p2p/discover: make packet processing less concurrent

This commit is contained in:
Felix Lange 2015-04-03 02:16:53 +02:00
parent fc1d1f9afd
commit 9cd8c96157
1 changed files with 4 additions and 6 deletions

View File

@ -379,11 +379,9 @@ func (t *udp) readLoop() {
continue
}
glog.V(logger.Detail).Infof("<<< %v %T %v\n", from, packet, packet)
go func() {
if err := packet.handle(t, from, fromID, hash); err != nil {
glog.V(logger.Debug).Infof("error handling %T from %v: %v", packet, from, err)
}
}()
if err := packet.handle(t, from, fromID, hash); err != nil {
glog.V(logger.Debug).Infof("error handling %T from %v: %v", packet, from, err)
}
}
}
@ -430,7 +428,7 @@ func (req *ping) handle(t *udp, from *net.UDPAddr, fromID NodeID, mac []byte) er
})
if !t.handleReply(fromID, pingPacket, req) {
// Note: we're ignoring the provided IP address right now
t.bond(true, fromID, from, req.Port)
go t.bond(true, fromID, from, req.Port)
}
return nil
}