From 7efeb4bd9647b6ab5376e171c1ff7cb516da5698 Mon Sep 17 00:00:00 2001 From: Felix Lange Date: Thu, 14 May 2015 01:43:30 +0200 Subject: [PATCH] p2p: bump maxAcceptConns and defaultDialTimout On the test network, we've seen that it becomes harder to connect if the queues are so short. --- p2p/server.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/p2p/server.go b/p2p/server.go index 3c6fb5893..8f768bdff 100644 --- a/p2p/server.go +++ b/p2p/server.go @@ -18,12 +18,12 @@ import ( ) const ( - defaultDialTimeout = 10 * time.Second + defaultDialTimeout = 15 * time.Second refreshPeersInterval = 30 * time.Second staticPeerCheckInterval = 15 * time.Second // Maximum number of concurrently handshaking inbound connections. - maxAcceptConns = 10 + maxAcceptConns = 50 // Maximum number of concurrently dialing outbound connections. maxDialingConns = 10