703 lines
31 KiB
C++
703 lines
31 KiB
C++
/*
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Speeduino - Simple engine management for the Arduino Mega 2560 platform
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Copyright (C) Josh Stewart
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A full copy of the license may be found in the projects root directory
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*/
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#include "idle.h"
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#include "maths.h"
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#include "timers.h"
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#include "src/PID_v1/PID_v1.h"
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/*
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These functions cover the PWM and stepper idle control
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*/
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/*
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Idle Control
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Currently limited to on/off control and open loop PWM and stepper drive
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*/
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integerPID idlePID(¤tStatus.longRPM, &idle_pid_target_value, &idle_cl_target_rpm, configPage6.idleKP, configPage6.idleKI, configPage6.idleKD, DIRECT); //This is the PID object if that algorithm is used. Needs to be global as it maintains state outside of each function call
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void initialiseIdle()
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{
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//By default, turn off the PWM interrupt (It gets turned on below if needed)
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IDLE_TIMER_DISABLE();
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//Pin masks must always be initialized, regardless of whether PWM idle is used. This is required for STM32 to prevent issues if the IRQ function fires on restat/overflow
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idle_pin_port = portOutputRegister(digitalPinToPort(pinIdle1));
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idle_pin_mask = digitalPinToBitMask(pinIdle1);
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idle2_pin_port = portOutputRegister(digitalPinToPort(pinIdle2));
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idle2_pin_mask = digitalPinToBitMask(pinIdle2);
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//Initialising comprises of setting the 2D tables with the relevant values from the config pages
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switch(configPage6.iacAlgorithm)
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{
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case IAC_ALGORITHM_NONE:
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//Case 0 is no idle control ('None')
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break;
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case IAC_ALGORITHM_ONOFF:
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//Case 1 is on/off idle control
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if ((currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET) < configPage6.iacFastTemp)
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{
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digitalWrite(pinIdle1, HIGH);
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idleOn = true;
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}
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break;
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case IAC_ALGORITHM_PWM_OL:
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//Case 2 is PWM open loop
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iacPWMTable.xSize = 10;
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iacPWMTable.valueSize = SIZE_BYTE;
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iacPWMTable.axisSize = SIZE_BYTE;
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iacPWMTable.values = configPage6.iacOLPWMVal;
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iacPWMTable.axisX = configPage6.iacBins;
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iacCrankDutyTable.xSize = 4;
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iacCrankDutyTable.valueSize = SIZE_BYTE;
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iacCrankDutyTable.axisSize = SIZE_BYTE;
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iacCrankDutyTable.values = configPage6.iacCrankDuty;
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iacCrankDutyTable.axisX = configPage6.iacCrankBins;
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#if defined(CORE_AVR)
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idle_pwm_max_count = 1000000L / (16 * configPage6.idleFreq * 2); //Converts the frequency in Hz to the number of ticks (at 16uS) it takes to complete 1 cycle. Note that the frequency is divided by 2 coming from TS to allow for up to 512hz
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#elif defined(CORE_TEENSY35)
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idle_pwm_max_count = 1000000L / (32 * configPage6.idleFreq * 2); //Converts the frequency in Hz to the number of ticks (at 32uS) it takes to complete 1 cycle. Note that the frequency is divided by 2 coming from TS to allow for up to 512hz
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#elif defined(CORE_TEENSY41)
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idle_pwm_max_count = 1000000L / (2 * configPage6.idleFreq * 2); //Converts the frequency in Hz to the number of ticks (at 2uS) it takes to complete 1 cycle. Note that the frequency is divided by 2 coming from TS to allow for up to 512hz
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#endif
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enableIdle();
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break;
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case IAC_ALGORITHM_PWM_OLCL:
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iacPWMTable.xSize = 10;
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iacPWMTable.valueSize = SIZE_BYTE;
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iacPWMTable.axisSize = SIZE_BYTE;
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iacPWMTable.values = configPage6.iacOLPWMVal;
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iacPWMTable.axisX = configPage6.iacBins;
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case IAC_ALGORITHM_PWM_CL:
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//Case 3 is PWM closed loop
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iacClosedLoopTable.xSize = 10;
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iacClosedLoopTable.valueSize = SIZE_BYTE;
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iacClosedLoopTable.axisSize = SIZE_BYTE;
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iacClosedLoopTable.values = configPage6.iacCLValues;
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iacClosedLoopTable.axisX = configPage6.iacBins;
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iacCrankDutyTable.xSize = 4;
