Performance improvements on 2D table lookups

This commit is contained in:
Josh Stewart 2016-07-22 13:52:27 +10:00
parent 3bff40f529
commit ca87f1044b
1 changed files with 4 additions and 4 deletions

View File

@ -98,8 +98,8 @@ int table2D_getValue(struct table2D *fromTable, int X)
{
xMaxValue = fromTable->axisX[x];
xMinValue = fromTable->axisX[x-1];
xMax = x;
xMin = x-1;
fromTable->lastXMax = xMax = x;
fromTable->lastXMin = xMin = x-1;
break;
}
}
@ -130,8 +130,8 @@ int table2D_getValue(struct table2D *fromTable, int X)
{
xMaxValue = fromTable->axisX16[x];
xMinValue = fromTable->axisX16[x-1];
xMax = x;
xMin = x-1;
fromTable->lastXMax = xMax = x;
fromTable->lastXMin = xMin = x-1;
break;
}
}