionSchedule2
#else
static inline void ignitionSchedule2Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule2.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule2.StartCallback();
ignitionSchedule2.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule2.startTime = micros();
if(ignitionSchedule2.endScheduleSetByDecoder == true) { IGN2_COMPARE = ignitionSchedule2.endCompare; } //If the decoder has set the end compare value, assign it to the next compare
else { IGN2_COMPARE = IGN2_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule2.duration); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule2.Status == RUNNING)
{
ignitionSchedule2.Status = OFF; //Turn off the schedule
ignitionSchedule2.EndCallback();
ignitionSchedule2.schedulesSet = 0;
ignitionSchedule2.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
IGN2_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 3
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER5_COMPC_vect) //ignitionSchedule3
#else
static inline void ignitionSchedule3Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule3.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule3.StartCallback();
ignitionSchedule3.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule3.startTime = micros();
if(ignitionSchedule3.endScheduleSetByDecoder == true) { IGN3_COMPARE = ignitionSchedule3.endCompare; } //If the decoder has set the end compare value, assign it to the next compare
else { IGN3_COMPARE = IGN3_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule3.duration); } //If the decoder based timing isn't set, doing this here prevents a potential overflow that can occur at low RPMs
}
else if (ignitionSchedule3.Status == RUNNING)
{
ignitionSchedule3.Status = OFF; //Turn off the schedule
ignitionSchedule3.EndCallback();
ignitionSchedule3.schedulesSet = 0;
ignitionSchedule3.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule3.hasNextSchedule == true)
{
IGN3_COMPARE = ignitionSchedule3.nextStartCompare;
ignitionSchedule3.endCompare = ignitionSchedule3.nextEndCompare;
ignitionSchedule3.Status = PENDING;
ignitionSchedule3.schedulesSet = 1;
ignitionSchedule3.hasNextSchedule = false;
}
else { IGN3_TIMER_DISABLE(); }
}
}
#endif
#if IGN_CHANNELS >= 4
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER4_COMPA_vect) //ignitionSchedule4
#else
static inline void ignitionSchedule4Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule4.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule4.StartCallback();
ignitionSchedule4.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule4.startTime = micros();
IGN4_COMPARE = IGN4_COUNTER + uS_TO_TIMER_COMPARE_SLOW(ignitionSchedule4.duration); //Doing this here prevents a potential overflow on restarts
}
else if (ignitionSchedule4.Status == RUNNING)
{
ignitionSchedule4.Status = OFF; //Turn off the schedule
ignitionSchedule4.EndCallback();
ignitionSchedule4.schedulesSet = 0;
ignitionSchedule4.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
//If there is a next schedule queued up, activate it
if(ignitionSchedule4.hasNextSchedule == true)
{
IGN4_COMPARE = ignitionSchedule4.nextStartCompare;
ignitionSchedule4.endCompare = ignitionSchedule4.nextEndCompare;
ignitionSchedule4.Status = PENDING;
ignitionSchedule4.schedulesSet = 1;
ignitionSchedule4.hasNextSchedule = false;
}
else { IGN4_TIMER_DISABLE(); }
}
}
#endif
#if IGN_CHANNELS >= 5
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER1_COMPC_vect) //ignitionSchedule5
#else
static inline void ignitionSchedule5Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule5.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule5.StartCallback();
ignitionSchedule5.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule5.startTime = micros();
IGN5_COMPARE = IGN5_COUNTER + uS_TO_TIMER_COMPARE_SLOW(ignitionSchedule5.duration); //Doing this here prevents a potential overflow on restarts
}
else if (ignitionSchedule5.Status == RUNNING)
{
ignitionSchedule5.Status = OFF; //Turn off the schedule
ignitionSchedule5.EndCallback();
ignitionSchedule5.schedulesSet = 0;
ignitionSchedule5.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
IGN5_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 6
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER1_COMPC_vect) //ignitionSchedule6 NOT CORRECT!!!
#else
static inline void ignitionSchedule6Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule6.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule6.StartCallback();
ignitionSchedule6.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule6.startTime = micros();
IGN6_COMPARE = IGN6_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule6.duration); //Doing this here prevents a potential overflow on restarts
}
else if (ignitionSchedule6.Status == RUNNING)
{
ignitionSchedule6.Status = OFF; //Turn off the schedule
ignitionSchedule6.EndCallback();
ignitionSchedule6.schedulesSet = 0;
ignitionSchedule6.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
IGN6_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 7
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER1_COMPC_vect) //ignitionSchedule6 NOT CORRECT!!!
#else
static inline void ignitionSchedule7Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule7.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule7.StartCallback();
ignitionSchedule7.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule7.startTime = micros();
IGN7_COMPARE = IGN7_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule7.duration); //Doing this here prevents a potential overflow on restarts
}
else if (ignitionSchedule7.Status == RUNNING)
{
ignitionSchedule7.Status = OFF; //Turn off the schedule
ignitionSchedule7.EndCallback();
ignitionSchedule7.schedulesSet = 0;
ignitionSchedule7.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
IGN7_TIMER_DISABLE();
}
}
#endif
#if IGN_CHANNELS >= 8
#if defined(CORE_AVR) //AVR chips use the ISR for this
ISR(TIMER1_COMPC_vect) //ignitionSchedule8 NOT CORRECT!!!