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iacCrankDutyTable.valueSize = SIZE_BYTE;
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iacCrankDutyTable.axisSize = SIZE_BYTE;
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iacCrankDutyTable.values = configPage6.iacCrankDuty;
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iacCrankDutyTable.axisX = configPage6.iacCrankBins;
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#if defined(CORE_AVR)
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idle_pwm_max_count = 1000000L / (16 * configPage6.idleFreq * 2); //Converts the frequency in Hz to the number of ticks (at 16uS) it takes to complete 1 cycle. Note that the frequency is divided by 2 coming from TS to allow for up to 512hz
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#elif defined(CORE_TEENSY)
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idle_pwm_max_count = 1000000L / (32 * configPage6.idleFreq * 2); //Converts the frequency in Hz to the number of ticks (at 32uS) it takes to complete 1 cycle. Note that the frequency is divided by 2 coming from TS to allow for up to 512hz
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#elif defined(CORE_TEENSY41)
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idle_pwm_max_count = 1000000L / (2 * configPage6.idleFreq * 2); //Converts the frequency in Hz to the number of ticks (at 2uS) it takes to complete 1 cycle. Note that the frequency is divided by 2 coming from TS to allow for up to 512hz
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#endif
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idlePID.SetOutputLimits(percentage(configPage2.iacCLminDuty, idle_pwm_max_count<<2), percentage(configPage2.iacCLmaxDuty, idle_pwm_max_count<<2));
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idlePID.SetTunings(configPage6.idleKP, configPage6.idleKI, configPage6.idleKD);
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idlePID.SetMode(AUTOMATIC); //Turn PID on
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idleCounter = 0;
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break;
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case IAC_ALGORITHM_STEP_OL:
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//Case 2 is Stepper open loop
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iacStepTable.xSize = 10;
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iacStepTable.valueSize = SIZE_BYTE;
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iacStepTable.axisSize = SIZE_BYTE;
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iacStepTable.values = configPage6.iacOLStepVal;
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iacStepTable.axisX = configPage6.iacBins;
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iacCrankStepsTable.xSize = 4;
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iacCrankStepsTable.valueSize = SIZE_BYTE;
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iacCrankStepsTable.axisSize = SIZE_BYTE;
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iacCrankStepsTable.values = configPage6.iacCrankSteps;
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iacCrankStepsTable.axisX = configPage6.iacCrankBins;
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iacStepTime_uS = configPage6.iacStepTime * 1000;
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iacCoolTime_uS = configPage9.iacCoolTime * 1000;
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completedHomeSteps = 0;
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idleStepper.curIdleStep = 0;
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idleStepper.stepperStatus = SOFF;
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if (! configPage9.iacStepperInv)
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{
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idleStepper.lessAirDirection = STEPPER_BACKWARD;
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idleStepper.moreAirDirection = STEPPER_FORWARD;
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}
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else
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{
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idleStepper.lessAirDirection = STEPPER_FORWARD;
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idleStepper.moreAirDirection = STEPPER_BACKWARD;
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}
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configPage6.iacPWMrun = false; // just in case. This needs to be false with stepper idle
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break;
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case IAC_ALGORITHM_STEP_CL:
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//Case 5 is Stepper closed loop
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iacClosedLoopTable.xSize = 10;
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iacClosedLoopTable.valueSize = SIZE_BYTE;
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iacClosedLoopTable.axisSize = SIZE_BYTE;
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iacClosedLoopTable.values = configPage6.iacCLValues;
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iacClosedLoopTable.axisX = configPage6.iacBins;
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iacCrankStepsTable.xSize = 4;
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iacCrankStepsTable.valueSize = SIZE_BYTE;
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iacCrankStepsTable.axisSize = SIZE_BYTE;
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iacCrankStepsTable.values = configPage6.iacCrankSteps;
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iacCrankStepsTable.axisX = configPage6.iacCrankBins;
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iacStepTime_uS = configPage6.iacStepTime * 1000;
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iacCoolTime_uS = configPage9.iacCoolTime * 1000;
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completedHomeSteps = 0;
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idleCounter = 0;
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idleStepper.curIdleStep = 0;
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idleStepper.stepperStatus = SOFF;
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if (! configPage9.iacStepperInv)
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{
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idleStepper.lessAirDirection = STEPPER_BACKWARD;
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idleStepper.moreAirDirection = STEPPER_FORWARD;
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}
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else
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{
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idleStepper.lessAirDirection = STEPPER_FORWARD;
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idleStepper.moreAirDirection = STEPPER_BACKWARD;
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}
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idlePID.SetSampleTime(100);
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idlePID.SetOutputLimits(0, (configPage9.iacMaxSteps * 3)<<2); //Maximum number of steps; always less than home steps count.
