improve table2D_getValue() speed

This commit is contained in:
Bruno Bousquet 2019-10-29 20:19:00 -04:00
parent 41425eb1d8
commit 66c5034ddc
1 changed files with 26 additions and 40 deletions

View File

@ -225,25 +225,12 @@ int table2D_getValue(struct table2D *fromTable, int X_in)
int returnValue = 0;
bool valueFound = false;
//Copy the from table values (bytes or ints) into common int temp arrays
int tempAxisX[fromTable->xSize];
int tempValues[fromTable->xSize];
for(byte x=0; x< fromTable->xSize; x++)
{
if(fromTable->valueSize == SIZE_INT) { tempValues[x] = ((int16_t*)((*fromTable).values))[x]; }
else if(fromTable->valueSize == SIZE_BYTE) { tempValues[x] = ((uint8_t*)((*fromTable).values))[x]; }
if(fromTable->axisSize == SIZE_INT) { tempAxisX[x] = ((int16_t*)((*fromTable).axisX))[x]; }
else if(fromTable->axisSize == SIZE_BYTE) { tempAxisX[x] = ((uint8_t*)((*fromTable).axisX))[x]; }
}
int X = X_in;
int xMinValue, xMaxValue;
int xMin = 0;
int xMax = 0;
xMinValue = tempAxisX[0];
xMaxValue = tempAxisX[fromTable->xSize-1];
int xMinValue = table2D_getAxisValue(fromTable, 0);
int xMaxValue = table2D_getAxisValue(fromTable, fromTable->xSize-1);
//Check whether the X input is the same as last time this ran
if( (X_in == fromTable->lastInput) && (fromTable->cacheTime == currentStatus.secl) )
@ -251,55 +238,51 @@ int table2D_getValue(struct table2D *fromTable, int X_in)
returnValue = fromTable->lastOutput;
valueFound = true;
}
//If the requested X value is greater/small than the maximum/minimum bin, reset X to be that value
//If the requested X value is greater/small than the maximum/minimum bin, simply return that value
else if(X > xMaxValue)
{
returnValue = tempValues[fromTable->xSize-1];
returnValue = xMaxValue;
valueFound = true;
}
else if(X < xMinValue)
{
returnValue = tempValues[0];
returnValue = xMinValue;
valueFound = true;
}
//Finally if none of that is found
else
{
fromTable->cacheTime = currentStatus.secl; //As we're not using the cache value, set the current secl value to track when this new value was calc'd
//If the requested X value is greater/small than the maximum/minimum bin, reset X to be that value
//Failsafe, this should've been handled above
if(X > xMaxValue) { X = xMaxValue; }
if(X < xMinValue) { X = xMinValue; }
//1st check is whether we're still in the same X bin as last time
if ( (X <= tempAxisX[fromTable->lastXMax]) && (X > tempAxisX[fromTable->lastXMin]) )
xMaxValue = table2D_getAxisValue(fromTable, fromTable->lastXMax);
xMinValue = table2D_getAxisValue(fromTable, fromTable->lastXMin);
if ( (X <= xMaxValue) && (X > xMinValue) )
{
xMaxValue = tempAxisX[fromTable->lastXMax];
xMinValue = tempAxisX[fromTable->lastXMin];
xMax = fromTable->lastXMax;
xMin = fromTable->lastXMin;
}
else
{
//If we're not in the same bin, loop through to find where we are
xMinValue = table2D_getAxisValue(fromTable, fromTable->xSize-1);
for (int x = fromTable->xSize-1; x >= 0; x--)
{
xMaxValue = xMinValue;
xMinValue = table2D_getAxisValue(fromTable, x-1);
//Checks the case where the X value is exactly what was requested
if ( (X == tempAxisX[x]) || (x == 0) )
if ( (X == xMaxValue) || (x == 0) )
{
returnValue = tempValues[x]; //Simply return the coresponding value
returnValue = table2D_getRawValue(fromTable, x); //Simply return the coresponding value
valueFound = true;
break;
}
else
{
//Normal case
if ( (X <= tempAxisX[x]) && (X > tempAxisX[x-1]) )
if ( (X <= xMaxValue) && (X > xMinValue) )
{
xMaxValue = tempAxisX[x];
xMinValue = tempAxisX[x-1];
xMax = x;
fromTable->lastXMax = xMax;
xMin = x-1;
@ -316,6 +299,9 @@ int table2D_getValue(struct table2D *fromTable, int X_in)
int16_t m = X - xMinValue;
int16_t n = xMaxValue - xMinValue;
xMax = table2D_getRawValue(fromTable, xMax);
xMin = table2D_getRawValue(fromTable, xMin);
//Float version
/*
int yVal = (m / n) * (abs(fromTable.values[xMax] - fromTable.values[xMin]));
@ -323,11 +309,11 @@ int table2D_getValue(struct table2D *fromTable, int X_in)
//Non-Float version
int16_t yVal;
yVal = ((long)(m << 6) / n) * (abs(tempValues[xMax] - tempValues[xMin]));
yVal = ((long)(m << 6) / n) * (abs(xMax - xMin));
yVal = (yVal >> 6);
if (tempValues[xMax] > tempValues[xMin]) { yVal = tempValues[xMin] + yVal; }
else { yVal = tempValues[xMin] - yVal; }
if (xMax > xMin) { yVal = xMin + yVal; }
else { yVal = xMin - yVal; }
returnValue = yVal;
}
@ -349,8 +335,8 @@ int16_t table2D_getAxisValue(struct table2D *fromTable, byte X_in)
{
int returnValue = 0;
if(fromTable->axisSize == SIZE_INT) { returnValue = ((int16_t*)((*fromTable).axisX))[X_in]; }
else if(fromTable->axisSize == SIZE_BYTE) { returnValue = ((uint8_t*)((*fromTable).axisX))[X_in]; }
if(fromTable->axisSize == SIZE_INT) { returnValue = ((int16_t*)fromTable->axisX)[X_in]; }
else if(fromTable->axisSize == SIZE_BYTE) { returnValue = ((uint8_t*)fromTable->axisX)[X_in]; }
return returnValue;
}
@ -366,8 +352,8 @@ int16_t table2D_getRawValue(struct table2D *fromTable, byte X_index)
{
int returnValue = 0;
if(fromTable->valueSize == SIZE_INT) { returnValue = ((int16_t*)((*fromTable).values))[X_index]; }
else if(fromTable->valueSize == SIZE_BYTE) { returnValue = ((uint8_t*)((*fromTable).values))[X_index]; }
if(fromTable->valueSize == SIZE_INT) { returnValue = ((int16_t*)fromTable->values)[X_index]; }
else if(fromTable->valueSize == SIZE_BYTE) { returnValue = ((uint8_t*)fromTable->values)[X_index]; }
return returnValue;
}