#else
static inline void ignitionSchedule8Interrupt() //Most ARM chips can simply call a function
#endif
{
if (ignitionSchedule8.Status == PENDING) //Check to see if this schedule is turn on
{
ignitionSchedule8.StartCallback();
ignitionSchedule8.Status = RUNNING; //Set the status to be in progress (ie The start callback has been called, but not the end callback)
ignitionSchedule8.startTime = micros();
IGN8_COMPARE = IGN8_COUNTER + uS_TO_TIMER_COMPARE(ignitionSchedule8.duration); //Doing this here prevents a potential overflow on restarts
}
else if (ignitionSchedule8.Status == RUNNING)
{
ignitionSchedule8.Status = OFF; //Turn off the schedule
ignitionSchedule8.EndCallback();
ignitionSchedule8.schedulesSet = 0;
ignitionSchedule8.endScheduleSetByDecoder = false;
ignitionCount += 1; //Increment the igintion counter
IGN8_TIMER_DISABLE();
}
}
#endif
#if defined(CORE_TEENSY)
void ftm0_isr(void)
{
//Use separate variables for each test to ensure conversion to bool
bool interrupt1 = (FTM0_C0SC & FTM_CSC_CHF);
bool interrupt2 = (FTM0_C1SC & FTM_CSC_CHF);
bool interrupt3 = (FTM0_C2SC & FTM_CSC_CHF);
bool interrupt4 = (FTM0_C3SC & FTM_CSC_CHF);
bool interrupt5 = (FTM0_C4SC & FTM_CSC_CHF);
bool interrupt6 = (FTM0_C5SC & FTM_CSC_CHF);
bool interrupt7 = (FTM0_C6SC & FTM_CSC_CHF);
bool interrupt8 = (FTM0_C7SC & FTM_CSC_CHF);
if(interrupt1) { FTM0_C0SC &= ~FTM_CSC_CHF; fuelSchedule1Interrupt(); }
else if(interrupt2) { FTM0_C1SC &= ~FTM_CSC_CHF; fuelSchedule2Interrupt(); }
else if(interrupt3) { FTM0_C2SC &= ~FTM_CSC_CHF; fuelSchedule3Interrupt(); }
else if(interrupt4) { FTM0_C3SC &= ~FTM_CSC_CHF; fuelSchedule4Interrupt(); }
else if(interrupt5) { FTM0_C4SC &= ~FTM_CSC_CHF; ignitionSchedule1Interrupt(); }
else if(interrupt6) { FTM0_C5SC &= ~FTM_CSC_CHF; ignitionSchedule2Interrupt(); }
else if(interrupt7) { FTM0_C6SC &= ~FTM_CSC_CHF; ignitionSchedule3Interrupt(); }
else if(interrupt8) { FTM0_C7SC &= ~FTM_CSC_CHF; ignitionSchedule4Interrupt(); }
}
void ftm3_isr(void)
{
#if (INJ_CHANNELS >= 5)
bool interrupt1 = (FTM3_C0SC & FTM_CSC_CHF);
if(interrupt1) { FTM3_C0SC &= ~FTM_CSC_CHF; fuelSchedule5Interrupt(); }
#endif
#if (INJ_CHANNELS >= 6)
bool interrupt2 = (FTM3_C1SC & FTM_CSC_CHF);
else if(interrupt2) { FTM3_C1SC &= ~FTM_CSC_CHF; fuelSchedule6Interrupt(); }
#endif
#if (INJ_CHANNELS >= 7)
bool interrupt3 = (FTM3_C2SC & FTM_CSC_CHF);
else if(interrupt3) { FTM3_C2SC &= ~FTM_CSC_CHF; fuelSchedule7Interrupt(); }
#endif
#if (INJ_CHANNELS >= 8)
bool interrupt4 = (FTM3_C3SC & FTM_CSC_CHF);
else if(interrupt4) { FTM3_C3SC &= ~FTM_CSC_CHF; fuelSchedule8Interrupt(); }
#endif
#if (IGN_CHANNELS >= 5)
bool interrupt5 = (FTM3_C4SC & FTM_CSC_CHF);
if(interrupt5) { FTM3_C4SC &= ~FTM_CSC_CHF; ignitionSchedule5Interrupt(); }
#endif
#if (IGN_CHANNELS >= 6)
bool interrupt6 = (FTM3_C5SC & FTM_CSC_CHF);
else if(interrupt6) { FTM3_C5SC &= ~FTM_CSC_CHF; ignitionSchedule6Interrupt(); }
#endif
#if (IGN_CHANNELS >= 7)
bool interrupt7 = (FTM3_C6SC & FTM_CSC_CHF);
else if(interrupt7) { FTM3_C6SC &= ~FTM_CSC_CHF; ignitionSchedule7Interrupt(); }
#endif
#if (IGN_CHANNELS >= 8)
bool interrupt8 = (FTM3_C7SC & FTM_CSC_CHF);
else if(interrupt8) { FTM3_C7SC &= ~FTM_CSC_CHF; ignitionSchedule8Interrupt(); }
#endif
}
#endif