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idlePID.SetTunings(configPage6.idleKP, configPage6.idleKI, configPage6.idleKD);
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idlePID.SetMode(AUTOMATIC); //Turn PID on
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configPage6.iacPWMrun = false; // just in case. This needs to be false with stepper idle
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break;
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default:
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//Well this just shouldn't happen
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break;
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}
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initialiseIdleUpOutput();
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idleInitComplete = configPage6.iacAlgorithm; //Sets which idle method was initialised
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currentStatus.idleLoad = 0;
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}
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void initialiseIdleUpOutput()
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{
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if (configPage2.idleUpOutputInv == 1) { idleUpOutputHIGH = LOW; idleUpOutputLOW = HIGH; }
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else { idleUpOutputHIGH = HIGH; idleUpOutputLOW = LOW; }
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digitalWrite(pinIdleUpOutput, idleUpOutputLOW); //Initiallise program with the idle up output in the off state
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currentStatus.idleUpOutputActive = false;
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idleUpOutput_pin_port = portOutputRegister(digitalPinToPort(pinIdleUpOutput));
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idleUpOutput_pin_mask = digitalPinToBitMask(pinIdleUpOutput);
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}
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void idleControl()
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{
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if( idleInitComplete != configPage6.iacAlgorithm) { initialiseIdle(); }
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if( (currentStatus.RPM > 0) || (configPage6.iacPWMrun == true) ) { enableIdle(); }
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//Check whether the idleUp is active
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if (configPage2.idleUpEnabled == true)
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{
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if (configPage2.idleUpPolarity == 0) { currentStatus.idleUpActive = !digitalRead(pinIdleUp); } //Normal mode (ground switched)
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else { currentStatus.idleUpActive = digitalRead(pinIdleUp); } //Inverted mode (5v activates idleUp)
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if (configPage2.idleUpOutputEnabled == true)
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{
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if (currentStatus.idleUpActive == true)
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{
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digitalWrite(pinIdleUpOutput, idleUpOutputHIGH);
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currentStatus.idleUpOutputActive = true;
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}
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else
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{
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digitalWrite(pinIdleUpOutput, idleUpOutputLOW);
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currentStatus.idleUpOutputActive = false;
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}
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}
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}
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else { currentStatus.idleUpActive = false; }
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bool PID_computed = false;
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switch(configPage6.iacAlgorithm)
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{
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case IAC_ALGORITHM_NONE: //Case 0 is no idle control ('None')
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break;
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case IAC_ALGORITHM_ONOFF: //Case 1 is on/off idle control
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if ( (currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET) < configPage6.iacFastTemp) //All temps are offset by 40 degrees
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{
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digitalWrite(pinIdle1, HIGH);
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idleOn = true;
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BIT_SET(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag on
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}
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else if (idleOn)
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{
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digitalWrite(pinIdle1, LOW);
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idleOn = false;
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BIT_CLEAR(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag on
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}
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break;
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case IAC_ALGORITHM_PWM_OL: //Case 2 is PWM open loop
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//Check for cranking pulsewidth
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if( BIT_CHECK(currentStatus.engine, BIT_ENGINE_CRANK) )
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{
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//Currently cranking. Use the cranking table
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currentStatus.idleDuty = table2D_getValue(&iacCrankDutyTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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}
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else if ( !BIT_CHECK(currentStatus.engine, BIT_ENGINE_RUN))
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{
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if( configPage6.iacPWMrun == true)
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{
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//Engine is not running or cranking, but the run before crank flag is set. Use the cranking table
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currentStatus.idleDuty = table2D_getValue(&iacCrankDutyTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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}
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}
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else
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{
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if ( runSecsX10 < configPage2.idleTaperTime )
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{
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//Tapering between cranking IAC value and running
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currentStatus.idleDuty = map(runSecsX10, 0, configPage2.idleTaperTime,\
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table2D_getValue(&iacCrankDutyTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET),\
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table2D_getValue(&iacPWMTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET));
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}
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else
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{
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//Standard running
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currentStatus.idleDuty = table2D_getValue(&iacPWMTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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}
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}
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if(currentStatus.idleUpActive == true) { currentStatus.idleDuty += configPage2.idleUpAdder; } //Add Idle Up amount if active
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if( currentStatus.idleDuty > 100 ) { currentStatus.idleDuty = 100; } //Safety Check
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if( currentStatus.idleDuty == 0 )
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{
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disableIdle();
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BIT_CLEAR(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag off
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break;
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}
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BIT_SET(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag on
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idle_pwm_target_value = percentage(currentStatus.idleDuty, idle_pwm_max_count);
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currentStatus.idleLoad = currentStatus.idleDuty;
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idleOn = true;
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break;
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case IAC_ALGORITHM_PWM_CL: //Case 3 is PWM closed loop
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//No cranking specific value for closed loop (yet?)
