speeduino/speeduino/idle.h

71 lines
2.3 KiB
C

#ifndef IDLE_H
#define IDLE_H
#include "globals.h"
#include "table.h"
#include BOARD_H //Note that this is not a real file, it is defined in globals.h.
#define IAC_ALGORITHM_NONE 0
#define IAC_ALGORITHM_ONOFF 1
#define IAC_ALGORITHM_PWM_OL 2
#define IAC_ALGORITHM_PWM_CL 3
#define IAC_ALGORITHM_STEP_OL 4
#define IAC_ALGORITHM_STEP_CL 5
#define IAC_ALGORITHM_PWM_OLCL 6 //Openloop plus closedloop IAC control
#define STEPPER_FORWARD 0
#define STEPPER_BACKWARD 1
#define IDLE_TABLE_SIZE 10
enum StepperStatus {SOFF, STEPPING, COOLING}; //The 2 statuses that a stepper can have. STEPPING means that a high pulse is currently being sent and will need to be turned off at some point.
struct StepperIdle
{
int curIdleStep; //Tracks the current location of the stepper
int targetIdleStep; //What the targetted step is
volatile StepperStatus stepperStatus;
volatile unsigned long stepStartTime; //The time the curren
byte lessAirDirection;
byte moreAirDirection;
};
struct table2D iacClosedLoopTable;
struct table2D iacPWMTable;
struct table2D iacStepTable;
//Open loop tables specifically for cranking
struct table2D iacCrankStepsTable;
struct table2D iacCrankDutyTable;
struct StepperIdle idleStepper;
bool idleOn; //Simply tracks whether idle was on last time around
byte idleInitComplete = 99; //TRacks which idle method was initialised. 99 is a method that will never exist
unsigned int iacStepTime_uS;
unsigned int iacCoolTime_uS;
unsigned int completedHomeSteps;
volatile PORT_TYPE *idle_pin_port;
volatile PINMASK_TYPE idle_pin_mask;
volatile PORT_TYPE *idle2_pin_port;
volatile PINMASK_TYPE idle2_pin_mask;
volatile PORT_TYPE *idleUpOutput_pin_port;
volatile PINMASK_TYPE idleUpOutput_pin_mask;
volatile bool idle_pwm_state;
unsigned int idle_pwm_max_count; //Used for variable PWM frequency
volatile unsigned int idle_pwm_cur_value;
long idle_pid_target_value;
long FeedForwardTerm;
unsigned long idle_pwm_target_value;
long idle_cl_target_rpm;
byte idleCounter; //Used for tracking the number of calls to the idle control function
byte idleUpOutputHIGH = HIGH; // Used to invert the idle Up Output
byte idleUpOutputLOW = LOW; // Used to invert the idle Up Output
void initialiseIdle();
void initialiseIdleUpOutput();
void disableIdle();
void idleInterrupt();
#endif