void initialiseTimers() { //Configure Timer2 for our low-freq interrupt code. TCCR2B = 0x00; //Disbale Timer2 while we set it up TCNT2 = 99; //Preload timer2 with 100 cycles, leaving 156 till overflow. TIFR2 = 0x00; //Timer2 INT Flag Reg: Clear Timer Overflow Flag TIMSK2 = 0x01; //Timer2 Set Overflow Interrupt enabled. TCCR2A = 0x00; //Timer2 Control Reg A: Wave Gen Mode normal TCCR2B = ((1 << CS10) | (1 << CS11) | (1 << CS12)); //Timer2 Set Prescaler to 5 (101), 1024 mode. } //Timer2 Overflow Interrupt Vector, called when the timer overflows. //SHOULD execute every ~10ms. ISR(TIMER2_OVF_vect) { //Increment Loop Counters loopGen++; loopSec++; //Loop executed every 250ms loop (10ms x 25 = 250ms) if (loopGen == 25) { loopGen = 0; //Reset Counter. //250ms Code here. } //Loop executed every 1 second (10ms x 100 = 1000ms) if (loopSec == 100) { loopSec = 0; //Reset counter. //If the engine is running or cranking, we need ot update the run time counter. if (((currentStatus.engine & ENGINE_RUN) || (currentStatus.engine & ENGINE_CRANK))) { //NOTE - There is a potential for a ~1sec gap between engine crank starting and ths runSec number being incremented. This may delay ASE! if (currentStatus.runSecs <= 254) //Ensure we cap out at 255 and don't overflow. (which would reset ASE) currentStatus.runSecs ++; //Increment our run counter by 1 second. } //Reset Timer2 to trigger in another ~10ms TCNT2 = 99; //Preload timer2 with 100 cycles, leaving 156 till overflow. TIFR2 = 0x00; //Timer2 INT Flag Reg: Clear Timer Overflow Flag } }