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if( BIT_CHECK(currentStatus.engine, BIT_ENGINE_CRANK) )
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{
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//Currently cranking. Use the cranking table
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currentStatus.idleDuty = table2D_getValue(&iacCrankDutyTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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currentStatus.idleLoad = currentStatus.idleDuty;
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idle_pwm_target_value = percentage(currentStatus.idleDuty, idle_pwm_max_count);
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idle_pid_target_value = idle_pwm_target_value << 2; //Resolution increased
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idlePID.Initialize(); //Update output to smooth transition
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}
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else if ( !BIT_CHECK(currentStatus.engine, BIT_ENGINE_RUN))
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{
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if( configPage6.iacPWMrun == true)
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{
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//Engine is not running or cranking, but the run before crank flag is set. Use the cranking table
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currentStatus.idleDuty = table2D_getValue(&iacCrankDutyTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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currentStatus.idleLoad = currentStatus.idleDuty;
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idle_pwm_target_value = percentage(currentStatus.idleDuty, idle_pwm_max_count);
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}
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}
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else
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{
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currentStatus.CLIdleTarget = (byte)table2D_getValue(&iacClosedLoopTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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idle_cl_target_rpm = (uint16_t)currentStatus.CLIdleTarget * 10; //Multiply the byte target value back out by 10
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if( (idleCounter & 31) == 1) { idlePID.SetTunings(configPage6.idleKP, configPage6.idleKI, configPage6.idleKD); } //This only needs to be run very infrequently, once every 32 calls to idleControl(). This is approx. once per second
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PID_computed = idlePID.Compute(true);
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if(PID_computed == true)
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{
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idle_pwm_target_value = idle_pid_target_value>>2; //increased resolution
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if( idle_pwm_target_value == 0 )
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{
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disableIdle();
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BIT_CLEAR(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag off
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break;
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}
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BIT_SET(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag on
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currentStatus.idleLoad = ((unsigned long)(idle_pwm_target_value * 100UL) / idle_pwm_max_count);
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if(currentStatus.idleUpActive == true) { currentStatus.idleDuty += configPage2.idleUpAdder; } //Add Idle Up amount if active
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}
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idleCounter++;
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}
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break;
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case IAC_ALGORITHM_PWM_OLCL: //case 6 is PWM Open Loop table as feedforward term plus closed loop.
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//No cranking specific value for closed loop (yet?)
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if( BIT_CHECK(currentStatus.engine, BIT_ENGINE_CRANK) )
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{
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//Currently cranking. Use the cranking table
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currentStatus.idleDuty = table2D_getValue(&iacCrankDutyTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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currentStatus.idleLoad = currentStatus.idleDuty;
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idle_pwm_target_value = percentage(currentStatus.idleDuty, idle_pwm_max_count);
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idle_pid_target_value = idle_pwm_target_value << 2; //Resolution increased
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idlePID.Initialize(); //Update output to smooth transition
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}
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else
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{
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//Read the OL table as feedforward term
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FeedForwardTerm = percentage(table2D_getValue(&iacPWMTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET), idle_pwm_max_count<<2); //All temps are offset by 40 degrees
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currentStatus.CLIdleTarget = (byte)table2D_getValue(&iacClosedLoopTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
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idle_cl_target_rpm = (uint16_t)currentStatus.CLIdleTarget * 10; //Multiply the byte target value back out by 10
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if( (idleCounter & 31) == 1) { idlePID.SetTunings(configPage6.idleKP, configPage6.idleKI, configPage6.idleKD); } //This only needs to be run very infrequently, once every 32 calls to idleControl(). This is approx. once per 9 seconds
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if((currentStatus.RPM - idle_cl_target_rpm > configPage2.iacRPMlimitHysteresis*10) || (currentStatus.TPS > configPage2.iacTPSlimit)){ //reset integeral to zero when TPS is bigger than set value in TS (opening throttle so not idle anymore). OR when RPM higher than Idle Target + RPM Histeresis (comming back from high rpm with throttle closed)
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idlePID.ResetIntegeral();
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}
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PID_computed = idlePID.Compute(true, FeedForwardTerm);
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if(PID_computed == true)
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{
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idle_pwm_target_value = idle_pid_target_value>>2; //increased resolution
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if( idle_pwm_target_value == 0 )
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{
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disableIdle();
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BIT_CLEAR(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag off
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break;
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}
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BIT_SET(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag on
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currentStatus.idleLoad = ((unsigned long)(idle_pwm_target_value * 100UL) / idle_pwm_max_count);
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if(currentStatus.idleUpActive == true) { currentStatus.idleDuty += configPage2.idleUpAdder; } //Add Idle Up amount if active
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}
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idleCounter++;
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}
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break;
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case IAC_ALGORITHM_STEP_OL: //Case 4 is open loop stepper control
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//First thing to check is whether there is currently a step going on and if so, whether it needs to be turned off
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if( (checkForStepping() == false) && (isStepperHomed() == true) ) //Check that homing is complete and that there's not currently a step already taking place. MUST BE IN THIS ORDER!
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{
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//Check for cranking pulsewidth
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if( BIT_CHECK(currentStatus.engine, BIT_ENGINE_CRANK) )
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{
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//Currently cranking. Use the cranking table
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idleStepper.targetIdleStep = table2D_getValue(&iacCrankStepsTable, (currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET)) * 3; //All temps are offset by 40 degrees. Step counts are divided by 3 in TS. Multiply back out here
|
|
if(currentStatus.idleUpActive == true) { idleStepper.targetIdleStep += configPage2.idleUpAdder; } //Add Idle Up amount if active
|
|
|
|
//limit to the configured max steps. This must include any idle up adder, to prevent over-opening.
|
|
if (idleStepper.targetIdleStep > (configPage9.iacMaxSteps * 3) )
|
|
{
|
|
idleStepper.targetIdleStep = configPage9.iacMaxSteps * 3;
|
|
}
|
|
|
|
doStep();
|
|
}
|
|
else
|
|
{
|
|
//Standard running
|
|
//Only do a lookup of the required value around 4 times per second. Any more than this can create too much jitter and require a hyster value that is too high
|
|
//We must also have more than zero RPM for the running state
|
|
if (BIT_CHECK(LOOP_TIMER, BIT_TIMER_4HZ) && (currentStatus.RPM > 0))
|
|
{
|
|
if ( runSecsX10 < configPage2.idleTaperTime )
|
|
{
|
|
//Tapering between cranking IAC value and running
|
|
idleStepper.targetIdleStep = map(runSecsX10, 0, configPage2.idleTaperTime,\
|
|
table2D_getValue(&iacCrankStepsTable, (currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET)) * 3,\
|
|
table2D_getValue(&iacStepTable, (currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET)) * 3);
|
|
}
|
|
else
|
|
{
|
|
//Standard running
|
|
idleStepper.targetIdleStep = table2D_getValue(&iacStepTable, (currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET)) * 3; //All temps are offset by 40 degrees. Step counts are divided by 3 in TS. Multiply back out here
|
|
}
|
|
if(currentStatus.idleUpActive == true) { idleStepper.targetIdleStep += configPage2.idleUpAdder; } //Add Idle Up amount if active
|
|
iacStepTime_uS = configPage6.iacStepTime * 1000;
|
|
iacCoolTime_uS = configPage9.iacCoolTime * 1000;
|
|
|
|
//limit to the configured max steps. This must include any idle up adder, to prevent over-opening.
|
|
if (idleStepper.targetIdleStep > (configPage9.iacMaxSteps * 3) )
|
|
{
|
|
idleStepper.targetIdleStep = configPage9.iacMaxSteps * 3;
|
|
}
|
|
}
|
|
doStep();
|
|
}
|
|
if( ((uint16_t)configPage9.iacMaxSteps * 3) > 255 ) { currentStatus.idleLoad = idleStepper.curIdleStep / 2; }//Current step count (Divided by 2 for byte)
|
|
else { currentStatus.idleLoad = idleStepper.curIdleStep; }
|
|
}
|
|
//Set or clear the idle active flag
|
|
if(idleStepper.targetIdleStep != idleStepper.curIdleStep) { BIT_SET(currentStatus.spark, BIT_SPARK_IDLE); }
|
|
else { BIT_CLEAR(currentStatus.spark, BIT_SPARK_IDLE); }
|
|
break;
|
|
|
|
case IAC_ALGORITHM_STEP_CL: //Case 5 is closed loop stepper control
|
|
//First thing to check is whether there is currently a step going on and if so, whether it needs to be turned off
|
|
if( (checkForStepping() == false) && (isStepperHomed() == true) ) //Check that homing is complete and that there's not currently a step already taking place. MUST BE IN THIS ORDER!
|
|
{
|
|
if( BIT_CHECK(currentStatus.engine, BIT_ENGINE_CRANK) )
|
|
{
|
|
//Currently cranking. Use the cranking table
|
|
idleStepper.targetIdleStep = table2D_getValue(&iacCrankStepsTable, (currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET)) * 3; //All temps are offset by 40 degrees. Step counts are divided by 3 in TS. Multiply back out here
|
|
if(currentStatus.idleUpActive == true) { idleStepper.targetIdleStep += configPage2.idleUpAdder; } //Add Idle Up amount if active
|
|
|
|
//limit to the configured max steps. This must include any idle up adder, to prevent over-opening.
|
|
if (idleStepper.targetIdleStep > (configPage9.iacMaxSteps * 3) )
|
|
{
|
|
idleStepper.targetIdleStep = configPage9.iacMaxSteps * 3;
|
|
}
|
|
|
|
doStep();
|
|
idle_pid_target_value = idleStepper.targetIdleStep << 2; //Resolution increased
|
|
idlePID.Initialize(); //Update output to smooth transition
|
|
}
|
|
else
|
|
{
|
|
if( (idleCounter & 31) == 1)
|
|
{
|
|
//This only needs to be run very infrequently, once every 32 calls to idleControl(). This is approx. once per second
|
|
idlePID.SetTunings(configPage6.idleKP, configPage6.idleKI, configPage6.idleKD);
|
|
iacStepTime_uS = configPage6.iacStepTime * 1000;
|
|
iacCoolTime_uS = configPage9.iacCoolTime * 1000;
|
|
}
|
|
|
|
currentStatus.CLIdleTarget = (byte)table2D_getValue(&iacClosedLoopTable, currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET); //All temps are offset by 40 degrees
|
|
idle_cl_target_rpm = (uint16_t)currentStatus.CLIdleTarget * 10; //All temps are offset by 40 degrees
|
|
PID_computed = idlePID.Compute(true);
|
|
idleStepper.targetIdleStep = idle_pid_target_value >> 2; //Increase resolution
|
|
if(currentStatus.idleUpActive == true) { idleStepper.targetIdleStep += configPage2.idleUpAdder; } //Add Idle Up amount if active
|
|
|
|
//limit to the configured max steps. This must include any idle up adder, to prevent over-opening.
|
|
if (idleStepper.targetIdleStep > (configPage9.iacMaxSteps * 3) )
|
|
{
|
|
idleStepper.targetIdleStep = configPage9.iacMaxSteps * 3;
|
|
}
|
|
|
|
doStep();
|
|
idleCounter++;
|
|
}
|
|
if( ( (uint16_t)configPage9.iacMaxSteps * 3) > 255 ) { currentStatus.idleLoad = idleStepper.curIdleStep / 2; }//Current step count (Divided by 2 for byte)
|
|
else { currentStatus.idleLoad = idleStepper.curIdleStep; }
|
|
}
|
|
//Set or clear the idle active flag
|
|
if(idleStepper.targetIdleStep != idleStepper.curIdleStep) { BIT_SET(currentStatus.spark, BIT_SPARK_IDLE); }
|
|
else { BIT_CLEAR(currentStatus.spark, BIT_SPARK_IDLE); }
|
|
break;
|
|
|
|
default:
|
|
//There really should be a valid idle type
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Checks whether the stepper has been homed yet. If it hasn't, will handle the next step
|
|
Returns:
|
|
True: If the system has been homed. No other action is taken
|
|
False: If the motor has not yet been homed. Will also perform another homing step.
|
|
*/
|
|
static inline byte isStepperHomed()
|
|
{
|
|
bool isHomed = true; //As it's the most common scenario, default value is true
|
|
if( completedHomeSteps < (configPage6.iacStepHome * 3) ) //Home steps are divided by 3 from TS
|
|
{
|
|
digitalWrite(pinStepperDir, idleStepper.lessAirDirection); //homing the stepper closes off the air bleed
|
|
digitalWrite(pinStepperEnable, LOW); //Enable the DRV8825
|
|
digitalWrite(pinStepperStep, HIGH);
|
|
idleStepper.stepStartTime = micros_safe();
|
|
idleStepper.stepperStatus = STEPPING;
|
|
completedHomeSteps++;
|
|
idleOn = true;
|
|
isHomed = false;
|
|
}
|
|
return isHomed;
|
|
}
|
|
|
|
/*
|
|
Checks whether a step is currently underway or whether the motor is in 'cooling' state (ie whether it's ready to begin another step or not)
|
|
Returns:
|
|
True: If a step is underway or motor is 'cooling'
|
|
False: If the motor is ready for another step
|
|
*/
|
|
static inline byte checkForStepping()
|
|
{
|
|
bool isStepping = false;
|
|
unsigned int timeCheck;
|
|
|
|
if( (idleStepper.stepperStatus == STEPPING) || (idleStepper.stepperStatus == COOLING) )
|
|
{
|
|
if (idleStepper.stepperStatus == STEPPING)
|
|
{
|
|
timeCheck = iacStepTime_uS;
|
|
}
|
|
else
|
|
{
|
|
timeCheck = iacCoolTime_uS;
|
|
}
|
|
|
|
if(micros_safe() > (idleStepper.stepStartTime + timeCheck) )
|
|
{
|
|
if(idleStepper.stepperStatus == STEPPING)
|
|
{
|
|
//Means we're currently in a step, but it needs to be turned off
|
|
digitalWrite(pinStepperStep, LOW); //Turn off the step
|
|
idleStepper.stepStartTime = micros_safe();
|
|
|
|
// if there is no cool time we can miss that step out completely.
|
|
if (iacCoolTime_uS > 0)
|
|
{
|
|
idleStepper.stepperStatus = COOLING; //'Cooling' is the time the stepper needs to sit in LOW state before the next step can be made
|
|
}
|
|
else
|
|
{
|
|
idleStepper.stepperStatus = SOFF;
|
|
}
|
|
|
|
isStepping = true;
|
|
}
|
|
else
|
|
{
|
|
//Means we're in COOLING status but have been in this state long enough. Go into off state
|
|
idleStepper.stepperStatus = SOFF;
|
|
digitalWrite(pinStepperEnable, HIGH); //Disable the DRV8825
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Means we're in a step, but it doesn't need to turn off yet. No further action at this time
|
|
isStepping = true;
|
|
}
|
|
}
|
|
return isStepping;
|
|
}
|
|
|
|
/*
|
|
Performs a step
|
|
*/
|
|
static inline void doStep()
|
|
{
|
|
if ( (idleStepper.targetIdleStep <= (idleStepper.curIdleStep - configPage6.iacStepHyster)) || (idleStepper.targetIdleStep >= (idleStepper.curIdleStep + configPage6.iacStepHyster)) ) //Hysteris check
|
|
{
|
|
// the home position for a stepper is pintle fully seated, i.e. no airflow.
|
|
if(idleStepper.targetIdleStep < idleStepper.curIdleStep)
|
|
{
|
|
// we are moving toward the home position (reducing air)
|
|
digitalWrite(pinStepperDir, idleStepper.lessAirDirection);
|
|
idleStepper.curIdleStep--;
|
|
}
|
|
else
|
|
if (idleStepper.targetIdleStep > idleStepper.curIdleStep)
|
|
{
|
|
// we are moving away from the home position (adding air).
|
|
digitalWrite(pinStepperDir, idleStepper.moreAirDirection);
|
|
idleStepper.curIdleStep++;
|
|
}
|
|
|
|
digitalWrite(pinStepperEnable, LOW); //Enable the DRV8825
|
|
digitalWrite(pinStepperStep, HIGH);
|
|
idleStepper.stepStartTime = micros_safe();
|
|
idleStepper.stepperStatus = STEPPING;
|
|
idleOn = true;
|
|
}
|
|
}
|
|
|
|
//This function simply turns off the idle PWM and sets the pin low
|
|
static inline void disableIdle()
|
|
{
|
|
if( (configPage6.iacAlgorithm == IAC_ALGORITHM_PWM_CL) || (configPage6.iacAlgorithm == IAC_ALGORITHM_PWM_OL) )
|
|
{
|
|
IDLE_TIMER_DISABLE();
|
|
digitalWrite(pinIdle1, LOW);
|
|
}
|
|
else if ((configPage6.iacAlgorithm == IAC_ALGORITHM_STEP_OL) )
|
|
{
|
|
//Only disable the stepper motor if homing is completed
|
|
if( (checkForStepping() == false) && (isStepperHomed() == true) )
|
|
{
|
|
/* for open loop stepper we should just move to the cranking position when
|
|
disabling idle, since the only time this function is called in this scenario
|
|
is if the engine stops.
|
|
*/
|
|
idleStepper.targetIdleStep = table2D_getValue(&iacCrankStepsTable, (currentStatus.coolant + CALIBRATION_TEMPERATURE_OFFSET)) * 3; //All temps are offset by 40 degrees. Step counts are divided by 3 in TS. Multiply back out here
|
|
if(currentStatus.idleUpActive == true) { idleStepper.targetIdleStep += configPage2.idleUpAdder; } //Add Idle Up amount if active?
|
|
|
|
//limit to the configured max steps. This must include any idle up adder, to prevent over-opening.
|
|
if (idleStepper.targetIdleStep > (configPage9.iacMaxSteps * 3) )
|
|
{
|
|
idleStepper.targetIdleStep = configPage9.iacMaxSteps * 3;
|
|
}
|
|
}
|
|
}
|
|
BIT_CLEAR(currentStatus.spark, BIT_SPARK_IDLE); //Turn the idle control flag off
|
|
currentStatus.idleLoad = 0;
|
|
}
|
|
|
|
//Any common functions associated with starting the Idle
|
|
//Typically this is enabling the PWM interrupt
|
|
static inline void enableIdle()
|
|
{
|
|
if( (configPage6.iacAlgorithm == IAC_ALGORITHM_PWM_CL) || (configPage6.iacAlgorithm == IAC_ALGORITHM_PWM_OL) || (configPage6.iacAlgorithm == IAC_ALGORITHM_PWM_OLCL) )
|
|
{
|
|
IDLE_TIMER_ENABLE();
|
|
}
|
|
else if ( (configPage6.iacAlgorithm == IAC_ALGORITHM_STEP_CL) || (configPage6.iacAlgorithm == IAC_ALGORITHM_STEP_OL) )
|
|
{
|
|
|
|
}
|
|
}
|
|
|
|
#if defined(CORE_AVR) //AVR chips use the ISR for this
|
|
ISR(TIMER1_COMPC_vect)
|
|
#else
|
|
static inline void idleInterrupt() //Most ARM chips can simply call a function
|
|
#endif
|
|
{
|
|
if (idle_pwm_state)
|
|
{
|
|
if (configPage6.iacPWMdir == 0)
|
|
{
|
|
//Normal direction
|
|
*idle_pin_port &= ~(idle_pin_mask); // Switch pin to low (1 pin mode)
|
|
if(configPage6.iacChannels == 1) { *idle2_pin_port |= (idle2_pin_mask); } //If 2 idle channels are in use, flip idle2 to be the opposite of idle1
|
|
}
|
|
else
|
|
{
|
|
//Reversed direction
|
|
*idle_pin_port |= (idle_pin_mask); // Switch pin high
|
|
if(configPage6.iacChannels == 1) { *idle2_pin_port &= ~(idle2_pin_mask); } //If 2 idle channels are in use, flip idle2 to be the opposite of idle1
|
|
}
|
|
IDLE_COMPARE = IDLE_COUNTER + (idle_pwm_max_count - idle_pwm_cur_value);
|
|
idle_pwm_state = false;
|
|
}
|
|
else
|
|
{
|
|
if (configPage6.iacPWMdir == 0)
|
|
{
|
|
//Normal direction
|
|
*idle_pin_port |= (idle_pin_mask); // Switch pin high
|
|
if(configPage6.iacChannels == 1) { *idle2_pin_port &= ~(idle2_pin_mask); } //If 2 idle channels are in use, flip idle2 to be the opposite of idle1
|
|
}
|
|
else
|
|
{
|
|
//Reversed direction
|
|
*idle_pin_port &= ~(idle_pin_mask); // Switch pin to low (1 pin mode)
|
|
if(configPage6.iacChannels == 1) { *idle2_pin_port |= (idle2_pin_mask); } //If 2 idle channels are in use, flip idle2 to be the opposite of idle1
|
|
}
|
|
IDLE_COMPARE = IDLE_COUNTER + idle_pwm_target_value;
|
|
idle_pwm_cur_value = idle_pwm_target_value;
|
|
idle_pwm_state = true;
|
|
}
|
|
}
|